Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 14:40:31 Player: Zoe Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (170) 850 Value Destroyed (7107) 7107 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 15414 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 416 Met Data Miner 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 100/100 System Corruption 32% Temperature Cool (12) Movement Immobile (Siege) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (13) ----- Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Improved Coolant Injector Advanced Coolant Injector Medium Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Heavy Armor Plating Dynamic Insulation System Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Phase Gun > --- INVENTORY -------- Fusion Compressor Improved Fusion Compressor Heavy Treads Heavy Treads Heavy Treads Hypervelocity Railgun Fusion Bomb Launcher [Rating: 131] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Diametric Drive Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 11 | . . 2 2 1 . . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 277 | 6 10 3 23 49 5 16 36 6 . . 38 17 68 Power 39 | 1 1 . 1 8 . 4 4 . . . 7 . 13 Engine 18 | 1 1 . 1 7 . 4 3 . . . 1 . . Core 14 | . . . . 1 . . 1 . . . 6 . 6 Reactor 7 | . . . . . . . . . . . . . 7 Propulsion 51 | 2 2 . 1 4 . 2 10 . . . 7 6 17 Treads 24 | . 2 . 1 4 . . 6 . . . 4 . 7 Leg 8 | 2 . . . . . . 2 . . . . 1 3 Wheel 6 | . . . . . . 2 2 . . . . 2 . Hover 7 | . . . . . . . . . . . 2 . 5 Flight 6 | . . . . . . . . . . . 1 3 2 Utility 99 | 1 3 3 12 22 . 8 16 2 . . 11 6 15 Device 41 | . 1 1 3 10 . 3 5 1 . . 6 3 8 Storage 10 | 1 2 . . . . . . . . . 2 3 2 Processor 7 | . . . 1 . . 2 1 . . . . . 3 Hackware 2 | . . . 1 . . . 1 . . . . . . Protection 39 | . . 2 7 12 . 3 9 1 . . 3 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 88 | 2 4 . 9 15 5 2 6 4 . . 13 5 23 Energy Gun 42 | 1 2 . 6 6 1 1 3 1 . . 4 3 14 Energy Cannon 12 | . . . 1 5 1 1 2 . . . . . 2 Ballistic Gun 9 | 1 . . . . . . . . . . 2 2 4 Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . . Launcher 19 | . . . 2 3 3 . 1 3 . . 4 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 1 . 1 . . . 1 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . 11 Parts Lost 97 | . 1 1 8 5 6 . 4 . . . 32 3 37 Power 17 | . 1 . 1 1 1 . 2 . . . 5 . 6 Propulsion 24 | . . . 2 . 1 . . . . . 9 3 9 Utility 33 | . . 1 1 3 3 . 1 . . . 12 . 12 Weapon 23 | . . . 4 1 1 . 1 . . . 6 . 10 Highest Loss Streak 15 | . 1 1 4 3 5 . 3 . . . 12 2 15 To Critical Strikes 3 | . . . . . 1 . . . . . 2 . . Average Slot Usage (%) 86 | . 95 99 96 98 64 88 93 100 100 100 74 37 55 Engine 8 | . 13 11 9 13 4 13 8 6 6 6 2 . . Core 1 | . . . . 1 . . 2 6 6 6 5 . 1 Treads 11 | . 2 22 17 14 9 . 10 26 26 26 13 . 4 Leg 1 | . 25 . . . . . 2 . . . . . . Wheel 2 | . . . . . . 14 9 . . . . 6 . Device 17 | . 10 22 13 19 22 22 19 13 13 13 11 6 17 Storage 4 | . 14 11 9 7 5 . . . . . 5 4 3 Processor 6 | . . . 8 7 7 12 6 6 6 6 5 5 10 Hackware 2 | . . . 6 4 . . 2 6 6 6 3 . . Protection 10 | . . 10 15 11 4 10 17 20 20 20 12 . . Energy Gun 7 | . 8 22 13 7 5 6 4 6 6 6 7 6 5 Energy Cannon 2 | . . . 3 4 . 6 4 . . . . . . Ballistic Cannon 1 | . 11 . . 1 . . . . . . . . . Peak Build Rating 131 | 6 12 14 27 50 49 45 63 63 62 62 73 61 131 Average Rating 47 | 4 7 13 22 43 30 39 56 61 62 62 55 41 84 On Entrance 33 | . 6 12 14 25 49 12 45 58 62 62 62 11 54 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 11 32 36 50 68 60 50 58 53 50 50 87 55 120 Greatest Support 145 | 20 46 46 46 50 50 24 108 108 108 108 108 25 145 Greatest Overweight (x) 13 | . 1 . 1 1 2 2 2 . . . 3 5 13 Average Overweight (x) . | . . . . 1 . 1 . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 5 5 5 5 5 20 20 25 Average Capacity 11 | 7 9 15 15 15 12 5 5 5 5 5 13 15 12 Most Carried 15 | 3 13 13 15 15 15 5 5 5 5 5 10 12 11 Average Carried 9 | 1 7 11 13 14 12 4 4 4 5 5 6 8 7 Final Capacity 25 | 8 15 15 15 15 5 5 5 5 5 5 5 10 25 Final Carried 15 | 3 12 12 15 15 5 4 5 5 5 5 5 10 4 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Matter Collected 4432 | 271 52 137 260 712 166 335 505 95 . 59 611 165 1064 Remotely . | . . . . . . . . . . . . . . Salvage Created 7492 | 136 165 365 1155 736 450 42 1551 49 . 209 1039 73 1522 Parts 348 | 6 11 20 67 37 . . 52 3 . 14 67 2 69 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . Recyclers Shooed 8 | . . . . . . . 2 . . . 5 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 1 . 7 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 132 | . 7 6 20 17 3 1 18 4 . 9 25 1 21 Melee 1 | . . . . . . . . . . . . 1 . Guns 58 | . 5 4 10 3 . . 9 1 . 2 9 . 15 Cannons 17 | . 2 . . 9 . 1 5 . . . . . . AOE 43 | . . 2 7 4 3 . 1 3 . 7 16 . . Classes Destroyed 18 | 2 2 2 3 2 1 . 2 . . . 3 . 1 Worker 5 | . . . 2 . . . 1 . . . 1 . 1 Builder 9 | . . . 1 1 . . 1 . . . 6 . . Tunneler 3 | 2 . . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . Recycler 9 | 1 . 1 1 . . . 3 . . . 3 . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 8 | . . 2 2 2 . . 1 . . . 1 . . Swarmer 26 | . 3 . 3 . . . . 4 . 4 12 . . Cutter 3 | . . . . . . . . . . . . . 3 Grunt 59 | . 4 4 12 8 . . 13 . . 5 3 . 10 Brawler 3 | . . . . . . . 1 . . . 1 . 1 Protector 1 | . . . . . . . . . . . 1 . . Sentry 16 | . . 2 5 4 . . . . . . 1 1 3 Hunter 6 | . . . . . . . 1 . . . 4 . 1 Programmer 14 | . . . . 5 . 1 3 . . . 2 . 3 Heavy 1 | . . . . . . . . . . . 1 . . Compactor 3 | . . . . . 3 . . . . . . . . Best Kill Streak 12 | 3 3 6 6 3 3 1 6 4 . 5 12 1 4 Combat Bots Only 7 | . 3 4 5 3 3 1 3 4 . 5 7 1 4 Max Kills in Single Turn 5 | 1 1 3 5 2 1 1 2 3 . 2 4 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 2 2 1 . 1 3 . 2 4 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Hostile Shots Fired 1595 | . 33 16 98 278 3 2 201 6 16 27 292 49 574 Missed 443 | . 18 3 28 85 . . 63 3 2 11 79 10 141 Damage Taken 21352 | . 142 300 1008 2117 519 22 1702 33 529 279 4102 847 9752 Core 3303 | . 30 41 61 228 151 10 113 7 185 29 907 238 1303 Absorbed by Shields 1331 | . . . . . . 8 683 34 121 102 383 . . Reduced by Siege Mode 331 | . . . . . . . . . . . . . 331 Regen/Repaired (Parts) 1122 | . . . . 262 . . 860 . . . . . . Core Remaining (%) 69 | 100 88 89 88 . . 44 . . . 60 9 79 . Volleys Fired 471 | 11 16 12 64 87 11 2 76 2 . 16 52 2 120 Largest 2 | 2 2 2 2 2 2 2 2 2 . 1 2 2 2 Hottest 176 | 70 70 90 113 160 72 145 145 149 . 69 149 176 176 Shots Fired 781 | 22 32 24 103 143 22 5 138 3 1 17 80 4 187 Gun 541 | 22 20 24 87 62 . 3 62 2 . 9 67 4 179 Cannon 168 | . 12 . 10 74 . 2 63 . . . . . 7 Launcher 72 | . . . 6 7 22 . 13 1 1 8 13 . 1 Special . | . . . . . . . . . . . . . . Kinetic 120 | 11 22 . . 29 . . . . . . 19 . 39 Thermal 436 | 11 10 . . 100 . 5 125 2 . 9 48 4 122 Explosive 59 | . . . 6 7 22 . . 1 1 8 13 . 1 Electromagnetic 166 | . . 24 97 7 . . 13 . . . . . 25 Robot Hit Streak 28 | 4 16 28 14 10 11 12 18 2 . 4 16 2 16 Robot Miss Streak 8 | 2 1 1 2 8 2 2 6 1 . 2 3 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 5 | . . 1 2 . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 Shots Hit Robots 592 | 13 28 20 74 91 18 5 102 2 . 10 66 15 148 Core Hits 381 | 5 12 10 42 66 8 2 75 5 . 15 83 4 54 Critical Kills 4 | . . . . 1 . . 1 . . . . . 2 Critical Parts Destroyed 11 | . . . . . . . . . . . . . 11 Critical Strikes 36 | . 1 2 3 2 . . 1 . . 1 1 2 23 Burn 10 | . . . . 1 . . . . . 1 1 . 7 Meltdown 2 | . . . . 1 . . 1 . . . . . . Destroy 13 | . . . . . . . . . . . . . 13 Blast 1 | . 1 . . . . . . . . . . . . Corrupt 8 | . . 2 3 . . . . . . . . . 3 Sever 2 | . . . . . . . . . . . . 2 . Melee Attacks 25 | . . . . . . . . . . . 11 14 . Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . 11 14 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22305 | 141 361 606 1961 2604 3110 133 3323 298 . 1118 4576 583 3491 Guns 8862 | 141 171 291 979 888 . 66 1551 10 . 111 1407 99 3148 Cannons 2914 | . 190 . 241 1136 . 67 1189 . . . . . 91 Explosions 9791 | . . 315 741 571 3110 . 578 288 . 1007 2961 . 220 Melee 687 | . . . . . . . . . . . 203 484 . Ramming 51 | . . . . 9 . . 5 . . . 5 . 32 Kinetic 1400 | 53 259 . . 487 . . . . . . 375 . 226 Thermal 8608 | 88 102 73 224 1488 . 133 2740 10 . 111 1032 99 2508 Explosive 8841 | . . 242 517 496 3110 . . 288 . 1007 2961 . 220 Electromagnetic 2718 | . . 291 1220 124 . . 578 . . . . . 505 Impact . | . . . . . . . . . . . . . . Slashing 687 | . . . . . . . . . . . 203 484 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 32 | . 1 . . 4 4 4 3 3 3 3 3 1 32 Average Corruption 3 | . 1 . . 2 4 4 1 3 3 3 2 1 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 130 | . 2 . . 53 2 16 8 2 4 8 1 . 34 Message Errors 34 | . . . . 13 1 4 3 1 1 . . . 11 Matter Fused 28 | . 1 . . 10 . 3 2 . 1 3 1 . 7 Heat Flow Errors 15 | . . . . 7 . 4 . . . 2 . . 2 Energy Discharges 16 | . . . . 9 . 1 2 . 1 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . 8 1 1 1 1 . . . . 3 Data Loss (major) 6 | . 1 . . 1 . 1 . . . 1 . . 2 Misfires 6 | . . . . 1 . 1 . . 1 1 . . 2 Alerts 3 | . . . . 3 . . . . . . . . . Weapon Failures 5 | . . . . 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 288 | . . 16 7 6 52 . 10 13 . 42 57 6 79 Projectiles 14 | . . . . 6 . . 8 . . . . . . Explosions 262 | . . 16 7 . 52 . 2 13 . 42 51 . 79 Melee 12 | . . . . . . . . . . . 6 6 . Knockbacks 9 | . 4 . . 5 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic 7 | . 3 . . 4 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 1054 | . . 128 34 14 390 . . 29 9 94 263 . 93 Shots 26 | . . 2 2 1 9 . . 1 1 2 7 . 1 Rammed 9 | . . . . 2 . . 1 . . . 3 . 3 Targets Rammed 13 | . . . . 2 . . 1 . . . 3 . 7 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 414 | 40 92 30 108 273 . 199 118 21 . 247 48 90 414 Average Temperature 56 | 20 35 12 25 89 . 84 31 14 . 124 16 46 119 Received Heat Transfer 3334 | . 33 66 531 660 . . 579 . . 60 147 117 1141 Effects 3 | . . . . 1 . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . 10 Total Turns 151 | . . . . . . . . . . . . . 151 Longest Duration 49 | . . . . . . . . . . . . . 49 Robots Corrupted 6 | . . . 3 . . . 1 . . . . . 2 Combat Hostiles 6 | . . . 3 . . . 1 . . . . . 2 Parts Fried 13 | . . . 7 . . . 1 . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 . . 2 . . . . . 4 Combat Hostiles 7 | . . . . 1 . . 2 . . . . . 4 Parts Melted 41 | . 2 . . 4 . . 21 . . . 5 . 9 Heat Transferred 15762 | 259 296 100 200 2178 . 199 5066 25 . 296 2355 111 4677 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 3 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Peak Influence 758 | 15 163 329 492 758 281 195 280 . . . 634 335 480 Initial 283 | . 9 33 138 200 265 165 4 . . . 126 283 60 Average 224 | 6 64 147 307 241 252 89 126 . . . 387 294 294 Maximum Alert Level 3 | . . 1 2 3 1 . 1 . . . 2 1 2 Low Security (%) 47 | 100 100 58 21 40 . 100 86 . . . 15 10 11 Level 1 36 | . . 41 49 41 100 . 13 . . . 17 89 76 Level 2 13 | . . . 28 10 . . . . . . 67 . 11 Level 3 2 | . . . . 6 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 1 4 11 . 1 9 . . . 8 1 9 Investigation 6 | . 1 1 1 1 . . 1 . . . . . 1 Extermination 13 | . . . . 4 . 1 3 . . . 2 1 2 Reinforcement 18 | . . . 1 4 . . 4 . . . 4 . 5 Assault 2 | . . . . . . . . . . . 2 . . Garrison 6 | . . . 2 2 . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Distress Signals 7 | . . 2 . . . . 1 . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 261 | . 15 9 24 39 6 1 27 4 4 9 57 4 62 Peak Tracking Total 12 | . 5 4 5 5 4 1 5 4 4 5 10 3 12 Tactical Retreats 27 | . 2 . 2 2 . . 2 . . . 6 . 13 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Traps Triggered 9 | . . . . 4 . . 3 . . . 1 . 1 Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Machines Disabled 39 | . . 4 2 18 . . 6 . 1 . 8 . . Max in Single Turn 16 | . . 2 1 16 . . 1 . 1 . 2 . . Garrison Access 6 | . . . 1 3 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Machines Accessed 52 | . 4 2 6 12 . 3 8 1 4 . 3 5 4 Terminals 30 | . 4 2 5 4 . 1 5 . . . 3 4 2 Fabricators 3 | . . . . 2 . . 1 . . . . . . Repair Stations 6 | . . . . 3 . 1 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 3 . . . . . . . 1 2 Total Hacks 142 | . 6 4 15 26 . 7 32 1 28 . 7 10 6 Successful 82 | . 2 1 7 11 . 4 22 1 28 . 1 4 1 Failed 60 | . 4 3 8 15 . 3 10 . . . 6 6 5 Catastrophic 18 | . 1 . . 4 . 2 2 . . . 1 3 5 Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 5 4 10 9 . 2 12 . . . 7 7 2 Terminals 59 | . 6 4 14 7 . 2 10 . . . 7 7 2 Fabricators 6 | . . . . 4 . . 2 . . . . . . Repair Stations 30 | . . . . 8 . 2 20 . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 15 | . . . 1 7 . . . . . . . 3 4 Terminal Hacks 36 | . 1 . 5 . . . 1 1 28 . . . . Record 12 | . . . . . . . . 1 11 . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . . . . . . Network Status 2 | . . . . 1 . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 23 | . . . . 4 . 1 18 . . . . . . Scan Component 12 | . . . . 2 . 1 9 . . . . . . Repair 11 | . . . . 2 . . 9 . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 3 . . . . . . . 1 1 Seal Access 6 | . . . 1 3 . . . . . . . 1 1 Unauthorized Hacks 12 | . 1 1 1 2 . 1 2 . . . 1 3 . Terminals 12 | . 1 1 1 2 . 1 2 . . . 1 3 . Botnet 12 | . 1 1 1 2 . 1 2 . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 3 1 5 9 . 3 8 . . . 3 4 4 Full Trace Events 5 | . 2 1 1 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 11 | . . . . 2 . . 9 . . . . . . Time 492 | . . . . 76 . . 416 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . 4 . . . . . . . Retrieved Matter 4 | . . . . . . 4 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 4 . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Programmers 4 | . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Total Allies 3 | . . . . 2 1 . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . Highest-Rated Group 64 | . . . . 64 31 . . . . . . . . Highest-Rated Ally 32 | . . . . 32 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 43 | . . . . 37 6 . . . . . . . . Total Damage 1461 | . . . . 1336 125 . . . . . . . . Kills 14 | . . . . 14 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Turns Passed 12803 | 152 610 382 911 3888 185 761 2146 235 130 308 1189 449 1457 Spaces Moved 6530 | 95 369 148 379 1435 142 585 911 141 84 177 744 406 914 Core 333 | 6 . . . . 84 53 . . . . 172 17 1 Treads 3385 | . 26 148 379 1435 58 . 287 141 84 177 402 . 248 Legs 589 | 89 343 . . . . . . . . . . 35 122 Wheels 1406 | . . . . . . 532 624 . . . . 250 . Hover 513 | . . . . . . . . . . . 139 . 374 Flight 304 | . . . . . . . . . . . 31 104 169 Fastest Speed 30 | 50 120 160 160 232 50 50 105 156 156 156 40 30 32 Average Speed 147 | 115 140 160 170 232 97 109 128 156 156 156 127 88 96 Slowest Speed 700 | 120 190 160 240 240 232 150 240 156 156 156 320 300 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 54 22 42 38 75 13 23 23 74 39 15 6 26 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . . Terrain Destroyed 425 | . . 51 42 58 52 . 9 21 12 94 66 . 20 Melee 2 | . . . . . . . . . . . 2 . . Projectile 15 | . . . . 2 . . 9 . . . 4 . . AOE 408 | . . 51 42 56 52 . . 21 12 94 60 . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Dat Pro Fac Fac Res Total 8844 | 114 426 270 542 1854 162 699 1723 152 83 192 869 468 1290 Wait 1297 | . 18 102 45 223 2 80 673 . . . 9 16 129 Move 6512 | 94 368 147 378 1435 141 584 910 140 83 176 743 405 908 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 118 | 3 11 4 19 24 . 8 7 2 . . 9 6 25 Fast Attach 93 | 6 2 1 3 5 2 7 15 . . . 14 11 27 Attach 67 | . . 2 8 7 . 4 7 1 . . 12 3 23 Detach 18 | . . . . 1 1 1 2 . . . 2 4 7 Swap 117 | . 8 . 12 37 3 5 14 5 . . 12 3 18 Drop 100 | . 3 2 13 29 2 8 10 2 . . 3 4 24 Fire 471 | 11 16 12 64 87 11 2 76 2 . 16 52 2 120 Melee 24 | . . . . . . . . . . . 10 14 . Ram 3 | . . . . . . . . . . . 3 . . Kick 4 | . . . . . . . . . . . . . 4 Crush 6 | . . . . 2 . . 1 . . . . . 3 Escape Stasis 12 | . . . . 4 . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Discovered new exit (range 15) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Utility x2 1224 | -8/Materials | Discovered new exit (range 13) 1231 | -8/Materials | Garrison activated, responded to threat 1296 | -8/Materials | Identified exit to Storage 1650 | -8/Materials | Lost 4 parts (1p1n1u1w) 1758 | -8/Materials | Identified exit to Factory 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2314 | -7/Factory | Repaired Hvy. Armor Plating 2649 | -7/Factory | Garrison activated, responded to threat 3486 | -7/Factory | Fabricated Y-54 Guardian (x2) 4212 | -7/Factory | Garrison activated, responded to threat 4334 | -7/Factory | Lost 3 parts (2u1w) 4749 | -7/Factory | Discovered new exit (range 6) 4769 | -7/Factory | Identified exit to Lower Caves 5085 | -7/Factory | Repaired Adv. Treads 5944 | -7/Factory | Sucked down chute 5944 | -7/Factory | Entered Waste 5945 | -7/Waste | Met a frightened Derelict 5956 | -7/Waste | Spotted C-40 Crusher 5984 | -7/Waste | Spotted C-40 Crusher 6009 | -7/Waste | Spotted C-40 Crusher 6011 | -7/Waste | Spotted C-40 Crusher 6023 | -7/Waste | Destroyed C-40 Crusher 6030 | -7/Waste | Destroyed C-40 Crusher 6036 | -7/Waste | Destroyed C-40 Crusher 6047 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6050 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6072 | -7/Waste | Spotted C-40 Crusher 6081 | -7/Waste | Lost 5 parts (1p3u1w) 6084 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6085 | -7/Waste | Core integrity fell below 50% 6087 | -7/Waste | Spotted C-40 Crusher 6114 | -7/Waste | Discovered new exit (range 11) 6128 | -7/Waste | Identified exit to Factory 6129 | -7/Waste | Entered Factory 6556 | -7/Factory | Discovered new exit (range 12) 6575 | -7/Factory | Identified exit to Factory 6616 | -7/Factory | Build established: Skirmisher 6890 | -7/Factory | Entered another Factory area 6890 | -6/Factory | Evolved 2 slots: Propulsion x2 7285 | -6/Factory | Repaired Hrd. Medium Armor Plating 7392 | -6/Factory | Garrison activated, responded to threat 7456 | -6/Factory | Build established: Mutant 7881 | -6/Factory | Lost 3 parts (2p1w) 8052 | -6/Factory | Identified exit to Lower Caves 8184 | -6/Factory | Repaired Imp. Light Armor Plating 8229 | -6/Factory | Repaired Lyr. Light Armor Plating 8301 | -6/Factory | Repaired Cld. Deuterium Engine 8352 | -6/Factory | Repaired Adv. Sensor Array 8398 | -6/Factory | Repaired Gatling Laser 8449 | -6/Factory | Repaired Imp. Medium Treads 8489 | -6/Factory | Repaired Adv. Treads 8534 | -6/Factory | Repaired Hvy. Ion Cannon 9036 | -6/Factory | Entered Lower Caves 9238 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9256 | -6/Lower Caves | Identified exit to Data Miner 9271 | -6/Lower Caves | Entered Data Miner 9271 | -6/Data Miner | Discovered new exit (range 6) 9301 | -6/Data Miner | Met Data Miner 9343 | -6/Data Miner | Learned location of Section 7 (-3) 9343 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9367 | -6/Data Miner | Received God Mode back door access code from Data Miner 9384 | -6/Data Miner | Data Conduit disabled 9399 | -6/Data Miner | Identified exit to Proximity Caves 9401 | -6/Data Miner | Entered Proximity Caves 9645 | -5/Proximity Caves | Learned Factory stockpile data 9699 | -5/Proximity Caves | Discovered new exit (range 8) 9708 | -5/Proximity Caves | Identified exit to Factory 9709 | -5/Proximity Caves | Entered Factory 9709 | -5/Factory | Evolved 2 slots: Utility x2 10009 | -5/Factory | First assault squad dispatched 10123 | -5/Factory | Lost 3 parts (1n2u) 10125 | -5/Factory | Destroyed 7 combat bots 10584 | -5/Factory | Lost 9 parts (3p1n4u1w) 10629 | -5/Factory | Found Prototype Device 10629 | -5/Factory | Identified Active Sensor Suite 10670 | -5/Factory | Lost 12 parts (1p2n5u4w) 10843 | -5/Factory | Core integrity fell below 50% 10884 | -5/Factory | Lost 4 parts (1p2n1w) 10885 | -5/Factory | Discovered new exit (range 10) 10893 | -5/Factory | Core integrity fell below 20% 10897 | -5/Factory | Identified exit to Factory 10898 | -5/Factory | Entered another Factory area 10898 | -4/Factory | Evolved 2 slots: Utility x2 10945 | -4/Factory | Discovered new exit (range 4) 11005 | -4/Factory | Identified exit to Research 11347 | -4/Factory | Entered Research 11347 | -3/Research | Evolved 2 slots: Utility x2 11787 | -3/Research | Lost 3 parts (1n1u1w) 11842 | -3/Research | Found Fusion Bomb Launcher 11946 | -3/Research | Build established: Scavenger-Mutant 12097 | -3/Research | Search patrols dispatched 12187 | -3/Research | Core integrity fell below 50% 12439 | -3/Research | System corruption reached 10% 12464 | -3/Research | Lost 11 parts (2p2n5u2w) 12752 | -3/Research | Garrison activated, responded to threat 12762 | -3/Research | Core integrity fell below 20% 12797 | -3/Research | System corruption reached 30% 12804 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12787_ System corrupted: Adv. Coolant Injector rejected. 12789_ Biometal Medium Treads destroyed. 12793_ Connecting with Garrison Access... >>Seal Access door sealed. 12795_ Integrated Corrupted Lgt. Antimatter Reactor (+7). 12795_ Com. HERF Cannon destroyed. 12795_ Unknown Hackware tumbles out of Garrison Access. 12796_ Imp. Fusion Compressor destroyed. 12798_ Activated siege mode. 12799_ Destroyed Imp. Antigrav System. 12799_ Fusion Bomb Launcher destroyed. 12799_ Destroyed Fusion Bomb Launcher. 12799_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12801_ Lgt. Antimatter Reactor destroyed. 12802_ CVMRH 5&DW LFGP0VH3B3WSBNNEAT354B Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | = #??????????????????????????????????????????? | | = #??????????????????????????????????????????? | | = =#??????????????????????????????????????????? | | == #??????????????????????????????????????????? | | = #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ????????#"?????????????????????????? | | ??????????? ????????#"?????????????????????????? | | ??????????? ?????????"?????????????????????????? | | ??????????? ?????????"#??#####?????????????????? | | ??????????? ??????#### ## # #?????????????????? | | ??????????##+######## #######???????????? | | ??????????# ! # #???????????? | | ??????????# # +???????????? | | ??????????# # @ #???????????? | | ####??????# # p #???????????? | | ! ######## # g #???????????? | | +[ [ # p #???????????? | | [ # # ##+####???????????? | | + # # o #????????????? | | # ### T ### #????????? | | # #?## ! #????????? | | ######## #??# !!=*|### #????????? | | #########?# #??# ### [ !=#????????????? | | #?# #### %#####+#####??????????? | | #?# / *%+[= [[[! #??????????? | | #?# #########=[] [ #??????????? | | #?# #???????# #??????????? | | #?###########???????# = ! #??????????? | | #########???????????????????###########??????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 180 Energy Generation 51 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 12 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1200 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 11 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityThermicDesublimator Manual? 0 Play Time 01:52:51 Cumulative 82.2 hours Start 2025.03.24 @ 12:50:25 End 2025.03.24 @ 14:40:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb3fb96-99ae-4f65-bce4-5d519f2d66b3