Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.26 @ 12:03:15 Player: El Diablo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1908) 1908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 3768 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 289/300 System Corruption 11% Temperature Warm (169) Movement Hovering (176) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (4) ------ Large Storage Unit Compact Battery Utility Shielding Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Airjet Drone Bay (2/2) Shock Rifle Shock Rifle Faulty Advanced Beam Cannon Heavy Assault Rifle Autogun EMP Blaster Rocket Launcher Mace Mace Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit Compact Battery Utility Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Airjet Drone Bay Shock Rifle Shock Rifle Advanced Beam Cannon Heavy Assault Rifle Autogun EMP Blaster Rocket Launcher Mace Mace Mining Claw [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 75 | 8 15 10 37 5 Power 11 | 2 2 1 4 2 Engine 10 | 2 2 1 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 5 5 9 . Treads 6 | . 1 2 3 . Leg 1 | . . 1 . . Wheel 9 | 2 3 2 2 . Hover 5 | . 1 . 4 . Flight . | . . . . . Utility 17 | 2 3 1 10 1 Device 4 | 2 . . 2 . Storage 4 | . 1 . 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 8 | . 2 1 4 1 Artifact . | . . . . . Weapon 26 | 2 5 3 14 2 Energy Gun 6 | 2 4 . . . Energy Cannon 7 | . . . 7 . Ballistic Gun 5 | . . . 3 2 Ballistic Cannon . | . . . . . Launcher 8 | . 1 3 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 3 11 . Power 2 | . . . 2 . Propulsion 5 | . . 2 3 . Utility 2 | . . 1 1 . Weapon 5 | . . . 5 . Highest Loss Streak 6 | . . 2 6 . To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 96 | . 99 94 96 99 Engine 11 | . 13 14 10 9 Treads 7 | . 7 18 6 . Wheel 5 | . 20 5 3 . Hover 8 | . . . 11 22 Device 4 | . 7 . 6 . Storage 18 | . 9 14 20 22 Processor 1 | . . . 1 . Protection 13 | . 11 11 13 22 Energy Gun 7 | . 18 24 1 . Energy Cannon 8 | . . . 11 11 Ballistic Gun 4 | . . . 5 11 Launcher 3 | . 9 3 3 . Naked Turns . | . . . . . Heaviest Build 54 | 10 26 26 54 43 Greatest Support 44 | 20 20 40 44 16 Greatest Overweight (x) 11 | . 3 8 11 2 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 15 | 5 5 5 15 15 Average Capacity 10 | 5 5 5 13 15 Most Carried 15 | 5 5 5 15 15 Average Carried 9 | 2 4 4 11 14 Final Capacity 15 | 5 5 5 15 15 Final Carried 15 | 5 5 5 15 15 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1593 | 280 360 276 621 56 Remotely . | . . . . . Salvage Created 2233 | 152 377 85 1382 237 Parts 176 | 17 33 . 110 16 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 63 | 1 8 11 39 4 Guns 20 | 1 5 9 4 1 Cannons 25 | . . . 22 3 AOE 18 | . 3 2 13 . Classes Destroyed 13 | 3 2 1 7 . Worker 6 | 1 1 . 4 . Builder 4 | . . . 4 . Tunneler 5 | 4 1 . . . Hauler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Watcher 6 | . 1 . 4 1 Swarmer 10 | . . . 10 . Grunt 30 | 1 8 . 19 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Protector 2 | . . . 2 . Sentry 8 | . . . 6 2 Assembled 11 | . . 11 . . Best Kill Streak 10 | 5 4 10 9 1 Combat Bots Only 10 | 1 3 10 7 1 Max Kills in Single Turn 5 | 1 2 1 5 1 Gunslinging . | . . . . . Exploded 3 | . 2 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3095 | 18 175 482 2165 255 Core 581 | 9 13 148 345 66 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . . 35 5 Regen/Repaired (Parts) 44 | . . . 44 . Core Remaining (%) 64 | 96 . 32 . . Volleys Fired 163 | 8 26 26 91 12 Largest 2 | 2 2 2 2 2 Hottest 150 | 80 130 130 150 98 Shots Fired 262 | 16 33 36 154 23 Gun 135 | 16 27 31 49 12 Cannon 96 | . . . 85 11 Launcher 31 | . 6 5 20 . Special . | . . . . . Kinetic 43 | . . . 31 12 Thermal 179 | 8 26 31 103 11 Explosive 31 | . 6 5 20 . Electromagnetic 9 | 8 1 . . . Robot Hit Streak 20 | 9 13 20 18 6 Robot Miss Streak 5 | 1 2 1 5 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 167 | 10 22 28 92 15 Core Hits 117 | 7 18 15 71 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4981 | 129 569 525 3464 294 Guns 1407 | 129 267 386 506 119 Cannons 1567 | . . . 1392 175 Explosions 2002 | . 302 139 1561 . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 384 | . . . 265 119 Thermal 2582 | 34 254 386 1733 175 Explosive 1902 | . 302 139 1461 . Electromagnetic 108 | 95 13 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 10 | . . . 10 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . . 34 16 Message Errors 13 | . . . 9 4 Matter Fused 7 | . . . 6 1 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 4 | . . . 2 2 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 7 | . . . 5 2 Data Loss (major) 6 | . . . 3 3 Misfires 1 | . . . 1 . Alerts 2 | . . . 2 . Misdirections 1 | . . . 1 . Weapon Failures 4 | . . . 3 1 Overload Shots . | . . . . . Overflow Damage 58 | . . . 58 . Projectiles 47 | . . . 47 . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 198 | . 28 48 122 . Shots 9 | . 1 3 5 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 685 | 66 369 685 526 312 Average Temperature 170 | 24 117 340 166 96 Received Heat Transfer 936 | 12 111 9 711 93 Effects 56 | . 2 23 30 1 Shutdowns 11 | . . 3 8 . Energy Bleed 11 | . 1 4 5 1 Interference 14 | . 1 2 11 . Matter Decay 3 | . . 2 1 . Short Circuit 3 | . . 3 . . Damage (minor) 6 | . . 2 4 . Damage (major) 7 | . . 7 . . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 2 1 Heat Transferred 4652 | 75 777 999 2542 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 676 | 45 349 94 676 111 Initial 48 | . 25 48 . 40 Average 217 | 14 196 43 310 43 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 56 | 100 47 100 36 100 Level 1 24 | . 52 . 30 . Level 2 19 | . . . 33 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 . 10 1 Investigation 7 | . 1 . 5 1 Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 3 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | 1 10 13 56 5 Peak Tracking Total 9 | 1 3 7 9 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 7 | . 2 . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 16 | . 5 . 9 2 Terminals 14 | . 5 . 7 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 49 | . 14 . 30 5 Successful 30 | . 8 . 19 3 Failed 19 | . 6 . 11 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 43 | . 14 . 24 5 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 25 | . 8 . 14 3 Record 2 | . 2 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 1 . 1 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . . 1 . Unreport Threat 4 | . . . 3 1 Maintenance Status 2 | . . . 2 . Recall Investigation 1 | . . . 1 . Recall Reinforcements 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 5 | . 2 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 . 8 1 Full Trace Events 11 | . 2 . 8 1 Feedback Events . | . . . . . Feedback Blocked 1 | . . . 1 . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3219 | 125 441 479 1861 313 Spaces Moved 1534 | 106 254 236 786 152 Core 23 | 17 . 4 2 . Treads 437 | . 78 171 188 . Legs 17 | . . 17 . . Wheels 475 | 89 175 44 167 . Hover 582 | . 1 . 429 152 Flight . | . . . . . Fastest Speed 50 | 50 80 95 115 176 Average Speed 169 | 75 135 165 192 176 Slowest Speed 600 | 80 245 450 600 176 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 7 43 55 65 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 169 | . 22 26 117 4 Melee . | . . . . . Projectile 24 | . . . 20 4 AOE 145 | . 22 26 97 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1918 | 135 324 293 988 178 Wait 5 | . . 3 2 . Move 1530 | 105 253 235 785 152 Hop . | . . . . . Pick Up 79 | 13 14 7 42 3 Fast Attach 17 | . 6 4 5 2 Attach 55 | 8 9 5 31 2 Detach 11 | . . 2 9 . Swap 3 | . . 1 1 1 Drop 54 | 1 16 10 21 6 Fire 163 | 8 26 26 91 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Build established: Mutant 567 | -10/Materials | Entered Mines 654 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 843 | -10/Mines | Assembled infested the area 848 | -10/Mines | Assisted by a Guerilla fighting off Assembled 967 | -10/Mines | Core integrity fell below 50% 984 | -10/Mines | Discovered new exit (range 15) 990 | -10/Mines | Destroyed 10 combat bots 1039 | -10/Mines | Discovered new exit (range 8) 1046 | -10/Mines | Entered Materials 1046 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Build established: Scavenger-Mutant 1278 | -9/Materials | Discovered new exit (range 14) 1541 | -9/Materials | Destroyed 7 combat bots 1587 | -9/Materials | Build established: Mutant 1603 | -9/Materials | Discovered new exit (range 15) 1846 | -9/Materials | First assault squad dispatched 1924 | -9/Materials | Core integrity fell below 50% 1995 | -9/Materials | Lost 3 parts (1p2w) 2003 | -9/Materials | System corruption reached 10% 2040 | -9/Materials | Lost 6 parts (1p2n1u2w) 2158 | -9/Materials | Core integrity fell below 20% 2176 | -9/Materials | Discovered new exit (range 16) 2688 | -9/Materials | Repaired Utility Shielding 2830 | -9/Materials | Build established: Scavenger-Mutant 2886 | -9/Materials | Discovered new exit (range 12) 2907 | -9/Materials | Entered Storage 2908 | -9/Storage | Identified exit to Recycling 3220 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Substantial component data lost. Y-45 Defender destroyed. Acquired 3 matter. Dropped Hvy. Assault Rifle. Acquired Hvy. Assault Rifle. Dropped Lgt. Armor Plating. Acquired Med. Armor Plating. Dropped Lgt. Ion Engine. Acquired Lgt. Ion Engine. System corrupted: Substantial component data lost. Triggered Explosive Trap. An explosion rips through the floor. Door Terminal disabled. System corrupted: Heat flow error (+272). R-06 Scavenger collects Unknown Treads. Overheating: Energy bleed (-72). R-06 Scavenger collects Lgt. Armor Plating. The unstable cave ceiling collapses. System corrupted: Lgt. Nuclear Core rejected. System corrupted: Hvy. Particle Cannon failed to cycle. 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Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Survived The Infestation Novice Programmer Significant Disruption Storm Trooper System Compromised Challenges ------------ None Game ------ Seed RelayBattleNullifier Manual? 0 Play Time 01:15:27 Cumulative 3.3 hours Start 2022.03.26 @ 10:26:36 End 2022.03.26 @ 12:03:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 146d5e8c-4ef7-4b0b-9d8b-4365c167ad45