Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 22:21:47 Player: PlasticHeart Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (2495) 2495 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 4662 Bonus ------- High Alert Combat Kills 211 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Flying (242) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Improved Sensor Array Hacking Suite System Shield System Shield System Shield Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Storage Unit Improved Sensor Array Hacking Suite System Shield System Shield Improved EM Shotgun Improved Medium Laser Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 66 | 6 15 4 35 6 Power 8 | 1 1 1 4 1 Engine 5 | 1 1 1 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 23 | 2 4 . 15 2 Treads . | . . . . . Leg 20 | 2 4 . 14 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 1 2 Utility 14 | 1 6 . 7 . Device 3 | . 1 . 2 . Storage 11 | 1 5 . 5 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 4 3 9 3 Energy Gun 11 | 1 . 1 6 3 Energy Cannon 2 | . 1 1 . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 3 | . 1 . 2 . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . 2 . 8 8 Power 4 | . 1 . 1 2 Propulsion 6 | . 1 . 2 3 Utility . | . . . . . Weapon 8 | . . . 5 3 Highest Loss Streak 8 | . 2 . 3 8 Average Slot Usage (%) 99 | . 98 100 99 97 Engine 6 | . 14 14 3 . Core 5 | . . . 7 10 Leg 31 | . 27 28 32 30 Device 4 | . 3 . 6 . Storage 26 | . 23 28 26 33 Energy Gun 8 | . 5 . 9 22 Energy Cannon 2 | . . 13 2 . Ballistic Gun 5 | . 22 . . . Ballistic Cannon 6 | . . 14 8 . Naked Turns . | . . . . . Heaviest Build 57 | 10 41 41 57 51 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 16 | . 2 2 2 16 Average Overweight (x) . | . . 2 1 1 Largest Inventory Capacity 22 | 6 16 16 22 20 Average Capacity 16 | 5 11 16 17 20 Most Carried 20 | 4 16 15 20 20 Average Carried 15 | 2 10 14 17 19 Final Capacity 20 | 6 16 16 20 20 Final Carried 20 | 2 14 13 20 16 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 30% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1611 | 170 326 138 977 . Remotely . | . . . . . Salvage Created 3048 | . 670 155 1857 366 Parts 254 | . 53 15 167 19 Haulers Intercepted 9 | . 2 . 5 2 Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 73 | . 15 6 48 4 Guns 40 | . 10 . 28 2 Cannons 18 | . . 3 15 . AOE 15 | . 5 3 5 2 Classes Destroyed 12 | . 6 1 5 . Worker 5 | . . . 5 . Builder 8 | . 1 . 7 . Tunneler 2 | . . 1 1 . Hauler 9 | . 2 . 5 2 Recycler 2 | . 1 1 . . Operator 7 | . 2 . 5 . Watcher 5 | . . . 4 1 Swarmer 22 | . 3 6 13 . Grunt 35 | . 12 . 23 . Brawler 5 | . . . 4 1 Duelist 2 | . . . 1 1 Sentry 9 | . . . 7 2 Best Kill Streak 11 | . 5 3 11 3 Combat Bots Only 8 | . 5 3 8 2 Max Kills in Single Turn 6 | . 2 1 6 1 Gunslinging . | . . . . . Exploded 4 | . 2 1 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3002 | . 520 194 1382 906 Core 551 | . 102 38 207 204 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 44 . . Volleys Fired 229 | . 55 17 143 14 Largest 2 | . 2 2 2 2 Hottest 130 | . 70 95 130 90 Shots Fired 429 | . 106 29 266 28 Gun 287 | . 102 . 157 28 Cannon 132 | . . 24 108 . Launcher 10 | . 4 5 1 . Special . | . . . . . Kinetic 190 | . 76 12 102 . Thermal 137 | . 26 12 99 . Explosive 10 | . 4 5 1 . Electromagnetic 92 | . . . 64 28 Robot Hit Streak 16 | . 7 9 16 8 Robot Miss Streak 11 | . 3 4 11 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 331 | . 69 13 224 25 Core Hits 280 | . 47 9 207 17 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5487 | . 927 303 3666 591 Guns 2877 | . 657 . 1799 421 Cannons 1511 | . . 153 1358 . Explosions 1099 | . 270 150 509 170 Melee . | . . . . . Ramming . | . . . . . Kinetic 1788 | . 431 51 1306 . Thermal 1723 | . 226 102 1225 170 Explosive 695 | . 270 150 275 . Electromagnetic 1281 | . . . 860 421 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . 21 3 Projectiles 5 | . . . 5 . Explosions 19 | . . . 16 3 Melee . | . . . . . Knockbacks 27 | . . . 27 . Impact . | . . . . . Kinetic 24 | . . . 24 . Secondary 3 | . . . 3 . Self-Inflicted Damage 215 | . . 36 87 92 Shots 7 | . . 1 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 183 330 192 174 Average Temperature 60 | . 57 150 47 78 Received Heat Transfer 1092 | . 252 . 474 366 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 9 | . . . 6 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 2664 | . 666 222 1526 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . . 5 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 697 | . 189 105 697 487 Average Influence 252 | . 54 88 349 413 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 49 | 100 100 100 24 . Level 1 21 | . . . 34 18 Level 2 28 | . . . 40 81 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 . 5 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 8 | . 2 . 4 2 Assault 3 | . . . 1 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 29 6 81 21 Peak Tracking Total 10 | . 5 3 8 10 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . . . 2 4 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 12 | . 6 . 4 2 Terminals 11 | . 6 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 12 . 15 5 Successful 17 | . 7 . 6 4 Failed 15 | . 5 . 9 1 Catastrophic 5 | . 3 . 1 1 Database Lockouts . | . . . . . Manual 25 | . 8 . 14 3 Terminals 30 | . 12 . 15 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 9 | . 4 . 3 2 Prototype ID Bank 2 | . 2 . . . Level Access Points 1 | . . . . 1 Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 17 | . 7 . 8 2 Terminals 7 | . 3 . 3 1 Track 3 | . 1 . 2 . Botnet 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 171 | . . . . 171 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4508 | 45 1086 454 2647 276 Spaces Moved 2375 | 33 659 223 1320 140 Core 10 | 9 . . . 1 Treads . | . . . . . Legs 2362 | 24 659 223 1320 136 Wheels . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Fastest Speed 50 | 50 120 180 150 150 Average Speed 148 | 100 134 180 150 158 Slowest Speed 850 | 120 180 180 180 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 90 49 80 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 108 | . 21 35 43 9 Melee . | . . . . . Projectile . | . . . . . AOE 108 | . 21 35 43 9 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2956 | 43 771 246 1728 168 Wait 188 | . 5 . 177 6 Move 2371 | 32 658 222 1319 140 Hop . | . . . . . Pick Up 55 | 5 22 1 27 . Fast Attach 9 | 3 2 . 4 . Attach 22 | 3 3 1 11 4 Detach . | . . . . . Swap 35 | . 10 3 20 2 Drop 47 | . 16 2 27 2 Fire 229 | . 55 17 143 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 3) 320 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Discovered new exit (range 13) 1132 | -10/Materials | Entered Mines 1241 | -10/Mines | Discovered new exit (range 11) 1538 | -10/Mines | Discovered new exit (range 8) 1558 | -10/Mines | Core integrity fell below 50% 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -9/Materials | Build established: Scavenger-Mutant 1894 | -9/Materials | Discovered new exit (range 14) 2288 | -9/Materials | Destroyed 8 combat bots 2291 | -9/Materials | Lost 3 parts (2n1w) 2676 | -9/Materials | Discovered new exit (range 7) 2853 | -9/Materials | Discovered new exit (range 10) 3215 | -9/Materials | Discovered new exit (range 10) 3416 | -9/Materials | Build established: Hauler-Mutant 3732 | -9/Materials | Discovered new exit (range 16) 3986 | -9/Materials | First assault squad dispatched 4059 | -9/Materials | Core integrity fell below 50% 4233 | -9/Materials | Entered Storage 4324 | -9/Storage | Met a pair of Derelict thieves 4330 | -9/Storage | Identified exit to Materials 4492 | -9/Storage | Learned location of Armory (-3) 4503 | -9/Storage | Core integrity fell below 20% 4509 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04487_ R-06 Scavenger collects Imp. Aluminum Leg. 04490_ A derelict emerges from hiding: "Psst-beep. Hey you, we've already cleared out from here, don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." 04491_ R-06 Scavenger collects Katana. 04491_ Aluminum Leg destroyed. 04492_ 5B-DQM(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -3/Armory. 04492_ 5B-DQM(g) slips back into hiding. 04494_ R-06 Scavenger collects Hammer. 04498_ U-05 Engineer lays Concrete. 04500_ U-05 Engineer builds a Wall. 04501_ R-06 Scavenger collects Imp. Aluminum Leg. 04502_ Imp. EM Shotgun destroyed. 04503_ R-06 Scavenger collects Lgt. Treads. 04504_ R-06 Scavenger collects Melee Analysis Suite. 04505_ U-05 Engineer lays Concrete. 04509_ Imp. EM Shotgun destroyed. 04509_ Lgt. Nuclear Core destroyed. 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