Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 13:59:19 Player: mehbruh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (486) 2430 Value Destroyed (22815) 22815 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (10654) 10654 TOTAL SCORE: 46479 Bonus ------- High Alert Combat Kills 3040 Follower Combat Kills 114 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 876/1600 Matter 300/300 Energy 2082/2100 System Corruption 24% Temperature Cool (36) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Superbattery Advanced Weapon Cycler Improved Force Booster Advanced Transmission Jammer Layered Light Armor Plating > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Advanced Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Phase Shifter Centrium Light Armor Plating Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Disruptor Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Heavy Armored Exoskeleton Superbattery Improved Matter Compressor Advanced Cloaking Device Advanced Force Field Improved Hacking Suite Relay Coupler [NC] Long-range Tractor Beam Heavy Disruptor Cannon Micro-nuke Launcher Advanced Datajack [Rating: 197] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Weapon Mount Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . . 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Parts Attached 377 | 7 8 . 1 . 22 6 17 10 14 7 17 15 33 . . 23 10 17 26 10 9 6 24 31 64 Power 65 | 1 2 . . . 3 1 6 1 3 1 4 2 7 . . 1 3 6 5 . 1 . 2 5 11 Engine 14 | 1 2 . . . 2 . 1 . . . 1 2 4 . . . . 1 . . . . . . . Core 28 | . . . . . 1 1 5 1 3 1 3 . 3 . . 1 3 5 1 . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . 4 . 1 . 2 5 11 Propulsion 80 | 2 1 . . . 5 1 3 2 2 2 2 3 6 . . 9 1 1 3 5 2 3 6 5 16 Treads 15 | 2 1 . . . 2 . . . . . . 2 5 . . 3 . . . . . . . . . Leg 53 | . . . . . 3 1 3 2 2 2 2 1 1 . . 6 1 1 3 5 2 3 6 5 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 115 | 2 3 . . . 6 1 6 3 4 2 7 4 9 . . 5 3 6 10 1 3 2 6 11 21 Device 70 | 1 1 . . . 3 . 4 1 3 2 2 4 6 . . 2 1 4 8 1 2 2 4 5 14 Storage 8 | 1 2 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 Processor 10 | . . . . . 2 . . . . . . . 1 . . 1 1 . 1 . . . 2 1 1 Hackware 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 2 Protection 22 | . . . . . 1 1 2 1 1 . 2 . 2 . . . 1 1 1 . 1 . . 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 2 . 1 . 8 3 2 4 5 2 4 6 11 . . 8 3 4 8 4 3 1 10 10 16 Energy Gun 50 | 2 2 . 1 . 6 . 2 2 5 2 3 1 7 . . 2 . 1 1 1 1 . 3 1 7 Energy Cannon 22 | . . . . . . 3 . . . . . 2 . . . . . . 1 . . . 4 7 5 Ballistic Gun 11 | . . . . . . . . . . . . 2 2 . . 4 . 2 . 1 . . . . . Ballistic Cannon 19 | . . . . . . . . . . . . . 1 . . 1 2 1 6 1 1 1 3 1 1 Launcher 9 | . . . . . 1 . . . . . 1 1 1 . . . 1 . . 1 . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 27 | . . . . . 1 . . . . 1 1 . 1 . . 4 . 4 3 . 1 . 4 4 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . System Corruption 31 | . . . . . . . . . . . . . . . . . 10 . . . . . . 21 . Parts Lost 91 | . 1 . . . 1 . 13 . 7 2 2 5 7 . . . 6 4 2 4 1 1 . 3 32 Power 18 | . . . . . . . 6 . 1 1 . 1 1 . . . 1 . . . . . . 1 6 Propulsion 10 | . . . . . 1 . 3 . 1 . 1 1 . . . . . . . 1 . . . . 2 Utility 31 | . 1 . . . . . 1 . 1 1 . 1 3 . . . 3 2 2 . . . . 2 14 Weapon 32 | . . . . . . . 3 . 4 . 1 2 3 . . . 2 2 . 3 1 1 . . 10 Highest Loss Streak 22 | . 1 . . . 1 . 5 . 2 1 1 2 2 . . . 3 1 1 2 1 1 . 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 10 15 14 14 14 14 14 14 13 13 14 14 14 15 15 14 12 13 14 14 14 14 14 14 11 Power . | . 1 1 3 2 1 . . . . . . . . . . . . 1 1 1 1 1 . . . Propulsion 2 | 2 3 3 2 2 3 4 3 4 2 2 . . . 4 4 2 3 2 2 2 2 2 2 3 . Utility 6 | . 2 5 5 6 5 5 6 7 7 6 8 8 7 5 5 5 4 4 6 8 8 7 7 7 6 Weapon 4 | . 3 5 3 3 4 5 4 2 3 4 4 5 5 5 5 4 4 4 3 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 5 . 3 1 20 1 6 3 1 . 2 2 4 . . 10 . 1 5 . 3 . . 4 8 Power 9 | . 2 . 1 1 2 . . . . . . . . . . . . . . . . . . 1 2 Propulsion 23 | . 3 . 1 . 5 . . 3 . . . 2 . . . 4 . . . . 1 . . 1 3 Utility 12 | . . . . . 6 . . . . . . . 4 . . 1 . . . . . . . . 1 Weapon 32 | . . . 1 . 6 1 6 . 1 . 2 . . . . 4 . 1 5 . 1 . . 2 2 Tool/Special 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 92 | . 98 100 100 100 99 99 97 100 96 93 92 86 87 86 86 90 97 98 98 93 94 93 94 88 77 Engine 2 | . 14 14 14 14 4 . 1 . . . 1 3 6 . . . . . . . . . . . . Core 6 | . . . . . 4 14 11 15 11 8 11 8 5 13 13 10 10 10 6 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 9 10 9 10 10 Treads 6 | . 28 28 28 28 8 . . . . . . 7 14 26 26 18 . . . . . . . . . Leg 16 | . . . . . 18 23 22 23 22 22 25 10 1 . . 9 29 28 26 26 26 26 27 22 12 Device 18 | . 12 14 14 14 16 20 15 15 16 14 12 15 18 13 13 16 16 20 23 15 15 17 22 25 27 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 Processor 6 | . . . . . 8 7 7 7 7 7 6 6 9 6 6 5 9 11 10 10 10 7 4 4 4 Protection 4 | . . . . . 1 2 6 7 5 6 6 5 3 6 6 5 5 1 1 5 5 5 4 5 4 Energy Gun 11 | . 27 28 28 28 26 21 22 20 22 21 17 8 8 6 6 4 8 . . . 6 10 6 3 5 Energy Cannon 1 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 7 6 Ballistic Gun 1 | . . . . . . . . . . . . 7 6 . . 3 . 8 . . 2 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . 6 6 3 7 7 16 14 5 9 6 2 . Slashing Weapon 1 | . . . . . . . . 1 . 1 2 . 2 . . 1 . . 2 4 4 . 1 . . Peak Build Rating 197 | 7 11 11 13 13 38 43 47 54 56 52 68 92 90 66 66 100 103 100 121 120 115 119 148 181 197 Average Rating 87 | 4 9 11 12 12 32 42 44 49 50 48 65 78 81 66 66 84 99 95 113 113 110 115 136 170 172 On Entrance 67 | . 7 11 11 13 13 37 41 46 54 49 48 66 87 66 66 66 100 97 100 117 104 112 117 147 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 14 31 31 31 31 47 55 60 52 54 55 74 87 84 75 75 80 95 91 117 108 104 103 124 161 167 Greatest Support 176 | 40 40 40 40 40 60 51 51 55 56 58 76 145 145 98 98 126 103 103 111 108 108 108 152 176 174 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . 1 . . . 1 . 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 10 15 14 14 14 14 14 14 14 14 14 14 14 15 15 14 12 13 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 15 15 15 15 15 15 5 Class Distribution -------------------- 20% | Scavenger-Skirmisher 13% | Mutant 11% | Skirmisher 11% | Tank 8% | Scavenger-Gunner 6% | Gunner 5% | Scavenger-Tank 5% | Infiltrator-Skirmisher 4% | Infiltrator-Tank 4% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Assassin | -6/Factory Tank | -6/Garrison Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Skirmisher | -5/Factory Gunner | -4/Factory Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -3/Research Tank | -2/Research Infiltrator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Matter Collected 15477 | 229 105 . . 10 461 143 399 175 273 147 367 657 1476 137 . 980 858 1638 2118 917 313 543 1259 535 1737 Remotely 770 | . . . . . . . . . . . . . . . . . . . . 674 . . 96 . . Salvage Created 23166 | 10 533 . . 51 1090 143 1667 338 1985 209 640 1649 2238 78 . 951 1241 1545 1702 662 289 428 1324 1484 2909 Parts 937 | 3 20 . . 4 44 6 67 19 61 8 24 67 112 4 . 42 33 57 70 20 6 12 55 57 146 Haulers Intercepted 23 | . 2 . . . 4 . . . . . . . 3 . . 4 . 3 3 . 1 . 1 . 2 Recyclers Shooed 16 | . . . . . 2 . . . . . . . 2 . . . . 4 4 . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 382 | . 11 . . 1 20 2 37 7 43 5 15 30 34 2 . 10 26 14 22 20 2 10 16 17 38 Melee 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Guns 187 | . 10 . . 1 14 2 26 6 36 5 11 17 26 1 . 7 9 7 . . . 4 4 . 1 Cannons 101 | . . . . . . . 1 . . . . 4 1 1 . 3 12 7 21 5 2 6 8 10 20 AOE 47 | . . . . . 5 . 6 . . . 4 4 3 . . . 4 . . 10 . . 2 . 9 Classes Destroyed 18 | 2 5 . . . 5 . 2 . . . . 1 2 . . . . . . . . . . . 1 Worker 30 | 1 . . . . 1 . . . . 1 3 . 7 . . 2 . 3 7 . . . 2 1 2 Builder 18 | . . . . . 3 . . . . . . . 4 . . 1 . 1 2 . . . 4 1 2 Tunneler 5 | 1 . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . Hauler 23 | . 2 . . . 4 . . . . . . . 3 . . 4 . 3 3 . 1 . 1 . 2 Recycler 20 | . . . . . 3 . . . . . . . 1 . . . . 6 5 . 1 . 2 . 2 Operator 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Watcher 5 | . 2 . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Swarmer 55 | . 3 . . . 8 . 7 2 3 . 1 7 4 . . . 4 . . 8 . . . 1 7 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 126 | . 8 . . 1 7 . 17 . 19 3 8 6 13 . . . 12 3 4 4 . 5 . 7 9 Brawler 12 | . . . . . 1 . . . 2 . 2 1 5 . . . 1 . . . . . . . . Duelist 5 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 59 | . . . . . 3 2 6 3 9 . . 13 1 . . 2 7 1 3 1 . . 4 3 1 Hunter 26 | . . . . . 1 . 2 . 3 . 1 . 3 1 . . 1 4 1 4 . . 2 2 1 Programmer 89 | . . . . . . . 2 2 6 2 3 1 6 1 . 8 1 6 14 2 2 5 10 3 15 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 . . 1 7 1 5 2 9 2 5 5 12 1 . 3 9 7 4 11 2 4 4 5 8 Combat Bots Only 11 | . 3 . . 1 5 1 5 2 9 2 4 5 7 1 . 2 9 4 3 11 2 4 3 5 6 Max Kills in Single Turn 4 | 1 2 . . 1 2 1 3 1 1 1 2 3 4 1 . 3 2 2 1 4 1 1 3 1 3 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 3 . . . 2 2 1 . . . 2 . . 4 . . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 2917 | . 45 . . 3 85 36 249 56 239 19 71 282 186 12 . 58 160 95 127 175 6 59 85 142 727 Missed 976 | . 10 . . 1 24 19 95 32 80 4 22 107 66 2 . 21 49 25 43 44 2 17 24 51 238 Deflected 9 | . . . . . . . . . . . . . . . . . . . . 7 . . . 2 . Hits 1941 | . 35 . . 2 61 17 154 24 159 15 49 175 120 10 . 37 111 70 84 131 4 42 61 91 489 Melee 24 | . . . . . . . 5 . 1 . 7 2 9 . . . . . . . . . . . . Projectile 1917 | . 35 . . 2 61 17 149 24 158 15 42 173 111 10 . 37 111 70 84 131 4 42 61 91 489 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 95 | . . . . . 2 . 4 . 2 . 3 4 5 1 . 5 4 4 4 5 . 1 8 4 39 Part Disruptions 7 | . . . . . . . . . . . . . 2 . . . . . . . . 1 2 . 2 Damage Taken 29133 | . 522 . . 36 811 144 1817 289 1684 184 980 1916 2672 178 . 739 2206 1171 1311 1801 90 801 573 1168 8040 Core 2516 | . 93 . . . 139 21 238 16 230 12 70 146 198 . . 103 197 54 90 100 . 75 10 . 724 Absorbed by Shields 6312 | . . . . . . . 142 12 95 45 61 439 . . . 49 161 273 379 712 21 37 575 804 2507 Reduced by Siege Mode 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . Regen/Repaired (Parts) 480 | . 118 . . . . . . . . 149 . . 213 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 62 74 . . . . 26 . . . . 51 . . 64 . . . 76 99 100 54 Volleys Fired 1086 | 5 49 . . 3 45 4 78 15 168 10 27 63 85 5 . 51 64 72 53 26 10 23 45 56 129 Largest 4 | 2 2 . . 2 3 3 3 3 3 3 3 3 3 2 . 3 3 3 4 4 4 4 4 4 4 Hottest 480 | 90 115 . . 115 207 183 221 240 240 240 240 240 240 115 . 115 118 141 220 220 279 279 347 422 480 Shots Fired 2717 | 10 98 . . 6 129 12 216 45 333 30 70 150 227 11 . 107 161 176 186 69 28 85 130 122 316 Gun 1742 | 10 98 . . 6 122 12 195 45 333 30 66 120 213 5 . 76 93 95 4 . 18 44 46 26 85 Cannon 921 | . . . . . . . 15 . . . . 19 5 6 . 31 63 81 182 66 10 41 83 96 223 Launcher 54 | . . . . . 7 . 6 . . . 4 11 9 . . . 5 . . 3 . . 1 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 836 | . . . . . . . . . . . . 47 99 6 . 74 63 176 186 66 14 41 55 7 2 Thermal 1693 | 10 98 . . 6 122 12 195 45 333 30 66 92 119 5 . 33 93 . . . 14 44 72 80 224 Explosive 35 | . . . . . 7 . 6 . . . 4 1 5 . . . . . . 3 . . 1 . 8 Electromagnetic 153 | . . . . . . . 15 . . . . 10 4 . . . 5 . . . . . 2 35 82 Robot Hit Streak 41 | 2 7 . . 4 18 7 41 21 19 11 14 19 20 13 . 18 25 16 25 9 26 23 13 16 26 Robot Miss Streak 7 | 7 3 . . 1 3 1 2 6 4 4 7 6 3 2 . 2 3 2 1 3 . 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . Secondary Targets 22 | . . . . . 2 . 4 . 10 . 1 1 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 1879 | 3 63 . . 4 77 9 153 34 186 24 57 109 167 6 . 79 110 128 156 72 26 60 92 80 184 Core Hits 957 | 1 26 . . 3 43 6 76 29 130 17 55 80 107 3 . 32 54 52 46 34 6 18 35 25 79 Critical Kills 12 | . . . . . . . . . . . . 1 1 . . 2 . 1 . . . . 2 1 4 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . 5 . 3 . . . . . . . Critical Strikes 120 | . 5 . . . 5 . 8 . 1 . . 1 8 . . 10 19 16 11 10 3 6 6 6 5 Burn 39 | . 5 . . . 5 . 8 . 1 . . . 7 . . . 6 . . . 1 3 1 2 . Meltdown 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . 2 1 4 Destroy 11 | . . . . . . . . . . . . . . . . 7 . 4 . . . . . . . Blast 47 | . . . . . . . . . . . . . . . . 3 13 11 10 2 2 3 2 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 11 | . . . . . . . . . . . . . . . . . . 1 1 8 . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 167 | . . . . . 3 2 . 4 . 2 7 . 34 . . 11 . 8 33 32 9 . 15 . 7 Impact 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . . 4 . 2 7 . 34 . . 11 . 8 33 32 8 . 15 . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 50 | . . . . . . . . . . 1 1 . 5 . . . . 7 21 . 5 . 8 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64696 | 55 925 16 . 56 2038 180 3698 828 4451 623 2110 3596 6257 185 . 2277 3689 5196 6764 3569 1022 2197 3865 3045 8054 Guns 27282 | 46 913 . . 56 1353 180 2931 807 4451 543 1248 2260 3874 57 . 1398 1446 2526 117 . 310 756 729 403 878 Cannons 23945 | . . . . . . . 309 . . . . 519 177 128 . 858 1806 1908 4813 1293 432 1441 2366 2574 5321 Explosions 8025 | . . . . . 613 . 458 . . . 779 817 1801 . . . 437 97 . 1208 . . 198 68 1549 Melee 5002 | . . . . . . . . . . 74 83 . 347 . . . . 578 1790 1068 280 . 554 . 228 Ramming 442 | 9 12 16 . . 72 . . 21 . 6 . . 58 . . 21 . 87 44 . . . 18 . 78 Kinetic 20317 | . . . . . . . . . . . . 696 1611 128 . 1566 1806 4434 4930 1293 500 1441 1682 197 33 Thermal 29276 | 46 913 . . 56 1353 180 2931 807 4451 543 1411 2083 2521 57 . 690 1497 97 . . 242 756 1329 1932 5381 Explosive 5815 | . . . . . 613 . 458 . . . 616 190 1051 . . . . . . 1208 . . 198 . 1481 Electromagnetic 3844 | . . . . . . . 309 . . . . 627 669 . . . 386 . . . . . 84 916 853 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4774 | . . . . . . . . . . 74 83 . 347 . . . . 578 1790 1068 280 . 554 . . Piercing 228 | . . . . . . . . . . . . . . . . . . . . . . . . . 228 Highest Corruption 24 | . . . . . 2 . 1 1 1 2 4 6 20 20 20 8 15 24 6 6 6 10 12 23 24 Average Corruption 6 | . . . . . 2 . 1 1 1 1 3 5 10 20 20 2 11 19 3 6 6 8 8 6 7 Corruption Purged 12 | . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 689 | . . . . . 6 . 14 10 16 5 14 39 157 30 11 19 30 86 51 23 25 26 31 15 81 Message Errors 133 | . . . . . 1 . 2 2 1 1 3 8 42 6 1 4 3 15 7 4 2 5 6 3 17 Matter Fused 193 | . . . . . 2 . 4 2 4 2 2 9 41 10 5 6 7 28 18 5 9 3 13 4 19 Heat Flow Errors 75 | . . . . . . . . 2 3 1 1 4 17 3 2 3 4 9 5 . 5 4 4 1 7 Energy Discharges 86 | . . . . . . . . 2 1 . 3 4 15 4 . 5 6 9 8 6 2 5 2 2 12 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Fused 4 | . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . Data Loss (minor) 78 | . . . . . 2 . 3 1 1 . . 7 19 3 1 1 3 10 4 4 3 3 2 2 9 Data Loss (major) 28 | . . . . . 1 . 1 1 1 1 . 2 5 1 2 . 2 3 . . . 2 2 1 3 Misfires 31 | . . . . . . . 4 . 2 . 1 2 7 1 . . 2 1 4 2 . . 2 1 2 Alerts 22 | . . . . . . . . . 1 . 1 . 3 2 . . 2 2 3 1 3 1 . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 Weapon Failures 30 | . . . . . . . . . 2 . 2 2 6 . . . 1 6 2 . . 3 . 1 5 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 2222 | . . . . . 16 . 89 . . . 60 7 145 . . 34 44 327 846 85 91 117 235 24 102 Projectiles 807 | . . . . . . . 13 . . . . . . . . 34 28 120 347 9 . 117 110 24 5 Explosions 410 | . . . . . 16 . 76 . . . 47 7 44 . . . 16 17 . 76 . . 27 . 84 Melee 1005 | . . . . . . . . . . . 13 . 101 . . . . 190 499 . 91 . 98 . 13 Knockbacks 84 | . . . . . 1 . . . . . . . . 1 . 2 16 12 26 3 2 7 13 . 1 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . . . . . . . . . . . . 1 . 2 15 11 23 3 2 7 11 . 1 Secondary 7 | . . . . . . . . . . . . . . . . . 1 1 3 . . . 2 . . Self-Inflicted Damage 816 | . . . . . 43 . 48 . . . 31 210 193 . . . 141 . . . . . . 68 82 Shots 47 | . . . . . 1 . 1 . . . 1 19 16 . . . 6 . . . . . . 1 2 Rammed 16 | 1 5 1 . . 1 . . . . . . . 6 . . 2 . . . . . . . . . Targets Rammed 49 | 2 5 1 . . 10 . 2 2 . 1 . . 7 . . 3 . 9 2 . . . 1 . 4 Kicked 28 | . . . . . 7 . 2 2 . 1 . . . . . . . 9 2 . . . 1 . 4 Crushed 5 | 1 . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . Highest Temperature 468 | 92 364 . . 54 396 192 371 288 439 300 403 374 333 106 142 183 234 264 304 201 312 332 376 468 390 Average Temperature 102 | 54 101 . . 31 116 84 82 112 110 106 153 115 96 34 68 46 68 87 70 78 111 108 112 110 111 Received Heat Transfer 4604 | . 234 . . 18 279 54 529 32 466 45 213 645 375 . . 54 564 113 234 212 . 33 14 74 416 Effects 18 | . 1 . . . 1 . . . 3 . 2 2 . . . . . . 1 . . 1 2 3 2 Shutdowns 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Energy Bleed 7 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 2 . 2 Interference 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Matter Decay 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . Longest Duration 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 3 . Total Turns 95 | . . . . . . . . . . . . . . . . . . . 7 20 . . . 68 . Longest Duration 57 | . . . . . . . . . . . . . . . . . . . 7 12 . . . 57 . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Corrupted 16 | . . . . . . . 1 . . . . 2 2 . . . . . . . . . . 6 5 Combat Hostiles 14 | . . . . . . . 1 . . . . 1 2 . . . . . . . . . . 6 4 Parts Fried 33 | . . . . . . . 3 . . . . 2 5 . . . 3 . . . . . 1 4 15 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 28 | . 1 . . . 1 . 3 1 7 . . 4 3 . . . 1 . . . . . 2 1 4 Combat Hostiles 27 | . 1 . . . 1 . 3 1 7 . . 4 2 . . . 1 . . . . . 2 1 4 Parts Melted 162 | . 9 . . . 8 . 20 8 29 2 14 16 11 . . 4 4 . . 3 3 . 5 11 15 Heat Transferred 50426 | 124 2849 . . 148 3185 333 6080 1749 9771 1150 2825 3892 4206 74 . 1222 3650 150 . . 407 1064 1591 1974 3982 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 1 . . . 2 . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Maximum Alert Level 4 | . . . . . . . 3 2 4 3 1 3 3 . . . 3 2 1 3 1 1 1 1 3 Low Security (%) 44 | 100 100 100 . 100 100 100 13 . . . 70 9 . . . 100 19 9 52 . 65 58 97 70 54 Level 1 16 | . . . . . . . 3 44 13 . 29 12 2 . . . 6 84 47 19 34 41 2 29 3 Level 2 26 | . . . . . . . 42 55 12 97 . 31 94 . . . 50 5 . 71 . . . . 17 Level 3 10 | . . . . . . . 40 . 33 2 . 46 2 . . . 24 . . 9 . . . . 23 Level 4 2 | . . . . . . . . . 40 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1346 | 5 85 12 . 30 195 39 1064 601 1346 706 272 1040 743 . . 83 775 508 331 707 371 233 274 280 1059 Initial 706 | . 3 12 . . 3 39 16 558 214 706 238 135 546 . . 52 56 406 245 216 371 . 130 151 168 Average 341 | . 22 2 . 6 80 9 598 421 905 578 171 643 551 . . 28 473 306 196 578 121 134 93 129 349 Influence Increases 13760 | 10 337 . . 30 719 86 1198 377 1222 151 521 955 1215 60 . 474 779 830 914 531 78 243 655 617 1758 Destroy 0b10 Robot/C 7680 | . 220 . . 20 400 40 740 160 860 100 300 600 700 40 . 200 520 280 440 400 40 200 320 340 760 Destroy 0b10 Robot/NC 540 | 10 25 . . . 55 . . 20 5 5 15 5 90 . . 35 . 75 90 . 10 . 45 10 45 Destroy Leader 1294 | . 48 . . 10 88 20 30 72 40 30 50 40 158 20 . 68 40 66 126 40 12 20 102 80 134 Allied During Kill 27 | . . . . . . . . 8 . . . . 19 . . . . . . . . . . . . Trap Triggered on 0b10 30 | . 10 . . . . . . . . . . . . . . . . . . . . . 20 . . Successful Hack 458 | . 33 . . . 43 24 21 . 7 . 22 14 21 . . 92 . 40 52 . 8 . 38 19 24 Disable Machine 690 | . . . . . 45 . . 90 . . 90 . 120 . . 15 15 105 75 . . . 15 45 75 Anti-Garrison Action 700 | . . . . . . . 300 . 200 . . 150 . . . . 50 . . . . . . . . Destroy Structure 1576 | . 1 . . . 43 2 77 12 65 1 29 41 62 . . 64 34 264 116 76 8 8 100 93 480 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . . . . . 15 . . Lose Combat Pursuer 735 | . . . . . 45 . 30 15 45 15 . 105 45 . . . 120 . 15 15 . 15 . 30 240 Influence Decreases 12796 | 5 311 31 . 20 640 151 158 1134 183 1010 815 108 1513 561 157 478 84 1105 1105 133 785 10 618 607 1074 Entered New Map 3891 | . 2 19 . . 7 50 8 506 93 640 249 58 494 275 47 32 24 369 255 93 336 . 103 119 112 Time Decay 7032 | 5 299 12 . 20 530 101 . 458 . 350 546 . 759 286 110 446 . 546 670 . 289 . 515 448 642 Lost Part 910 | . 10 . . . 10 . 130 . 70 20 20 50 70 . . . 60 40 20 40 10 10 . 30 320 Lost Ally 120 | . . . . . . . 20 20 20 . . . 40 . . . . . 10 . . . . 10 . Purge Threat 843 | . . . . . 93 . . 150 . . . . 150 . . . . 150 150 . 150 . . . . Squads Dispatched 74 | . 2 . . . 3 1 . 4 . 3 7 . 15 . . 5 . 5 8 . 1 . 5 4 11 Investigation 6 | . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 1 1 Extermination 40 | . . . . . . 1 . 2 . 2 2 . 6 . . 4 . 2 7 . 1 . 4 2 7 Reinforcement 19 | . 2 . . . 3 . . 1 . . 2 . 4 . . 1 . 3 1 . . . . 1 1 Assault 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 1 . 1 . . 1 . 2 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Distress Signals 20 | . 1 . . . 3 . . 3 2 . . . 1 . . 1 . 5 3 . . . . 1 . Communications Jammed 82 | . . . . . . . . . . . . . 9 . . 18 . . . . 5 . 3 2 45 Distress Signals 72 | . . . . . . . . . . . . . 9 . . 18 . . . . 5 . 3 1 36 Times Spotted 548 | . 21 . . 2 41 2 39 15 51 8 21 31 48 1 . 27 32 34 31 21 4 11 22 24 62 Peak Tracking Total 10 | . 4 . . 2 7 1 5 3 5 3 4 5 6 1 . 3 7 5 3 6 2 3 4 4 10 Tactical Retreats 36 | . . . . . 3 . 2 1 3 1 . 5 1 . . . 6 . 1 1 . 1 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Traps Triggered 44 | . 2 . . . 2 . 3 . 4 1 2 6 3 . . 3 2 2 . 6 1 1 1 . 5 Indirectly 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . . . . . . . . . . . . . . . 43 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . 6 . . . . . . . . . . . . . . . . . . . 5 . . . . Reused 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Triggered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 3 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Machines Disabled 50 | . . . . . 3 . 1 6 . . 6 2 8 . . 1 1 7 5 . . 1 1 3 5 Max in Single Turn 6 | . . . . . 1 . 1 . . . 6 1 1 . . 1 1 5 1 . . 1 1 1 1 Garrison Access 9 | . . . . . . . . . . . . . 2 . . 3 . . . . . . 1 1 2 Garrison Relay 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Machines Accessed 106 | . 7 1 2 . 7 3 2 6 2 2 5 4 11 . . 13 2 7 9 . 5 2 7 3 6 Terminals 82 | . 6 1 . . 7 2 2 5 2 1 3 4 7 . . 9 2 6 8 . 4 2 5 2 4 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . 1 . 1 . . 1 . 2 . . 4 . . 1 . 1 . 1 1 2 Total Hacks 241 | . 20 1 24 . 18 3 6 10 2 4 14 6 25 . . 24 4 13 23 . 12 3 10 10 9 Successful 131 | . 14 1 24 . 8 2 2 3 1 3 9 3 10 . . 15 . 4 14 . 6 1 4 4 3 Failed 109 | . 6 . . . 9 1 4 7 1 1 5 3 15 . . 9 4 9 9 . 6 2 6 6 6 Catastrophic 22 | . 1 . . . 1 . 2 2 1 . 2 . 1 . . 2 2 2 1 . 1 . 1 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 91 | . 9 . 1 . 9 1 3 7 . 2 8 . 4 . . 7 . 7 12 . 7 . 5 8 1 Terminals 188 | . 18 1 . . 18 2 6 9 2 2 11 6 18 . . 20 4 12 22 . 11 3 7 9 7 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . . . . 2 . . 3 . . . . 1 . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 . 1 . . 1 . 2 . . 4 . . 1 . 1 . 2 1 2 Terminal Hacks 77 | . 8 1 24 . 5 1 2 1 1 . 2 3 5 . . 8 . 2 8 . 3 1 . 1 1 Record 25 | . . . 23 . . . . . . . . . . . . . . . 1 . . . . 1 . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Open Door 4 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 5 | . 2 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . . 1 . . 1 . . . . 1 . . . . 1 1 . 1 . . . . Locate Traps 11 | . 3 . . . 1 . . . . . . . 1 . . 1 . . 3 . 2 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Zone Layout 5 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . 2 . . 2 . . . . . . . . . . . . Scan Component 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Repair 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . . 1 . 1 . . 1 . 2 . . 4 . . 1 . 1 . 2 1 2 Unlock Access 7 | . . . . . . 1 . 1 . . 1 . . . . 1 . . 1 . 1 . 1 . . Seal Access 9 | . . . . . . . . . . . . . 2 . . 3 . . . . . . 1 1 2 Unauthorized Hacks 30 | . 4 . . . 3 . . 1 . 1 4 . 1 . . 3 . 2 5 . 2 . 2 2 . Terminals 30 | . 4 . . . 3 . . 1 . 1 4 . 1 . . 3 . 2 5 . 2 . 2 2 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Botnet 25 | . 3 . . . 3 . . 1 . 1 3 . 1 . . 3 . 2 4 . 1 . 2 1 . Skim 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hacking Detections 83 | . 7 . . . 7 1 2 6 1 1 3 4 8 . . 8 2 7 9 . 3 2 6 2 4 Full Trace Events 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Time 114 | . 26 . . . . . . . . 44 . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Used RIF Installer 6 | . . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 4 . 4 . . 4 . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Total Allies 9 | . . . . . . . 4 . 1 . . 2 . . . . . . 1 . . . . 1 . Largest Group 2 | . . . . . . . 2 2 1 . . 2 2 . . . . . 1 . . . . 1 . Highest-Rated Group 175 | . . . . . . . 175 175 31 . . 97 97 . . . . . 26 . . . . 26 . Highest-Rated Ally 95 | . . . . . . . 95 95 31 . . 51 51 . . . . . 26 . . . . 26 . Initial Warlord ECA Mod 19 | . . . . . . . . 3 3 5 4 4 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . 8 5 4 . . . 23 . . . . . . . . . . . . Total Damage 984 | . . . . . . . 188 306 75 . . . 415 . . . . . . . . . . . . Kills 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Active Infowar (turns) 25484 | 16 103 . . . 1486 452 7 1003 . 272 1145 . 4073 633 236 2213 888 1570 2583 985 991 688 1733 1332 3075 Optics 20235 | . . . . . . . . . . . . . 4014 633 236 2213 888 1570 2583 985 991 688 1733 1332 2369 Terrain 1206 | . . . . . . . . . . . 1145 . 61 . . . . . . . . . . . . Structural 9765 | . . . . . 1486 452 7 1003 . 272 . . 1061 . . . . 1201 1965 . . . 606 645 1067 Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Seismic 119 | 16 103 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cloaking 1944 | . . . . . . . . . . . . . . . . . . . . . . . . . 1944 Jamming 13281 | . . . . . . . . . . . . . 2371 . . 2175 138 . 1316 189 808 188 1699 1332 3065 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Turns Passed 35012 | 102 1313 104 722 116 1861 452 2006 1149 2003 787 1561 1454 4177 633 236 2213 888 1570 2583 985 991 688 1733 1332 3353 Spaces Moved 21491 | 44 664 65 447 65 1051 312 1196 838 1167 541 1004 702 2219 373 143 1312 552 969 1733 569 697 409 1157 828 2434 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5419 | 40 664 65 447 65 241 . . . . . . 418 2219 373 143 744 . . . . . . . . . Legs 15391 | . . . . . 810 312 1196 838 1167 541 1004 284 . . . 568 552 969 1733 569 697 409 1157 828 1757 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 273 | . . . . . . . . . . . . . . . . . . . . . . . . . 273 Flight 404 | . . . . . . . . . . . . . . . . . . . . . . . . . 404 Fastest Speed 37 | 50 160 160 160 160 130 130 130 116 110 110 125 122 152 165 165 120 120 120 114 124 120 120 116 116 37 Average Speed 129 | 150 160 160 160 160 137 130 130 118 112 120 125 147 158 165 165 145 120 120 122 124 120 120 117 117 103 Slowest Speed 220 | 160 160 160 160 160 200 200 200 130 116 126 125 193 165 165 165 190 120 190 182 124 124 120 185 120 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 44 | 4 97 16 89 15 70 10 81 22 84 17 27 83 55 70 17 47 65 31 43 70 13 47 24 18 42 Regions Visited 25 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 . . 1 . 1 . 1 1 . 1 1 . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Spaces Dug 219 | . . . . . 19 1 . 4 . 1 6 . 29 . . 24 . 15 7 6 4 . 15 11 77 Terrain Destroyed 760 | . . . . . 43 1 47 4 . 1 37 8 63 3 . 34 10 137 55 42 4 9 50 28 184 Melee 68 | . . . . . 2 1 . 4 . 1 6 . 29 . . 11 . . 2 . 4 . 6 . 2 Projectile 343 | . . . . . . . 1 . . . . 5 1 3 . 23 8 90 53 21 . 9 27 17 85 AOE 349 | . . . . . 41 . 46 . . . 31 3 33 . . . 2 47 . 21 . . 17 11 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Low Low Fac Gar Fac Fac Gar Fac Gar Res Res Acc Total 26204 | 65 821 65 457 72 1375 341 1473 952 1542 642 1224 992 2650 378 143 1490 650 1219 2024 750 817 554 1411 1091 3006 Wait 1827 | 2 65 . . 3 164 8 113 58 140 60 136 140 187 1 . 12 7 99 89 84 24 100 82 79 174 Move 21455 | 44 663 64 446 64 1050 311 1194 837 1164 540 1003 700 2218 372 142 1311 550 968 1732 567 696 407 1156 827 2429 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 299 | 6 16 . 5 1 31 3 21 7 11 5 9 12 13 . . 23 1 15 16 5 7 1 21 24 46 Fast Attach 236 | 7 2 . . . 6 . 7 . 5 5 3 8 22 . . 20 6 11 25 5 5 5 16 30 48 Attach 119 | . 2 . . . 7 2 8 . 6 2 8 7 7 . . 6 4 7 5 4 1 2 3 9 29 Detach 19 | . 2 . . . . . . . . . 1 2 2 . . 1 . 2 . . . . . 3 6 Swap 364 | . 5 . 1 . 24 10 19 17 14 8 21 12 42 . . 12 5 11 27 5 10 4 34 11 72 Drop 440 | . 12 . 5 1 35 1 18 12 12 9 9 16 33 . . 40 5 17 42 6 12 7 36 52 60 Fire 1086 | 5 49 . . 3 45 4 78 15 168 10 27 63 85 5 . 51 64 72 53 26 10 23 45 56 129 Melee 167 | . . . . . 3 2 . 4 . 2 7 . 34 . . 11 . 8 33 32 9 . 15 . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . . . . . 7 . 2 2 . 1 . . . . . . . 9 2 . . . 1 . 4 Crush 20 | 1 5 1 . . 3 . . . . . . . 7 . . 3 . . . . . . . . . Escape Stasis 55 | . . . . . . . 7 . 19 . . . . . . . 8 . . 16 . 5 . . . Rewire 42 | . . . . . . . 6 . 3 . . 32 . . 1 . . . . . . . . . . Trap 45 | . . . . . . . . . . . . . . . . . . . . . 43 . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 7 exits: *Fac x4 / *Ext x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 14) 914 | -10/Materials | Repaired Lgt. Treads 974 | -10/Materials | Discovered new exit (range 7) 1112 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Discovered new exit (range 12) 1416 | -10/Materials | Entered Mines 1496 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -10/Mines | Discovered new exit (range 5) 1520 | -10/Mines | Entered Exiles 1573 | -10/Exiles | Met 8R-AWN 1596 | -10/Exiles | Met EX-HEX 1669 | -10/Exiles | Met EX-DEC 1698 | -10/Exiles | Visited The Gauntlet 1885 | -10/Exiles | Learned location of Zion (-6) 2010 | -10/Exiles | Met EX-BIN 2033 | -10/Exiles | Aligned with FarCom system 2034 | -10/Exiles | Given EX-Vault access code 2071 | -10/Exiles | Opened EX-Vault 2084 | -10/Exiles | Found Superbattery 2119 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2226 | -10/Exiles | Discovered new exit (range 10) 2242 | -10/Exiles | Left Exiles lab with Superbattery 2242 | -10/Exiles | Entered Mines 2243 | -9/Mines | Learned location of Storage (-7) 2292 | -9/Mines | Discovered new exit (range 11) 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2663 | -8/Materials | Build established: Skirmisher 3211 | -8/Materials | Discovered new exit (range 4) 3665 | -8/Materials | Discovered new exit (range 10) 3922 | -8/Materials | Central database locked down 4219 | -8/Materials | Entered Factory 4219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4227 | -7/Factory | Identified exit to DSF 4390 | -7/Factory | Discovered new exit (range 15) 4670 | -7/Factory | Identified exit to Garrison 4671 | -7/Factory | Entered Garrison 4735 | -7/Garrison | Triggered checkpoint 4751 | -7/Garrison | Garrison Relay disabled 4919 | -7/Garrison | Triggered checkpoint 4919 | -7/Garrison | Triggered checkpoint 5088 | -7/Garrison | Discovered new exit (range 10) 5117 | -7/Garrison | Triggered checkpoint 5209 | -7/Garrison | Triggered checkpoint 5246 | -7/Garrison | Lost 5 parts (2p2n1w) 5343 | -7/Garrison | Triggered checkpoint 5416 | -7/Garrison | Spotted B-75 Beast 5416 | -7/Garrison | Spotted B-75 Beast 5621 | -7/Garrison | Discovered new exit (range 10) 5747 | -7/Garrison | Discovered new exit (range 9) 5779 | -7/Garrison | Triggered checkpoint 5871 | -7/Garrison | Build established: Scavenger-Skirmisher 5988 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6099 | -7/Garrison | Triggered checkpoint 6261 | -7/Garrison | Triggered checkpoint 6625 | -7/Garrison | Heavy support dispatched to Factory 6632 | -7/Garrison | Found embedded Infiltrators 6677 | -7/Garrison | Entered Factory 6677 | -7/Factory | Accompanied by 2 allies 7660 | -7/Factory | Discovered new exit (range 7) 7763 | -7/Factory | Garrison activated, responded to threat 7824 | -7/Factory | Identified exit to Garrison 7826 | -7/Factory | Entered Garrison 7890 | -7/Garrison | Triggered checkpoint 8029 | -7/Garrison | Rescued a captive Derelict 8153 | -7/Garrison | Core integrity fell below 50% 8178 | -7/Garrison | Destroyed 9 combat bots 8265 | -7/Garrison | Triggered checkpoint 8464 | -7/Garrison | Triggered checkpoint 8519 | -7/Garrison | Discovered new exit (range 15) 8649 | -7/Garrison | Discovered new exit (range 8) 8711 | -7/Garrison | Triggered checkpoint 8842 | -7/Garrison | Discovered new exit (range 10) 8868 | -7/Garrison | Triggered checkpoint 9014 | -7/Garrison | Triggered checkpoint 9148 | -7/Garrison | Triggered checkpoint 9424 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9648 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9829 | -7/Garrison | Entered Factory 9900 | -7/Factory | Discovered new exit (range 15) 10130 | -7/Factory | Repaired Imp. Medium Armor Plating 10297 | -7/Factory | Discovered new exit (range 5) 10575 | -7/Factory | Build established: Scavenger-Tank 10616 | -7/Factory | Entered another Factory area 10616 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11518 | -6/Factory | Fabricated Weapon Mount (x2) 11701 | -6/Factory | Build established: Assassin 11770 | -6/Factory | Discovered new exit (range 8) 11886 | -6/Factory | Discovered new exit (range 16) 11910 | -6/Factory | Garrison activated, responded to threat 12172 | -6/Factory | Identified exit to Garrison 12177 | -6/Factory | Entered Garrison 12227 | -6/Garrison | Triggered checkpoint 12348 | -6/Garrison | Spotted B-75 Beast 12407 | -6/Garrison | Destroyed B-75 Beast 12468 | -6/Garrison | Build established: Skirmisher 12493 | -6/Garrison | Triggered checkpoint 12686 | -6/Garrison | Discovered new exit (range 10) 12771 | -6/Garrison | Found Gamma Bomb Array 12899 | -6/Garrison | Triggered checkpoint 12910 | -6/Garrison | Build established: Tank 12986 | -6/Garrison | Spotted B-75 Beast 13033 | -6/Garrison | Triggered checkpoint 13228 | -6/Garrison | Discovered new exit (range 10) 13425 | -6/Garrison | Triggered checkpoint 13470 | -6/Garrison | Discovered new exit (range 8) 13550 | -6/Garrison | Installed Relay Interface Framework 13631 | -6/Garrison | Entered Factory 13631 | -6/Factory | Accompanied by 2 allies 13981 | -6/Factory | First assault squad dispatched 14170 | -6/Factory | Repaired Imp. Medium Armor Plating 14337 | -6/Factory | Destroyed 7 combat bots 14344 | -6/Factory | Cargo convoy interrupted 14706 | -6/Factory | Build established: Mutant 15981 | -6/Factory | Build established: Gunner 15995 | -6/Factory | System corruption reached 10% 16449 | -6/Factory | Discovered new exit (range 21) 16592 | -6/Factory | Identified exit to Factory 16638 | -6/Factory | Build established: Scavenger-Tank 17101 | -6/Factory | Crushed by falling debris 17154 | -6/Factory | Identified exit to Lower Caves 17613 | -6/Factory | Build established: Mutant 17808 | -6/Factory | Entered Lower Caves 17873 | -6/Lower Caves | Learned Factory interactive machine intel 18075 | -6/Lower Caves | Build established: Scavenger-Gunner 18094 | -6/Lower Caves | Spotted B-75 Beast 18398 | -6/Lower Caves | Discovered new exit (range 17) 18441 | -6/Lower Caves | Entered another Lower Caves area 18581 | -6/Lower Caves | Discovered exit to Factory (range 10) 18637 | -6/Lower Caves | Learned 4 Factory zone layouts 18677 | -6/Lower Caves | Entered Factory 18677 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18678 | -5/Factory | Identified exit to Extension 18679 | -5/Factory | Loaded intel: 56 interactive machine locations 18945 | -5/Factory | Discovered new exit (range 20) 19403 | -5/Factory | Build established: Scavenger-Skirmisher 19718 | -5/Factory | Identified exit to Factory 19799 | -5/Factory | Found Imp. Powered Armor 20607 | -5/Factory | Discovered exit to Extension (range 6) 20787 | -5/Factory | Spotted B-75 Beast 20886 | -5/Factory | Identified exit to Garrison 20890 | -5/Factory | Entered Garrison 20952 | -5/Garrison | Triggered checkpoint 21028 | -5/Garrison | Triggered checkpoint 21028 | -5/Garrison | Triggered checkpoint 21138 | -5/Garrison | Lost 3 parts (1p2u) 21140 | -5/Garrison | Destroyed 9 combat bots 21144 | -5/Garrison | System corruption reached 10% 21246 | -5/Garrison | Discovered new exit (range 8) 21272 | -5/Garrison | Triggered checkpoint 21382 | -5/Garrison | Triggered checkpoint 21435 | -5/Garrison | Build established: Scavenger-Gunner 21448 | -5/Garrison | Discovered new exit (range 12) 21502 | -5/Garrison | Triggered checkpoint 21558 | -5/Garrison | Triggered checkpoint 21620 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 21778 | -5/Garrison | Entered Factory 22155 | -5/Factory | Discovered exit to Factory (range 6) 22477 | -5/Factory | Build established: Scavenger-Skirmisher 22640 | -5/Factory | Discovered new exit (range 17) 23292 | -5/Factory | Discovered exit to Factory (range 15) 23348 | -5/Factory | Entered another Factory area 23348 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25199 | -4/Factory | Identified exit to Upper Caves 25213 | -4/Factory | Spotted B-86 Titan 25407 | -4/Factory | Identified exit to Research 25738 | -4/Factory | Build established: Gunner 25923 | -4/Factory | Identified exit to Garrison 25931 | -4/Factory | Entered Garrison 26044 | -4/Garrison | Spotted B-86 Titan 26055 | -4/Garrison | Destroyed B-86 Titan 26155 | -4/Garrison | Triggered checkpoint 26168 | -4/Garrison | Destroyed 11 combat bots 26221 | -4/Garrison | Triggered checkpoint 26342 | -4/Garrison | Expanded RIF knowledge: Structural Interface 26386 | -4/Garrison | Discovered new exit (range 9) 26469 | -4/Garrison | Triggered checkpoint 26502 | -4/Garrison | Discovered new exit (range 21) 26670 | -4/Garrison | Discovered new exit (range 13) 26737 | -4/Garrison | Expanded RIF knowledge: Robot Detection 26916 | -4/Garrison | Entered Factory 27147 | -4/Factory | Build established: Scavenger-Gunner 27323 | -4/Factory | Discovered exit to Research (range 5) 27695 | -4/Factory | Discovered exit to Research (range 20) 27906 | -4/Factory | Identified exit to Garrison 27907 | -4/Factory | Entered Garrison 28059 | -4/Garrison | Discovered exit to Research (range 53) 28059 | -4/Garrison | Discovered exit to Research (range 73) 28059 | -4/Garrison | Discovered exit to Research (range 49) 28075 | -4/Garrison | Triggered checkpoint 28196 | -4/Garrison | System corruption reached 10% 28227 | -4/Garrison | Triggered checkpoint 28259 | -4/Garrison | Triggered checkpoint 28493 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 28526 | -4/Garrison | Expanded RIF knowledge: Code Merge 28574 | -4/Garrison | Build established: Scavenger-Tank 28595 | -4/Garrison | Entered Research 28595 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29484 | -3/Research | Discovered new exit (range 18) 29817 | -3/Research | Discovered new exit (range 4) 29904 | -3/Research | System corruption reached 10% 30027 | -3/Research | Identified exit to Garrison 30163 | -3/Research | Build established: Tank 30257 | -3/Research | Identified exit to Testing 30327 | -3/Research | Identified exit to Research 30328 | -3/Research | Entered another Research area 30328 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30413 | -2/Research | Spotted B-90 Cyclops 30424 | -2/Research | Destroyed B-90 Cyclops 30650 | -2/Research | Found Unknown Launcher 30650 | -2/Research | Identified Gamma Bomb Array 30676 | -2/Research | Found Prototype Protection 30676 | -2/Research | Identified Centrium Heavy Armor Plating 30938 | -2/Research | Build established: Infiltrator-Skirmisher 31402 | -2/Research | Build established: Tank 31626 | -2/Research | Discovered new exit (range 8) 31656 | -2/Research | Identified exit to Access 31658 | -2/Research | System corruption reached 10% 31660 | -2/Research | Entered Access 31660 | -1/Access | Evolved 2 slots: Utility x2 31979 | -1/Access | Spotted B-99 Colossus 32411 | -1/Access | Build established: Infiltrator-Tank 33075 | -1/Access | Build established: Infiltrator-Skirmisher 33660 | -1/Access | First assault squad dispatched 34100 | -1/Access | Adv. Hacking Suite fried by hacking feedback 34185 | -1/Access | Spotted B-99 Colossus 34214 | -1/Access | Destroyed B-99 Colossus 34227 | -1/Access | System corruption reached 10% 34245 | -1/Access | Spotted B-99 Colossus 34403 | -1/Access | Lost 5 parts (2p3w) 34650 | -1/Access | Released all parts (9) 34694 | -1/Access | Lost 22 parts (4p2n10u6w) 34914 | -1/Access | Found Prototype Processor 34914 | -1/Access | Identified Exp. Core Analyzer 35010 | -1/Access | Discovered new exit (range 3) 35013 | *** | Escaped! Last Messages --------------- (Impale). 34955_ R-10 Processor destroyed. 34968_ U-05 Engineer builds a Wall. 34975_ System corrupted: Matter fused (-7). 34978_ Acquired Lgt. Quantum Reactor. 34982_ Acquired Particle Reactor. 34993_ Acquired 4 matter. 34994_ Adv. Heat Sink destroyed. 34994_ Penetrated by Slug. 34994_ Structural Scanner destroyed. 34994_ Slug penetrates Wall. 34994_ Penetrated by Slug. 34994_ Slug penetrates Wall. 34998_ System corrupted: Component data lost. 35007_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3Y. 35010_ Main Access Shell breached. 35010_ EXIT=FOUND [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?## # # ####?# " #????????? | | ?## # # # #### """ #????????? | | ?## # ##########"####! """ #????????? | | ?## # # " ##???????? | | ?## + % # ! 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[ # #??? | | ## S" "########+######## # #??? | | ## """ # + #?????# == =# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 120 Energy Generation 65 Energy Capacity 2140 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 1000 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 28 Recoil Reduction 6 Force Boost 30 Offensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Weapon Mount | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 15% | -10/Materials Imp. Medium Armor Plating | 37% | -7/Factory Imp. Medium Armor Plating | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed HackingHybridReplica Manual? 0 Play Time 07:20:20 Cumulative 87.1 hours Start 2025.10.19 @ 20:36:03 End 2025.10.20 @ 13:59:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab74229a-8262-4aef-928b-95f0c2db7e36