Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.09 @ 17:20:09 Player: Uka Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (957) 957 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2927 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 300/450 System Corruption 8% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Medium Storage Unit Compact Battery System Shield Thief Drone Bay (0/3) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Improved Medium Laser Flak Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Hover Unit Improved Heat Sink Small Storage Unit Medium Storage Unit Compact Battery Compact Battery Particle Charger Heavy Armor Plating Improved Trap Extractor Thief Drone Bay Assault Rifle Light Assault Rifle Stasis Trap Stasis Trap Stasis Trap [Rating: 30] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 41 | 6 7 4 5 19 Power 5 | 1 1 1 . 2 Engine 3 | 1 . 1 . 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 4 | 2 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 21 | 1 4 2 4 10 Device 9 | . 1 1 3 4 Storage 7 | 1 3 . . 3 Processor 2 | . . 1 1 . Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 . 1 1 6 Energy Gun 2 | . . . 1 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . . . . 14 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 13 | . . . . 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 100 90 Engine 9 | . 12 7 11 7 Core 2 | . 1 6 . . Treads 22 | . 27 28 22 13 Device 9 | . 8 5 13 8 Storage 12 | . 18 14 11 8 Processor 10 | . . 8 19 7 Hackware 4 | . . . . 16 Energy Gun 4 | . . . 7 10 Energy Cannon 1 | . . . . 4 Ballistic Gun 11 | . 28 19 3 2 Ballistic Cannon 8 | . . 8 11 7 Naked Turns . | . . . . . Heaviest Build 79 | 13 58 57 60 79 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 21 | 1 1 1 1 21 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 18 Most Carried 19 | 5 3 15 17 19 Average Carried 11 | . 1 11 15 15 Final Capacity 20 | 8 20 20 20 10 Final Carried 17 | . 3 15 17 . Class Distribution -------------------- 76% | Mutant 16% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 821 | 183 191 113 173 161 Remotely . | . . . . . Salvage Created 840 | . 202 113 200 325 Parts 43 | . 9 11 10 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 4 5 6 9 Guns 13 | . 4 3 3 3 Cannons 11 | . . 2 3 6 Classes Destroyed 5 | . 2 1 1 1 Watcher 2 | . 1 . 1 . Swarmer 3 | . . 3 . . Grunt 13 | . 4 2 3 4 Duelist 1 | . . . . 1 Sentry 7 | . . . 3 4 Best Kill Streak 5 | . 2 3 3 5 Combat Bots Only 5 | . 2 3 2 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 208 | . 26 13 20 149 Missed 54 | . 13 6 4 31 Damage Taken 2047 | . 141 43 173 1690 Core 624 | . 18 13 34 559 Absorbed by Shields . | . . . . . Ignored by Resistances 552 | . 40 14 49 449 Core Remaining (%) 92 | 100 . 87 91 . Volleys Fired 74 | . 18 8 16 32 Largest 3 | . 2 2 2 3 Hottest 169 | . 40 64 100 169 Shots Fired 149 | . 36 16 32 65 Gun 87 | . 36 8 16 27 Cannon 62 | . . 8 16 38 Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . 36 16 16 32 Thermal 49 | . . . 16 33 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | . 14 11 27 17 Robot Miss Streak 6 | . 2 2 1 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 113 | . 30 9 22 52 Core Hits 76 | . 12 10 21 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1998 | . 306 187 487 1018 Guns 866 | . 306 65 204 291 Cannons 1130 | . . 122 283 725 Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1306 | . 306 187 283 530 Thermal 690 | . . . 204 486 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . 4 3 3 Impact . | . . . . . Kinetic 10 | . . 4 3 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 931 | . 18 18 162 931 Average Temperature 234 | . 9 7 64 401 Received Heat Transfer 1110 | . 108 . 102 900 Effects 30 | . . . . 30 Shutdowns 6 | . . . . 6 Energy Bleed 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (major) 11 | . . . . 11 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 1443 | . . . 444 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 107 | . 107 88 101 96 Initial 35 | . . 35 22 10 Average 29 | . 31 28 31 35 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 5 5 7 19 Peak Tracking Total 10 | . 3 3 3 10 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 1 2 4 3 Terminals 7 | . 1 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 2 2 10 15 Successful 20 | . 1 2 6 11 Failed 9 | . 1 . 4 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 2 . 7 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 18 | . 1 2 4 11 Record 5 | . . . . 5 Open Door 2 | . . 2 . . Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . . . . 1 Transport Status 1 | . . . . 1 Assault Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Registered Prototypes 1 | . . . 1 . Zone Layout 4 | . 1 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 3 | . . 3 . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2204 | 138 270 636 622 538 Spaces Moved 771 | 51 94 232 230 164 Core 35 | 22 . . . 13 Treads 735 | 29 94 232 230 150 Legs . | . . . . . Wheels . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 50 Average Speed 231 | 115 219 240 240 251 Slowest Speed 1100 | 160 240 240 240 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 24 45 21 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1055 | 130 128 294 267 236 Wait 84 | 69 . 2 13 . Move 767 | 50 93 231 229 164 Hop . | . . . . . Pick Up 32 | 5 5 11 4 7 Fast Attach 2 | 1 . . . 1 Attach 30 | 5 6 . 2 17 Detach 4 | . 4 . . . Swap 9 | . 1 4 3 1 Drop 10 | . 1 . . 9 Fire 74 | . 18 8 16 32 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 38 | . . 38 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 139 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 9) 409 | -10/Materials | Entered Mines 420 | -10/Mines | Found the Drone Emporium 441 | -10/Mines | Found Prototype Device 442 | -10/Mines | Identified Thief Drone Bay 534 | -10/Mines | Found a hidden stash of uninstalled traps 591 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 979 | -10/Mines | Learned location of Storage (-9) 1022 | -10/Mines | Discovered new exit (range 7) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Discovered new exit (range 14) 1427 | -9/Materials | Discovered new exit (range 17) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2017 | -8/Materials | Build established: Hacker-Gunner 2138 | -8/Materials | Core integrity fell below 50% 2196 | -8/Materials | Core integrity fell below 20% 2205 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- K-01 Serf collects debris. Connecting with Terminal... ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. L-31 Rogue destroyed. Acquired 39 matter. Ion Cannon destroyed. Lgt. Assault Rifle destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. Imp. Heat Sink destroyed. Acquired Assault Rifle. G-47 Trooper destroyed. Acquired 48 matter. Hacking Suite destroyed. System corrupted by crushing effect (+4). Assault Rifle destroyed. System corrupted by crushing effect (+2). Slammed into B-36 Bruiser. 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