Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 14:21:27 Player: Keppler Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (2492) 2492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 6936 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Fission Core Medium Battery (150) Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Medium Battery Improved Targeting Computer Insulated Plating > --- WEAPON ----------- Shock Rifle Heavy Beamcaster Battle Rifle Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Cryofiber Web Heat Sink Medium Battery Improved Signal Interpreter Medium Armor Plating Hacking Drone Bay Mini Grenade Launcher Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Improved Light Cannon Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 85 | 6 13 29 2 2 8 25 Power 7 | 1 2 1 . . 1 2 Engine 7 | 1 2 1 . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 6 2 1 2 7 Treads 3 | . . 1 . . . 2 Leg 10 | 2 2 2 2 1 . 1 Wheel 8 | . . 3 . . 2 3 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 19 | 2 4 3 . . . 10 Device 4 | 1 . . . . . 3 Storage 8 | 1 4 1 . . . 2 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . . 2 . . . 2 Artifact . | . . . . . . . Weapon 37 | 1 5 19 . 1 5 6 Energy Gun 2 | . . . . . . 2 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 8 | 1 3 1 . 1 2 . Ballistic Cannon 9 | . . 7 . . 1 1 Launcher 15 | . 2 9 . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 42 | . 1 10 . . 4 27 Power 6 | . 1 1 . . 1 3 Propulsion 12 | . . 3 . . 2 7 Utility 10 | . . 1 . . . 9 Weapon 14 | . . 5 . . 1 8 Highest Loss Streak 8 | . 1 3 . . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 96 100 100 96 72 Engine 11 | . 13 11 11 11 10 10 Treads 1 | . . . . . . 3 Leg 15 | . 27 16 20 22 13 . Wheel 2 | . . 3 1 . 6 3 Device 1 | . 3 . . . . 2 Storage 21 | . 24 21 22 22 22 18 Protection 15 | . . 21 22 22 22 9 Energy Gun 1 | . . . . . . 6 Energy Cannon 1 | . . 5 . . . . Ballistic Gun 7 | . 26 7 . . 12 4 Ballistic Cannon 6 | . . 6 11 11 8 6 Launcher 3 | . . 2 11 11 . 1 Peak Build Rating 38 | 8 9 14 13 18 18 38 Average Rating 16 | 5 8 11 13 16 17 26 On Entrance 11 | . 8 8 13 13 18 17 Naked Turns . | . . . . . . . Heaviest Build 275 | 7 52 58 54 55 59 275 Greatest Support 50 | 20 20 22 20 28 28 50 Greatest Overweight (x) 27 | . 4 5 2 2 5 27 Average Overweight (x) 2 | . . 2 2 1 2 13 Largest Inventory Capacity 35 | 5 20 20 20 20 20 35 Average Capacity 21 | 5 12 20 20 20 20 31 Most Carried 20 | 4 11 20 18 20 20 17 Average Carried 13 | 3 7 14 17 19 19 10 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 20 | 4 10 17 18 20 18 3 Class Distribution -------------------- 80% | Mutant 15% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2162 | 363 490 700 49 10 216 334 Remotely . | . . . . . . . Salvage Created 3242 | 215 711 1384 . . 201 731 Parts 203 | 21 51 81 . . 12 38 Haulers Intercepted 7 | . 2 4 . . . 1 Recyclers Shooed 7 | . 3 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 68 | . 17 23 . . 9 19 Guns 28 | . 16 6 . . 2 4 Cannons 16 | . . 13 . . 2 1 AOE 24 | . 1 4 . . 5 14 Classes Destroyed 14 | 3 6 2 . . 1 2 Worker 11 | 2 3 6 . . . . Builder 9 | . 1 3 . . . 5 Tunneler 6 | 5 . 1 . . . . Hauler 7 | . 2 4 . . . 1 Recycler 8 | 1 1 5 . . . 1 Mechanic 1 | . . . . . . 1 Operator 2 | . 1 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 31 | . 9 7 . . 8 7 Grunt 28 | . 8 10 . . . 10 Brawler 1 | . . 1 . . . . Sentry 5 | . . 5 . . . . Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . 1 . Best Kill Streak 10 | 5 8 10 . . 4 9 Combat Bots Only 6 | . 6 5 . . 4 6 Max Kills in Single Turn 4 | 1 2 2 . . 3 4 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 . . 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 476 | . 53 152 . . 36 235 Missed 137 | . 13 36 . . 13 75 Damage Taken 5282 | . 363 1285 . . 577 3057 Core 1276 | . 39 305 . . 73 859 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . 41 . . 29 35 Core Remaining (%) 63 | 100 84 . . . 5 . Volleys Fired 230 | 22 44 101 . . 13 50 Largest 4 | 1 2 2 . . 2 4 Hottest 209 | 20 50 107 . . 83 209 Shots Fired 407 | 22 86 177 . . 25 97 Gun 196 | 22 85 40 . . 11 38 Cannon 155 | . . 117 . . 6 32 Launcher 56 | . 1 20 . . 8 27 Special . | . . . . . . . Kinetic 234 | 22 85 86 . . 17 24 Thermal 86 | . . 71 . . . 15 Explosive 56 | . 1 20 . . 8 27 Electromagnetic 31 | . . . . . . 31 Robot Hit Streak 10 | 6 7 10 . . 6 4 Robot Miss Streak 16 | 3 3 5 . . 3 16 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 203 | 14 50 89 . . 14 36 Core Hits 207 | 9 38 64 . . 18 78 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6968 | 167 705 2534 . . 666 2896 Guns 1569 | 167 676 319 . . 117 290 Cannons 1772 | . . 1413 . . 64 295 Explosions 3627 | . 29 802 . . 485 2311 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2195 | 167 676 864 . . 181 307 Thermal 1055 | . . 868 . . . 187 Explosive 3530 | . 29 802 . . 485 2214 Electromagnetic 188 | . . . . . . 188 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 114 | . . 20 . . 42 52 Projectiles 17 | . . 14 . . . 3 Explosions 97 | . . 6 . . 42 49 Melee . | . . . . . . . Knockbacks 13 | . . 9 . . . 4 Impact . | . . . . . . . Kinetic 12 | . . 8 . . . 4 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 79 | . . . . . 43 36 Shots 4 | . . . . . 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 624 | . 5 495 . . 64 624 Average Temperature 133 | . 5 115 . . 16 205 Received Heat Transfer 947 | . 90 438 . . 68 351 Effects 18 | . . 6 . . . 12 Shutdowns 7 | . . 3 . . . 4 Energy Bleed 2 | . . 2 . . . . Short Circuit 2 | . . 1 . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1702 | . . 1554 . . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 593 | 40 316 593 231 . . 331 Initial 231 | . 26 97 231 . . 105 Average 164 | 18 186 239 168 . . 99 Maximum Alert Level 2 | . 1 2 1 . . 1 Low Security (%) 57 | 100 57 42 31 . . 75 Level 1 39 | . 42 47 68 . . 24 Level 2 2 | . . 9 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 4 . . . 7 Investigation 2 | . 1 1 . . . . Extermination 3 | . . . . . . 3 Reinforcement 9 | . 2 3 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 21 33 . . 11 25 Peak Tracking Total 7 | . 4 6 . . 4 7 Tactical Retreats 6 | . 1 2 . . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . . 6 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 4 4 . . . 1 Terminals 8 | . 3 4 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 12 9 . . . 1 Successful 10 | . 7 2 . . . 1 Failed 10 | . 3 7 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 2 | . 2 . . . . . Manual 2 | . . . . . . 2 Terminals 20 | . 10 9 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 7 2 . . . 1 Record 6 | . 5 1 . . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Transport Status 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 3 . . . . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 149 | . . . . 149 149 33 Highest-Rated Ally 39 | . . . . 39 39 33 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . . 42 1 Total Damage 681 | . . . . . 681 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6578 | 164 940 1412 581 1213 664 1604 Spaces Moved 2503 | 91 483 424 237 575 380 313 Core 12 | 6 . . . . . 6 Treads 89 | . . 13 . . . 76 Legs 1884 | 85 483 323 212 575 201 5 Wheels 484 | . . 88 25 . 179 192 Hover 34 | . . . . . . 34 Flight . | . . . . . . . Fastest Speed 50 | 50 120 110 110 190 110 110 Average Speed 226 | 115 155 245 244 208 161 439 Slowest Speed 1130 | 120 400 470 260 260 190 1130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 70 36 47 62 68 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 4 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 297 | . 7 107 . . 49 134 Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 296 | . 7 106 . . 49 134 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3030 | 128 592 611 239 592 405 463 Wait 116 | . 19 34 . . . 63 Move 2497 | 90 482 423 236 574 379 313 Hop . | . . . . . . . Pick Up 72 | 10 20 21 1 8 3 9 Fast Attach . | . . . . . . . Attach 53 | 6 5 14 . . 3 25 Detach 2 | . . . . . . 2 Swap 32 | . 8 15 2 2 5 . Drop 27 | . 14 2 . 8 2 1 Fire 230 | 22 44 101 . . 13 50 Melee 1 | . . 1 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 791 | -10/Materials | Discovered new exit (range 14) 960 | -10/Materials | Central database locked down 1077 | -10/Materials | Discovered new exit (range 10) 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Utility x2 2013 | -9/Materials | Discovered new exit (range 8) 2351 | -9/Materials | Core integrity fell below 50% 2389 | -9/Materials | Lost 3 parts (1p1u1w) 2517 | -9/Materials | Entered Mines 2518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2888 | -9/Mines | Assembled infested the area 3098 | -9/Mines | Entered Zion 3435 | -7/Zion | Given the Hacking Drone Bay 3441 | -7/Zion | Found Prototype Device 3686 | -7/Zion | Met Imprinter 3726 | -7/Zion | Imprinted 3728 | -7/Zion | Declared Zion's savior 4283 | -7/Zion | Discovered new exit (range 13) 4311 | -7/Zion | Entered Proximity Caves 4311 | -6/Proximity Caves | Accompanied by 4 allies 4326 | -6/Proximity Caves | Learned Factory trap positions 4447 | -6/Proximity Caves | Learned Factory terminal intel 4705 | -6/Proximity Caves | Spotted B-75 Beast 4710 | -6/Proximity Caves | Core integrity fell below 20% 4731 | -6/Proximity Caves | Destroyed B-75 Beast 4757 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4833 | -6/Proximity Caves | Discovered new exit (range 12) 4975 | -6/Proximity Caves | Entered Factory 4975 | -6/Factory | Accompanied by 1 ally 4975 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4976 | -6/Factory | Loaded intel: 123 trap records 4977 | -6/Factory | Loaded intel: 26 terminal locations 5265 | -6/Factory | Build established: Hauler-Tank 6071 | -6/Factory | Identified Hacking Drone Bay 6094 | -6/Factory | Lost 5 parts (1n4w) 6265 | -6/Factory | Lost 8 parts (1p2n3u2w) 6330 | -6/Factory | Core integrity fell below 50% 6407 | -6/Factory | Lost 3 parts (1n2u) 6481 | -6/Factory | Terminal network hard line cut 6535 | -6/Factory | System corruption reached 10% 6568 | -6/Factory | Core integrity fell below 20% 6579 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06420_ Acquired Gravmag System. 06425_ Acquired 25 matter. 06474_ System corrupted: Matter fused (-6). 06475_ ALERT: Rogue bot located, Programmers report to Factory Zone 1M. 06477_ Acquired Lgt. Fission Core. 06481_ ALERT: Terminal network compromised, cutting hard line. 06482_ Acquired Launcher Guidance Computer. 06498_ 15YDD1HRXIH:GQGRA||YXY4TB 06524_ EM Pulse Cannon destroyed. 06537_ Med. Battery destroyed. 06540_ System corrupted: Energy discharge (-24). 06543_ Gravmag System destroyed. 06549_ Cryofiber Web destroyed. 06559_ Critical hit (Burn: +37). 06577_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????# ##?????????????????????????????????? | | ????##### ##?????????????????????????????????? | | ? # ##?????????????????????????????????? | | """ "" # ###########????????????????????????? | | """ "" # # ! #????????????????????????? | | """ T" + + #????????????????????????? | | "" # #????????????????????????? | | "" ! #????????????????????????? | | #????????????????????????? | | % * !% """ #????????????????????????^ | | # ## ! % """"" ?? ???????????????????????? | | =!* """"" ?? #??????????????????????? | | == ""#####+## #??????????????????????? | | # # # #??????????????????????? | | # # """" # #??????????????????????? | | # # # """" # #??????????????????????? | | # ##### # """" + +??????????????????????? | | ??# #?"""??# #??????????????????????? | | ??## #? ????# #??????????????????????? | | !??# #? ????# #??????????????????????? | | % ???#T #?? ???# #??????????????????????? | | ! ???## #??????# #??????????????????????? | | ######### #??????# #??????????????????????? | | #??????# #????????????#?????????? | | ^ ########^^^^####### #?????????? | | p @ g/ #?????????? | | ^ ################### """ #?????????? | | # #??????????????????? | | ! # #??????????????????? | | # #??????????????????? | | " " " " # #??????????????????? | | " " " " # #??????????????????? | | " " " " + #??????????????????? | | " " " " # #??????????????????? | | " " " " + #??????????????????? | | " " " " # #??????????????????? | | " " " " # #??????????????????? | | " " " " #################??????????????????? | | " " " " #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###+######""""#####??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | " " # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 17 Energy Capacity 565 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 15 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DecoderAblativeShield Manual? 0 Play Time 01:25:24 Cumulative 9.6 hours Start 2025.03.21 @ 18:21:34 End 2025.03.23 @ 14:21:27 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 26x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c8defaf-48d5-484b-8fa4-1b4e82279787