Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 19:41:30 Player: epb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3296) 3296 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7936 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Medium Reactive Plating Improved Shield Generator Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Weight Redist. System Improved Actuator Array Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Gauss Rifle Gauss Rifle Katana > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Advanced Targeting Computer Medium Reactive Plating Improved Shield Generator Flak Cannon Proton Missile Launcher Proton Missile Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Proton Missile Launcher Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 4 | . . 2 . . . . 1 1 Utility 4 | . . . . 2 . . 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 141 | 6 3 7 36 31 6 4 16 32 Power 27 | 1 . 2 8 5 1 1 3 6 Engine 16 | 1 . 1 6 3 . 1 2 2 Core 11 | . . 1 2 2 1 . 1 4 Reactor . | . . . . . . . . . Propulsion 45 | 2 . 3 13 8 2 . 4 13 Treads . | . . . . . . . . . Leg 36 | 2 . 3 13 8 2 . 1 7 Wheel . | . . . . . . . . . Hover 6 | . . . . . . . 3 3 Flight 3 | . . . . . . . . 3 Utility 24 | 1 1 1 2 7 1 1 5 5 Device 14 | . 1 . 1 3 . . 4 5 Storage 3 | 1 . 1 . . . . 1 . Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 5 | . . . . 3 1 1 . . Artifact . | . . . . . . . . . Weapon 45 | 2 2 1 13 11 2 2 4 8 Energy Gun 6 | 1 . . 3 1 . . . 1 Energy Cannon 8 | . 1 . 3 4 . . . . Ballistic Gun 11 | 1 1 1 2 . . . 2 4 Ballistic Cannon 5 | . . . 2 . . 1 1 1 Launcher 10 | . . . 3 3 1 1 . 2 Special Weapon 3 | . . . . 2 . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 1 2 Parts Lost 73 | . . . 13 14 6 . 7 33 Power 13 | . . . 4 3 . . 3 3 Propulsion 25 | . . . 2 5 3 . 2 13 Utility 14 | . . . 1 3 1 . 1 8 Weapon 21 | . . . 6 3 2 . 1 9 Highest Loss Streak 15 | . . . 5 7 6 . 3 15 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 78 | . 92 94 88 76 83 67 66 66 Engine 6 | . 14 5 11 5 7 7 5 1 Core 4 | . . 5 4 7 6 7 2 3 Leg 20 | . 28 38 32 24 20 15 8 5 Hover 2 | . . . . . . . 3 13 Device 11 | . 6 11 1 9 13 7 17 16 Storage 8 | . 14 11 9 7 7 7 6 9 Processor 1 | . . . 6 3 . . . . Protection 2 | . . . . 5 6 7 1 . Energy Gun 1 | . 9 . 6 . . . . . Energy Cannon 2 | . 4 11 2 6 . . . . Ballistic Gun 4 | . 14 11 8 . . . 1 7 Ballistic Cannon 2 | . . . 4 . . 2 8 . Launcher 3 | . . . 1 1 15 2 . . Slashing Weapon 2 | . . . . . 3 7 6 2 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 11 15 33 51 71 71 73 57 64 Greatest Support 80 | 20 20 43 68 55 38 25 28 80 Greatest Overweight (x) 11 | 2 . . 1 2 11 2 4 7 Average Overweight (x) . | . . . . . 1 1 2 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 15 15 13 Most Carried 14 | 2 4 9 14 8 8 9 9 10 Average Carried 7 | 1 2 6 10 5 7 7 8 7 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 9 | 2 4 9 9 6 8 7 8 4 Class Distribution -------------------- 62% | Mutant 21% | Scavenger-Mutant 6% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2679 | 256 33 116 757 206 524 18 202 567 Remotely . | . . . . . . . . . Salvage Created 3431 | . 130 158 973 236 871 . 447 616 Parts 172 | . 12 9 45 13 35 . 25 33 Haulers Intercepted 2 | . . . 1 . . . . 1 Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 12 . . . Prevented 18 | . . . . . 18 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 74 | . 4 6 23 5 17 . 9 10 Melee 5 | . . . . . 4 . 1 . Guns 20 | . 3 2 9 . . . . 6 Cannons 28 | . 1 4 11 5 . . 6 1 AOE 17 | . . . 1 . 11 . 2 3 Classes Destroyed 14 | . 3 . 6 2 . . 2 1 Worker 2 | . . . 1 . . . 1 . Builder 2 | . . . 1 . . . . 1 Hauler 2 | . . . 1 . . . . 1 Recycler 1 | . . . . . . . 1 . Operator 1 | . . . . . . . . 1 Watcher 2 | . 1 . 1 . . . . . Swarmer 16 | . 3 4 . 1 4 . 4 . Cutter 5 | . . . 5 . . . . . Grunt 30 | . 1 2 13 1 11 . . 2 Brawler 2 | . . . . 1 1 . . . Duelist 4 | . . . 2 1 1 . . . Sentry 6 | . . . 3 . . . 3 . Hunter 7 | . . . . . . . 1 6 Programmer 4 | . . . . 1 . . 1 2 Best Kill Streak 9 | . 2 4 9 1 5 . 5 4 Combat Bots Only 7 | . 2 4 7 1 5 . 5 2 Max Kills in Single Turn 4 | . 1 1 2 1 4 . 2 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 . 4 . 2 2 Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Damage Taken 10390 | . 200 131 2223 1627 890 . 1040 4279 Core 1946 | . 34 6 353 222 80 . 246 1005 Absorbed by Shields 104 | . . . . 20 84 . . . Core Remaining (%) 74 | 100 86 98 35 . . 56 71 . Volleys Fired 224 | . 12 9 83 19 17 . 20 64 Largest 3 | . 2 2 3 3 3 . 2 3 Hottest 225 | . 76 79 159 225 117 . 84 122 Shots Fired 401 | . 24 18 167 40 26 . 32 94 Gun 208 | . 21 9 94 . . . 2 82 Cannon 153 | . 3 9 70 36 . . 30 5 Launcher 36 | . . . 3 . 26 . . 7 Special 4 | . . . . 4 . . . . Kinetic 234 | . 12 9 104 . . . 32 77 Thermal 101 | . . . 52 39 . . . 10 Explosive 2 | . . . 2 . . . . . Electromagnetic 63 | . 12 9 9 . 26 . . 7 Robot Hit Streak 9 | . 8 4 9 5 4 . 6 9 Robot Miss Streak 8 | . 1 2 5 3 2 . 7 8 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 257 | . 16 9 105 20 22 . 23 62 Core Hits 188 | . 8 7 69 11 29 . 23 41 Critical Kills 3 | . . . 1 . . . . 2 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 13 | . . . 8 . 1 . 2 2 Burn 6 | . . . 6 . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 3 | . . . 1 . . . . 2 Blast 2 | . . . . . . . 2 . Sever 1 | . . . . . 1 . . . Melee Attacks 21 | . . . . . 13 . 6 2 Impact . | . . . . . . . . . Slashing 21 | . . . . . 13 . 6 2 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7831 | . 214 178 2373 524 1687 . 741 2114 Guns 2124 | . 159 42 907 . . . 22 994 Cannons 2388 | . 55 136 1203 493 . . 403 98 Explosions 2700 | . . . 262 . 1393 . 157 888 Melee 571 | . . . . . 294 . 159 118 Ramming 27 | . . . 1 10 . . . 16 Kinetic 2894 | . 58 42 1372 . . . 425 997 Thermal 1693 | . . . 810 514 117 . 157 95 Explosive 647 | . . . 76 . . . . 571 Electromagnetic 1987 | . 156 136 102 . 1276 . . 317 Impact 12 | . . . 12 . . . . . Slashing 571 | . . . . . 294 . 159 118 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 9 9 9 5 12 Average Corruption 8 | . . . . 7 9 9 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 107 | . . . . 26 43 5 6 27 Message Errors 18 | . . . . 4 3 . 3 8 Matter Fused 27 | . . . . 9 10 1 1 6 Heat Flow Errors 9 | . . . . 3 3 . 1 2 Energy Discharges 12 | . . . . 2 7 1 . 2 Parts Rejected 2 | . . . . . 1 . . 1 Data Loss (minor) 18 | . . . . 2 10 1 1 4 Data Loss (major) 4 | . . . . . 2 2 . . Misfires 8 | . . . . 3 4 . . 1 Alerts 4 | . . . . 3 1 . . . Misdirections 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . 63 . 11 . . 65 Projectiles 8 | . . . 8 . . . . . Explosions 86 | . . . 55 . 11 . . 20 Melee 45 | . . . . . . . . 45 Knockbacks 34 | . . . 27 . . . 6 1 Impact . | . . . . . . . . . Kinetic 32 | . . . 25 . . . 6 1 Secondary 2 | . . . 2 . . . . . Self-Inflicted Damage 307 | . . . 126 . 95 . . 86 Shots 13 | . . . 4 . 6 . . 3 Rammed 4 | . . . . . . . . 4 Targets Rammed 9 | . . . 1 4 . . . 4 Kicked 5 | . . . 1 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 565 | . 76 63 481 565 238 . 219 275 Average Temperature 151 | . 31 23 192 212 65 . 43 53 Received Heat Transfer 1961 | . 36 42 1098 328 256 . 84 117 Effects 38 | . . . 20 18 . . . . Shutdowns 14 | . . . 8 6 . . . . Energy Bleed 3 | . . . 2 1 . . . . Interference 7 | . . . 4 3 . . . . Matter Decay 6 | . . . 4 2 . . . . Short Circuit 3 | . . . 1 2 . . . . Damage (minor) 2 | . . . 1 1 . . . . Damage (major) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 5 | . 1 1 . . 2 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 7 | . . . 7 . . . . . Heat Transferred 3003 | . . . 1828 777 150 . 100 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Peak Influence 298 | . 212 224 298 135 . . 195 210 Initial 135 | . . 89 27 135 . . . 56 Average 82 | . 117 159 123 83 . . 21 69 Maximum Alert Level 1 | . 1 1 1 . . . . 1 Low Security (%) 88 | 100 89 41 86 100 . . 100 87 Level 1 11 | . 10 58 13 . . . . 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . 5 2 . . 2 4 Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . 2 . . 1 1 Reinforcement 8 | . . . 4 . . . 1 3 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Distress Signals 10 | . 2 1 7 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 12 7 39 14 18 . 21 22 Peak Tracking Total 9 | . 4 5 9 8 5 . 4 5 Tactical Retreats 12 | . 2 1 2 2 1 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 4 | . . . 2 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 11 | . 1 . 1 . . . 5 4 Max in Single Turn 4 | . 1 . 1 . . . 4 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 8 | . 2 1 . 1 . . 3 1 Terminals 6 | . 2 1 . 1 . . 2 . Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 3 4 . 2 . . 3 1 Successful 8 | . . 4 . 1 . . 2 1 Failed 5 | . 3 . . 1 . . 1 . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 3 4 . 2 . . 2 . Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 4 . 1 . . 1 . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 3 | . . 2 . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . 1 . . 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 152 | . . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . . 5 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 23 | . . . . . . . . 23 Highest-Rated Ally 23 | . . . . . . . . 23 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Turns Passed 6564 | 98 313 498 1033 998 1296 98 1174 1056 Spaces Moved 3358 | 71 212 378 493 550 633 44 472 505 Core 11 | 6 . . . . 1 . . 4 Treads . | . . . . . . . . . Legs 2737 | 65 212 378 493 550 632 44 296 67 Wheels . | . . . . . . . . . Hover 529 | . . . . . . . 176 353 Flight 81 | . . . . . . . . 81 Fastest Speed 37 | 50 120 120 120 120 190 190 118 37 Average Speed 160 | 122 120 120 143 158 191 212 229 123 Slowest Speed 600 | 190 120 120 190 260 600 260 330 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 26 | 6 39 41 36 14 77 8 7 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 82 | . . . 27 . 2 . 35 18 Melee . | . . . . . . . . . Projectile 14 | . . . 7 . . . 7 . AOE 68 | . . . 20 . 2 . 28 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Total 4114 | 78 247 403 671 637 675 51 523 829 Wait 267 | . 18 3 29 24 4 . 3 186 Move 3350 | 70 211 377 492 549 632 43 471 505 Hop . | . . . . . . . . . Pick Up 42 | 2 2 4 16 5 3 2 4 4 Fast Attach 72 | 6 1 2 7 19 4 . 11 22 Attach 38 | . . . 15 8 1 4 3 7 Detach 2 | . . . 1 . . 1 . . Swap 31 | . 2 5 14 4 1 . 2 3 Drop 32 | . 1 3 13 5 . 1 3 6 Fire 224 | . 12 9 83 19 17 . 20 64 Melee 21 | . . . . . 13 . 6 2 Ram 4 | . . . . . . . . 4 Kick 5 | . . . 1 4 . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 99 | -11/Junkyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 5) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Propulsion x2 528 | -9/Materials | Discovered new exit (range 16) 569 | -9/Materials | Met 8R-AWN 615 | -9/Materials | Discovered new exit (range 9) 778 | -9/Materials | Discovered new exit (range 8) 910 | -9/Materials | Entered another Materials area 910 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 945 | -8/Materials | Garrison activated, responded to threat 1246 | -8/Materials | Lost 4 parts (1p1n2w) 1527 | -8/Materials | Build established: Skirmisher 1852 | -8/Materials | Core integrity fell below 50% 1854 | -8/Materials | Destroyed 7 combat bots 1861 | -8/Materials | Lost 5 parts (2p1u2w) 1923 | -8/Materials | Discovered new exit (range 16) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Utility x2 2313 | -7/Factory | Build established: Mutant 2367 | -7/Factory | Lost 7 parts (2p3n1u1w) 2777 | -7/Factory | Lost 4 parts (1n1u2w) 2926 | -7/Factory | Discovered new exit (range 7) 2941 | -7/Factory | Entered Lower Caves 3034 | -7/Lower Caves | Learned Factory emergency access door positions 3647 | -7/Lower Caves | Identified exit to Lower Caves 3981 | -7/Lower Caves | Lost 6 parts (3n1u2w) 4198 | -7/Lower Caves | Encountered a Warlord checkpoint 4237 | -7/Lower Caves | Entered another Lower Caves area 4247 | -7/Lower Caves | Discovered new exit (range 10) 4335 | -7/Lower Caves | Entered Factory 4335 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4343 | -6/Factory | Identified exit to DSF 4457 | -6/Factory | Discovered new exit (range 6) 5333 | -6/Factory | Lost 3 parts (1p1n1w) 5509 | -6/Factory | Entered another Factory area 5509 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5641 | -5/Factory | Build established: Scavenger-Mutant 5681 | -5/Factory | Fabricated M-22 Extractor (x1) 6101 | -5/Factory | Crushed by falling debris 6101 | -5/Factory | System corruption reached 10% 6164 | -5/Factory | Lost 8 parts (1p4n3w) 6388 | -5/Factory | Core integrity fell below 50% 6463 | -5/Factory | Core integrity fell below 20% 6481 | -5/Factory | Build established: Mutant 6522 | -5/Factory | Lost 15 parts (1p5n5u4w) 6565 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06505_ Acquired 53 matter. 06508_ D1CHJ2CCF9WTB5BKOEQ S3NBLIQO 3OE% 06522_ Acquired Terrain Scanner. 06524_ Acquired 11 matter. 06526_ Acquired Lgt. Ion Engine. 06528_ System corrupted: Energy discharge (-6). 06535_ Slug penetrates Wall. 06537_ Slug penetrates S-27 Virus. 06545_ Slug penetrates Wall. 06548_ Flexi-carbon Leg destroyed. 06549_ System corrupted: Energy discharge (-29). 06550_ S-27 Virus destroyed. 06553_ Imp. Cooling System destroyed. 06557_ Gauss Rifle destroyed. 06558_ Flexi-carbon Leg destroyed. 06559_ Terrain Scanner destroyed. 06561_ Slammed into S-27 Virus. 06563_ Acquired 59 matter. 06563_ Lgt. Ion Engine destroyed. 06563_ Slammed into S-27 Virus. 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""" """ """ | | ???? """ """ """ | | ???????"??"" """ | | ??????????? ? | | ??????????? ? % | | ???????????###?######+######+#############+### | | ????????????????????????? ???????# # | | ????????????????????????? ????????# # | | ???????????????????????? ""?????????# # | | ???????????????????????# "??????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ##### | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????##########???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 28 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed FluxBiocellModule Manual? 0 Play Time 01:03:37 Cumulative 14.3 hours Start 2023.11.15 @ 08:42:24 End 2023.11.15 @ 19:41:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b3712c20-1cd5-4e05-9341-19382d85cfab