Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 15:07:37 Player: Lunace Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (377) 1885 Value Destroyed (19635) 19635 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (8917) 8917 TOTAL SCORE: 40177 Bonus ------- High Alert Combat Kills 5905 Follower Combat Kills 1846 Entered Garrisons 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -1034 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 21/600 System Corruption 11% Temperature Cool (2) Movement Core (100) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Heat Sink Improved Coolant Injector Advanced Energy Well Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Quantum Capacitor Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter Encrypted Comm Array Improved Target Analyzer Improved Target Analyzer Core Analyzer Transmission Jammer > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Long-range Missile Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer Phase Gun Phase Gun Phase Gun Phase Gun Quantum Rifle KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Smartbomb Launcher Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Potential Leg Treads Improved Heavy Treads Leg Potential Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . . . 2 . . . . . . . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . 2 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 376 | 6 11 . 10 9 6 . 28 40 22 42 12 11 1 6 3 1 6 11 5 31 4 3 . . 3 25 31 35 14 Power 43 | 1 3 . . 2 . . 3 5 3 4 3 . . 1 1 . . . . 3 . 1 . . . 3 2 7 1 Engine 24 | 1 3 . . 2 . . 3 5 2 4 . . . . . . . . . 1 . 1 . . . . 1 1 . Core 10 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 3 1 2 1 Reactor 9 | . . . . . . . . . . . 3 . . . 1 . . . . 1 . . . . . . . 4 . Propulsion 65 | 2 2 . 5 3 2 . 3 1 2 8 2 4 . 2 . . 1 2 . 7 . . . . . 4 8 5 2 Treads 21 | 2 2 . . . . . . . . 3 . . . 2 . . . . . 3 . . . . . 1 7 . 1 Leg 29 | . . . 5 1 2 . 3 1 2 2 1 2 . . . . 1 2 . 4 . . . . . 1 . 2 . Wheel 11 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . 2 1 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 156 | 1 3 . 5 1 4 . 15 19 10 13 1 4 1 3 . 1 3 6 4 14 3 1 . . 1 10 13 12 8 Device 78 | . 2 . 2 . 1 . 4 7 6 9 1 3 1 2 . . . 5 4 4 2 1 . . 1 4 8 6 5 Storage 14 | 1 1 . 1 . 3 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 2 2 Processor 21 | . . . . . . . 2 6 . . . 1 . . . . 1 . . . . . . . . 3 4 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 42 | . . . 2 1 . . 8 5 4 4 . . . . . 1 2 1 . 10 1 . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 3 . . 3 . . 7 15 7 17 6 3 . . 2 . 2 3 1 7 1 1 . . 2 8 8 11 3 Energy Gun 24 | 2 . . . 1 . . . 5 . 3 . . . . . . . . . . . . . . . 3 2 8 . Energy Cannon 11 | . 3 . . 1 . . 1 4 . 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 17 | . . . . . . . . 3 2 1 3 1 . . . . . . . . . . . . . 3 2 2 . Ballistic Cannon 13 | . . . . . . . 1 . 1 2 . . . . 2 . . 2 . 4 . . . . 1 . . . . Launcher 28 | . . . . 1 . . 2 1 2 5 3 1 . . . . 2 . 1 1 . 1 . . 1 . 4 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 15 | . . . . . . . 1 2 2 5 . 1 . . . . . 1 . 2 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . . . 2 4 . 2 . . . . . . . 1 . . . . . . . . . 1 . Corrupted Parts 5 | . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . System Corruption 30 | . . . . . . . . . . . . 3 . . . . . . . 27 . . . . . . . . . Parts Lost 118 | . . . . 10 . 1 3 4 10 5 1 1 . 3 . 1 . 1 . 18 . 1 . . 4 8 12 22 13 Power 19 | . . . . 1 . . 1 2 2 1 . . . 1 . . . . . 3 . . . . . 1 1 4 2 Propulsion 26 | . . . . 3 . . . . 2 1 1 . . . . . . . . 4 . . . . . 2 2 5 6 Utility 39 | . . . . 2 . . 2 1 5 1 . 1 . 2 . 1 . . . 8 . . . . 3 1 7 3 2 Weapon 34 | . . . . 4 . 1 . 1 1 2 . . . . . . . 1 . 3 . 1 . . 1 4 2 10 3 Highest Loss Streak 22 | . . . . 10 . 1 2 3 4 2 1 1 . 3 . 1 . 1 . 9 . 1 . . 1 4 4 22 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 98 90 64 67 92 91 98 94 99 95 92 85 92 86 92 89 86 67 73 73 80 66 71 79 93 81 74 Engine 4 | . 14 14 11 10 11 11 8 11 12 9 6 . . . . . . . . . . 4 6 6 6 1 4 2 3 Core 1 | . . . . . . . . . 2 2 . . . 1 3 . . . . 1 . . . . . 6 5 . . Reactor 5 | . . . . . . . . . . . 8 15 15 10 10 15 13 13 13 7 6 6 6 6 6 1 . 4 . Treads 5 | . 27 28 . . . . . . . 3 15 6 . 1 7 7 6 1 . 6 13 13 13 13 13 5 15 13 1 Leg 10 | . . . 32 28 25 33 27 23 22 16 . 5 7 5 . . 6 11 13 7 . . . . . . 1 2 5 Wheel 3 | . . . . . . . . . . 1 5 5 7 7 7 7 6 6 6 1 . . . . . 5 4 2 8 Device 15 | . 7 14 11 9 3 11 9 7 11 17 23 21 15 15 23 16 6 12 17 14 20 20 20 20 19 21 19 11 12 Storage 6 | . 14 14 11 9 5 11 9 6 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 2 3 5 6 6 Processor 5 | . . . . . . . 3 12 7 6 . 1 7 7 7 7 13 6 3 . . . . . . 6 13 20 22 Protection 6 | . . . 9 9 . . 11 6 9 4 7 7 7 2 . 1 12 12 11 9 13 13 13 13 13 2 1 . 3 Energy Gun 1 | . 6 . . 1 11 1 . 3 5 3 . . . . . . . . . . . . . . . 2 2 11 4 Energy Cannon 2 | . 20 28 22 18 . . 8 4 . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 4 | . . . . . . . . 3 4 6 10 14 15 15 8 . . . . . . . . . . 4 9 . . Ballistic Cannon 3 | . . . . . . . 5 . . 2 . . . . 6 15 13 12 9 7 7 6 6 . 3 1 . . . Launcher 3 | . . . . . . . 1 3 4 3 8 7 7 7 7 7 5 3 2 1 . 1 6 . 4 . 3 3 3 Impact Weapon 1 | . . . . . . . . 4 5 4 2 . . . . . . . . 1 4 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 34 34 28 28 47 47 72 77 71 73 86 90 89 89 98 101 102 111 109 122 101 106 106 72 86 77 96 95 72 Greatest Support 150 | 40 40 40 30 30 70 70 75 80 80 60 42 44 28 28 28 28 28 28 28 150 150 150 150 150 150 150 112 111 26 Greatest Overweight (x) 16 | 3 11 . . . . . 1 1 1 7 7 5 3 3 3 3 3 3 3 16 . . . . . 4 5 3 4 Average Overweight (x) 1 | . . . . . . . . . . 1 6 3 3 2 3 3 3 3 3 1 . . . . . . 3 . 2 Largest Inventory Capacity 20 | 8 15 15 15 10 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 14 15 10 9 12 20 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 14 20 20 19 Most Carried 20 | 4 13 13 12 8 5 5 15 15 15 15 15 15 14 14 15 13 15 15 15 15 12 11 10 13 13 13 20 20 17 Average Carried 12 | 2 8 13 9 7 3 5 9 13 13 12 13 14 13 13 14 13 14 14 14 11 10 10 10 12 8 6 17 14 10 Final Capacity 20 | 8 15 15 10 5 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 20 20 5 Final Carried 18 | 4 13 13 8 4 5 5 15 15 14 9 15 13 14 14 13 13 14 15 15 10 11 10 10 13 5 13 18 11 5 Class Distribution -------------------- 37% | Mutant 26% | Tank 10% | Scavenger-Mutant 9% | Gunner 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Tank | -7/Garrison Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Matter Collected 10953 | 226 105 30 100 100 240 . 370 555 493 956 824 512 88 184 87 95 . 823 572 1389 80 374 39 . 438 673 867 454 279 Remotely 2821 | . . . . . . . . . . 417 648 57 88 66 . . . 701 438 275 . . . . . . 131 . . Salvage Created 13307 | . 484 . 236 46 . . 839 628 854 1269 656 784 79 320 . 28 . 541 984 1228 72 273 43 . 462 972 1236 823 450 Parts 609 | . 24 . 9 1 . . 37 30 30 81 35 35 3 10 . 4 . 27 46 45 5 7 2 . 12 65 51 32 18 Haulers Intercepted 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 10 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 5 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . 1 10 . 4 . . . . . 7 2 . 12 . . . . Prevented 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Combat Hostiles Destroyed 295 | . 9 . 4 . . . 15 16 21 29 29 11 4 10 . 6 . 15 16 26 2 6 1 . 11 14 25 11 14 Melee 10 | . 1 . . . . . 6 1 1 . . . . . . . . . . 1 . . . . . . . . . Guns 55 | . . . . . . . . 2 2 9 6 5 . 3 . . . . . . . . . . . 6 12 5 5 Cannons 77 | . 7 . 4 . . . 5 5 . 5 1 . . . . 1 . 10 8 13 2 3 1 . 6 6 . . . AOE 146 | . . . . . . . 4 8 16 15 22 6 4 7 . 5 . 5 8 9 . 3 . . 5 2 13 6 8 Classes Destroyed 21 | . 3 . 2 1 . . 4 1 . 5 . 1 . . . 1 . . . 1 . 1 . . . 1 . . . Worker 13 | . . . . . . . . . . 7 . . . . . . . . 5 . . . . . . 1 . . . Builder 19 | . . . . . . . . . . 7 . 4 . . . . . . 5 . . . . . . 1 2 . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . Recycler 18 | . 1 . . . . . 1 1 . 5 . 4 . . . . . . 2 . . . . . . 2 2 . . Mechanic 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Operator 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 16 | . . . 1 . . . 2 1 . 4 1 . . . . . . . 2 . . . . . . 4 . 1 . Swarmer 63 | . . . . . . . 4 7 3 5 7 . . . . 5 . 2 3 6 . 3 . . . 4 10 . 4 Grunt 129 | . 9 . 1 . . . 7 2 14 13 14 7 3 8 . . . 9 7 10 . 3 1 . 8 . 7 3 3 Brawler 10 | . . . . . . . . . . 2 1 . 1 1 . . . . . 2 . . . . 2 . 1 . . Duelist 8 | . . . . . . . 1 . . 2 1 . . . . . . . . 1 . . . . . . 2 1 . Protector 5 | . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . Sentry 31 | . . . 3 . . . 2 3 4 1 . 3 . . . . . . . 3 1 . . . 1 1 4 2 3 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 . . . 6 . . . . . . . 4 3 . . . . . . . 2 . Programmer 28 | . . . . . . . . 4 . 3 . . . . . . . 3 2 . 1 . . . . 8 . 3 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 20 | . 6 . 1 1 . . 5 4 4 9 5 4 4 4 . 3 . 5 20 9 1 3 1 . 4 7 10 5 6 Combat Bots Only 9 | . 4 . 1 . . . 4 4 4 6 5 3 4 4 . 3 . 5 8 9 1 3 1 . 4 5 8 5 6 Max Kills in Single Turn 8 | . 2 . 1 1 . . 4 3 3 7 4 4 2 3 . 2 . 3 8 2 1 3 1 . 3 5 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 3 3 3 4 2 2 3 . 2 . 2 2 2 . 3 . . 3 2 3 1 4 Melee 1 | . 1 . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Hostile Shots Fired 2066 | . 42 . 15 33 . 6 68 161 317 121 66 56 6 21 12 17 . 52 33 390 18 31 2 . 48 119 95 190 147 Missed 644 | . 12 . 5 3 . 1 18 59 124 49 15 11 4 5 5 7 . 14 9 118 9 13 1 . 22 24 23 48 45 Damage Taken 24098 | . 373 . 183 1308 . 77 799 1176 2003 1351 544 348 21 374 89 184 . 787 421 4465 50 296 18 . 563 1660 2023 2925 2060 Core 3067 | . 56 . . 191 . 16 24 106 199 171 46 42 . 27 . 34 . 96 39 210 6 30 . . 21 219 362 614 558 Absorbed by Shields 1169 | . . . . . . . . . 155 198 209 146 11 138 33 27 . 10 . . . . . . . . 131 . 111 Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . . Regen/Repaired (Parts) 1015 | . 111 . . . . . 30 451 . 96 . . . . . . . . 327 . . . . . . . . . . Core Remaining (%) 60 | 100 . 77 . . . 48 95 . . . . . . . . 10 . . . . . . . . 52 . 41 . . Volleys Fired 772 | . 33 . 16 16 . . 24 34 64 59 60 26 3 18 3 9 . 47 35 84 4 18 2 . 28 47 51 41 50 Largest 4 | . 2 . 2 2 . . 2 3 2 3 2 2 1 3 2 2 . 3 2 2 1 1 1 . 2 3 3 4 1 Hottest 307 | . 136 . 136 136 . . 119 183 122 150 96 66 49 115 66 118 . 167 144 144 83 83 83 . 122 163 163 307 88 Shots Fired 1140 | . 60 . 32 24 . . 30 62 90 102 87 43 3 33 6 12 . 70 46 102 4 14 2 . 29 73 96 69 51 Gun 497 | . . . . 4 . . . 29 67 63 50 34 . 28 6 . . . . . . . . . . 49 71 60 36 Cannon 434 | . 60 . 32 16 . . 26 27 1 15 2 . . . . 6 . 60 37 87 4 13 2 . 22 24 . . . Launcher 209 | . . . . 4 . . 4 6 22 24 35 9 3 5 . 6 . 10 9 15 . 1 . . 7 . 25 9 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 591 | . . . . . . . 13 26 24 56 52 34 . 28 6 6 . 60 37 87 4 13 2 . 22 56 54 11 . Thermal 317 | . 60 . 32 16 . . 13 30 44 22 . . . . . . . . . . . . . . . 15 . 49 36 Explosive 200 | . . . . 4 . . . 6 22 24 35 9 3 5 . 6 . 10 9 15 . 1 . . 7 . 23 6 15 Electromagnetic 32 | . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . 2 19 3 . Robot Hit Streak 24 | . 11 . 5 5 . . 7 7 24 10 17 7 2 3 2 1 . 7 5 10 3 3 1 . 7 11 14 11 11 Robot Miss Streak 16 | . 4 . 5 2 . . 16 2 2 4 5 2 1 3 2 7 . 3 2 4 1 5 1 . 2 3 3 3 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Shots Hit Robots 690 | . 44 . 18 16 . . 49 40 73 62 32 20 2 16 3 2 . 24 22 65 3 6 1 . 15 55 50 42 30 Core Hits 682 | . 11 . 5 16 . . 31 24 39 106 54 36 6 19 1 6 . 29 36 52 2 7 1 . 17 26 70 43 45 Critical Kills 10 | . 1 . . . . . . . 2 1 . . . 1 . . . . . . . . . . . 2 3 . . Critical Parts Destroyed 16 | . . . . . . . . 3 1 . . 3 . . . . . . . 2 . . . . . 2 3 2 . Critical Strikes 67 | . 1 . . . . . 2 4 14 5 1 3 . 1 . . . 2 6 8 . . . . 1 5 8 3 3 Burn 16 | . . . . . . . . 1 11 . . . . . . . . . . . . . . . . . . 1 3 Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 19 | . . . . . . . . 2 . 1 1 1 . 1 . . . . . . . . . . . 4 7 2 . Blast 20 | . . . . . . . . . . 4 . . . . . . . 2 6 6 . . . . 1 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 8 | . . . . . . . . 1 3 . . 2 . . . . . . . 2 . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 156 | . . . . . . . 52 21 34 10 2 3 . . . . . . . 22 2 1 . . . 9 . . . Impact 96 | . . . . . . . 1 21 34 10 2 3 . . . . . . . 22 2 1 . . . . . . . Slashing 60 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . 9 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 6 . 1 . . 3 . . . . . . . . . 1 . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49656 | . 972 . 390 295 . . 1905 1757 2826 6170 4086 2605 707 1604 53 661 . 2146 3136 5530 261 642 88 . 1622 3061 4033 2163 2943 Guns 8244 | . . . . 41 . . . 387 1037 1002 631 456 . 273 53 . . . . . . . . . . 1142 1443 1040 739 Cannons 11834 | . 962 . 390 182 . . 363 566 . 487 70 . . . . 30 . 850 1593 3487 261 417 88 . 1028 1060 . . . Explosions 26247 | . . . . 72 . . 402 526 1284 4681 3385 1846 707 1331 . 631 . 1296 1543 1281 . 134 . . 594 623 2584 1123 2204 Melee 3315 | . . . . . . . 1140 278 505 . . 303 . . . . . . . 762 . 91 . . . 236 . . . Ramming 16 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Kinetic 14426 | . . . . . . . 130 339 401 1177 701 456 . 273 53 30 . 850 1593 3487 261 417 88 . 1028 1779 1201 162 . Thermal 7683 | . 962 . 390 182 . . 233 614 636 685 . . . . . . . . 466 . . . . . . 1046 280 1450 739 Explosive 22930 | . . . . 72 . . . 526 1284 4081 3385 1846 707 1331 . 631 . 1296 1077 1281 . 134 . . 594 . 2197 284 2204 Electromagnetic 1286 | . . . . 41 . . 402 . . 227 . . . . . . . . . . . . . . . . 349 267 . Impact 1939 | . . . . . . . . 278 505 . . 303 . . . . . . . 762 . 91 . . . . . . . Slashing 1376 | . . . . . . . 1140 . . . . . . . . . . . . . . . . . . 236 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 8 . 4 4 4 . . . . . 1 . 23 23 23 23 23 23 18 23 5 11 Average Corruption 12 | . . . . . . . . 4 . 3 4 3 . . . . . 1 . 19 23 23 23 23 23 9 18 4 6 Corruption Purged 35 | . . . . . . . . 11 . 5 . 8 . . . . . 1 . 5 . . . . . 5 . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . 8 . . . Effects 303 | . . . . . . . . 2 . 8 28 10 . . . . . 3 . 41 21 20 11 6 25 45 66 6 11 Message Errors 72 | . . . . . . . . . . 3 6 7 . . . . . . . 5 5 4 4 2 9 10 13 2 2 Matter Fused 65 | . . . . . . . . . . 3 6 . . . . . . . . 8 5 4 2 3 5 11 15 . 3 Heat Flow Errors 30 | . . . . . . . . . . . 4 . . . . . . 1 . 4 4 4 1 . 1 5 5 1 . Energy Discharges 43 | . . . . . . . . 1 . . 4 1 . . . . . 1 . 8 6 . 1 . 3 7 8 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 42 | . . . . . . . . 1 . 1 6 1 . . . . . . . 8 . 3 3 1 2 6 7 1 2 Data Loss (major) 9 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 5 . . Misfires 9 | . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . 1 2 . 1 Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 3 . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Weapon Failures 16 | . . . . . . . . . . . 1 . . . . . . . . 4 . 4 . . 2 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2900 | . 8 . . . . . 81 151 90 217 112 334 . 92 . 9 . 75 368 466 . 94 . . 124 492 108 79 . Projectiles 1004 | . 8 . . . . . . 33 . 46 . . . . . . . 11 251 228 . 94 . . 124 209 . . . Explosions 1040 | . . . . . . . 16 20 . 171 112 51 . 92 . 9 . 64 117 6 . . . . . 195 108 79 . Melee 856 | . . . . . . . 65 98 90 . . 283 . . . . . . . 232 . . . . . 88 . . . Knockbacks 46 | . . . . . . . 7 . 3 5 . . . . . . . 5 4 11 . 1 . . 6 2 2 . . Impact 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Kinetic 36 | . . . . . . . 7 . . 5 . . . . . . . 4 3 10 . 1 . . 4 2 . . . Secondary 6 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 2 . 1 . . Self-Inflicted Damage 1014 | . . . . . . . . 41 36 129 6 . 2 231 . 56 . 114 . 50 . . . . 5 . 271 48 25 Shots 28 | . . . . . . . . 1 3 3 1 . 1 3 . 1 . 2 . 2 . . . . 1 . 6 2 2 Rammed 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 406 . 225 27 . 7 126 354 271 410 248 122 72 261 . . . 395 176 292 232 197 57 . 228 337 190 333 198 Average Temperature 85 | . 133 . 75 8 . 7 36 119 113 100 43 46 37 92 . . . 90 38 63 93 93 30 . 90 107 64 94 97 Received Heat Transfer 3962 | . 207 . 63 . . 45 171 123 432 365 66 108 12 84 . . . 220 39 624 . 54 9 . 216 12 303 517 292 Effects 12 | . 2 . . . . . . . . 2 . . . 3 . . . . . . . . . . . 2 . 3 . Shutdowns 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . 4 . . 3 . 5 . . . . . . 4 3 . . . . . . . . . Impact Corruptions 24 | . . . . . . . . 3 4 . . 8 . . . . . . 1 8 . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 28 | . 4 . 2 2 . . . 6 6 . . . . . . . . . 1 . . . . . . . . 3 4 Heat Transferred 11267 | . 1739 . 703 333 . . 333 1172 2007 694 . . . . . . . . 400 . . . . . . 720 150 1795 1221 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Peak Influence 2422 | . 168 . 305 81 . 45 538 460 1427 1818 2422 1656 . . . . 394 1561 1214 1960 1107 . . . . 565 985 734 1188 Initial 1271 | . . . . 49 . . 17 200 322 749 1248 1271 . . . . 369 135 819 851 1029 . . . . 44 182 467 493 Average 789 | . 43 . 153 34 . 33 97 167 918 1194 1898 1375 . . . . 340 989 952 1428 1063 . . . . 325 498 558 880 Maximum Alert Level 5 | . . . 1 . . . 2 2 4 5 5 5 . . . . 1 4 4 5 4 . . . . 2 3 3 4 Low Security (%) 23 | 100 100 100 58 100 . 100 86 56 . . . . . . . . 23 6 . . . . . . . 18 23 . . Level 1 14 | . . . 41 . . . 6 34 12 . . . . . . . 76 10 . . . . . . . 59 24 . . Level 2 8 | . . . . . . . 6 8 10 . . . . . . . . 2 8 . . . . . . 21 8 94 17 Level 3 19 | . . . . . . . . . 40 35 . 4 . . . . . 35 53 20 72 . . . . . 43 5 57 Level 4 26 | . . . . . . . . . 36 50 32 86 . . . . . 46 38 43 27 . . . . . . . 24 Level 5 9 | . . . . . . . . . . 13 67 9 . . . . . . . 35 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . 1 . . . 5 8 . 11 . 8 . 1 . . . . 8 . 3 . . . . 2 2 4 . Investigation 6 | . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . Extermination 15 | . . . . . . . . 4 . 3 . 3 . . . . . . 2 . 1 . . . . 2 . . . Reinforcement 10 | . 1 . 1 . . . 1 1 . 1 . 2 . . . . . . 2 . 1 . . . . . . . . Assault 18 | . . . . . . . 1 1 . 5 . 3 . 1 . . . . 2 . 1 . . . . . 2 2 . Garrison 5 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Distress Signals 14 | . 2 . . 1 . . 3 . . 3 . . . . . . . . 2 . . . . . . . 1 1 1 Communications Jammed 134 | . . . . . . . . . . 37 3 2 . . . . . . . . . . . . . 1 62 29 . Distress Signals 134 | . . . . . . . . . . 37 3 2 . . . . . . . . . . . . . 1 62 29 . Times Spotted 428 | . 12 . 10 6 . 3 26 18 28 40 27 25 4 11 1 9 . 27 22 28 2 5 1 . 15 20 53 16 19 Peak Tracking Total 15 | . 4 . 2 3 . 3 5 4 4 6 5 5 4 5 1 4 . 7 6 5 2 3 1 . 5 6 8 6 15 Tactical Retreats 17 | . . . . . . 1 3 . 1 1 . . . 1 . . . 1 . 4 . . . . 1 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Traps Triggered 27 | . 1 . 1 . . . 1 2 6 3 . 1 . . . . 1 4 . . . . . . . 4 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Machines Disabled 122 | . 1 . 1 . . . 2 4 9 30 10 9 . 1 . . . 10 8 6 . . . . . 13 8 7 3 Max in Single Turn 14 | . 1 . . . . . 1 1 2 14 2 2 . 1 . . . 2 7 1 . . . . . 11 2 3 2 Garrison Access 5 | . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . Garrison Relay 15 | . . . . . . . . . 3 . 3 . . . . . . 4 . 4 . . . . . . . . 1 Phase Generator 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Machines Accessed 92 | . 4 . 7 . 2 . 8 17 2 10 1 8 . . . . 5 2 3 2 2 . . 4 . 8 4 2 1 Terminals 47 | . 2 . 6 . . . 5 7 2 4 1 5 . . . . 1 2 . 2 1 . . . . 4 4 . 1 Fabricators 10 | . . . . . . . . 2 . 2 . 1 . . . . 1 . 2 . 1 . . . . 1 . . . Repair Stations 13 | . 1 . 1 . . . 2 4 . 2 . . . . . . 2 . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 2 . 2 . 1 . . . . 1 . 1 . . . . . . 1 . 2 . Total Hacks 232 | . 11 . 26 . 2 . 24 41 4 23 2 22 . . . . 11 4 4 4 6 . . 23 . 13 7 3 2 Successful 119 | . 10 . 13 . 2 . 12 18 2 9 1 11 . . . . 4 1 3 1 1 . . 23 . 5 2 1 . Failed 113 | . 1 . 13 . . . 12 23 2 14 1 11 . . . . 7 3 1 3 5 . . . . 8 5 2 2 Catastrophic 25 | . . . 2 . . . 2 6 . 3 . 3 . . . . 1 . . 2 1 . . . . 4 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 6 . 21 . 1 . 14 24 1 9 . 20 . . . . 5 2 . 2 1 . . . . 8 6 . . Terminals 123 | . 6 . 24 . . . 16 18 4 11 2 15 . . . . 4 4 . 4 1 . . . . 5 7 . 2 Fabricators 23 | . . . . . . . . 6 . 4 . 2 . . . . 1 . 3 . 5 . . . . 2 . . . Repair Stations 29 | . 2 . 2 . . . 5 8 . 4 . . . . . . 5 . . . . . . . . 3 . . . Recycling Units 11 | . 3 . . . . . . 2 . . . 4 . . . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 3 5 . 4 . 1 . . . . 1 . 1 . . . . . . 1 . 3 . Terminal Hacks 45 | . 3 . 5 . 2 . 3 . 2 . 1 3 . . . . . 1 . 1 . . . 23 . . 1 . . Record 8 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . 1 . 1 . . . . . . 2 . 1 . . . . 1 . . . Network Status 7 | . . . . . . . . 2 . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 20 | . 2 . 1 . . . 3 8 . 3 . . . . . . 2 . . . . . . . . 1 . . . Scan Component 13 | . 1 . 1 . . . 2 4 . 2 . . . . . . 2 . . . . . . . . 1 . . . Repair 7 | . 1 . . . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . 1 . 1 . Unlock Access 6 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 4 . 7 . . . 6 7 . 4 . 5 . . . . 1 . . . . . . . . 2 1 . . Terminals 32 | . 2 . 7 . . . 6 5 . 4 . 5 . . . . 1 . . . . . . . . 1 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 27 | . 1 . 6 . . . 5 4 . 3 . 5 . . . . 1 . . . . . . . . 1 1 . . Operators 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Monitor 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 1 . 6 . . . 8 14 1 10 1 7 . . . . 5 1 3 2 2 . . . . 6 4 2 1 Full Trace Events 6 | . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . Time 204 | . 51 . . . . . 26 108 . 19 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 69 | . . . . . . . 2 . 13 3 12 . . . . . . 15 . 18 . . . . . . . 2 4 Machine Destruction 69 | . . . . . . . 2 . 13 3 12 . . . . . . 15 . 18 . . . . . . . 2 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 7 . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Total Allies 41 | . . 3 . 3 . . 1 . 3 . 2 . . 1 2 . 3 2 1 . . . . . . . 20 . . Largest Group 11 | . . 3 3 5 . . 1 . 3 1 2 2 . 1 2 2 3 5 1 1 . . . . . . 11 . . Highest-Rated Group 452 | . . 40 40 104 . . 10 . 120 32 175 175 . 30 56 56 93 235 10 10 . . . . . . 452 . . Highest-Rated Ally 146 | . . 16 16 31 . . 10 . 40 32 95 95 . 30 31 31 31 80 10 10 . . . . . . 146 . . Warlord Squad Rendezvous 9 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 3 . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 351 | . . . 24 13 . . . . 32 10 . 40 . 4 7 10 . 60 . . . . . . . . 151 . . Total Damage 7869 | . . . 256 116 . . . . 997 157 . 1425 . 141 62 62 . 1737 . . . . . . . . 2916 . . Kills 57 | . . . 2 3 . . . . 7 2 . 8 . . . 1 . 17 . . . . . . . . 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Turns Passed 25552 | 96 589 53 510 550 238 179 1214 2301 1311 2484 1161 1645 388 704 1325 378 525 1300 921 1867 418 368 326 125 501 1530 1322 701 522 Spaces Moved 15145 | 55 260 34 359 452 310 180 827 1739 765 1459 437 856 261 429 902 245 348 743 508 876 231 197 201 78 262 869 620 349 293 Core 40 | 12 1 . . 18 . . . . . . . . . . . . . . . 9 . . . . . . . . . Treads 2708 | 43 259 34 . . . . . . . . 83 130 . . . . . . . 457 231 197 201 78 262 399 99 235 . Legs 5688 | . . . 359 335 151 180 827 1739 765 1218 . . . . . . . . . 113 . . . . . . . . 1 Wheels 6447 | . . . . . . . . . . 241 354 726 261 429 902 245 348 743 508 297 . . . . . 470 521 114 288 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 262 | . . . . 99 159 . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 40 | 50 160 160 120 47 47 100 100 100 103 95 185 115 145 130 145 145 145 145 145 120 160 160 160 160 160 115 130 105 40 Average Speed 137 | 153 162 160 120 101 72 100 100 102 112 139 206 175 145 138 145 145 145 145 145 164 160 160 160 160 160 142 164 150 125 Slowest Speed 850 | 200 600 160 120 120 105 100 176 176 189 195 317 317 145 145 145 145 145 145 145 850 160 160 160 160 160 160 240 330 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 46 18 40 84 69 48 61 46 81 47 76 31 49 68 84 44 12 69 20 84 5 44 46 68 55 19 72 13 33 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 6 | . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . Known Exits Taken 9 | . . . 1 . . . 1 1 . 1 . 1 . . . 1 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 . . . . . 1 1 1 1 1 1 1 . . Scrap Searched 13 | . . 1 . 2 . . . . . . . . 3 2 2 2 . . . . . . . . 1 . . . . Spaces Dug 155 | . . . . . . . 13 7 32 5 . 1 . . . . . 35 18 1 2 . . . 21 4 16 . . Terrain Destroyed 2361 | . . . . 19 . . 22 28 124 205 223 83 59 74 . 113 . 241 117 148 3 16 1 . 94 64 392 44 291 Melee 41 | . . . . . . . 13 7 9 5 . . . . . . . . . 1 2 . . . . 4 . . . Projectile 124 | . . . . 1 . . 2 . 1 5 4 1 . 5 . 5 . 20 15 22 1 9 1 . 8 16 5 1 2 AOE 2195 | . . . . 18 . . 7 21 114 195 219 81 59 69 . 108 . 221 102 125 . 7 . . 86 44 387 43 289 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Dat Pro Fac Ext Fac Gar Total 18384 | 64 365 33 410 516 322 179 1101 2173 1063 1795 600 949 267 507 915 255 368 898 631 1119 270 221 203 79 300 1068 831 463 419 Wait 1337 | . 38 . 9 39 . . 139 260 131 183 69 39 2 6 1 1 8 45 80 82 27 3 1 . 1 100 22 6 45 Move 15113 | 54 259 33 358 445 309 179 826 1739 764 1458 436 855 260 428 901 244 348 742 508 874 230 196 200 77 261 868 619 349 293 Hop 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 4 12 . 5 1 3 . 13 37 8 14 11 5 1 1 3 . 3 4 1 10 1 . . . 5 14 15 14 7 Fast Attach 165 | 6 7 . 1 3 3 . 18 17 6 14 5 4 . 4 . 1 2 3 1 13 1 1 . . 1 15 18 15 6 Attach 121 | . 1 . 4 6 3 . 4 14 11 9 . 2 . 2 2 . 3 4 1 14 1 1 . . 2 8 6 15 8 Detach 44 | . . . . 2 1 . 4 7 3 3 . . . 1 . . 1 2 . 6 1 . . 2 . 1 6 1 3 Swap 92 | . 3 . 5 . . . 7 10 5 19 7 5 1 . 1 . 1 4 3 4 2 1 . . . 2 7 5 . Drop 203 | . 8 . 12 2 3 . 14 34 6 26 10 10 . 2 4 . 2 8 2 10 1 . . . 2 4 19 17 7 Fire 772 | . 33 . 16 16 . . 24 34 64 59 60 26 3 18 3 9 . 47 35 84 4 18 2 . 28 47 51 41 50 Melee 156 | . . . . . . . 52 21 34 10 2 3 . . . . . . . 22 2 1 . . . 9 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 60 | . . . . . . . . . 17 . . . . . . . . 39 . . . . . . . . 4 . . Rewire 122 | . . . . . . . . . 14 . . . . 45 . . . . . . . . . . . . 63 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext / Gar) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -4/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 5) 490 | -10/Materials | Repaired Adv. Beam Cannon 667 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Entered Mines 704 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 733 | -10/Mines | Discovered new exit (range 3) 739 | -10/Mines | Entered Materials 739 | -9/Materials | Accompanied by 3 allies 739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -9/Materials | Discovered new exit (range 16) 1181 | -9/Materials | Identified exit to Mines 1249 | -9/Materials | Entered Mines 1249 | -9/Mines | Accompanied by 2 allies 1309 | -9/Mines | Discovered new exit (range 8) 1313 | -9/Mines | Learned 2 Materials zone layouts 1449 | -9/Mines | Received a Mining Laser from a helpful Derelict 1531 | -9/Mines | Discovered new exit (range 4) 1573 | -9/Mines | Learned 2 Materials zone layouts 1581 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1603 | -9/Mines | Assembled infested the area 1659 | -9/Mines | Lost 3 allies 1733 | -9/Mines | Met 8R-AWN 1740 | -9/Mines | Lost 10 parts (1p3n2u4w) 1797 | -9/Mines | Discovered new exit (range 5) 1799 | -9/Mines | Entered Exiles 1810 | -9/Exiles | Welcomed by 8R-AWN 1819 | -9/Exiles | Met EX-HEX 1838 | -9/Exiles | Met EX-DEC 1847 | -9/Exiles | Learned location of Zion (-7) 1854 | -9/Exiles | Met EX-BIN 1861 | -9/Exiles | Aligned with FarCom system 1861 | -9/Exiles | Given EX-Vault access code 1872 | -9/Exiles | Opened EX-Vault 1875 | -9/Exiles | Found Potential Leg 1878 | -9/Exiles | Found Potential Leg 1901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2028 | -9/Exiles | Discovered new exit (range 10) 2037 | -9/Exiles | Left Exiles lab with Potential Leg 2037 | -9/Exiles | Entered Mines 2052 | -8/Mines | Core integrity fell below 50% 2210 | -8/Mines | Discovered new exit (range 7) 2216 | -8/Mines | Entered Materials 2216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2217 | -8/Materials | Identified exit to Factory 2387 | -8/Materials | Repaired Lgt. Ion Engine 2768 | -8/Materials | Discovered exit to Factory (range 9) 3145 | -8/Materials | Garrison activated, responded to threat 3430 | -8/Materials | Entered Factory 3430 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4100 | -7/Factory | Discovered new exit (range 15) 4125 | -7/Factory | Lost 3 parts (2p1u) 4163 | -7/Factory | Repaired Gauss Rifle 4174 | -7/Factory | Identified exit to Factory 4515 | -7/Factory | Repaired Hvy. Particle Cannon 4606 | -7/Factory | Repaired Cooling System 5256 | -7/Factory | Discovered exit to Factory (range 4) 5327 | -7/Factory | Build established: Skirmisher 5433 | -7/Factory | Repaired Lrg. Storage Unit 5731 | -7/Factory | Identified exit to Garrison 5731 | -7/Factory | Entered Garrison 5802 | -7/Garrison | Build established: Mutant 6021 | -7/Garrison | Triggered checkpoint 6042 | -7/Garrison | Discovered new exit (range 13) 6124 | -7/Garrison | Lost 3 parts (1n2u) 6191 | -7/Garrison | Triggered checkpoint 6205 | -7/Garrison | Spotted B-75 Beast 6244 | -7/Garrison | Allies destroyed B-75 Beast 6274 | -7/Garrison | Lost 4 parts (2p2u) 6288 | -7/Garrison | Garrison Relay disabled 6304 | -7/Garrison | Learned Factory security intel 6422 | -7/Garrison | Triggered checkpoint 6479 | -7/Garrison | Discovered new exit (range 10) 6500 | -7/Garrison | Identified exit to Factory 6543 | -7/Garrison | Triggered checkpoint 6565 | -7/Garrison | Garrison Relay disabled 6682 | -7/Garrison | Triggered checkpoint 6763 | -7/Garrison | Garrison Relay disabled 6794 | -7/Garrison | Discovered exit to Factory (range 11) 6899 | -7/Garrison | Build established: Scavenger-Mutant 7042 | -7/Garrison | Entered Factory 7042 | -7/Factory | Accompanied by 1 ally 7649 | -7/Factory | Repaired Imp. Light Armor Plating 7842 | -7/Factory | First assault squad dispatched 7852 | -7/Factory | Cargo convoy interrupted 7915 | -7/Factory | Core integrity fell below 50% 8879 | -7/Factory | Build established: Mutant 9223 | -7/Factory | Crushed by falling debris 9519 | -7/Factory | Identified exit to Garrison 9526 | -7/Factory | Entered Garrison 9530 | -7/Garrison | Triggered checkpoint 9786 | -7/Garrison | Garrison Relay disabled 9786 | -7/Garrison | Triggered checkpoint 9888 | -7/Garrison | Triggered checkpoint 9984 | -7/Garrison | Triggered checkpoint 10038 | -7/Garrison | Triggered checkpoint 10092 | -7/Garrison | Discovered new exit (range 34) 10092 | -7/Garrison | Discovered new exit (range 76) 10092 | -7/Garrison | Discovered new exit (range 35) 10123 | -7/Garrison | Triggered checkpoint 10190 | -7/Garrison | Build established: Tank 10654 | -7/Garrison | Found embedded Infiltrators 10687 | -7/Garrison | Entered Factory 10687 | -7/Factory | Accompanied by 2 allies 11087 | -7/Factory | First assault squad dispatched 11760 | -7/Factory | Discovered exit to Factory (range 4) 11858 | -7/Factory | Discovered exit to Factory (range 10) 12129 | -7/Factory | Core integrity fell below 20% 12171 | -7/Factory | Identified exit to Storage 12171 | -7/Factory | Identified exit to Lower Caves 12332 | -7/Factory | Entered Lower Caves 12486 | -7/Lower Caves | Met a Warlord Commander 12487 | -7/Lower Caves | Learned location of Warlord (-4) 12488 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12490 | -7/Lower Caves | Found Encrypted Comm Array 12703 | -7/Lower Caves | Discovered new exit (range 12) 12720 | -7/Lower Caves | Entered another Lower Caves area 12803 | -7/Lower Caves | Encountered a Warlord checkpoint 12949 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13043 | -7/Lower Caves | Lost 3 parts (1p2u) 13290 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 13318 | -7/Lower Caves | Build established: Gunner 13402 | -7/Lower Caves | Discovered new exit (range 15) 13424 | -7/Lower Caves | Entered Zion 13442 | -7/Zion | Given the Hacking Drone Bay 13442 | -7/Zion | Found Prototype Device 13560 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13614 | -7/Zion | Gained Derelict followers 13636 | -7/Zion | Discovered new exit (range 8) 13965 | -7/Zion | Given A8's code to call for help 14031 | -7/Zion | Learned Factory security intel 14445 | -7/Zion | Rebuked by Imprinter 14507 | -7/Zion | Learned location of Quarantine (-3) 14749 | -7/Zion | Entered Proximity Caves 14749 | -6/Proximity Caves | Accompanied by 2 allies 14752 | -6/Proximity Caves | Spotter reported a threat 14939 | -6/Proximity Caves | Spotter reported a threat 15127 | -6/Proximity Caves | Entered Factory 15127 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15334 | -6/Factory | Allied Derelicts emerged from ambush trap array 15502 | -6/Factory | Build established: Tank 15652 | -6/Factory | Identified exit to Garrison 15652 | -6/Factory | Entered Garrison 15652 | -6/Garrison | Accompanied by 3 allies 15726 | -6/Garrison | Triggered checkpoint 15773 | -6/Garrison | Garrison Relay disabled 15830 | -6/Garrison | Found embedded Infiltrators 15850 | -6/Garrison | Triggered checkpoint 15856 | -6/Garrison | Triggered checkpoint 15861 | -6/Garrison | Triggered checkpoint 15882 | -6/Garrison | Triggered checkpoint 15955 | -6/Garrison | Discovered new exit (range 10) 15990 | -6/Garrison | Triggered checkpoint 16036 | -6/Garrison | P-60 Hacker assimilated allied QU-FXL(x) 16280 | -6/Garrison | Discovered new exit (range 10) 16341 | -6/Garrison | Triggered checkpoint 16381 | -6/Garrison | Garrison Relay disabled 16421 | -6/Garrison | Discovered new exit (range 15) 16421 | -6/Garrison | Discovered new exit (range 56) 16421 | -6/Garrison | Discovered new exit (range 29) 16576 | -6/Garrison | Identified Hacking Drone Bay 16698 | -6/Garrison | Garrison Relay disabled 16946 | -6/Garrison | Phase Generator disabled 16952 | -6/Garrison | Entered Factory 17152 | -6/Factory | Joined by Warlord Muscle squad 17267 | -6/Factory | Joined by Warlord Geek squad 17316 | -6/Factory | Fabricated Magnetic Acceleration Cannon (x2) 17535 | -6/Factory | Discovered new exit (range 13) 17537 | -6/Factory | Destroyed 8 combat bots 17564 | -6/Factory | Joined by Warlord Ghost squad 17652 | -6/Factory | First assault squad dispatched 17688 | -6/Factory | Joined by Warlord Ranger squad 17694 | -6/Factory | Garrison activated, responded to threat 17842 | -6/Factory | Joined by Warlord Dakka squad 17873 | -6/Factory | Identified exit to Garrison 17873 | -6/Factory | Entered Garrison 17873 | -6/Garrison | Accompanied by 1 ally 17942 | -6/Garrison | Build established: Skirmisher 18081 | -6/Garrison | Triggered checkpoint 18112 | -6/Garrison | Garrison Relay disabled 18257 | -6/Garrison | Spotted B-75 Beast 18291 | -6/Garrison | Destroyed B-75 Beast 18321 | -6/Garrison | Destroyed 9 combat bots 18447 | -6/Garrison | Triggered checkpoint 18511 | -6/Garrison | Triggered checkpoint 18545 | -6/Garrison | Lost 9 parts (1p3n3u2w) 18721 | -6/Garrison | Discovered new exit (range 8) 18763 | -6/Garrison | Triggered checkpoint 18791 | -6/Garrison | Garrison Relay disabled 18882 | -6/Garrison | System corruption reached 10% 19023 | -6/Garrison | Spotted B-86 Titan 19027 | -6/Garrison | Spotted B-75 Beast 19073 | -6/Garrison | Build established: Mutant 19083 | -6/Garrison | Lost 3 parts (1p2u) 19203 | -6/Garrison | Discovered new exit (range 12) 19222 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19371 | -6/Garrison | Triggered checkpoint 19404 | -6/Garrison | Garrison Relay disabled 19577 | -6/Garrison | Triggered checkpoint 19610 | -6/Garrison | Garrison Relay disabled 19620 | -6/Garrison | Learned Factory security intel 19708 | -6/Garrison | Build established: Tank 19722 | -6/Garrison | Discovered new exit (range 12) 19740 | -6/Garrison | Entered Factory 19854 | -6/Factory | Discovered new exit (range 15) 20055 | -6/Factory | Joined by Warlord Pyro squad 20090 | -6/Factory | First assault squad dispatched 20146 | -6/Factory | Build established: Mutant 20158 | -6/Factory | Entered Lower Caves 20515 | -6/Lower Caves | Discovered new exit (range 7) 20526 | -6/Lower Caves | Entered another Lower Caves area 20743 | -6/Lower Caves | Build established: Tank 20825 | -6/Lower Caves | Learned Factory emergency access door positions 20843 | -6/Lower Caves | Discovered new exit (range 7) 20852 | -6/Lower Caves | Entered Data Miner 20853 | -6/Data Miner | Discovered new exit (range 6) 20884 | -6/Data Miner | Met Data Miner 20913 | -6/Data Miner | Learned location of Section 7 (-3) 20913 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20938 | -6/Data Miner | Received God Mode back door access code from Data Miner 20977 | -6/Data Miner | Entered Proximity Caves 21017 | -5/Proximity Caves | Spotted B-75 Beast 21150 | -5/Proximity Caves | Build established: Mutant 21184 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21470 | -5/Proximity Caves | Discovered new exit (range 5) 21471 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21478 | -5/Proximity Caves | Entered Factory 21478 | -5/Factory | Evolved 2 slots: Utility x2 21869 | -5/Factory | Lost 4 parts (1p1n1u1w) 22003 | -5/Factory | Identified exit to Garrison 22042 | -5/Factory | Joined by Warlord Chimera squad 22180 | -5/Factory | Build established: Scavenger-Mutant 22210 | -5/Factory | P-70 Sage assimilated allied 91-GVH(M) 22233 | -5/Factory | System corruption reached 10% 22339 | -5/Factory | Joined by Warlord Ranger squad 22354 | -5/Factory | P-70 Sage assimilated allied W9-GX7(h) 22495 | -5/Factory | Joined by Warlord Infantry squad 23002 | -5/Factory | Discovered new exit (range 6) 23008 | -5/Factory | Entered Extension 23012 | -5/Extension | Disrupted transfer network 23039 | -5/Extension | Rescued a captive Derelict 23040 | -5/Extension | Rescued a captive Derelict 23089 | -5/Extension | Rescued a captive Derelict 23096 | -5/Extension | Build established: Scavenger-Gunner 23169 | -5/Extension | Rescued a captive Derelict 23170 | -5/Extension | Rescued a captive Derelict 23191 | -5/Extension | Lost 3 allies 23203 | -5/Extension | Rescued a captive Derelict 23203 | -5/Extension | Rescued a captive Derelict 23276 | -5/Extension | Rescued a captive Derelict 23277 | -5/Extension | Rescued a captive Derelict 23288 | -5/Extension | Lost 3 allies 23567 | -5/Extension | Rescued a captive Derelict 23635 | -5/Extension | Energy Cycler disabled 23636 | -5/Extension | Rescued a captive Derelict 23636 | -5/Extension | Rescued a captive Derelict 23638 | -5/Extension | Rescued a captive Derelict 23698 | -5/Extension | Rescued A7 23721 | -5/Extension | Spotted B-75 Beast 23731 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23750 | -5/Extension | Destroyed B-75 Beast 23757 | -5/Extension | Discovered new exit (range 16) 23785 | -5/Extension | Lost 11 allies 24087 | -5/Extension | Identified exit to Cetus 24208 | -5/Extension | First assault squad dispatched 24236 | -5/Extension | Core integrity fell below 50% 24261 | -5/Extension | Destroyed 8 combat bots 24271 | -5/Extension | Lost 4 parts (1p2u1w) 24272 | -5/Extension | Crushed by falling debris 24283 | -5/Extension | Discovered new exit (range 15) 24303 | -5/Extension | Lost 3 parts (3u) 24330 | -5/Extension | Entered Factory 24330 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24830 | -4/Factory | First assault squad dispatched 24859 | -4/Factory | Incoming assault squad redirected 24870 | -4/Factory | Core integrity fell below 50% 24897 | -4/Factory | Lost 22 parts (4p5n3u10w) 25031 | -4/Factory | Identified exit to Garrison 25031 | -4/Factory | Entered Garrison 25106 | -4/Garrison | Triggered checkpoint 25204 | -4/Garrison | Garrison Relay disabled 25233 | -4/Garrison | Phase Generator disabled 25398 | -4/Garrison | Found Quantum Capacitor 25416 | -4/Garrison | System corruption reached 10% 25439 | -4/Garrison | Found Quantum Capacitor 25441 | -4/Garrison | Found Quantum Capacitor 25443 | -4/Garrison | Lost 3 parts (1p1n1u) 25535 | -4/Garrison | Triggered checkpoint 25539 | -4/Garrison | Triggered checkpoint 25543 | -4/Garrison | Spotted B-86 Titan 25551 | -4/Garrison | Core integrity fell below 20% 25553 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25547_ Mic. Fission Core destroyed. 25547_ Dropped Hcp. Storage Unit. 25548_ Penetrated by Slug. 25548_ Slug penetrates Wall. 25549_ System corrupted: Energy discharge (-4). 25550_ The unstable cave ceiling collapses. 25550_ I-47 Archangel crushed by falling debris. 25550_ Imp. Plasma Cutter destroyed. 25550_ Myomer Leg destroyed. 25550_ Slug penetrates Wall. 25550_ Acquired 1 matter. 25551_ Penetrated by Slug. 25551_ Slug penetrates Wall. 25552_ Penetrated by Slug. 25552_ Imp. Force Field destroyed. 25553_ Penetrated by Slug. 25553_ Field Propulsion Array destroyed. 25553_ Penetrated by Slug. 25553_ Slug penetrates Wall. 25553_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# | #?????????????????????? | | ???????????????## = ##?????????????????????? | | ????????????????###% ######??????????????????????? | | ???????????????####!%#######?????????????????????? | | ??????????????## #!!! !# ##????????????????????? | | ??????????????# % ! ! #????????????????????? | | ??????????????## # ^ ^# ##????????????????????? | | ???????????????### ###?????????????????????? | | ??????#######????#### ###???????????????????????? | | ?????## # ######### #?????????????????????????? | | ###### ## ## ## ## #?????????????????????????? | | #!!!### !# # ## #??####???????????????????? | | #! ! # ## #??#! #???????????????????? | | #!!!# # ! # ## ## #??#! #???????????????????? | | ##### # # ## #??#! #???????????????????? | | ????# # # #??# #???????????????????? | | ????# # # # #??# #???????????????????? | | ?#### # ## ## # #??# #???????????????????? | | ?# = ##### #???????????????????? | | ?# ## # ### # # [!= #???????????????????? | | ## # ## # # %[!! ###???????????????????? | | ## ## # %[! ###???????????????????? | | ## # # ## # ## # #???????????????????? | | [ # #???????????????????? | | # ###### # # # # p #???????????????????? | | [ ##???# ## @ ##???????????????????? | | #???# "# # ##??????A?????????????? | | ## # ##???# T## ## #?????????????????????? | | ?# ###????#""# # h #?"""???i?????????????? | | ?# #"#????######## # i ??????????????? | | ?# !"#???????????# hxY hh ??????????????? | | ?# ! #???????????#### # h BB ??????????????? | | ## !"#?????????????? BB #????????????????? | | !#"#?????????????#### i ?????????????????? | | ######???????????????? ????????s??????????? | | ?????????????????????? ???????s??????????? | | ?????????????????????? ???????s??????????? | | ????????????????????? ??????s??????????? | | ?????????????????????## ?????????????????? | | ?????????????????????? % ???????????????????? | | ???????????????????????% ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 38 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 410 Jamming Range 16 Corruption Block 8 Armor Coverage 900 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Magnetic Acceleration Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectZhirovHammer Manual? 0 Play Time 03:45:23 Cumulative 183.0 hours Start 2024.05.14 @ 18:31:47 End 2024.05.15 @ 15:07:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 170 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caa6bcf6-50af-401b-803e-99df1502bd45