Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.17 @ 23:10:01 Player: liability Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (158) 790 Value Destroyed (5180) 5180 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 10272 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 157 Cogmind --------- Core Integrity 0/1000 Matter 111/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator ECM Suite Improved Utility Shielding Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Active Sensor Suite Weapon Shielding > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon Long-range Missile Launcher > --- INVENTORY -------- ECM Suite Improved Utility Shielding Hardened Heavy Armor Plating KE Penetrator Antimatter Cannon Hypervelocity Gauss Cannon [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Antimatter Cannon Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 101 | 6 4 15 18 9 35 14 Power 16 | 1 1 2 3 5 4 . Engine 14 | 1 1 2 3 4 3 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 36 | 2 . 6 10 1 12 5 Treads 7 | . . . . . 7 . Leg 3 | . . . . . 3 . Wheel 2 | 2 . . . . . . Hover 7 | . . 3 . . . 4 Flight 17 | . . 3 10 1 2 1 Utility 21 | 1 3 2 . 2 10 3 Device 11 | . 2 2 . 2 3 2 Storage 1 | 1 . . . . . . Processor 4 | . 1 . . . 3 . Hackware . | . . . . . . . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 28 | 2 . 5 5 1 9 6 Energy Gun 2 | . . . . . . 2 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 9 | 2 . 2 3 . . 2 Ballistic Cannon 10 | . . . 1 . 8 1 Launcher 5 | . . 2 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 1 . 2 2 Parts Lost 65 | . 1 4 2 2 34 22 Power 9 | . 1 . . 1 6 1 Propulsion 22 | . . 1 2 . 13 6 Utility 14 | . . 1 . . 8 5 Weapon 20 | . . 2 . 1 7 10 Highest Loss Streak 12 | . 1 2 1 1 12 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 4 | . 4 3 4 7 3 5 Power . | . . . . 1 . . Propulsion . | . 1 . 1 2 . . Utility 1 | . 1 2 1 1 1 3 Weapon 1 | . . . 1 2 1 2 Tool/Special . | . . . . . . . Unused Backups 14 | 2 1 3 1 3 1 3 Power 2 | . 1 . . 1 . . Propulsion 5 | 2 . . 1 1 1 . Utility 5 | . . 3 . . . 2 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 86 79 94 98 80 46 Engine 7 | . 5 11 9 14 7 3 Core 1 | . . . . . 3 . Treads 8 | . . . . . 16 7 Wheel 3 | . 28 . . . . . Flight 8 | . . 13 34 30 4 . Device 6 | . 8 6 9 14 4 5 Storage 6 | . 10 4 8 7 5 4 Processor 7 | . 5 11 9 7 12 1 Protection 2 | . . . . . 4 1 Ballistic Gun 8 | . 28 13 13 15 1 5 Ballistic Cannon 8 | . . . 2 . 16 7 Launcher 2 | . . 4 6 5 . 1 Peak Build Rating 67 | 6 7 15 25 37 63 67 Average Rating 39 | 3 6 9 21 34 49 54 On Entrance 17 | . 6 7 14 25 35 35 Avg Prop Armor Cover (%) 5 | . . . . . 4 9 Naked Turns 17 | . . . . . . 17 Heaviest Build 58 | 10 10 13 19 28 58 53 Greatest Support 112 | 26 26 12 20 27 112 40 Greatest Overweight (x) 14 | . . 1 1 1 2 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 7 6 7 8 7 7 Most Carried 8 | 4 8 5 8 8 8 8 Average Carried 5 | . 4 3 4 7 3 6 Final Capacity 8 | 8 5 5 8 8 8 5 Final Carried 8 | . 5 4 7 8 8 4 Class Distribution -------------------- 35% | Skirmisher 24% | Mutant 18% | Sprinter 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4327 | 167 176 250 497 663 2206 368 Remotely . | . . . . . . . Salvage Created 4087 | . 322 562 650 437 1876 240 Parts 243 | . 19 48 48 28 89 11 Haulers Intercepted 13 | . 2 3 5 1 2 . Recyclers Shooed 5 | . . . . 2 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 108 | . 8 16 15 8 55 6 Melee 1 | . . . . . . 1 Guns 36 | . 8 9 10 4 4 1 Cannons 50 | . . . 3 . 43 4 AOE 20 | . . 7 2 4 7 . Classes Destroyed 17 | . 4 3 2 2 6 . Worker 10 | . . . 4 4 1 1 Builder 8 | . . 1 1 . 5 1 Tunneler 2 | . . . 1 . 1 . Hauler 13 | . 2 3 5 1 2 . Recycler 3 | . . . . 1 2 . Operator 4 | . . 2 1 1 . . Watcher 10 | . 3 3 1 1 1 1 Swarmer 32 | . 6 6 6 3 11 . Grunt 41 | . 2 8 5 3 19 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 16 | . . 2 4 1 9 . Specialist 4 | . . . . . 4 . Hunter 6 | . . . . 1 5 . Programmer 5 | . . . . . 3 2 Heavy 1 | . . . . . 1 . Behemoth 1 | . . . . . 1 . Best Kill Streak 10 | . 5 10 10 6 7 2 Combat Bots Only 8 | . 3 8 7 4 6 2 Max Kills in Single Turn 5 | . 1 4 3 5 3 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 1 1 2 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1146 | . 31 72 90 48 656 249 Missed 421 | . 15 23 41 23 231 88 Hits 725 | . 16 49 49 25 425 161 Melee 3 | . . . . . 3 . Projectile 722 | . 16 49 49 25 422 161 AOE 1 | . . . . . . 1 Critical Strikes 24 | . 1 1 . . 11 11 Part Disruptions 4 | . . . . . 4 . Actively Blocked 2 | . . . . . 2 . Damage Taken 8657 | . 211 445 463 245 4567 2726 Core 1809 | . 60 147 89 51 459 1003 Absorbed by Shields . | . . . . . . . Redirected to Shielding 137 | . . . . . 111 26 Ignored by Resistances 2574 | . 65 137 136 78 1413 745 Regen/Repaired (Parts) 152 | . . . . . 152 . Core Remaining (%) 76 | 100 76 63 83 92 46 . Volleys Fired 322 | . 42 44 31 25 143 37 Largest 3 | . 2 2 3 3 3 3 Hottest 169 | . 40 88 90 80 124 169 Shots Fired 720 | . 84 71 71 60 373 61 Gun 308 | . 84 55 45 49 44 31 Cannon 352 | . . 2 11 . 309 30 Launcher 60 | . . 14 15 11 20 . Special . | . . . . . . . Kinetic 649 | . 84 55 56 49 353 52 Thermal 11 | . . 2 . . . 9 Explosive 50 | . . 14 15 11 10 . Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 30 | . 16 14 23 14 30 20 Robot Miss Streak 4 | . 3 1 4 3 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 516 | . 59 54 50 42 264 47 Core Hits 295 | . 26 47 47 30 124 21 Critical Kills 3 | . 1 . . . . 2 Critical Parts Destroyed 10 | . 1 . . . . 9 Critical Strikes 31 | . 2 . . . 15 14 Burn 2 | . . . . . . 2 Destroy 13 | . 2 . . . . 11 Blast 16 | . . . . . 15 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16368 | . 469 1537 1653 1435 9986 1288 Guns 3287 | . 469 403 587 550 755 523 Cannons 8415 | . . 41 164 . 7525 685 Explosions 4566 | . . 1093 902 885 1686 . Melee . | . . . . . . . Ramming 100 | . . . . . 20 80 Kinetic 11497 | . 469 403 751 550 8280 1044 Thermal 205 | . . 41 . . . 164 Explosive 3834 | . . 1060 902 885 987 . Electromagnetic 732 | . . 33 . . 699 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 3 . . 3 15 Average Corruption 5 | . . 3 . . 2 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . 1 . . 10 22 Message Errors 10 | . . 1 . . 3 6 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 7 | . . . . . 3 4 Data Loss (minor) 4 | . . . . . 2 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 364 | . . 14 26 56 268 . Projectiles 156 | . . . . . 156 . Explosions 208 | . . 14 26 56 112 . Melee . | . . . . . . . Knockbacks 49 | . . . 2 . 44 3 Impact 1 | . . . . . 1 . Kinetic 47 | . . . 2 . 42 3 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 242 | . . 46 24 41 115 16 Shots 9 | . . 3 2 2 2 . Rammed 30 | . . . . . 6 24 Targets Rammed 33 | . . . . . 7 26 Kicked . | . . . . . . . Crushed 3 | . . . . . 1 2 Highest Temperature 409 | . 4 57 74 236 409 159 Average Temperature 93 | . 2 11 21 72 120 23 Received Heat Transfer 2325 | . 39 111 171 66 1329 609 Effects 12 | . . . . 1 11 . Energy Bleed 2 | . . . . 1 1 . Interference 8 | . . . . . 8 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 674 | . . 74 . . . 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 3 | . . 2 3 2 3 1 Low Security (%) 43 | 100 100 37 14 . 13 85 Level 1 40 | . . 57 28 54 67 14 Level 2 15 | . . 5 51 45 17 . Level 3 . | . . . 5 . 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 726 | . 91 422 726 542 709 295 Initial 295 | . . . 148 282 215 295 Average 218 | . 36 203 439 374 297 81 Influence Increases 4296 | . 225 612 738 530 1794 397 Destroy 0b10 Robot/C 2240 | . 160 320 300 220 1120 120 Destroy 0b10 Robot/NC 255 | . 25 45 65 45 60 15 Destroy Leader 556 | . 40 92 72 64 256 32 Allied During Kill 13 | . . . . 5 8 . Successful Hack 62 | . . . . 30 32 . Disable Machine 252 | . . 36 36 9 171 . Destroy Structure 443 | . . 104 115 67 147 10 Partial Spotted 60 | . . . 30 30 . . Lose Combat Pursuer 315 | . . 15 120 60 . 120 Active Sensor Use 100 | . . . . . . 100 Influence Decreases 4266 | . 225 200 424 744 1607 1066 Entered New Map 1409 | . . . 264 444 297 404 Time Decay 2229 | . 225 160 140 280 930 494 Lost Part 588 | . . 40 20 20 340 168 Lost Ally 40 | . . . . . 40 . Squads Dispatched 25 | . . 2 . 4 12 7 Investigation 4 | . . . . . 2 2 Extermination 6 | . . . . 1 3 2 Reinforcement 12 | . . 2 . 1 6 3 Assault . | . . . . . . . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 3 | . . . . 1 1 1 Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 1 . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 175 | . 14 26 25 18 62 30 Peak Tracking Total 11 | . 5 6 7 4 5 11 Tactical Retreats 12 | . . 1 3 2 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 3 . . 1 1 2 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 28 | . . 4 4 1 19 . Max in Single Turn 6 | . . 1 2 1 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . . . . 4 4 1 Terminals . | . . . . . . . Fabricators 3 | . . . . 1 2 . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . . 2 . 1 Garrison Access . | . . . . . . . Total Hacks 22 | . . . . 10 9 3 Successful 15 | . . . . 8 4 3 Failed 7 | . . . . 2 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 5 | . . . . 2 3 . Repair Stations 6 | . . . . . 6 . Recycling Units 4 | . . . . 4 . . Scanalyzers 7 | . . . . 4 . 3 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . . . . 3 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer 6 | . . . . 3 . 3 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 4 | . . . . 3 . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . . . . 2 4 1 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Robot Build Rating 6 | . . . . 6 . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 3 . 1 Parts Repaired 2 | . . . . . 2 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter 18 | . . . . 18 . . Retrieved Matter 18 | . . . . 18 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 42 | . . . . 42 42 . Highest-Rated Ally 21 | . . . . 21 21 . Total Orders 2 | . . . . 1 1 . GUARD 2 | . . . . 1 1 . Ally Attacks 42 | . . . . 22 20 . Total Damage 786 | . . . . 442 344 . Kills 5 | . . . . 4 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3928 | . 327 200 299 568 1489 1045 Optics 770 | . . . . . 770 . Sensors 1930 | . 121 200 299 568 742 . A.S.S. 1045 | . . . . . . 1045 Structural 206 | . 206 . . . . . ECM 2 | . . 1 . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5017 | 49 550 343 299 568 1867 1341 Spaces Moved 3989 | 44 473 437 496 1012 923 604 Core 204 | 12 . . . . . 192 Treads 1025 | . . . . . 713 312 Legs 18 | . . . . . 18 . Wheels 505 | 32 473 . . . . . Hover 251 | . . 160 . . . 91 Flight 1986 | . . 277 496 1012 192 9 Fastest Speed 26 | 50 90 29 26 28 26 40 Average Speed 85 | 79 90 44 30 35 135 165 Slowest Speed 750 | 90 90 120 109 105 240 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 1 5 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 84 45 48 26 22 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 505 | . . 117 123 106 151 8 Melee . | . . . . . . . Projectile 55 | . . . . . 47 8 AOE 450 | . . 117 123 106 104 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4974 | 59 529 528 583 1174 1241 860 Wait 351 | . . . 2 104 84 161 Move 3971 | 43 472 436 493 1001 922 604 Hop 6 | . . . 1 5 . . Pick Up 116 | 8 9 16 22 12 36 13 Fast Attach 4 | . . 1 . 1 . 2 Attach 78 | 6 2 9 7 2 39 13 Detach 3 | . . 2 . . 1 . Swap 40 | . 2 7 13 13 3 2 Drop 50 | 2 2 13 14 11 6 2 Fire 322 | . 42 44 31 25 143 37 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush 24 | . . . . . 7 17 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 184 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 423 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -9/Materials | Destroyed 8 combat bots 839 | -9/Materials | Discovered new exit (range 8) 841 | -9/Materials | Identified exit to Mines 904 | -9/Materials | Discovered new exit (range 14) 908 | -9/Materials | Identified exit to Materials 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 986 | -8/Materials | Discovered new exit (range 16) 989 | -8/Materials | Identified exit to Factory 1053 | -8/Materials | Destroyed 7 combat bots 1188 | -8/Materials | Discovered exit to Factory (range 8) 1242 | -8/Materials | Entered Factory 1242 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1440 | -7/Factory | Discovered new exit (range 8) 1442 | -7/Factory | Identified exit to Lower Caves 1653 | -7/Factory | Fabricated H-55 Commando (x2) 1675 | -7/Factory | Garrison activated, responded to threat 1749 | -7/Factory | Discovered new exit (range 15) 1752 | -7/Factory | Identified exit to Factory 1810 | -7/Factory | Entered another Factory area 1810 | -6/Factory | Accompanied by 2 allies 1810 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -6/Factory | Repaired Cesium-ion Thruster 2077 | -6/Factory | Lost 12 parts (2p4n3u3w) 2192 | -6/Factory | Lost 5 parts (2n3w) 2337 | -6/Factory | Repaired Sml. Storage Unit 2861 | -6/Factory | Build established: Scavenger-Tank 2889 | -6/Factory | Spotted B-75 Beast 2913 | -6/Factory | Destroyed B-75 Beast 3071 | -6/Factory | Lost 3 parts (1p1n1u) 3297 | -6/Factory | Lost 3 parts (1p1n1u) 3345 | -6/Factory | Build established: Skirmisher 3456 | -6/Factory | Garrison activated, responded to threat 3627 | -6/Factory | Discovered new exit (range 9) 3642 | -6/Factory | Core integrity fell below 50% 3662 | -6/Factory | Identified exit to Factory 3666 | -6/Factory | Found Prototype Device 3677 | -6/Factory | Entered another Factory area 3677 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3677 | -5/Factory | Identified Active Sensor Suite 3681 | -5/Factory | Lost 7 parts (1p2n3u1w) 4205 | -5/Factory | Lost 4 parts (2u2w) 4745 | -5/Factory | System corruption reached 10% 4775 | -5/Factory | Lost 7 parts (1p2n4w) 4842 | -5/Factory | Lost 4 parts (1n1u2w) 4885 | -5/Factory | Core integrity fell below 50% 4978 | -5/Factory | Core integrity fell below 20% 5018 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 2ANS0XA6O9 OJXOLM EPDSCC Construction Platform disabled. Door malfunctions. U-05 Engineer repairs door. Acquired Prototype Energy Cannon. Identified Neutron Cannon. Faulty integration damages Faulty Neutron Cannon (-94). System corrupted: Energy discharge (-32). P-70 Sage resets R-10 Processor, system corruption cleaned. P-70 Sage resets U-05 Engineer, system corruption cleaned. Critical hit (Burn: +37). Faulty Neutron Cannon destroyed. Imp. Focal Shield destroyed. NTA9KVHCWJZ,ZDV Acquired Field Propulsion Drive. Acquired Imp. Plasma Cutter. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????# | | ????????????????????????# ###########+# | | ????????????????????????# # | | ????????????????????????# ! # | | ????????????????????????# p | | ????????????????????????# # | | ????????????????????????# /p | | ????????????????????????# ##### ####### | | ????????????????????????# #???# #?????? | | ????????????????????????# #??##+####### | | ????????????????????????#@ ! #??# | | ????????????????????????##############??#! | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# | | ????????????????????????????????????????##+####+## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ^ | | ?????????????????????????????????????????# | | ????????????????????????????##########???# """""" | | ????????????????????????????# #???#^ | | ????????????????????????????#""" #???# [[ | | ????????????????????????????#""" ##### ^[^[^ | | ????????????????????????????#""" !!!# [[ ^ | | ????????????????????????????# !! # | | ????????????????????????????#""" ! # """""" | | ????????????????????????????#""" # | | ????????????????????????????#""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Antimatter Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Repaired ---------- Cesium-ion Thruster | 8% | -6/Factory Sml. Storage Unit | 14% | -6/Factory Studied --------- Minigun | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed TeleporterGunCrosscalibrator Manual? 0 Play Time 01:12:58 Cumulative 20.7 hours Start 2026.02.17 @ 21:44:24 End 2026.02.17 @ 23:10:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2fe1ad0-d8cd-4215-bd43-5b93cfd35bc5