Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 14:59:33 Player: Alyssa Result: Destroyed by HR-F5H(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (187) 187 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 857 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Myomer Leg Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Signal Interpreter EM Pulse Gun Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Myomer Leg Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Battle Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Scrap Shield EM Pulse Gun Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Myomer Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 . 5 7 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 1 | . . . 1 Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . 2 4 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 6 | 3 6 6 6 Power . | . 1 1 . Propulsion 2 | 2 4 2 2 Utility 1 | . . 1 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . . 3 5 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 100 89 85 Engine 12 | . 14 13 10 Leg 2 | . . . 7 Wheel 18 | . 28 19 14 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 11 | . 14 14 6 Ballistic Gun 12 | . 14 9 16 Ballistic Cannon 1 | . . . 4 Special Weapon 2 | . . 4 . Peak Build Rating 22 | 9 9 14 22 Average Rating 12 | 5 9 11 16 On Entrance 8 | . 9 9 14 Avg Prop Armor Cover (%) 5 | . . . 5 Naked Turns . | . . . . Heaviest Build 29 | 14 14 14 29 Greatest Support 26 | 26 26 26 25 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 459 | 270 . 71 118 Remotely . | . . . . Salvage Created 242 | 11 . 110 121 Parts 21 | 3 . 6 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . . 6 3 Guns 9 | . . 6 3 Classes Destroyed 3 | 1 . 1 1 Tunneler 1 | 1 . . . Swarmer 6 | . . 6 . Subdweller 3 | . . . 3 Best Kill Streak 3 | 1 . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 91 | . 1 40 50 Missed 14 | . . 4 10 Hits 77 | . 1 36 40 Projectile 77 | . 1 36 40 Critical Strikes 3 | . . 1 2 Damage Taken 1184 | . 18 283 883 Core 252 | . . 47 205 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 43 | 4 1 21 17 Largest 2 | 1 2 2 2 Hottest 100 | 50 70 100 73 Shots Fired 79 | 4 2 41 32 Gun 67 | 4 2 40 21 Cannon 11 | . . . 11 Launcher . | . . . . Special 1 | . . 1 . Kinetic 51 | . 1 20 30 Thermal 28 | 4 1 21 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 6 8 11 Robot Miss Streak 5 | . . 5 3 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 50 | 4 2 21 23 Core Hits 18 | 1 . 8 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 3 3 Burn 3 | . . 3 . Destroy 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 633 | 51 22 236 324 Guns 530 | 51 22 236 221 Cannons 103 | . . . 103 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 393 | . 10 71 312 Thermal 240 | 51 12 165 12 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | 40 30 150 260 Average Temperature 58 | 22 18 51 107 Received Heat Transfer 467 | . 9 . 458 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 925 | 148 37 703 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | 5 . 105 . Initial . | . . . . Average 28 | 1 . 41 . Influence Increases 171 | 5 . 166 . Destroy 0b10 Robot/C 120 | . . 120 . Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Leader 20 | . . 20 . Trap Triggered on 0b10 10 | . . 10 . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 171 | 5 . 121 45 Entered New Map 24 | . . . 24 Time Decay 127 | 5 . 101 21 Lost Part 20 | . . 20 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 4 7 11 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered 1 | . . 1 . Most Traps Carried 2 | . . 2 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 2 | . 2 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 599 | 21 88 308 182 Optics 121 | . . . 121 Sensors 210 | . . 149 61 Terrain 268 | 21 88 159 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 679 | 66 88 309 216 Spaces Moved 495 | 48 87 224 136 Core 3 | 2 . . 1 Treads . | . . . . Legs 50 | . . . 50 Wheels 442 | 46 87 224 85 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 98 | 87 90 96 110 Slowest Speed 250 | 90 90 100 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 27 51 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . 1 . Terrain Destroyed 8 | . . 1 7 Melee . | . . . . Projectile 8 | . . 1 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 613 | 64 94 279 176 Wait 27 | . 5 17 5 Move 492 | 47 86 223 136 Hop . | . . . . Pick Up 13 | 6 2 4 1 Fast Attach 15 | 7 . 3 5 Attach . | . . . . Detach 1 | . . . 1 Swap 5 | . . 3 2 Drop 16 | . . 7 9 Fire 43 | 4 1 21 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 13) 131 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Entered Mines 180 | -10/Mines | Found a hidden stash of uninstalled traps 182 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 312 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 315 | -10/Mines | Found Prototype Device 315 | -10/Mines | Identified Exp. Sensor Array 455 | -10/Mines | Discovered new exit (range 8) 464 | -10/Mines | Entered Subcaves 545 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 605 | -10/Subcaves | Ambushed by swarm of Subdwellers 661 | -10/Subcaves | Core integrity fell below 50% 676 | -10/Subcaves | Core integrity fell below 20% 680 | -10/Subcaves | Destroyed by HR-F5H(R) with Subdweller Laser Last Messages --------------- 00665_ QP-333(R) destroyed. 00668_ HV Slug penetrates LC-TQM(R). 00668_ 8C-TIA(R) suffers critical hit (Destroy). 00668_ 8C-TIA(R) knocked back. 00670_ Scrap Shield destroyed. 00671_ LC-TQM(R) destroyed. 00671_ HV Slug penetrates Wall. 00672_ Acquired 39 matter. 00674_ HV Slug penetrates 8C-TIA(R). 00674_ 8C-TIA(R) suffers critical hit (Destroy). 00674_ HV Slug penetrates Wall. 00677_ YS-MF1(R) affixes Scrap Shield Fragment to Scrap Shield. 00677_ HV Slug penetrates 8C-TIA(R). 00677_ 8C-TIA(R) knocked back. 00677_ HV Slug penetrates 8C-TIA(R). 00677_ HV Slug penetrates Wall. 00678_ 8C-TIA(R) affixes Scrap Shield Fragment to Scrap Shield. 00679_ Bore Cannon destroyed. 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