Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.24 @ 14:00:34 Player: Salamander Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (7975) 7975 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4650) 4650 TOTAL SCORE: 21480 Bonus ------- High Alert Combat Kills 778 Follower Combat Kills 340 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -168 Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (37) Relay Coupler [Swarmer] (35) Relay Coupler [Sentry] (25) Plasma Rifle Autogun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [Heavy] > --- WEAPON ----------- Matter Neutralizer Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Experimental Cooling System Experimental Cooling System Hardened Medium Armor Plating Improved Force Field Improved Component Analysis Suite System Guard Tesla Rifle Heavy Laser Plasma Rifle Plasma Rifle Autogun Autogun Long-range Missile Launcher Heavy Pick Kinetic Spear [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Slots Evolved 14 | . . . 2 . 2 . . . . 2 . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . Utility 8 | . . . 2 . . . . . . 2 . . 2 . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 198 | 6 6 7 12 14 17 6 5 2 2 26 8 5 12 6 33 4 . 18 6 1 2 Power 19 | 1 1 1 1 2 3 1 . . 1 1 . 1 . 1 3 . . 1 1 . . Engine 15 | 1 1 1 1 2 3 1 . . 1 1 . 1 . 1 1 . . . . . . Core 2 | . . . . . . . . . . . . . . . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 52 | 2 1 1 2 2 4 . 2 . . 11 3 . 3 1 12 . . 6 2 . . Treads 12 | 2 1 . . . . . . . . 4 3 . 2 . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . 6 . . 2 . . . Wheel 21 | . . 1 2 . 4 . 2 . . 6 . . 1 . 2 . . 1 2 . . Hover 5 | . . . . 2 . . . . . 1 . . . 1 . . . 1 . . . Flight 6 | . . . . . . . . . . . . . . . 4 . . 2 . . . Utility 80 | 1 3 3 6 3 7 4 2 2 . 8 2 3 5 3 12 3 . 9 3 . 1 Device 21 | . 1 1 2 . 3 1 1 . . 2 . . . . 2 2 . 3 3 . . Storage 5 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . Processor 8 | . . . . . . 1 . . . 1 . . . . 5 . . 1 . . . Hackware 15 | . . . . . 1 . . . . 1 . 3 4 2 . . . 3 . . 1 Protection 31 | . 1 2 4 3 2 2 1 2 . 3 2 . 1 1 4 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 2 3 7 3 1 1 . 1 6 3 1 4 1 6 1 . 2 . 1 1 Energy Gun 10 | . . . 1 . 1 . . . . 2 2 . 1 1 1 . . . . 1 . Energy Cannon 5 | . . . 1 1 . . . . . . . . 1 . 1 . . 1 . . . Ballistic Gun 16 | 2 1 1 1 2 2 1 1 . 1 2 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Launcher 5 | . . 1 . 3 . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . 1 . . . . . . . . 1 . 2 . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 Unidentified Prototypes 5 | . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . . . . . . . . System Corruption 11 | . . . . . . . . . . . . 3 8 . . . . . . . . Parts Lost 106 | . 2 2 4 15 7 3 2 5 . 12 6 2 3 11 9 . . 13 . 2 8 Power 13 | . 1 . . 2 2 1 . 1 . 1 1 . . 2 1 . . . . . 1 Propulsion 31 | . . 1 2 2 2 . 1 1 . 5 1 1 1 3 2 . . 7 . . 2 Utility 33 | . . . . 6 2 . 1 2 . 3 2 . 2 3 3 . . 4 . 1 4 Weapon 29 | . 1 1 2 5 1 2 . 1 . 3 2 1 . 3 3 . . 2 . 1 1 Highest Loss Streak 10 | . 2 1 2 7 2 2 1 4 . 4 4 1 3 10 6 . . 9 . 2 8 Average Slot Usage (%) 77 | . 88 100 97 74 75 79 83 86 72 83 83 89 77 69 52 70 73 54 36 47 38 Engine 6 | . 14 14 11 8 5 8 9 8 9 7 6 7 6 4 . . . . . . . Treads 8 | . 28 15 4 . . . . . . 7 20 29 19 13 . . . . . . . Wheel 10 | . . 12 15 12 17 18 20 25 18 15 4 . 3 4 4 10 10 9 6 9 6 Device 4 | . . . 11 1 8 8 9 8 . 2 6 . . . 1 9 10 7 11 17 10 Storage 7 | . 14 14 11 11 8 9 9 9 9 7 7 7 6 5 1 5 5 3 . . . Processor 7 | . . . . . . 1 9 9 9 14 7 7 6 5 15 10 10 6 4 4 3 Hackware 3 | . . . . . 8 3 . . . . . 6 17 14 . . . 1 9 9 12 Protection 9 | . 3 13 22 14 8 12 9 9 9 12 14 15 3 6 5 12 15 9 . . . Energy Gun 2 | . . . 6 2 8 1 . . . . 13 . . 5 1 . . . . 1 . Ballistic Gun 10 | . 28 27 15 1 8 15 18 17 18 14 . 6 3 . . . . . . . . Naked Turns 100 | . . . . . . . . . . . . . . 32 28 . . 40 . . . Heaviest Build 168 | 12 18 21 36 39 42 51 41 48 54 123 129 110 115 116 146 165 164 168 21 26 17 Greatest Support 88 | 40 40 40 26 26 56 56 56 48 38 50 88 88 66 20 75 56 56 72 56 56 56 Greatest Overweight (x) 11 | . . 2 3 1 1 . 1 1 1 10 4 1 11 11 2 2 2 10 . . . Average Overweight (x) 1 | . . 1 1 . . . . . 1 3 3 1 6 6 . 2 2 . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 17 | 6 8 10 10 10 13 15 15 15 15 24 25 25 25 21 12 25 25 18 5 5 5 Most Carried 25 | 6 10 10 10 10 15 15 15 15 12 22 19 19 21 25 16 22 22 24 4 5 5 Average Carried 13 | 3 7 9 9 5 11 12 14 14 11 18 13 17 15 19 7 17 22 17 3 4 5 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 25 25 25 25 5 25 25 25 5 5 5 5 Final Carried 22 | 6 10 10 10 4 13 14 15 13 11 15 18 17 21 1 16 22 22 4 3 5 5 Class Distribution -------------------- 74% | Mutant 19% | Bothacker-Mutant 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Matter Collected 4275 | 136 284 141 228 110 687 66 399 129 51 944 120 127 111 152 391 59 . 140 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7411 | . 450 211 743 62 1146 299 512 412 53 1197 777 . 200 196 833 28 . 292 . . . Parts 408 | . 24 10 47 4 84 25 26 21 3 52 31 . 10 5 52 1 . 13 . . . Haulers Intercepted 5 | . 2 . . . 2 . . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 1 . . . . 1 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 174 | . 12 7 16 18 28 9 9 7 1 24 13 . 4 3 18 . . 5 . . . Melee 21 | . . . . 3 1 . . . . . . . . . 17 . . . . . . Guns 120 | . 12 5 15 . 27 9 9 7 1 22 10 . 1 2 . . . . . . . Cannons 10 | . . . 1 2 . . . . . . . . 1 . 1 . . 5 . . . AOE 19 | . . 2 . 13 . . . . . . 2 . 2 . . . . . . . . Classes Destroyed 17 | . 4 . 2 3 3 . 2 . . 2 1 . . . . . . . . . . Worker 4 | . . . . . 2 . . . . 1 . . . . . . . 1 . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . . . . 1 . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . Operator 4 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . Watcher 6 | . . . . . 2 . 2 1 . 1 . . . . . . . . . . . Swarmer 38 | . 6 3 4 . 9 4 2 . . 2 . . . . 8 . . . . . . Grunt 75 | . 6 4 8 . 13 2 3 5 . 15 7 . 1 3 7 . . 1 . . . Brawler 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 26 | . . . 4 . 5 3 2 2 1 4 3 . . . 1 . . 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . Programmer 9 | . . . . . . . . . . 3 1 . 1 . 2 . . 2 . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 6 3 8 6 10 4 8 3 1 5 4 . 2 3 5 . . 4 . . . Combat Bots Only 9 | . 6 3 8 6 9 4 6 3 1 3 4 . 2 3 5 . . 3 . . . Max Kills in Single Turn 3 | . 1 2 2 3 2 2 1 1 1 2 2 . 2 1 1 . . 1 . . . Gunslinging 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . . . 2 . 2 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Damage Taken 21102 | . 574 368 712 1551 1792 657 600 567 15 2388 1479 200 329 2080 1584 222 261 3572 58 320 1773 Core 4799 | . 112 43 115 269 376 39 32 20 . 202 133 46 41 713 253 38 17 1028 28 64 1230 Absorbed by Shields 588 | . . . . . . . . 34 . . . . . 135 15 63 75 266 . . . Core Remaining (%) 36 | 100 . 38 . 4 . . . . 15 . . 45 . 11 74 . . 5 . . . Volleys Fired 561 | . 55 21 50 39 70 20 39 30 1 88 40 9 27 28 7 . . 36 . 1 . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 . . 2 . 1 . Hottest 162 | . 40 50 80 83 89 89 50 50 53 100 105 30 80 60 81 . . 162 . 65 . Shots Fired 966 | . 110 42 89 44 140 39 78 52 2 174 78 11 30 26 7 . . 43 . 1 . Gun 839 | . 110 41 88 11 140 39 78 52 2 173 78 2 6 18 . . . . . 1 . Cannon 73 | . . . 1 16 . . . . . . . . 6 . 7 . . 43 . . . Launcher 19 | . . 1 . 17 . . . . . 1 . . . . . . . . . . . Special 35 | . . . . . . . . . . . . 9 18 8 . . . . . . . Kinetic 666 | . 110 41 67 6 70 36 78 52 2 155 8 2 3 . . . . 36 . . . Thermal 103 | . . . 1 16 70 3 . . . . . . 6 . . . . 7 . . . Explosive 19 | . . 1 . 17 . . . . . 1 . . . . . . . . . . . Electromagnetic 143 | . . . 21 5 . . . . . 18 70 . 3 18 7 . . . . 1 . Robot Hit Streak 33 | . 12 6 14 9 9 10 15 16 2 20 33 5 12 12 3 . . 5 . . . Robot Miss Streak 11 | . 3 3 4 4 11 9 2 2 . 5 2 1 3 3 1 . . 4 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 15 | . 1 1 2 . 5 2 . 3 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 . . 1 . . . . . . . . . . Shots Hit Robots 741 | . 72 28 63 29 110 24 56 40 1 143 64 8 18 17 37 3 . 28 . . . Core Hits 490 | . 31 13 39 38 107 22 24 18 1 109 28 . 5 7 34 1 . 13 . . . Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . . . . . . . . 1 . . 1 . . . . . . . . Critical Strikes 21 | . 2 . 1 . 5 . 1 . . 2 1 . 1 1 4 1 . 2 . . . Burn 5 | . . . . . 5 . . . . . . . . . . . . . . . . Destroy 6 | . 2 . 1 . . . 1 . . 1 . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . 4 1 . . . . . Melee Attacks 98 | . . . . 6 10 . . . . 3 . . 7 . 50 19 . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 90 | . . . . 6 10 . . . . . . . 7 . 50 17 . . . . . Sneak Attacks 5 | . . . . . . . . . . 3 . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15459 | . 590 322 977 1519 2142 379 974 662 20 3111 1407 . 472 273 1366 124 . 1117 . . 4 Guns 10351 | . 590 266 817 48 2052 379 974 662 20 3064 1129 . 77 273 . . . . . . . Cannons 1393 | . . . 18 139 . . . . . . . . 33 . 86 . . 1117 . . . Explosions 2018 | . . 56 142 1133 . . . . . 47 278 . 362 . . . . . . . . Melee 1693 | . . . . 199 90 . . . . . . . . . 1280 124 . . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 8524 | . 590 266 541 17 1132 319 974 662 20 2805 184 . 7 . . . . 1007 . . . Thermal 2045 | . . . 143 139 920 60 . . . . 278 . 395 . . . . 110 . . . Explosive 1236 | . . 56 . 1133 . . . . . 47 . . . . . . . . . . . Electromagnetic 1957 | . . . 293 31 . . . . . 259 945 . 70 273 86 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1693 | . . . . 199 90 . . . . . . . . . 1280 124 . . . . . Highest Corruption 8 | . . . . 1 1 1 1 1 1 3 3 6 8 8 1 . . 2 . . . Average Corruption 3 | . . . . 1 1 1 1 1 1 2 3 6 8 8 1 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . 1 2 1 . 31 6 14 17 17 3 . . 2 . . . Message Errors 21 | . . . . . . 1 2 . . 9 2 1 4 2 . . . . . . . Matter Fused 25 | . . . . . . . . . . 11 3 2 2 7 . . . . . . . Heat Flow Errors 11 | . . . . . . . . . . 3 . 4 1 2 . . . 1 . . . Energy Discharges 15 | . . . . . . . . . . 3 . 2 6 2 1 . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . . 1 . 4 1 1 . 1 2 . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Misfires 5 | . . . . . . . . . . . . 2 3 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 241 | . . . . 105 . . . . . 8 . . 32 . 35 . . 61 . . . Projectiles 61 | . . . . . . . . . . . . . . . . . . 61 . . . Explosions 90 | . . . . 50 . . . . . 8 . . 32 . . . . . . . . Melee 90 | . . . . 55 . . . . . . . . . . 35 . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 608 | . . . 16 223 87 . . . . 197 84 . . . . . . . . . 1 Shots 19 | . . . 1 11 1 . . . . 4 2 . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 18 24 45 536 165 233 18 46 22 399 36 271 140 159 390 . . 327 . . 30 Average Temperature 80 | . 8 10 15 235 40 94 12 31 13 75 16 90 44 53 208 . . 123 . . 30 Received Heat Transfer 5636 | . 207 177 351 140 666 279 171 249 9 996 558 42 135 716 348 4 4 358 18 51 157 Effects 18 | . . . . 11 . 3 . . . 1 . . . . 3 . . . . . . Shutdowns 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . 3 . . . . . . . . . . 2 . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 1 . . 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 2 1 . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . . . 4 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3377 | . . . 237 296 2072 111 . . . . 250 . 300 . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Peak Influence 777 | . 284 160 404 115 511 666 629 553 387 772 777 410 235 207 645 303 124 208 99 124 81 Initial 406 | . . 8 . 115 11 291 314 265 352 203 406 402 100 97 50 242 109 54 57 74 66 Average 256 | . 113 87 171 67 221 498 469 418 372 335 629 349 77 128 363 242 110 97 71 104 65 Maximum Alert Level 3 | . 1 . 2 . 2 2 2 2 1 3 3 2 1 1 2 1 . 1 . . . Low Security (%) 48 | 100 84 100 61 100 30 . . . . 38 . 1 85 98 28 15 100 89 100 100 100 Level 1 22 | . 15 . 31 . 54 25 35 35 100 17 . 26 14 1 17 84 . 10 . . . Level 2 25 | . . . 7 . 15 74 64 64 . 35 64 71 . . 54 . . . . . . Level 3 3 | . . . . . . . . . . 9 35 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . 2 . 5 . 1 2 . 11 . 1 4 . . 1 . 4 . . . Investigation 10 | . 3 . . . 2 . . . . 2 . 1 2 . . . . . . . . Extermination 4 | . . . . . . . . . . 2 . . 1 . . 1 . . . . . Reinforcement 17 | . 1 . 2 . 1 . 1 2 . 5 . . 1 . . . . 4 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . . . 7 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Distress Signals 14 | . 1 . 2 . 2 . 1 1 . 3 . 1 . . 1 . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 21 7 25 21 35 14 16 16 1 48 16 8 20 17 45 5 3 26 3 9 9 Peak Tracking Total 11 | . 7 2 6 6 7 9 5 9 1 6 4 4 4 11 8 3 3 11 4 9 9 Tactical Retreats 19 | . . . 1 . 1 1 . 1 . 1 1 . . 2 6 1 . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Traps Triggered 21 | . 2 . . . 2 . . 1 3 3 2 1 . 4 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Machines Disabled 35 | . . . 3 . 3 1 . 2 . 10 2 . 9 1 2 . . 1 . 1 . Max in Single Turn 9 | . . . 2 . 1 1 . 1 . 5 1 . 9 1 . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Garrison Relay 5 | . . . . . . 1 . . . . 2 . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Machines Accessed 52 | . 2 . 5 . 8 . 1 5 . 12 . 1 4 . 9 2 . . 2 . 1 Terminals 29 | . 2 . 4 . 5 . . 4 . 5 . 1 2 . 4 1 . . . . 1 Fabricators 7 | . . . . . . . . . . 3 . . . . 3 . . . 1 . . Repair Stations 4 | . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Garrison Access 9 | . . . . . 1 . . 1 . 2 . . 2 . 1 1 . . 1 . . Total Hacks 165 | . 6 . 30 . 30 . 3 9 . 31 . 3 9 . 30 6 . . 6 . 2 Successful 90 | . 1 . 13 . 20 . 1 5 . 16 . 2 5 . 18 4 . . 4 . 1 Failed 73 | . 5 . 16 . 9 . 2 4 . 15 . 1 4 . 12 2 . . 2 . 1 Catastrophic 15 | . 2 . . . . . . 1 . 7 . . 1 . 1 1 . . 1 . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Manual 84 | . 2 . 22 . 12 . . 5 . 15 . 3 6 . 13 5 . . 1 . . Terminals 101 | . 6 . 28 . 20 . . 8 . 10 . 3 5 . 14 5 . . . . 2 Fabricators 21 | . . . . . . . . . . 10 . . . . 6 . . . 5 . . Repair Stations 9 | . . . 2 . 2 . 3 . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 6 . . . . 4 . . . . 6 . . . . . . Garrison Access 18 | . . . . . 2 . . 1 . 5 . . 4 . 4 1 . . 1 . . Terminal Hacks 19 | . . . 5 . 7 . . 2 . 1 . . 1 . 2 . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 3 . . . . 4 . . . 2 . . Load Schematic 5 | . . . . . . . . . . 2 . . . . 2 . . . 1 . . Build 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . Repair Station Hacks 5 | . . . 1 . 2 . 1 . . 1 . . . . . . . . . . . Scan Component 4 | . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 6 . . . . 3 . . . . 6 . . . . . . Insert Component 7 | . . . . . 3 . . . . 1 . . . . 3 . . . . . . Analyze 8 | . . . . . 3 . . . . 2 . . . . 3 . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . 1 . . 2 . 1 1 . . 1 . . Unlock Access 6 | . . . . . 1 . . 1 . 1 . . 1 . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 34 | . 1 . 7 . 4 . . 2 . 7 . 2 2 . 5 3 . . 1 . . Terminals 26 | . 1 . 7 . 4 . . 2 . 1 . 2 2 . 4 3 . . . . . Track 8 | . . . 3 . 2 . . . . . . 1 . . 1 1 . . . . . Botnet 15 | . 1 . 3 . 2 . . 2 . 1 . 1 2 . 2 1 . . . . . Operators 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . Fabricators 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siphon 2 | . . . . . . . . . . 2 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . Broadcast 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Decoy 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 4 . 4 . . 3 . 12 . 1 4 . 9 1 . . 2 . 1 Full Trace Events 6 | . 1 . . . 2 . . . . 2 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . Matter 189 | . . . . . . . . . . 189 . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . 1 . . . . 4 . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . 4 . . . 2 . . Matter 504 | . . . . . . . . . . . . . . . 336 . . . 168 . . Time 210 | . . . . . . . . . . . . . . . 168 . . . 42 . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . 16 . . . 8 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . . . . 1 . . . . 3 . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . 1 . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . . 1 . . . . . 1 . Zone Cloak 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 21 | . . . . . . . . . . 1 . 5 9 5 . . . 1 . . . Non-combat 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . . Combat 18 | . . . . . . . . . . . . 4 8 5 . . . 1 . . . Robot Hacks Applied 24 | . . . . . . . . . . 3 . 6 9 5 . . . 1 . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . 1 . . . . . . . . . mark_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . broadcast_data 1 | . . . . . . . . . . . . . 1 . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 1 1 . . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . 2 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 10 | . . . . . . . . . . . . 3 5 1 . . . 1 . . . Relay Couplers Released 21 | . . . . . . 3 . . . . 9 . . 5 . . . . . 4 . Machine Destruction 21 | . . . . . . 3 . . . . 9 . . 5 . . . . . 4 . Attached 11 | . . . . . . . . . . 1 . 3 4 2 . . . 1 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Total Allies 20 | . . . . . . . . . . 3 . 3 6 3 3 1 . 1 . . . Largest Group 5 | . . . . . . . . . . 3 . 2 5 2 3 1 1 1 . . . Highest-Rated Group 139 | . . . . . . . . . . 90 . 32 139 58 93 48 48 129 . . . Highest-Rated Ally 129 | . . . . . . . . . . 30 . 32 32 32 31 48 48 129 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . . . . . 13 . 8 49 6 24 5 4 2 . . . Total Damage 2224 | . . . . . . . . . . 316 . 198 810 163 330 115 170 122 . . . Kills 12 | . . . . . . . . . . 3 . 1 7 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Turns Passed 11483 | 86 829 566 471 202 1213 322 270 301 119 2331 534 558 898 416 928 471 81 501 123 111 152 Spaces Moved 7310 | 46 403 481 276 99 588 257 166 244 87 1427 198 219 336 161 1126 291 63 469 92 106 175 Core 384 | 1 . . . . . . . . . . . . . 30 50 . . 237 7 . 59 Treads 875 | 45 403 31 . . . . . . . 2 67 219 107 1 . . . . . . . Legs 15 | . . . . . . . . . . . . . . . 15 . . . . . . Wheels 5051 | . . 450 276 32 554 257 166 244 87 1425 131 . 229 112 241 291 63 186 85 106 116 Hover 131 | . . . . 67 34 . . . . . . . . 18 . . . 12 . . . Flight 854 | . . . . . . . . . . . . . . . 820 . . 34 . . . Fastest Speed 32 | 50 160 95 105 76 76 100 86 86 105 105 160 245 215 50 32 130 130 40 50 100 50 Average Speed 119 | 157 160 101 109 85 100 100 97 87 105 138 191 245 239 190 58 130 130 81 96 100 83 Slowest Speed 670 | 160 160 160 125 105 115 100 115 105 105 345 345 245 345 670 130 130 130 290 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . 10 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 63 83 40 30 55 44 19 44 23 46 43 10 10 39 38 10 33 20 3 45 8 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . . 1 . 1 . . 1 . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 . . . . 1 . . . . . 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . . . 7 . . 1 . 5 6 . 2 . . . Terrain Destroyed 247 | . . 8 3 97 37 . . . . 14 16 . 48 . 5 6 . 13 . . . Melee 12 | . . . . . . . . . . . . . 1 . 5 6 . . . . . Projectile 13 | . . . . . . . . . . . . . . . . . . 13 . . . AOE 222 | . . 8 3 97 37 . . . . 14 16 . 47 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Total 9029 | 57 502 521 361 165 1057 289 229 301 113 1607 276 236 399 245 1299 356 62 539 124 110 181 Wait 562 | . 21 4 9 2 337 . 5 20 . 41 5 1 3 7 39 35 . 9 24 . . Move 7274 | 45 402 480 275 98 588 256 165 243 86 1427 197 218 336 160 1105 291 62 468 92 105 175 Hop 10 | . . . . . . . . . . . . . . . 10 . . . . . . Pick Up 145 | 6 11 5 7 5 24 5 8 . . 14 10 3 9 6 20 6 . 2 1 3 . Fast Attach 86 | 6 1 1 3 1 9 . 2 . . 9 1 1 5 4 25 2 . 9 5 . 2 Attach 82 | . 2 2 5 11 7 4 2 2 2 11 7 3 4 2 7 1 . 8 1 1 . Detach 12 | . . . 1 . 3 . . 1 . 3 . . . . 2 1 . 1 . . . Swap 30 | . 3 4 4 2 1 2 1 . . 6 . 1 3 . 1 1 . 1 . . . Drop 66 | . 7 4 7 1 8 2 7 . . 5 . . 5 4 12 . . 1 1 . 2 Fire 561 | . 55 21 50 39 70 20 39 30 1 88 40 9 27 28 7 . . 36 . 1 . Melee 98 | . . . . 6 10 . . . . 3 . . 7 . 50 19 . 3 . . . Ram 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . . 5 24 . 16 . . 33 21 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -4/Factory -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Entered Mines 985 | -10/Mines | Core integrity fell below 50% 1027 | -10/Mines | Learned location of Mines (-9) 1092 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1195 | -10/Mines | Learned Materials trap positions 1364 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1367 | -10/Mines | Found Prototype Device 1368 | -10/Mines | Identified Exp. Sensor Array 1469 | -10/Mines | Discovered new exit (range 13) 1482 | -10/Mines | Entered Materials 1482 | -9/Materials | Evolved 2 slots: Utility x2 1483 | -9/Materials | Loaded intel: 22 trap records 1665 | -9/Materials | Discovered new exit (range 16) 1753 | -9/Materials | Central database locked down 1828 | -9/Materials | Destroyed 8 combat bots 1928 | -9/Materials | Identified exit to Materials 1944 | -9/Materials | Discovered new exit (range 8) 1953 | -9/Materials | Entered Mines 1960 | -9/Mines | Assembled infested the area 1964 | -9/Mines | Met a Derelict bent on vengeance 1965 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2016 | -9/Mines | Core integrity fell below 50% 2044 | -9/Mines | Lost 7 parts (1p3u3w) 2059 | -9/Mines | Core integrity fell below 20% 2096 | -9/Mines | Lost 5 parts (2n3u) 2145 | -9/Mines | Discovered exit to Materials (range 12) 2148 | -9/Mines | Learned location of Storage (-8) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 2 slots: Propulsion x2 2491 | -8/Materials | Core integrity fell below 50% 2983 | -8/Materials | Discovered new exit (range 5) 3181 | -8/Materials | Central database locked down 3206 | -8/Materials | Garrison activated, responded to threat 3293 | -8/Materials | Destroyed 9 combat bots 3335 | -8/Materials | Repaired Imp. Ion Engine 3368 | -8/Materials | Identified exit to Garrison 3368 | -8/Materials | Entered Garrison 3408 | -8/Garrison | Triggered checkpoint 3472 | -8/Garrison | Triggered checkpoint 3490 | -8/Garrison | Discovered new exit (range 12) 3508 | -8/Garrison | Installed Relay Interface Framework 3557 | -8/Garrison | Garrison Relay disabled 3634 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Entered Materials 3779 | -8/Materials | Core integrity fell below 20% 3950 | -8/Materials | Discovered new exit (range 12) 3960 | -8/Materials | Entered Storage 4260 | -8/Storage | Identified exit to Garrison 4261 | -8/Storage | Entered Garrison 4285 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4310 | -8/Garrison | Triggered checkpoint 4363 | -8/Garrison | Discovered new exit (range 8) 4376 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4380 | -8/Garrison | Entered Factory 4380 | -7/Factory | Evolved 2 slots: Utility x2 5269 | -7/Factory | Fabricated L-41 Fighter? 5674 | -7/Factory | Cargo convoy interrupted 6154 | -7/Factory | Discovered new exit (range 9) 6611 | -7/Factory | Garrison activated, responded to threat 6700 | -7/Factory | Lost 4 parts (2n2u) 6710 | -7/Factory | Identified exit to Garrison 6711 | -7/Factory | Entered Garrison 6732 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6786 | -7/Garrison | Triggered checkpoint 6861 | -7/Garrison | Garrison Relay disabled 6956 | -7/Garrison | Triggered checkpoint 7025 | -7/Garrison | Triggered checkpoint 7100 | -7/Garrison | Garrison Relay disabled 7157 | -7/Garrison | Build established: Bothacker-Mutant 7218 | -7/Garrison | Discovered new exit (range 12) 7227 | -7/Garrison | Lost 4 parts (1p1u2w) 7245 | -7/Garrison | Entered Factory 7751 | -7/Factory | Discovered new exit (range 16) 7759 | -7/Factory | Core integrity fell below 50% 7803 | -7/Factory | Entered another Factory area 7803 | -6/Factory | Accompanied by 2 allies 7803 | -6/Factory | Evolved 2 slots: Utility x2 8000 | -6/Factory | Lost 3 parts (1n2u) 8698 | -6/Factory | Identified exit to Garrison 8701 | -6/Factory | Entered Garrison 8701 | -6/Garrison | Accompanied by 2 allies 8838 | -6/Garrison | Triggered checkpoint 8895 | -6/Garrison | Garrison Relay disabled 9018 | -6/Garrison | Triggered checkpoint 9053 | -6/Garrison | Released all parts (5) 9062 | -6/Garrison | Core integrity fell below 50% 9098 | -6/Garrison | Discovered new exit (range 10) 9102 | -6/Garrison | Core integrity fell below 20% 9115 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9117 | -6/Garrison | Entered Factory 9117 | -5/Factory | Evolved 2 slots: Propulsion x2 9123 | -5/Factory | Lost 10 parts (2p2n3u3w) 9216 | -5/Factory | Allied Derelicts emerged from ambush trap array 9274 | -5/Factory | Discovered new exit (range 15) 9279 | -5/Factory | Identified exit to Factory 9359 | -5/Factory | Build established: Mutant 9550 | -5/Factory | Fabricated Arm. Huge Wheel? 9614 | -5/Factory | Lost 6 parts (1p1n3u1w) 9654 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 9896 | -5/Factory | Discovered exit to Factory (range 15) 10045 | -5/Factory | Entered another Factory area 10045 | -4/Factory | Evolved 2 slots: Utility x2 10104 | -4/Factory | Spotted B-86 Titan 10407 | -4/Factory | Discovered new exit (range 19) 10510 | -4/Factory | Identified exit to Garrison 10516 | -4/Factory | Entered Garrison 10516 | -4/Garrison | Accompanied by 1 ally 10541 | -4/Garrison | Spotted B-86 Titan 10550 | -4/Garrison | Triggered checkpoint 10575 | -4/Garrison | Discovered new exit (range 10) 10591 | -4/Garrison | Identified exit to Factory 10597 | -4/Garrison | Entered Factory 10946 | -4/Factory | Released all parts (13) 10975 | -4/Factory | Lost 9 parts (4n4u1w) 10996 | -4/Factory | Core integrity fell below 50% 11018 | -4/Factory | Core integrity fell below 20% 11046 | -4/Factory | Lost 3 parts (3n) 11086 | -4/Factory | Discovered new exit (range 12) 11098 | -4/Factory | Entered Research 11098 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 11123 | -3/Research | Fabricated Arm. Huge Wheel (x2) 11221 | -3/Research | Identified exit to Garrison 11221 | -3/Research | Entered Garrison 11227 | -3/Garrison | Expanded RIF knowledge: Structural Interface 11255 | -3/Garrison | Garrison Relay disabled 11298 | -3/Garrison | Triggered checkpoint 11300 | -3/Garrison | Triggered checkpoint 11303 | -3/Garrison | Triggered checkpoint 11323 | -3/Garrison | Discovered new exit (range 10) 11332 | -3/Garrison | Entered Research 11382 | -3/Research | Build established: Hacker-Mutant 11461 | -3/Research | Core integrity fell below 50% 11471 | -3/Research | Core integrity fell below 20% 11484 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11449_ Critical hit (Burn: +37). 11449_ RIF reveals location of hidden door. 11450_ Arm. Huge Wheel destroyed. 11451_ Dropped Adv. Component Analysis Suite. 11452_ Dropped Imp. Dynamic Insulation System. 11452_ Lgt. Antimatter Reactor destroyed. 11453_ R-10 Processor collects Adv. Component Analysis Suite. 11453_ R-10 Processor collects Imp. Dynamic Insulation System. 11455_ RIF reveals location of hidden door. 11460_ System Shield destroyed. 11461_ Penetrated by Slug. 11461_ Slug penetrates Scanalyzer. 11465_ Adv. Hacking Suite destroyed. 11465_ Acquired Imp. Datajack. 11466_ Imp. Datajack destroyed. 11469_ Penetrated by Slug. 11469_ Slug penetrates Scanalyzer. 11472_ Slammed into G-73 Enforcer. 11474_ Imp. Melee Analysis Suite destroyed. 11481_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????######+######### #????????????????????? | | ??????????? k #????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????? k Rw @ #????????????????????? | | ?????????????????+###### #????????????????????? | | ???????????????????????#k k#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#R #????????????????????? | | ???????????????????????# k #????????????????????? | | ???????????????????????#k #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ????????????????########s #????????????????????? | | ????????????????# R #????????????????????? | | ????????????????# s #????????????????????? | | ????#########???# #????????????????????? | | ????#"""S"""#???# #????????????????????? | | ??###""" """##### ##############??????????????? | | ??# # # #??????????????? | | ??# # # #??????????????? | | ??# """S""" / + ! #??????????????? | | ### """ """ # # #??????????????? | | / # # #??????????????? | | ## / ######/##+####??????????????? | | #################/######## #????????????????????? | | #??????????# / #????????????????????? | | #??????????# ####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 8 Cloak Strength 3 EM Shielding 3 Armor Coverage 1425 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Relay Coupler Types 70 Relay Coupler Value 4 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Remote Datajack | -5/Factory | Hacked Huge Storage Unit | -5/Factory | Scanalyzed Neutrino Core | -5/Factory | Scanalyzed Imp. Component Analysis Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Streaker Universal Adapter Challenges ------------ None Game ------ Seed HeavyPropulsionStreamer Manual? 0 Play Time 02:00:19 Cumulative 104.1 hours Start 2021.07.21 @ 20:47:53 End 2021.07.24 @ 14:00:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 14 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0113865a-ec88-4c0a-9992-5ddccb192729