Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 15:04:42 Player: HSFM Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (244) 244 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (864) 864 TOTAL SCORE: 2918 Bonus ------- Follower Combat Kills 264 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Seismic Detector Relay Coupler [Programmer] (85) Improved EM Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Medium Armor Plating > --- WEAPON ----------- Heavy Laser Spear > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Seismic Detector 0b10 Decoder Chip [Generic] Relay Coupler [Programmer] Hacking Drone Bay Improved EM Shotgun Datajack Self-destruct Interrupter [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 22 | 7 3 2 8 . 2 . Power 3 | 1 1 . 1 . . . Engine 2 | 1 1 . . . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads . | . . . . . . . Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 5 | 2 1 . 2 . . . Device 2 | 1 1 . . . . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 10 | 2 1 2 3 . 2 . Energy Gun 2 | . 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . 3 . . 5 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 8 8 10 9 8 Power . | . . 1 . 1 . . Propulsion . | . . 1 1 1 . . Utility 4 | . 2 4 4 5 5 6 Weapon 1 | . 1 1 . 2 2 1 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . . 5 7 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 8 | . . . . . 2 6 Weapon 3 | . . . . . 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 97 100 93 88 88 50 Engine 2 | . 14 14 2 . . . Core 8 | . . . 8 11 11 4 Leg 23 | . 28 28 30 22 22 12 Device 11 | . 11 14 11 11 11 8 Storage 11 | . 14 14 11 11 11 8 Protection 8 | . . . 10 11 11 3 Energy Gun 5 | . 12 14 . . 5 6 Ballistic Gun 8 | . 15 3 10 22 7 . Special Weapon 1 | . . 10 7 . . . Special Melee Weapon 5 | . . . . . 9 . Peak Build Rating 20 | 7 8 10 15 14 20 20 Average Rating 13 | 5 7 9 12 14 15 11 On Entrance 10 | . 7 8 10 14 14 20 Naked Turns 38 | . . . . . . 38 Heaviest Build 30 | 12 16 16 30 30 30 30 Greatest Support 30 | 20 20 20 30 20 20 20 Greatest Overweight (x) 4 | . . . 1 1 1 4 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 8 Most Carried 10 | 2 8 8 10 10 10 10 Average Carried 8 | 1 4 8 8 10 9 8 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 2 8 8 10 10 10 5 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 577 | 306 75 20 146 . 20 10 Remotely . | . . . . . . . Salvage Created 436 | 87 237 19 73 . . 20 Parts 41 | 12 18 4 7 . . . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 8 | . 5 1 1 . . 1 Guns 7 | . 5 1 . . . 1 Cannons 1 | . . . 1 . . . Classes Destroyed 9 | 1 5 . 2 . . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 4 | 4 . . . . . . Hauler 2 | . 1 . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 5 | . 3 1 1 . . . Grunt 2 | . 2 . . . . . Assembled 1 | . . . . . . 1 Best Kill Streak 4 | 2 4 1 4 . . 1 Combat Bots Only 3 | . 3 1 1 . . 1 Max Kills in Single Turn 4 | 1 2 1 4 . . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 119 | . 16 5 20 . . 78 Missed 33 | . 4 2 6 . . 21 Hits 86 | . 12 3 14 . . 57 Melee 4 | . . . . . . 4 Projectile 82 | . 12 3 14 . . 53 Critical Strikes 2 | . . . 1 . . 1 Damage Taken 1575 | . 318 24 322 . . 911 Core 611 | . 184 7 95 . . 325 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 232 | . . . . . 232 . Core Remaining (%) 61 | 100 . 23 . . . . Volleys Fired 51 | 9 15 1 14 . . 12 Largest 2 | 2 2 2 2 . . 1 Hottest 123 | 40 60 120 123 . . 69 Shots Fired 80 | 18 30 2 18 . . 12 Gun 73 | 18 30 1 12 . . 12 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 7 | . . 1 6 . . . Kinetic 45 | 18 15 . 12 . . . Thermal 19 | . . 1 6 . . 12 Explosive . | . . . . . . . Electromagnetic 16 | . 15 1 . . . . Robot Hit Streak 6 | 3 4 5 6 . . 3 Robot Miss Streak 4 | 2 2 . 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 52 | 11 16 3 12 . 4 6 Core Hits 22 | 5 10 1 5 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . 2 1 . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . 2 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 957 | 131 224 20 469 . . 113 Guns 592 | 131 224 10 114 . . 113 Cannons . | . . . . . . . Explosions 320 | . . . 320 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 334 | 131 89 . 114 . . . Thermal 478 | . . 10 355 . . 113 Explosive . | . . . . . . . Electromagnetic 145 | . 135 10 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . . 51 . . . Projectiles 4 | . . . 4 . . . Explosions 47 | . . . 47 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . . 81 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | . 12 60 90 . . 284 Average Temperature 85 | . 8 31 25 . . 158 Received Heat Transfer 93 | . 24 . 60 . . 9 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 742 | . . 80 440 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 95 100 . . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 246 | 10 117 78 246 2 . . Initial 33 | . . 33 . 2 . . Average 56 | 1 44 21 98 2 . . Influence Increases 733 | 20 184 78 451 . . . Destroy 0b10 Robot/C 380 | . 100 60 220 . . . Destroy 0b10 Robot/NC 60 | 20 15 . 25 . . . Destroy Leader 90 | . 24 10 56 . . . Allied During Kill 49 | . . 8 41 . . . Successful Hack 6 | . . . 6 . . . Disable Machine 60 | . . . 60 . . . Destroy Structure 43 | . . . 43 . . . Lose Combat Pursuer 45 | . 45 . . . . . Influence Decreases 733 | 20 97 165 444 5 2 . Entered New Map 61 | . . 54 . 5 2 . Time Decay 472 | 20 97 111 244 . . . Lost Part 30 | . . . 30 . . . Lost Ally 20 | . . . 20 . . . Purge Threat 150 | . . . 150 . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 10 3 14 . . 5 Peak Tracking Total 5 | . 5 3 4 . . 3 Tactical Retreats 7 | . 2 . 4 . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 8 | . 1 . 7 . . . Terminals 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 3 . 14 . . . Successful 10 | . 3 . 7 . . . Failed 7 | . . . 7 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . . . 5 . 7 . Terminals 13 | . 3 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 5 . . . Record 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . 2 1 . . . Non-combat . | . . . . . . . Combat 3 | . . 2 1 . . . Robot Hacks Applied 3 | . . 2 1 . . . parse_system 3 | . . 2 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 5 . . 4 . Largest Group 5 | . . 5 5 1 4 3 Highest-Rated Group 152 | . . 90 90 28 152 117 Highest-Rated Ally 39 | . . 31 31 28 39 39 Total Orders 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 45 | . . 3 39 . . 3 Total Damage 1237 | . . 64 1072 . . 101 Kills 16 | . . 2 14 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 3951 | 18 302 364 557 10 2592 108 Seismic 287 | 18 243 . 26 . . . ECM 3690 | . 59 364 557 10 2592 108 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4143 | 118 356 364 557 10 2592 146 Spaces Moved 2445 | 73 237 296 373 6 1340 120 Core 89 | 9 . . . . . 80 Treads . | . . . . . . . Legs 2356 | 64 237 296 373 6 1340 40 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 50 Average Speed 158 | 111 120 120 125 190 190 99 Slowest Speed 250 | 120 120 120 190 190 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 34 64 36 4 92 23 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . 21 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 19 | . . . 19 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2632 | 90 278 300 437 5 1388 134 Wait 70 | . 15 . 30 . 23 2 Move 2439 | 72 236 295 372 5 1339 120 Hop . | . . . . . . . Pick Up 22 | 2 6 . 5 . 9 . Fast Attach 10 | 7 . . 2 . 1 . Attach 5 | . 1 . 4 . . . Detach 3 | . 1 . 2 . . . Swap 12 | . 3 2 5 . 2 . Drop 13 | . 1 . 2 . 10 . Fire 51 | 9 15 1 14 . . 12 Melee 7 | . . 2 1 . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Core integrity fell below 50% 332 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Entered Mines 561 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 572 | -10/Mines | Learned 2 Materials zone layouts 646 | -10/Mines | Learned 4 Materials zone layouts 760 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 839 | -10/Mines | Entered Materials 839 | -9/Materials | Accompanied by 5 allies 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Identified exit to Materials 851 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1193 | -9/Materials | Discovered exit to Materials (range 3) 1263 | -9/Materials | Build established: Scavenger-Mutant 1396 | -9/Materials | Entered Mines 1396 | -9/Mines | Accompanied by 1 ally 1397 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1406 | -9/Mines | Entered Zion 1406 | -7/Zion | Accompanied by 1 ally 1444 | -7/Zion | Given the Hacking Drone Bay 1445 | -7/Zion | Found Prototype Device 1456 | -7/Zion | Led the pair of lost Derelicts to a safe place 1758 | -7/Zion | Discovered new exit (range 12) 2130 | -7/Zion | Found CR-A16's Pointy Stick 2585 | -7/Zion | Visited the Megawrench Repair Shop 2585 | -7/Zion | Megawrench repaired 7 parts 2850 | -7/Zion | Learned location of 1 exit from Factory 2894 | -7/Zion | Learned location of Quarantine (-3) 2981 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3506 | -7/Zion | Met Imprinter 3546 | -7/Zion | Imprinted 3548 | -7/Zion | Declared Zion's savior 3880 | -7/Zion | Found Relay Coupler [Programmer] 3957 | -7/Zion | Opened final containment barrier to the Deep Caves 3989 | -7/Zion | Discovered new exit (range 3) 3989 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3998 | -7/Zion | Entered Deep Caves 3998 | -7/Deep Caves | Accompanied by 4 allies 4052 | -7/Deep Caves | Core integrity fell below 50% 4096 | -7/Deep Caves | Core integrity fell below 20% 4106 | -7/Deep Caves | Released all parts (3) 4117 | -7/Deep Caves | Lost 5 parts (1p2n1u1w) 4143 | -7/Deep Caves | Attacked by Z-Imprinter 4144 | -7/Deep Caves | Z-Facility disabled 4144 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- out this way. We'll go back and get... reinforcements... yeah." QW-54K(M) slips into the shadows. ST-IAB(M) slips into the shadows. I8-ZR2(M) slips into the shadows. AY-0LX(M) slips into the shadows. as-94712 destroyed. Acquired 10 matter. Med. Armor Plating destroyed. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Hvy. Laser destroyed. Aluminum Leg destroyed. Released Med. Storage Unit. Released ECM Suite. Released Spear. Self-destruct Interrupter emitting active interruption sequence. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Z-Facility disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????#############?????????????????????? | | ??????????????? ##???????????????????? | | ?????????????? #????###????????????? | | ??????????????? ###### ##?????######? | | ?????????????? ## # #???### ## | | ??????????????? ##### # | | ??????????????? # | | ??????????????? # | | ????????????????? #? | | ????????????????? #? | | ????????????????? """""" ## | | ?????????????????"""""""" # | | ?????????????????""""""" | | ????????????????"""""""""@ a | | ????????????????"""""" I | | ????????????????""""""""" | | ?????????????????"""""""" # | | ?????????????????"""""""" ## | | ?????????????????"""""""" #? | | ??????????????????"" " " #? | | ???????????????????"" o # | | ???????????????????" # | | ???????????????????"" # | | ???????????????????"" ## | | ??????????????????""""" #? | | ??????????????????"""""""o ? | | ??????????????????? ? | | ?????????????????????""" #? | | ???????????????????????"" ##? | | ????????????????????????"" ????? ??? | | ????????????????????????"" ????????? ??? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Power Maul | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Everything Is Under Control Signs Are For Wimps Challenges ------------ None Game ------ Seed AssaultTechBiocell Manual? 0 Play Time 00:42:50 Cumulative 6.7 hours Start 2025.06.04 @ 14:18:53 End 2025.06.04 @ 15:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 548bcbe2-e205-4993-b582-e815aaa331f8