Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 14:08:42 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (383) 383 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2348 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 176/300 Energy 99/125 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Improved Light Cannon Grenade Launcher > --- INVENTORY (5) ---- Advanced Beam Cannon Heavy Battle Rifle Improved Light Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Advanced Beam Cannon Heavy Battle Rifle Improved Light Cannon Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | 6 12 10 3 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 8 3 . 1 Treads . | . . . . . Leg 2 | . 2 . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 10 | . 6 3 . 1 Utility 5 | 1 1 2 . 1 Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 5 2 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 6 | . 2 2 2 . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 68 74 89 75 Engine 4 | . 5 . 5 9 Leg 1 | . 2 . . . Wheel 4 | . 10 . . . Flight 30 | . 15 42 44 36 Device 5 | . . 8 11 9 Storage 5 | . 7 2 6 . Energy Gun 5 | . 11 . . . Ballistic Gun 5 | . 11 . . . Ballistic Cannon 10 | . 3 10 22 15 Launcher 3 | . . 11 . 3 Naked Turns 1 | . 1 . . . Heaviest Build 18 | 14 14 15 18 13 Greatest Support 20 | 20 20 16 16 16 Greatest Overweight (x) 3 | 1 3 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 6 5 6 5 Most Carried 7 | . 7 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 8 | 8 5 8 5 5 Final Carried 5 | . 5 5 5 5 Class Distribution -------------------- 60% | Sprinter 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 714 | 251 205 169 89 . Remotely . | . . . . . Salvage Created 391 | . 289 59 43 . Parts 21 | . 10 4 7 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 9 4 6 . Guns 8 | . 8 . . . Cannons 11 | . 1 4 6 . Classes Destroyed 4 | . 2 1 1 . Tunneler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 13 | . 3 4 6 . Grunt 6 | . 6 . . . Best Kill Streak 5 | . 3 5 4 . Combat Bots Only 4 | . 3 4 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 111 | . 61 16 34 . Missed 37 | . 21 7 9 . Damage Taken 676 | . 397 71 208 . Core 148 | . 114 . 34 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 12 | . . 12 . . Core Remaining (%) 81 | 100 54 . 91 . Volleys Fired 56 | . 33 10 13 . Largest 2 | . 2 2 2 . Hottest 78 | . 78 78 78 . Shots Fired 112 | . 66 20 26 . Gun 58 | . 58 . . . Cannon 54 | . 8 20 26 . Launcher . | . . . . . Special . | . . . . . Kinetic 83 | . 37 20 26 . Thermal 29 | . 29 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 4 4 6 . Robot Miss Streak 8 | . 4 3 8 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | . 34 9 11 . Core Hits 28 | . 16 5 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 2 | . 2 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 920 | . 480 184 256 . Guns 367 | . 367 . . . Cannons 553 | . 113 184 256 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 708 | . 268 184 256 . Thermal 212 | . 212 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . 5 9 . Projectiles 14 | . . 5 9 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . 1 6 1 . Impact . | . . . . . Kinetic 6 | . 1 4 1 . Secondary 2 | . . 2 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . 63 42 54 . Average Temperature 22 | . 26 17 18 . Received Heat Transfer 135 | . 126 . 9 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 777 | . 777 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 344 | . 253 269 344 133 Initial 133 | . . 106 104 133 Average 151 | . 109 134 269 133 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 63 | 100 69 87 17 100 Level 1 36 | . 30 12 82 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 12 7 15 . Peak Tracking Total 5 | . 5 5 5 . Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 2 . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 10 5 . . Successful 8 | . 5 3 . . Failed 7 | . 5 2 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 10 2 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Record 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 855 | 36 362 215 213 29 Spaces Moved 1081 | 35 320 174 467 85 Core 9 | 8 1 . . . Treads . | . . . . . Legs 23 | . 23 . . . Wheels 138 | 27 111 . . . Hover . | . . . . . Flight 911 | . 185 174 467 85 Fastest Speed 26 | 50 32 26 26 26 Average Speed 37 | 77 59 26 26 26 Slowest Speed 285 | 100 285 26 106 26 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 2 . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 60 20 81 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 1 5 . Melee . | . . . . . Projectile 6 | . . 1 5 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1401 | 40 427 317 528 89 Wait 205 | . 40 122 43 . Move 1069 | 34 319 169 466 81 Hop 4 | . . 2 . 2 Pick Up 12 | . 7 3 1 1 Fast Attach 19 | 6 8 3 1 1 Attach 4 | . 2 2 . . Detach 8 | . 8 . . . Swap 11 | . 2 5 2 2 Drop 13 | . 8 1 2 2 Fire 56 | . 33 10 13 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 37 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 393 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x2 523 | -9/Materials | Repaired VTOL Module 569 | -9/Materials | Discovered new exit (range 16) 614 | -9/Materials | Entered Mines 630 | -9/Mines | Build established: Sprinter 702 | -9/Mines | Met a Derelict bent on vengeance 761 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 790 | -9/Mines | Discovered new exit (range 10) 791 | -9/Mines | Learned Materials interactive machine intel 823 | -9/Mines | Learned location of Storage (-8) 827 | -9/Mines | Entered Materials 827 | -8/Materials | Evolved 2 slots: Utility x2 828 | -8/Materials | Loaded intel: 18 interactive machine locations 856 | -8/Materials | Self-destructed Last Messages --------------- 00823_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 00825_ J2-SRD(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00825_ J2-SRD(g) slips back into the shadows. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials interactive machine intel (x18)... 00832_ Dropped VTOL Module. 00845_ Acquired Imp. Signal Interpreter. 00849_ Dropped Imp. Light Cannon. 00850_ Acquired Assault Cannon. 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