Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 10:02:44 Player: kaj Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (837) 837 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 4298 Bonus ------- Follower Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 43/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Pulse Rifle Latent Energy Streamer Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Reflective Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating Pulse Rifle Latent Energy Streamer Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Maul Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 45 | 3 8 1 7 11 2 2 11 Power 2 | . 1 . . 1 . . . Engine 2 | . 1 . . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 3 . . 2 . . 1 Treads 6 | 1 2 . . 2 . . 1 Leg . | . . . . . . . . Wheel 2 | 1 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | . 2 . 3 2 . . 3 Device 5 | . 1 . 2 . . . 2 Storage 1 | . 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 25 | 1 2 1 4 6 2 2 7 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 1 2 . 3 2 2 1 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . . . . 2 . 1 2 Special Weapon 3 | . . 1 1 1 . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 21 | . 1 . . 8 . 1 11 Power 2 | . . . . 1 . . 1 Propulsion 6 | . 1 . . 2 . . 3 Utility 5 | . . . . 2 . 1 2 Weapon 8 | . . . . 3 . . 5 Highest Loss Streak 8 | . 1 . . 8 . 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 93 100 99 86 88 98 44 Engine 11 | . 14 14 11 10 11 11 1 Treads 18 | . 19 14 11 20 22 22 5 Wheel 4 | . 8 14 11 . . . . Device 1 | . 5 . 12 1 . . . Storage 21 | . 19 28 22 22 22 20 9 Processor 6 | . . . . 9 11 11 9 Protection 6 | . . . 9 9 11 11 3 Ballistic Gun 15 | . 24 26 20 . . 21 5 Impact Weapon 3 | . . . . 10 11 . . Naked Turns . | . . . . . . . . Heaviest Build 60 | 14 54 54 60 60 59 59 54 Greatest Support 69 | 10 43 16 16 46 46 46 69 Greatest Overweight (x) 17 | 1 3 3 3 16 1 1 17 Average Overweight (x) 1 | 1 1 3 3 1 1 1 7 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 20 20 20 20 20 20 Most Carried 20 | 6 14 17 20 20 12 14 13 Average Carried 12 | 3 8 16 17 10 11 12 10 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 14 17 20 11 11 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1460 | 210 437 101 138 251 34 44 245 Remotely 369 | . 219 . 86 64 . . . Salvage Created 667 | . 258 45 20 49 . 116 179 Parts 53 | . 36 3 2 . . 2 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 11 3 1 . . 3 12 Guns 16 | . 11 3 1 . . 1 . Cannons 8 | . . . . . . . 8 AOE 6 | . . . . . . 2 4 Classes Destroyed 6 | . 4 . . 1 . . 1 Worker 3 | . . . . 2 . . 1 Builder 3 | . 1 . . 1 . . 1 Mechanic 1 | . 1 . . . . . . Swarmer 16 | . 9 3 1 . . . 3 Grunt 13 | . 2 . . . . 3 8 Sentry 1 | . . . . . . . 1 Best Kill Streak 6 | . 4 3 1 1 . 3 6 Combat Bots Only 6 | . 4 3 1 . . 3 6 Max Kills in Single Turn 3 | . 2 2 1 1 . 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 262 | . 56 23 2 18 . 16 147 Missed 68 | . 12 7 . 1 . 3 45 Damage Taken 3267 | . 403 172 36 733 . 211 1712 Core 879 | . 47 45 . 209 . 27 551 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 38 | . . . 2 . . 26 10 Core Remaining (%) 68 | 100 . 63 . . . 41 . Volleys Fired 103 | . 32 14 9 2 . 9 37 Largest 2 | . 2 2 1 2 . 2 2 Hottest 120 | . 40 120 100 66 . 43 79 Shots Fired 183 | . 64 28 9 4 . 16 62 Gun 125 | . 64 25 7 2 . 14 13 Cannon 39 | . . . . . . . 39 Launcher 14 | . . . . 2 . 2 10 Special 5 | . . 3 2 . . . . Kinetic 164 | . 64 25 7 2 . 14 52 Thermal 5 | . . 3 2 . . . . Explosive 14 | . . . . 2 . 2 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 6 4 3 1 . 3 8 Robot Miss Streak 5 | . 3 4 2 3 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 102 | . 36 13 4 4 . 8 37 Core Hits 73 | . 18 5 2 3 . 8 37 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 1 | . . . . 1 . . . Smash 1 | . . . . 1 . . . Melee Attacks 3 | . . . . 3 . . . Impact 3 | . . . . 3 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2882 | . 480 186 59 261 . 331 1565 Guns 942 | . 480 186 59 14 . 114 89 Cannons 609 | . . . . . . . 609 Explosions 1098 | . . . . 14 . 217 867 Melee 233 | . . . . 233 . . . Ramming . | . . . . . . . . Kinetic 1551 | . 480 186 59 14 . 114 698 Thermal . | . . . . . . . . Explosive 1098 | . . . . 14 . 217 867 Electromagnetic . | . . . . . . . . Impact 233 | . . . . 233 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 252 | . . . . 173 . . 79 Projectiles 13 | . . . . . . . 13 Explosions 66 | . . . . . . . 66 Melee 173 | . . . . 173 . . . Knockbacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Kinetic 13 | . . . . . . . 13 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 133 | . . . . 27 . 27 79 Shots 6 | . . . . 1 . 2 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 119 | . . 20 20 . . 20 119 Average Temperature 27 | . . 10 12 . . 8 38 Received Heat Transfer 1092 | . 78 33 9 . . 117 855 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions 6 | . . . . 6 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 375 | . 375 220 77 112 . 90 268 Initial 88 | . . 88 7 30 . . . Average 87 | . 177 102 29 45 . 10 194 Maximum Alert Level 1 | . 1 1 . . . . 1 Low Security (%) 88 | 100 71 98 100 100 . 100 31 Level 1 11 | . 28 1 . . . . 68 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 22 5 7 7 . 3 18 Peak Tracking Total 9 | . 4 3 5 3 . 3 9 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 4 1 1 . 1 . . Terminals 5 | . 4 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 19 1 2 . 1 . . Successful 13 | . 10 1 1 . 1 . . Failed 10 | . 9 . 1 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 14 . 2 . 1 . . Terminals 21 | . 19 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 8 1 1 . 1 . . Robot Analysis 5 | . 5 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 4 . 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 1 . 2 . . . Largest Group 2 | . . 1 . 2 2 . . Highest-Rated Group 47 | . . 31 . 47 44 . . Highest-Rated Ally 31 | . . 31 . 31 28 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . 2 . 7 . . . Total Damage 195 | . . 21 . 174 . . . Kills 4 | . . 1 . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 5 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3940 | 9 682 745 206 616 609 814 259 Spaces Moved 1821 | 5 411 428 115 251 253 327 31 Core 15 | . . . . 1 . . 14 Treads 922 | . 100 . . 225 253 327 17 Legs . | . . . . . . . . Wheels 884 | 5 311 428 115 25 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 95 95 145 145 130 240 240 160 Average Speed 189 | 95 132 145 145 232 240 240 463 Slowest Speed 900 | 95 320 145 145 850 240 240 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 48 | 2 75 80 21 59 61 79 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 7 | . . . 2 . . . 5 Terrain Destroyed 97 | . . . 2 15 . 26 54 Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 95 | . . . . 15 . 26 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2108 | 10 488 518 140 273 255 340 84 Wait 91 | . 11 73 5 1 . . 1 Move 1814 | 4 410 427 114 250 252 326 31 Hop . | . . . . . . . . Pick Up 33 | . 19 3 4 2 1 3 1 Fast Attach 1 | . 1 . . . . . . Attach 27 | 3 5 . 3 7 1 . 8 Detach 1 | . . . 1 . . . . Swap 17 | . 2 1 4 4 1 2 3 Drop 18 | 3 8 . . 4 . . 3 Fire 103 | . 32 14 9 2 . 9 37 Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 426 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Entered Mines 841 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 883 | -10/Mines | Received a Mining Laser from a helpful Derelict 1083 | -10/Mines | Discovered new exit (range 13) 1107 | -10/Mines | Identified exit to Materials 1339 | -10/Mines | Excavation squad dispatched 1339 | -10/Mines | A large section of the Mines collapsed 1437 | -10/Mines | Entered Materials 1437 | -9/Materials | Evolved 2 slots: Utility x2 1466 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Identified exit to Mines 1515 | -9/Materials | Identified exit to Storage 1643 | -9/Materials | Entered Mines 1644 | -9/Mines | Assembled infested the area 1696 | -9/Mines | Core integrity fell below 50% 1707 | -9/Mines | Met a Derelict bent on vengeance 1711 | -9/Mines | Met 8R-AWN 1728 | -9/Mines | Lost 8 parts (1p2n2u3w) 1810 | -9/Mines | Discovered new exit (range 9) 1827 | -9/Mines | Identified exit to Materials 1991 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1999 | -9/Mines | Found Prototype Device 2041 | -9/Mines | Learned Materials stockpile data 2249 | -9/Mines | Discovered new exit (range 5) 2256 | -9/Mines | Identified exit to Exiles 2259 | -9/Mines | Entered Exiles 2259 | -9/Exiles | Accompanied by 2 allies 2289 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2317 | -9/Exiles | Welcomed by 8R-AWN 2358 | -9/Exiles | Met EX-HEX 2435 | -9/Exiles | Met EX-BIN 2461 | -9/Exiles | Aligned with FarCom system 2463 | -9/Exiles | Given EX-Vault access code 2519 | -9/Exiles | Opened EX-Vault 2538 | -9/Exiles | Found Latent Energy Streamer 2584 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2654 | -9/Exiles | Met EX-DEC 2844 | -9/Exiles | Discovered new exit (range 11) 2863 | -9/Exiles | Identified exit to Mines 2868 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2868 | -9/Exiles | Entered Mines 3672 | -8/Mines | Discovered exit to Materials (range 4) 3682 | -8/Mines | Entered Materials 3682 | -8/Materials | Evolved 2 slots: Propulsion x2 3710 | -8/Materials | Garrison activated, responded to threat 3764 | -8/Materials | Lost 6 parts (1p2n1u2w) 3818 | -8/Materials | Crushed by falling debris 3833 | -8/Materials | Core integrity fell below 50% 3935 | -8/Materials | Core integrity fell below 20% 3938 | -8/Materials | Identified Exp. Sensor Array 3941 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03837_ G-47 Trooper destroyed. 03840_ U-05 Engineer destroyed. 03846_ G-47 Trooper knocked back. 03852_ G-47 Trooper destroyed. 03863_ Acquired 1 matter. 03873_ R-06 Scavenger collects Lgt. Ion Engine. 03878_ R-06 Scavenger collects Welding Torch. 03882_ R-06 Scavenger collects Wheel. 03890_ R-06 Scavenger collects Aluminum Leg. 03895_ R-06 Scavenger knocked back. 03910_ Y-45 Defender emerges from the garrison. 03917_ The unstable cave ceiling collapses. 03919_ Critical hit (Burn: +37). 03922_ Lgt. Cannon destroyed. 03931_ Hvy. Assault Rifle destroyed. 03937_ Critical hit (Burn: +37). 03938_ Identified Exp. Sensor Array. 03939_ Dropped Hcp. Matter Pod. 03940_ Critical hit (Burn: +37). 03941_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#? ??????????????????????????????????? | | ?????????? ?# ?????????????????????????????????? | | ????????? + ?????????????????????????????????? | | ???????" # ?????????????????????????????????? | | ??????"" ??x??????????????????????????????? | | ?????? *! #####????????????????????????????? | | ???#### #%= # ###########???????????????????? | | ???# ## # % #???????????????????? | | ???# # " "Y """ #???????????????????? | | ???# + "G"% """ #??????????x????????? | | ???# # """g% """ #???????????????????? | | ???# ! ??# ##[ Y #???????????????????? | | ????# ##### ## # ##+###???????????????????? | | ????# # %x%#k#%# #?????????????????????? | | ????# # ## #?????????????????????? | | ????# + # ## # @!#?????????????????????? | | ????# # #### #?????????????????????? | | ????# # # #??# k ?????????????x?????? | | ????# # # ??# ####??????????????????? | | ????##### # ?# #?????????????????????? | | ????????# # # #?????????????????????? | | ????????# # # #?????????????????????? | | ????????########## + #?????????????????????? | | ?????????????????? ######?????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedLinkedAccelerator Manual? 0 Play Time 00:19:21 Cumulative 174.1 hours Start 2024.07.31 @ 16:34:02 End 2024.08.01 @ 10:02:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 66e27f92-0cdb-4efd-a37d-4b01c476a8f4