Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.03 @ 18:39:01 Player: arkn Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1448) 1448 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 4194 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Pulse Rifle Axe > --- INVENTORY (5) ---- Improved Cooling System Improved Melee Analysis Suite Microactuators High-powered Shotgun Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Sensor Array Advanced Targeting Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Shock Rifle Arc Projector Greatsword > --- INVENTORY -------- Improved Melee Analysis Suite Microactuators Hardlight Generator Heavy Missile Launcher Plasma Cutter [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Target Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 59 | 1 10 8 7 33 Power 7 | . 2 . 1 4 Engine 5 | . 1 . 1 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 18 | . 3 4 2 9 Treads 4 | . . . . 4 Leg 3 | . . . 1 2 Wheel 1 | . . . . 1 Hover 2 | . . . . 2 Flight 8 | . 3 4 1 . Utility 12 | 1 2 2 3 4 Device 7 | 1 2 . 1 3 Storage . | . . . . . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 22 | . 3 2 1 16 Energy Gun 6 | . 1 . . 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | . 1 1 . 3 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . 1 1 . 1 Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 36 | . 6 5 2 23 Power 5 | . 1 1 . 3 Propulsion 14 | . 1 4 1 8 Utility 5 | . 2 . 1 2 Weapon 12 | . 2 . . 10 Highest Loss Streak 7 | . 6 4 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 72 69 35 75 Engine 4 | . 4 . 7 5 Core 3 | . 8 11 . 1 Treads 4 | . . . . 7 Leg 7 | . 11 . 1 7 Wheel 2 | . . . . 2 Hover 1 | . . . . 2 Flight 7 | . 16 38 9 2 Device 5 | . 5 . . 6 Processor 10 | . . . 9 15 Hackware 1 | . . . . 2 Protection 1 | . . 16 . . Energy Gun 5 | . 12 . . 5 Ballistic Gun 3 | . . . . 4 Ballistic Cannon 2 | . . . . 3 Impact Weapon 2 | . 6 3 1 . Slashing Weapon 3 | . . . 4 4 Naked Turns . | . . . . . Heaviest Build 31 | 15 15 15 6 31 Greatest Support 88 | 20 20 17 10 88 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 8 6 5 5 5 Most Carried 7 | 7 7 5 5 5 Average Carried 4 | 6 5 4 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 7 | 7 5 4 5 5 Class Distribution -------------------- 67% | Mutant 22% | Gunner 5% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1122 | 210 67 . 43 802 Remotely . | . . . . . Salvage Created 1564 | 87 303 . 79 1095 Parts 76 | 4 16 . 3 53 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 8 . . 22 Melee 8 | . . . . 8 Guns 12 | . 8 . . 4 Cannons 2 | . . . . 2 AOE 5 | . . . . 5 Classes Destroyed 14 | 2 5 . . 7 Worker 3 | . . . . 3 Builder 2 | . 1 . . 1 Tunneler 1 | 1 . . . . Hauler 3 | . 2 . 1 . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 6 | . 6 . . . Grunt 11 | . 2 . . 9 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 4 | . . . . 4 Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 7 | 2 7 . 1 5 Combat Bots Only 7 | . 7 . . 5 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 622 | . 91 95 28 408 Missed 239 | . 22 36 12 169 Damage Taken 5448 | . 621 724 247 3856 Core 1223 | . 129 269 117 708 Absorbed by Shields 24 | . . . . 24 Core Remaining (%) 64 | 100 48 32 78 . Volleys Fired 74 | 2 28 . . 44 Largest 3 | 2 2 . . 3 Hottest 201 | 90 90 . . 201 Shots Fired 157 | 4 42 . . 111 Gun 106 | 4 42 . . 60 Cannon 50 | . . . . 50 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 74 | . 1 . . 73 Thermal 55 | 2 33 . . 20 Explosive 1 | . . . . 1 Electromagnetic 27 | 2 8 . . 17 Robot Hit Streak 13 | 3 5 . . 13 Robot Miss Streak 4 | . 3 . . 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 127 | 3 32 . 3 89 Core Hits 54 | 3 12 . 1 38 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 6 | . 4 . 1 1 Critical Strikes 14 | . 6 . 1 7 Burn 2 | . 2 . . . Destroy 1 | . . . . 1 Blast 3 | . . . . 3 Smash 7 | . 4 . 1 2 Sever 1 | . . . . 1 Melee Attacks 57 | . 20 . 6 31 Impact 29 | . 20 . 1 8 Slashing 28 | . . . 5 23 Piercing . | . . . . . Sneak Attacks 5 | . 2 . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3879 | 37 826 . 173 2843 Guns 964 | 37 267 . . 660 Cannons 449 | . . . . 449 Explosions 761 | . . . . 761 Melee 1704 | . 559 . 173 972 Ramming 1 | . . . . 1 Kinetic 676 | . 10 . . 666 Thermal 919 | 25 222 . . 672 Explosive 341 | . . . . 341 Electromagnetic 238 | 12 35 . . 191 Impact 828 | . 559 . 108 161 Slashing 876 | . . . 65 811 Piercing . | . . . . . Highest Corruption 12 | . . 1 . 12 Average Corruption 6 | . . 1 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 4 | . . . . 4 Matter Fused 12 | . . . . 12 Heat Flow Errors 4 | . . . . 4 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 629 | . 219 . 108 302 Projectiles 1 | . . . . 1 Explosions 50 | . . . . 50 Melee 578 | . 219 . 108 251 Knockbacks 12 | . 1 . . 11 Impact 1 | . 1 . . . Kinetic 11 | . . . . 11 Secondary . | . . . . . Self-Inflicted Damage 223 | . . . . 223 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 493 | 60 278 493 5 410 Average Temperature 141 | 30 114 252 3 92 Received Heat Transfer 1530 | . 102 219 135 1074 Effects 12 | . 1 10 . 1 Shutdowns 4 | . . 4 . . Energy Bleed 3 | . 1 2 . . Interference 1 | . . . . 1 Matter Decay 2 | . . 2 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 10 | . 2 . 2 6 Impact Corruptions 13 | . 8 . 4 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 1660 | 74 718 . . 868 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 578 | 10 562 397 268 578 Initial 237 | . 6 237 163 118 Average 358 | 9 240 333 207 413 Maximum Alert Level 2 | . 2 1 1 2 Low Security (%) 18 | 100 46 . 41 9 Level 1 33 | . 25 100 58 27 Level 2 47 | . 28 . . 63 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 2 1 1 16 Investigation 6 | . 1 . . 5 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 1 1 4 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 17 22 14 50 Peak Tracking Total 16 | . 9 16 11 8 Tactical Retreats 18 | . 2 3 1 12 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 6 | . . . . 6 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills 5 | . . . . 5 Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 3 4 2 5 Terminals 9 | . 3 4 1 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Total Hacks 32 | . 8 9 5 10 Successful 12 | . 3 5 3 1 Failed 20 | . 5 4 2 9 Catastrophic 6 | . . 2 . 4 Database Lockouts . | . . . . . Manual 24 | . 7 9 2 6 Terminals 22 | . 8 9 3 2 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 6 | . . . 2 4 Terminal Hacks 7 | . 2 3 2 . Terminal Index 2 | . 1 . 1 . Zone Layout 5 | . 1 3 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 4 | . 1 2 . 1 Terminals 3 | . 1 2 . . Track 1 | . . 1 . . Assimilate 2 | . 1 1 . . Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 4 1 4 Full Trace Events 5 | . 1 . . 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2022 | 22 364 141 133 1362 Spaces Moved 1876 | 12 350 364 248 902 Core 2 | . . . . 2 Treads 154 | . . . . 154 Legs 359 | 12 61 . . 286 Wheels 264 | . . . . 264 Hover 155 | . . . . 155 Flight 942 | . 289 364 248 41 Fastest Speed 31 | 120 37 31 34 50 Average Speed 78 | 120 53 35 42 115 Slowest Speed 250 | 120 120 112 110 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . 4 10 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 73 46 28 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . 3 . 3 7 Terrain Destroyed 106 | . 3 . 3 100 Melee 13 | . 3 . 3 7 Projectile . | . . . . . AOE 93 | . . . . 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2154 | 15 445 366 263 1065 Wait 52 | . 22 . . 30 Move 1844 | 11 341 343 247 902 Hop 14 | . 4 10 . . Pick Up 20 | 1 6 . 1 12 Fast Attach 36 | 1 5 5 7 18 Attach 17 | . 2 3 . 12 Detach 6 | . 2 2 1 1 Swap 6 | . 3 . . 3 Drop 26 | . 12 3 1 10 Fire 74 | 2 28 . . 44 Melee 57 | . 20 . 6 31 Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 14) 187 | -10/Materials | Destroyed 7 combat bots 193 | -10/Materials | Lost 6 parts (1p1n2u2w) 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 354 | -10/Materials | Core integrity fell below 50% 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 442 | -9/Materials | Discovered new exit (range 12) 463 | -9/Materials | Discovered new exit (range 10) 515 | -9/Materials | Core integrity fell below 50% 518 | -9/Materials | Discovered new exit (range 16) 528 | -9/Materials | Entered another Materials area 528 | -8/Materials | Evolved 2 slots: Weapon x2 552 | -8/Materials | Lost 4 parts (1p3n) 652 | -8/Materials | Discovered new exit (range 11) 661 | -8/Materials | Entered Factory 661 | -7/Factory | Evolved 2 slots: Utility x2 981 | -7/Factory | Build established: Gunner 1006 | -7/Factory | Garrison activated, responded to threat 1013 | -7/Factory | Discovered new exit (range 15) 1098 | -7/Factory | Discovered new exit (range 6) 1180 | -7/Factory | Lost 5 parts (3n2w) 1324 | -7/Factory | Discovered new exit (range 10) 1397 | -7/Factory | Build established: Mutant 1461 | -7/Factory | Search patrols dispatched 1583 | -7/Factory | Core integrity fell below 50% 1694 | -7/Factory | Discovered new exit (range 11) 1911 | -7/Factory | Core integrity fell below 20% 1947 | -7/Factory | System corruption reached 10% 1991 | -7/Factory | Garrison activated, responded to threat 2023 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02012_ U-05 Engineer lays Concrete. 02012_ Arm. Treads destroyed. 02014_ Destroyed Gravmag System. 02016_ C-30 ARC bursts open, deploying its payload. 02016_ H-55 Commando unfolds itself. 02016_ K-01 Serf collects debris. 02016_ R-06 Scavenger collects Arc Projector. 02017_ Penetrated by Slug. 02017_ P-60 Hacker destroyed. 02017_ Imp. Deuterium Engine destroyed. 02019_ Penetrated by Slug. 02019_ K-01 Serf collects debris. 02019_ Med. Treads destroyed. 02020_ Slug penetrates Y-54 Guardian. 02020_ Target Analyzer destroyed. 02020_ U-05 Engineer destroyed. 02021_ R-06 Scavenger collects Wheel. 02022_ K-01 Serf collects debris. 02023_ Penetrated by Slug. 02023_ Imp. EM Pulse Cannon destroyed. 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