Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 18:56:09 Player: Epsilon 11 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (99) 495 Value Destroyed (4055) 4055 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (5455) 5455 TOTAL SCORE: 20665 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 804 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1549/1600 Matter 160/300 Energy 475/480 System Corruption 0% Temperature Cool (10) Movement Hovering (41) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Improved Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Improved Plasma Cutter Power Maul Heavy Pick Lance > --- INVENTORY (10) --- Light Antimatter Reactor Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Advanced Sensor Array Long-range Terrain Scanner Experimental Phase Shifter Hardened Medium Armor Plating Advanced Remote Datajack Vibroblade Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Improved Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Remote Datajack Power Maul Heavy Pick Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Advanced Sensor Array Improved Reaction Control System Experimental Phase Shifter Hardened Medium Armor Plating Improved Plasma Cutter Vibroblade [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Machine Analyzer Device Advanced Transmission Jammer Storage Small Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Power Sword Energy Gun Wave Gun Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 Utility 10 | . . 2 2 . . . 2 . . . . . . . . . 2 . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 255 | 6 3 7 11 24 4 9 10 6 3 . 12 24 7 10 6 8 18 7 3 11 9 15 31 11 Power 27 | 1 . . 3 2 1 1 2 . . . 1 5 . 1 . . 1 1 . . 1 3 2 2 Engine 11 | 1 . . 2 2 1 1 2 . . . . 2 . . . . . . . . . . . . Core 11 | . . . 1 . . . . . . . 1 3 . 1 . . 1 1 . . 1 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Propulsion 52 | 2 . 2 . 5 . 1 1 3 . . 5 4 3 2 3 1 5 1 . 4 . 1 4 5 Treads 8 | . . . . 3 . 1 1 3 . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . 2 3 1 . . . . . 1 . . . . Wheel 8 | 2 . 2 . 2 . . . . . . . 1 . 1 . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . 3 1 5 1 . 2 . 1 4 5 Flight 7 | . . . . . . . . . . . 5 1 . . . . . . . 1 . . . . Utility 113 | 1 1 3 3 7 2 5 2 3 1 . 2 6 4 5 3 5 11 3 2 4 7 8 22 3 Device 69 | . . 2 . 3 . 3 2 1 1 . 2 1 1 4 2 2 8 2 . 3 7 6 16 3 Storage 4 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Processor 18 | . . 1 2 . 2 1 . 2 . . . 2 2 . . . . 1 1 1 . . 3 . Hackware 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . Protection 17 | . 1 . 1 3 . . . . . . . . 1 1 1 3 2 . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 2 5 10 1 2 5 . 2 . 4 9 . 2 . 2 1 2 1 3 1 3 3 1 Energy Gun 7 | 2 2 1 1 . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 4 | . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . Ballistic Gun 7 | . . . 2 3 . . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 1 1 2 . 1 . 1 . . . . . . . . . . . . . Special Weapon 8 | . . . . 1 . . . . . . . . . . . 1 . . . 3 . 1 1 1 Impact Weapon 11 | . . . 1 2 . . 1 . 1 . 2 2 . . . . . . 1 . . 1 . . Slashing Weapon 9 | . . . . . . . 1 . . . . 4 . 2 . 1 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 . Special Melee Weapon 4 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 1 1 . . . . . 1 . . 3 . 2 . . 7 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 38 | . 1 . 2 2 . . . . . . 8 6 1 2 . 1 6 5 . . 1 1 1 1 Power 4 | . . . . . . . . . . . 1 1 . . . . 1 1 . . . . . . Propulsion 11 | . . . . . . . . . . . 3 2 . 2 . 1 2 1 . . . . . . Utility 15 | . . . 1 1 . . . . . . 2 2 1 . . . 1 3 . . 1 1 1 1 Weapon 8 | . 1 . 1 1 . . . . . . 2 1 . . . . 2 . . . . . . . Highest Loss Streak 10 | . 1 . 2 1 . . . . . . 6 3 1 2 . 1 6 10 . . 1 1 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Average Slot Usage (%) 94 | . 98 95 98 95 100 100 85 82 80 80 66 80 98 97 94 99 97 89 92 99 100 99 97 99 Engine 4 | . 14 11 2 8 9 9 6 6 6 6 2 . 5 4 . . . . . . . . . . Core 1 | . . . 6 . . . . . . . 2 4 . . 5 5 4 4 5 5 5 4 . . Treads 7 | . . . . 4 18 18 15 16 13 13 5 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 23 25 20 10 . . . . . . . . Wheel 2 | . 28 22 18 12 . . . . . . . . . 1 . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 3 17 24 25 26 25 26 23 21 24 Flight 1 | . . . . . . . . . . . 8 18 4 . . . . . . . . . . . Device 13 | . . 18 13 10 9 11 13 13 13 13 11 11 11 10 9 8 17 25 21 21 21 21 20 19 Storage 4 | . 14 11 9 9 9 8 6 6 6 6 3 . . . . . . . . . . . 4 4 Processor 22 | . . . 20 27 27 28 26 26 26 26 26 20 21 23 23 23 21 15 19 21 21 19 17 16 Hackware 3 | . . . . . . . . . . . . 9 11 11 11 11 10 5 5 5 5 5 8 8 Protection 3 | . 12 11 9 5 9 6 . . . . . . . . . 2 2 . . 5 5 3 . . Energy Gun 1 | . 28 20 7 . . . . . . . . . . . . . . 4 4 . . . . . Energy Cannon 2 | . . . . 2 9 9 3 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 9 7 . . . . . . . . 5 1 . . . . . . . . . . Launcher 2 | . . 1 . . 7 7 3 . 5 . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 3 1 . 6 6 . 6 2 2 . . . . . . . 5 5 4 4 4 Slashing Weapon 4 | . . . . . . . 2 6 6 6 1 5 11 15 17 16 14 5 5 5 5 4 3 . Peak Build Rating 177 | 6 10 16 30 34 34 43 55 57 48 48 48 74 74 78 86 88 112 102 105 124 124 141 153 177 Average Rating 65 | 4 8 15 25 30 33 36 52 52 48 48 35 59 72 73 73 85 104 97 100 113 121 136 144 170 On Entrance 64 | . 6 10 16 30 32 34 40 55 48 48 48 31 74 72 71 86 88 93 95 103 122 124 135 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 17 20 33 43 36 36 37 28 31 28 31 26 33 30 29 29 35 37 41 43 40 52 67 71 Greatest Support 81 | 26 26 26 24 42 42 54 68 80 40 40 40 30 75 75 65 44 72 60 59 59 69 63 59 81 Greatest Overweight (x) 9 | . . . 1 2 . 1 . 9 . . 2 2 . . . . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 7 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 10 10 Most Carried 10 | 2 8 8 8 8 8 8 8 8 8 7 7 5 5 5 5 5 5 5 5 5 5 8 10 10 Average Carried 6 | . 7 7 7 7 8 7 7 8 7 7 5 4 4 5 5 5 4 2 4 4 4 5 8 9 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 10 | 2 7 8 8 8 8 8 8 8 7 7 4 5 5 5 5 5 5 2 5 5 5 8 9 10 Class Distribution -------------------- 29% | Mutant 19% | Assassin 11% | Hacker-Ninja 8% | Scavenger-Assassin 7% | Derelict-Ninja 7% | Skirmisher 5% | Commander-Ninja 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Derelict-Assassin | -5/Zhirov Derelict-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Derelict-Ninja | -4/Upper Caves Derelict-Ninja | -4/Upper Caves Commander-Ninja | -4/Warlord Commander-Ninja | -3/Proximity Caves Ninja | -3/Research Hacker-Assassin | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 3220 | 152 39 101 242 579 75 . . 228 93 . 148 259 82 80 . 155 155 77 42 . 256 112 320 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4815 | . 39 114 302 611 841 . 60 75 392 . 160 10 170 46 . 193 215 167 83 . 428 471 413 25 Parts 242 | . 2 11 18 30 44 . 4 8 13 . 3 1 7 5 . 12 13 4 6 . 21 22 18 . Haulers Intercepted 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . 4 2 . 4 . 24 8 . 10 . 3 7 . 18 . . . Prevented 27 | . . . . . . . . . 9 . 2 . . . . 3 . . . . 13 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 76 | . 1 5 8 14 8 . 1 2 8 . 3 . 1 2 . 4 3 3 1 . 5 3 4 . Melee 29 | . . . 1 . . . 1 2 . . 1 . 1 2 . 4 3 3 1 . 3 3 4 . Guns 9 | . 1 2 3 3 . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . 1 8 2 . . . . . . . . . . . . . . . . . . . AOE 17 | . . 3 2 . 6 . . . 6 . . . . . . . . . . . . . . . Classes Destroyed 17 | . 1 2 2 5 3 . . 1 . . . . . . . . 1 . 1 . 1 . . . Worker 6 | . . . . 3 1 . . . . . . . . . . . 1 . . . . 1 . . Builder 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Watcher 6 | . . 1 1 . . . . . . . . . . . . . . . . . . 3 1 . Swarmer 19 | . . 3 4 2 1 . . . 4 . . . . 2 . 2 . 1 . . . . . . Grunt 20 | . 1 2 2 5 2 . . . 4 . . . 1 . . . 1 1 . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 2 5 3 . 1 1 . . . . . . . 1 . 1 . . . 2 1 . Hunter 6 | . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . Programmer 9 | . . . . . 1 . . . . . 2 . . . . 1 2 . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 1 3 5 4 9 . 1 1 4 . 2 1 1 2 . 3 2 3 1 . 2 3 2 1 Combat Bots Only 7 | . 1 3 5 3 7 . 1 1 4 . 2 . 1 2 . 3 2 3 1 . 2 1 2 . Max Kills in Single Turn 4 | . 1 2 2 2 4 . 1 1 3 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 4 . . . 3 . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 661 | . 13 10 47 116 14 . 35 32 33 . 75 25 10 33 . 33 107 24 7 . 3 20 10 14 Missed 225 | . 1 1 9 23 7 . 18 15 16 . 19 12 5 11 . 8 51 5 3 . 2 10 4 5 Damage Taken 7386 | . 164 88 490 1328 111 . 235 96 224 . 1140 326 137 364 . 489 927 396 57 . 36 307 244 227 Core 1434 | . 35 9 65 236 13 . 28 5 . . 247 47 . 46 . 98 289 156 31 . . 30 48 51 Absorbed by Shields 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 177 | . 7 2 12 . . . . . . . . . . . . . 156 . . . . . . . Ignored by Resistances 72 | . . . . 72 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 773 | . . . . 111 . 270 . 18 . . 10 . . . . . 118 . . 72 . . 174 . Core Remaining (%) 81 | 100 86 97 . . . 42 . . . . 67 . . . . 80 . . . . 58 97 96 96 Volleys Fired 110 | . 9 8 16 43 6 . . . 6 . 5 . 3 . . 1 . . 1 8 . 1 2 1 Largest 2 | . 2 2 2 2 2 . . . 1 . 1 . 1 . . 1 . . 1 1 . 1 1 1 Hottest 136 | . 101 101 101 128 136 . . . 36 . 36 . 33 . . . . . 81 7 . 7 10 10 Shots Fired 182 | . 18 14 32 81 8 . . . 6 . 5 . 3 . . 1 . 1 1 8 . 1 2 1 Gun 99 | . 18 12 26 38 . . . . . . . . 3 . . . . 1 1 . . . . . Cannon 52 | . . . 6 43 3 . . . . . . . . . . . . . . . . . . . Launcher 18 | . . 2 . . 5 . . . 6 . 5 . . . . . . . . . . . . . Special 13 | . . . . . . . . . . . . . . . . 1 . . . 8 . 1 2 1 Kinetic 90 | . . . 21 66 . . . . . . . . 3 . . . . . . . . . . . Thermal 36 | . 9 6 1 15 3 . . . . . . . . . . . . 1 1 . . . . . Explosive 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 41 | . 9 6 10 . 5 . . . 6 . 5 . . . . . . . . . . . . . Robot Hit Streak 10 | . 3 4 6 10 5 . . . 5 . 2 . 2 . . 2 . . . 4 . 5 7 8 Robot Miss Streak 4 | . 2 1 4 3 3 . . . 1 . 1 . 1 . . . . . . 2 . . . . Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 240 | . 10 10 25 63 4 1 3 4 5 . 14 3 6 4 . 13 15 7 2 6 9 21 13 2 Core Hits 122 | . 3 7 13 21 19 . 1 2 11 . 3 1 3 2 . 6 4 3 2 . 4 10 7 . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Critical Strikes 23 | . . . 1 4 . . 2 1 . . 1 . . . . . 4 1 . . 3 3 2 1 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 Sever 12 | . . . . . . . 2 1 . . . . . . . . 4 1 . . 1 2 1 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 248 | . . . 5 16 . 1 4 7 . . 18 16 5 12 . 23 44 11 4 . 10 37 25 10 Impact 67 | . . . 5 15 . . . . . . 18 9 . . . . . . . . 2 6 4 8 Slashing 166 | . . . . . . . 4 7 . . . 6 5 12 . 23 44 11 3 . 6 29 16 . Piercing 12 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 5 2 Sneak Attacks 20 | . . . 1 4 . 1 . . . . . . 1 . . . 2 . . . 5 2 3 1 Combat Hostiles 8 | . . . 1 . . . . . . . . . . . . . . . . . 5 . 2 . Follow-up Attacks 22 | . . . . . . . . . . . . . 1 1 . 6 5 . . . 3 3 3 . Damage Inflicted 11002 | . 139 345 659 2185 1196 . 147 211 542 . 666 123 224 157 . 477 820 375 101 . 679 1211 635 110 Guns 1104 | . 139 125 290 505 . . . . . . . . 45 . . . . . . . . . . . Cannons 1392 | . . . 132 1133 127 . . . . . . . . . . . . . . . . . . . Explosions 1971 | . . 220 56 . 1052 . . . 542 . 101 . . . . . . . . . . . . . Melee 6518 | . . . 181 547 . . 147 211 . . 565 123 179 157 . 477 820 375 101 . 679 1211 635 110 Ramming 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . Kinetic 1433 | . . . 312 1076 . . . . . . . . 45 . . . . . . . . . . . Thermal 1334 | . 101 28 71 562 572 . . . . . . . . . . . . . . . . . . . Explosive 220 | . . 220 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1480 | . 38 97 95 . 607 . . . 542 . 101 . . . . . . . . . . . . . Impact 1610 | . . . 181 547 . . . . . . 565 . . . . . . . . . 147 60 . 110 Slashing 4686 | . . . . . . . 147 211 . . . 123 179 157 . 477 820 375 101 . 480 1089 527 . Piercing 222 | . . . . . . . . . . . . . . . . . . . . . 52 62 108 . Highest Corruption 7 | . . 1 . . . . 1 1 1 1 7 . . . . 3 1 1 1 . . 1 1 . Average Corruption 1 | . . 1 . . . . 1 1 1 1 4 . . . . 1 1 1 1 . . 1 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . 7 3 . 9 . . . . 1 1 2 1 . . . 4 . Message Errors 7 | . . . . . . . . 5 . . . . . . . . . 1 . . . . 1 . Matter Fused 11 | . . . . . . . . 1 3 . 3 . . . . 1 1 . 1 . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1288 | . . 34 40 322 99 . . 10 . . 72 46 . 11 . 26 147 65 . . 147 93 66 110 Projectiles 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . Explosions 151 | . . 34 18 . 99 . . . . . . . . . . . . . . . . . . . Melee 1120 | . . . 22 305 . . . 10 . . 72 46 . 11 . 26 147 65 . . 147 93 66 110 Knockbacks 15 | . . . 2 9 . . . . . . 4 . . . . . . . . . . . . . Impact 10 | . . . 2 4 . . . . . . 4 . . . . . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 38 . 14 . . . 21 . 19 . . . . . . . . . . . . . Shots 4 | . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 352 36 54 329 46 . . . . . 208 . . . . . . 64 64 . . 109 266 306 Average Temperature 84 | . 199 21 23 128 23 . . . . . 97 . . . . . . 37 20 . . 47 47 158 Received Heat Transfer 1077 | . 99 36 144 396 27 . 30 24 39 . . 54 18 12 . 18 63 45 . . 9 45 . 18 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 4 . . . . 2 . 1 . . . . . . . . . 2 . . . Combat Hostiles 9 | . . . 1 3 . . . . 2 . 1 . . . . . . . . . 2 . . . Parts Fried 21 | . . . . 10 . . . . 3 . . . . . . . . . . . 5 1 . 2 Impact Corruptions 23 | . . . 1 10 . . . . . . 6 . . . . . . . . . 3 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 2019 | . 259 74 211 675 800 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . 5 . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 768 | . 39 164 228 454 412 . 54 . . . . 768 . . . . 374 . . . . 450 143 90 Initial 290 | . . 16 68 61 173 . . . . . . . . . . . 59 . . . . 290 103 7 Average 151 | . 5 109 93 335 184 . 20 . . . . 243 . . . . 93 . . . . 332 72 32 Maximum Alert Level 3 | . . . 1 2 2 . . . . . . 3 . . . . 1 . . . . 2 . . Low Security (%) 71 | 100 100 100 89 11 61 . 100 . . . . 63 . . . . 97 . . . . 6 100 100 Level 1 20 | . . . 10 60 34 . . . . . . 9 . . . . 2 . . . . 81 . . Level 2 6 | . . . . 27 4 . . . . . . 14 . . . . . . . . . 12 . . Level 3 . | . . . . . . . . . . . . 11 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 3 6 . . 1 . . . . 5 . . . . 3 . . . . 2 7 . Investigation 12 | . 1 . 2 2 . . . . . . . 3 . . . . 1 . . . . 1 2 . Extermination 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . Reinforcement 6 | . 1 . 1 1 . . . . . . . 2 . . . . . . . . . 1 . . Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 7 | . 1 1 . 1 . . 1 . . . . . . . . . 1 . . . . 1 . 1 Communications Jammed 20 | . . . . . . . . . . . . 2 . . . . . . . . . . 4 14 Distress Signals 20 | . . . . . . . . . . . . 2 . . . . . . . . . . 4 14 Times Spotted 185 | . 4 7 11 20 7 . 7 5 9 . 12 21 8 4 . 5 28 4 8 . 6 10 5 4 Peak Tracking Total 21 | . 2 3 4 4 6 . 2 3 4 . 5 6 4 3 . 2 21 3 3 . 2 5 1 4 Tactical Retreats 13 | . 1 . . . . . . 1 . . 1 3 . . . 1 4 . . . . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . . . . 5 . . 1 . . . . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . . . 2 . . . 7 1 . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 16 | . . . 2 6 . . . . . . . 7 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 91 | . 3 1 3 8 11 2 3 1 . 4 . 14 . 1 4 . 12 . . 7 . 4 10 3 Terminals 44 | . 3 1 2 5 6 . 1 . . . . 6 . . . . 10 . . . . 2 6 2 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 6 | . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 12 | . . . . 2 5 . . . . . . 3 . . . . . . . . . . 1 1 Scanalyzers 7 | . . . 1 . . . . . . . . 2 . . . . . . . . . 2 2 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 299 | . 13 3 10 25 29 9 9 1 . 25 . 43 . 1 17 . 43 . . 17 . 13 36 5 Successful 188 | . 4 . 6 17 18 9 4 1 . 25 . 21 . 1 17 . 22 . . 17 . 3 23 . Failed 111 | . 9 3 4 8 11 . 5 . . . . 22 . . . . 21 . . . . 10 13 5 Catastrophic 22 | . . 1 . . 1 . . . . . . 6 . . . . 4 . . . . 3 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 13 2 3 9 18 . 2 . . . . 23 . . . . 29 . . 1 . 7 7 2 Terminals 154 | . 13 3 6 18 23 . 3 . . . . 26 . . . . 36 . . . . 8 15 3 Fabricators 7 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . Repair Stations 17 | . . . . 5 . . 6 . . . . 2 . . . . 2 . . . . . 2 . Recycling Units 17 | . . . . 2 6 . . . . . . 5 . . . . . . . . . . 2 2 Scanalyzers 30 | . . . 4 . . . . . . . . 4 . . . . . . . . . 5 17 . Garrison Access 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Terminal Hacks 109 | . . . . 9 9 9 1 1 . 25 . 6 . 1 17 . 10 . . 17 . . 4 . Record 30 | . . . . . . 8 . . . 7 . . . . 5 . . . . 9 . . 1 . Part Schematic 15 | . . . . . 1 . . . . 8 . . . . 4 . 2 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Prototype ID Bank 15 | . . . . . 2 . . . . 3 . . . . 4 . . . . 6 . . . . Open Door 6 | . . . . 2 . . . 1 . . . . . 1 . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 5 | . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . 1 . Recycling Unit Index 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . . 4 . . 2 . . . . 1 . . . . 2 . . . . . 2 . Scan Component 7 | . . . . 2 . . 2 . . . . 1 . . . . 1 . . . . . 1 . Repair 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 4 . . . . . . . . 2 . . . . . . . . . 3 14 . Insert Component 11 | . . . 2 . . . . . . . . 2 . . . . . . . . . 1 6 . Analyze 12 | . . . 2 . . . . . . . . . . . . . . . . . . 2 8 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 4 . 2 4 9 . 1 . . . . 11 . . . . 8 . . . . . 3 . Terminals 28 | . 4 . 2 2 4 . 1 . . . . 5 . . . . 8 . . . . . 2 . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 19 | . 3 . 1 1 4 . 1 . . . . 3 . . . . 5 . . . . . 1 . Operators 6 | . 1 . 1 1 . . . . . . . 1 . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recycling Units 11 | . . . . 2 5 . . . . . . 4 . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Tunnel 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 62 | . 3 1 3 5 6 . 3 . . . . 13 . . . . 11 . . . . 4 10 3 Full Trace Events 8 | . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . 1 . . . . 8 . . . . 4 . 2 . . . . . 5 . Parts Built 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . 53 . . . . 58 . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . 12 . . . . 14 . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . Time 133 | . . . . 70 . . . . . . . . . . . . 44 . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 6 . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 . Parts Damaged 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 2 1 Non-combat 8 | . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 2 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 2 1 parse_system 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . no_distress 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 1 check_alert 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . 3 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 21 | . . . . 2 . . . . . . . 5 . . . . 1 . 3 5 . . 5 . Largest Group 5 | . . . . 2 . . . . . . . 5 4 1 . . 1 . 3 5 5 2 5 . Highest-Rated Group 323 | . . . . 62 . . . . . . . 238 188 47 . . 10 . 87 265 265 95 323 . Highest-Rated Ally 68 | . . . . 31 . . . . . . . 50 47 47 . . 10 . 29 68 68 49 67 . Total Orders 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . . . 24 . . . . . . . 53 44 4 . . . . 16 . 24 6 15 . Total Damage 4334 | . . . . 442 . . . . . . . 1075 944 28 . . . . 437 . 471 213 724 . Kills 30 | . . . . 5 . . . . . . . 7 8 . . . . . 6 . 3 . 1 . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 . . 1 . 1 . . 2 . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 14244 | 39 369 164 589 933 587 2981 577 886 428 131 478 490 564 546 165 309 707 233 517 725 336 427 842 221 Spaces Moved 12778 | 32 111 126 434 461 359 1712 310 474 247 80 641 1136 443 421 148 277 1078 306 575 912 494 730 1056 215 Core 68 | 1 . . . . . . . 2 . . 65 . . . . . . . . . . . . . Treads 3388 | . . . . 100 359 1712 310 472 247 80 108 . . . . . . . . . . . . . Legs 972 | . . . . . . . . . . . . 10 443 421 98 . . . . . . . . . Wheels 1105 | 31 111 126 434 361 . . . . . . . 42 . . . . . . . . . . . . Hover 5693 | . . . . . . . . . . . . . . . 50 277 1078 306 575 912 494 730 1056 215 Flight 1552 | . . . . . . . . . . . 468 1084 . . . . . . . . . . . . Fastest Speed 24 | 50 90 85 90 90 157 155 155 156 165 165 29 27 120 120 62 50 24 48 46 40 30 35 36 33 Average Speed 86 | 90 90 89 92 116 157 158 155 172 165 165 54 32 120 120 101 60 40 63 64 48 43 40 60 37 Slowest Speed 500 | 100 90 90 105 170 157 250 156 500 165 165 250 120 120 122 123 62 121 66 65 53 45 42 98 41 Overloaded Moves 80 | . . . . . . . . . . . . . . . . . 70 . . . 3 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 22 20 28 77 80 92 7 72 44 69 77 35 50 59 61 51 25 57 69 96 65 19 30 9 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 13 | . . . . 2 5 . . . . 1 . . . . 3 1 . . 1 . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . 3 . 4 . . 1 . 2 2 . 2 . 2 1 . 2 . . . Spaces Dug 57 | . . . 2 2 . . 1 . . . 2 5 . 2 . 1 16 . 1 . . 8 11 6 Terrain Destroyed 117 | . . 21 6 13 18 . 1 . 6 . 2 5 . 2 . 1 16 . 1 . . 8 11 6 Melee 57 | . . . 2 2 . . 1 . . . 2 5 . 2 . 1 16 . 1 . . 8 11 6 Projectile 12 | . . . 1 11 . . . . . . . . . . . . . . . . . . . . AOE 48 | . . 21 3 . 18 . . . 6 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 15400 | 39 361 161 581 722 371 1987 396 528 261 79 728 1235 466 446 161 389 1300 328 715 1194 602 815 1220 315 Wait 1764 | . 231 15 101 142 . 245 66 39 4 . 46 45 1 . . 87 161 4 90 238 94 12 98 45 Move 12742 | 31 110 125 433 460 358 1711 309 473 246 79 640 1124 442 420 147 276 1077 305 574 911 493 729 1055 214 Hop 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Pick Up 94 | 2 7 3 7 4 . 9 4 1 . . 1 12 3 1 1 . 4 . 3 4 . 15 7 6 Fast Attach 109 | 6 1 3 5 14 . 2 4 2 . . 7 13 4 4 7 3 10 4 3 9 . 4 . 4 Attach 37 | . 2 1 2 2 . 1 3 . . . 4 6 . . . . 2 3 . . 1 3 5 2 Detach 8 | . . . . 2 . 1 . . . . 1 1 . . . . 1 . . . . . 2 . Swap 110 | . . 3 4 8 4 6 3 4 3 . 1 5 3 6 . 5 6 . . 2 8 8 26 5 Drop 130 | . 1 3 8 12 1 11 3 2 1 . 4 13 6 5 6 2 10 1 1 13 . 14 5 8 Fire 110 | . 9 8 16 43 6 . . . 6 . 5 . 3 . . 1 . . 1 8 . 1 2 1 Melee 197 | . . . 5 16 . 1 4 7 . . 18 11 4 10 . 15 29 11 3 . 6 29 20 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . . . . . . . . . . . . . . . 40 9 . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . 8 . . . . . . 1 . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Discovered new exit (range 9) 556 | -9/Materials | Discovered new exit (range 16) 573 | -9/Materials | Entered another Materials area 573 | -8/Materials | Evolved 2 slots: Utility x2 910 | -8/Materials | Build established: Skirmisher 1133 | -8/Materials | Discovered new exit (range 7) 1161 | -8/Materials | Identified exit to Storage 1162 | -8/Materials | Entered Storage 1307 | -8/Storage | Met a pair of Derelict thieves 1382 | -8/Storage | Repaired Imp. Sensor Array 1416 | -8/Storage | Repaired Arm. Wheel 1652 | -8/Storage | Discovered new exit (range 16) 1695 | -8/Storage | Core integrity fell below 50% 2008 | -8/Storage | Discovered new exit (range 14) 2008 | -8/Storage | Identified exit to Recycling 2020 | -8/Storage | Garrison activated, responded to threat 2091 | -8/Storage | Used back door to open Recycling access 2095 | -8/Storage | Entered Recycling 2242 | -8/Recycling | Destroyed 7 combat bots 2309 | -8/Recycling | Build established: Mutant 2569 | -8/Recycling | Discovered new exit (range 6) 2646 | -8/Recycling | Scanned before Scraplab entrance 2668 | -8/Recycling | Entered Scraplab 2681 | -8/Recycling | Discovered new exit (range 2) 2681 | -8/Recycling | Identified exit to Scraptown 2682 | -8/Recycling | Entered Scraptown 3095 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3251 | -8/Scraptown | Discovered new exit (range 5) 3405 | -8/Scraptown | Visited CR-KLE's Repair Center 3431 | -8/Scraptown | Visited IN-MT5's Study 3469 | -8/Scraptown | Visited Observation Area 3513 | -8/Scraptown | Visited Red Mages 3577 | -8/Scraptown | Visited Cave Peace 3678 | -8/Scraptown | Visited The Evicted 3966 | -8/Scraptown | Visited UFD Registry 3966 | -8/Scraptown | Registered with UFD as "Gaussbucket" 4001 | -8/Scraptown | Visited Abandonware Association 4012 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4048 | -8/Scraptown | Visited Chapter 10 4076 | -8/Scraptown | Visited Science Guys 4301 | -8/Scraptown | Visited Derelict Rescue Squad 4395 | -8/Scraptown | Visited Research Penetration Think Tank 4428 | -8/Scraptown | Visited Junk Repository 4472 | -8/Scraptown | Visited Scrapoid Research Area 4522 | -8/Scraptown | Visited Science Testing Area 4547 | -8/Scraptown | Visited Curators Association 4632 | -8/Scraptown | Discovered new exit (range 5) 4829 | -8/Scraptown | Found DRS Beacon 5186 | -8/Scraptown | CR-KLE repaired 6 parts 5629 | -8/Scraptown | Found Scrap Suit 5661 | -8/Scraptown | Identified exit to Factory 5663 | -8/Scraptown | Entered Factory 5663 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6018 | -6/Factory | Build established: Assassin 6187 | -6/Factory | Discovered new exit (range 16) 6238 | -6/Factory | Identified exit to Lower Caves 6240 | -6/Factory | Entered Lower Caves 6241 | -6/Lower Caves | Encountered a Warlord checkpoint 6726 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6916 | -6/Lower Caves | Discovered new exit (range 13) 7124 | -6/Lower Caves | Identified exit to Lower Caves 7126 | -6/Lower Caves | Entered another Lower Caves area 7135 | -6/Lower Caves | Discovered new exit (range 8) 7147 | -6/Lower Caves | Identified exit to Factory 7465 | -6/Lower Caves | Spotted B-75 Beast 7536 | -6/Lower Caves | Discovered new exit (range 4) 7540 | -6/Lower Caves | Identified exit to Data Miner 7554 | -6/Lower Caves | Entered Data Miner 7554 | -6/Data Miner | Discovered new exit (range 6) 7586 | -6/Data Miner | Met Data Miner 7614 | -6/Data Miner | Learned location of Section 7 (-2) 7614 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7642 | -6/Data Miner | Received God Mode back door access code from Data Miner 7683 | -6/Data Miner | Identified exit to Proximity Caves 7685 | -6/Data Miner | Entered Proximity Caves 7687 | -5/Proximity Caves | Learned 12 Factory zone layouts 7871 | -5/Proximity Caves | Activated DRS Beacon 7948 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 8161 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8163 | -5/Proximity Caves | Entered Factory 8163 | -5/Factory | Evolved 2 slots: Propulsion x2 8164 | -5/Factory | Identified exit to Factory 8212 | -5/Factory | Discovered new exit (range 5) 8213 | -5/Factory | Identified exit to Upper Caves 8287 | -5/Factory | Discovered exit to Factory (range 16) 8320 | -5/Factory | Spotted B-75 Beast 8516 | -5/Factory | Lost 3 parts (1n2u) 8525 | -5/Factory | Incoming investigation squad redirected 8557 | -5/Factory | Scrapoids reinforcements arrived? 8562 | -5/Factory | Lost 3 parts (1p1n1w) 8595 | -5/Factory | Fabricated Imp. Remote Datajack (x2) 8653 | -5/Factory | Entered Upper Caves 8653 | -5/Upper Caves | Accompanied by 4 allies 8922 | -5/Upper Caves | Build established: Scavenger-Assassin 9160 | -5/Upper Caves | Discovered new exit (range 24) 9214 | -5/Upper Caves | Identified exit to Upper Caves 9217 | -5/Upper Caves | Entered another Upper Caves area 9217 | -5/Upper Caves | Accompanied by 1 ally 9363 | -5/Upper Caves | Learned Factory stockpile data 9744 | -5/Upper Caves | Found DCF Scrap (10 items) 9758 | -5/Upper Caves | Discovered new exit (range 3) 9762 | -5/Upper Caves | Identified exit to Zhirov 9763 | -5/Upper Caves | Entered Zhirov 9763 | -5/Zhirov | Discovered new exit (range 3) 9818 | -5/Zhirov | Learned location of Testing (-3) 9849 | -5/Zhirov | Found Alien Artifact 9849 | -5/Zhirov | Identified Integrated Reactor 9849 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9927 | -5/Zhirov | Identified exit to Proximity Caves 9928 | -5/Zhirov | Entered Proximity Caves 10013 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10148 | -4/Proximity Caves | Learned location of Armory (-4) 10213 | -4/Proximity Caves | P-70 Sage assimilated allied B9-Q79(S) 10233 | -4/Proximity Caves | Discovered exit to Factory (range 9) 10237 | -4/Proximity Caves | Entered Factory 10237 | -4/Factory | Evolved 2 slots: Utility x2 10255 | -4/Factory | Identified exit to Upper Caves 10255 | -4/Factory | Identified exit to Armory 10277 | -4/Factory | Discovered new exit (range 12) 10282 | -4/Factory | Identified exit to Research 10429 | -4/Factory | Fabricated Imp. Linear Gravjet? 10454 | -4/Factory | Repaired Cld. Gravmag System? 10525 | -4/Factory | Found Prototype Hackware 10525 | -4/Factory | Identified Exp. Hacking Suite 10551 | -4/Factory | Build established: Hacker-Ninja 10944 | -4/Factory | Entered Upper Caves 10946 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10998 | -4/Upper Caves | Lost 10 parts (2p3n3u2w) 11135 | -4/Upper Caves | Discovered new exit (range 19) 11177 | -4/Upper Caves | Identified exit to Upper Caves 11177 | -4/Upper Caves | Entered another Upper Caves area 11229 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11316 | -4/Upper Caves | Discovered exit to Research (range 6) 11340 | -4/Upper Caves | Build established: Derelict-Ninja 11431 | -4/Upper Caves | Encountered a Warlord checkpoint 11465 | -4/Upper Caves | Learned Research stockpile data 11681 | -4/Upper Caves | Discovered new exit (range 13) 11692 | -4/Upper Caves | Lost 3 allies 11694 | -4/Upper Caves | Identified exit to Warlord 11694 | -4/Upper Caves | Entered Warlord 11713 | -4/Warlord | System corruption cleaned by Quarantine Array 11836 | -4/Warlord | Visited the Vortex Lab 11844 | -4/Warlord | Warlord's base attacked by MAIN.C 12006 | -4/Warlord | Found Prototype Special Weapon 12006 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12049 | -4/Warlord | Build established: Commander-Ninja 12063 | -4/Warlord | Learned Quarantine emergency access door positions 12064 | -4/Warlord | Learned 4 Access zone layouts 12064 | -4/Warlord | Learned 4 Testing zone layouts 12064 | -4/Warlord | Learned 4 Command zone layouts 12064 | -4/Warlord | Learned Armory security intel 12064 | -4/Warlord | Learned Factory fabricator intel 12064 | -4/Warlord | Learned Factory garrison access intel 12064 | -4/Warlord | Learned Research terminal intel 12073 | -4/Warlord | Rebuked by Warlord 12079 | -4/Warlord | Opened Warlord's prototype stash 12082 | -4/Warlord | Found Prototype Device 12082 | -4/Warlord | Identified Exp. Phase Shifter 12086 | -4/Warlord | Found Prototype Device 12086 | -4/Warlord | Identified System Purifier 12089 | -4/Warlord | Found Prototype Processor 12089 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 12194 | -4/Warlord | Warlord forces counterattacked 12375 | -4/Warlord | Opened side exit 12391 | -4/Warlord | Discovered new exit (range 9) 12393 | -4/Warlord | Identified exit to Proximity Caves 12419 | -4/Warlord | Entered Proximity Caves 12419 | -3/Proximity Caves | Accompanied by 5 allies 12530 | -3/Proximity Caves | Spotter reported a threat 12615 | -3/Proximity Caves | Lost 3 allies 12618 | -3/Proximity Caves | Spotted B-86 Titan 12623 | -3/Proximity Caves | Destroyed B-86 Titan 12663 | -3/Proximity Caves | Discovered exit to Research (range 14) 12755 | -3/Proximity Caves | Entered Research 12755 | -3/Research | Accompanied by 2 allies 12755 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12757 | -3/Research | Loaded intel: 24 terminal locations 13005 | -3/Research | Search patrols dispatched 13144 | -3/Research | Discovered new exit (range 23) 13182 | -3/Research | Identified exit to Research 13182 | -3/Research | Entered another Research area 13182 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13317 | -2/Research | Repaired Hrd. Medium Armor Plating 13359 | -2/Research | Build established: Hacker-Ninja 13368 | -2/Research | Scrapoids reinforcements arrived? 13375 | -2/Research | Garrison activated, responded to threat 13616 | -2/Research | Found Prototype Device 13710 | -2/Research | Identified Exp. Focal Shield 13824 | -2/Research | Build established: Hacker-Assassin 13990 | -2/Research | Discovered new exit (range 19) 14014 | -2/Research | Identified exit to Access 14024 | -2/Research | Entered Access 14024 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14169 | -1/Access | Discovered new exit (range 19) 14244 | -1/Access | Identified exit to Surface 14245 | *** | Escaped! Last Messages --------------- 14226_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 14227_ W-44 Eye distress signal jammed. 14228_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 14228_ Sealed Barrier dismantled. 14229_ W-44 Eye distress signal jammed. 14229_ Penetrated by Slug. 14229_ Imp. Reaction Control System destroyed. 14229_ Slug penetrates Main Access Shell. 14232_ Dismantling Main Access Shell with Imp. Plasma Cutter. 14232_ Penetrated by Slug. 14234_ Dismantling Main Access Shell with Imp. Plasma Cutter. 14237_ Penetrated by Slug. 14237_ Slug penetrates Main Access Shell. 14238_ Dismantling Main Access Shell with Imp. Plasma Cutter. 14240_ Penetrated by Slug. 14242_ Dismantling Main Access Shell with Imp. Plasma Cutter. 14242_ Main Access Shell dismantled. 14243_ Penetrated by Slug. 14243_ Slug penetrates Main Access Shell. 14244_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #?# """ #??# | | ?????????????????????????? #?# """ #??# | | ????????????????#?????????""""#?# " #### | | ????????????##??#????""???""""#?# + + | | ????????????#???####?"?"??""""#?# ## # | | ??????#????#?#??#?#???""""""""#?############### ## | | ???#?#########??##??? ? #???????????????# | | ??##?#??##?##?####?# """ "" #???????????????# | | ?#?##?###?#?#?##???#??" 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"?# """"" # # ###?# | | ? ??""# # # ??###?? | | ?? ?""# !# * #? ?#?#?# !!! | | ? ??""########################+##+###### !!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 67 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed VSS Leg | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Linear Gravjet | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Exp. Phase Shifter | -2/Research | Scanalyzed Nanoactuators | -2/Research | Scanalyzed Hrd. Medium Armor Plating | -2/Research | Scanalyzed Imp. Plasma Cutter | -2/Research | Scanalyzed Vibroblade | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. Remote Datajack | x2 | -5/Factory | Preloaded Imp. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBladeMask Manual? 0 Play Time 05:11:29 Cumulative 191.7 hours Start 2025.05.04 @ 10:48:34 End 2025.05.04 @ 18:56:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 45 Adventurer 43 Explorer 0 Win Type 0 Total 6 Types 4/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24a60c0d-658c-4bae-be86-76ed791010ca