Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.15 @ 12:25:02 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (321) 1605 Value Destroyed (12389) 12389 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5454) 5454 TOTAL SCORE: 27128 Bonus ------- High Alert Combat Kills 974 Follower Combat Kills 318 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3144 Friendly Fire -882 Cogmind --------- Core Integrity 718/1050 Matter 299/300 Energy 850/850 System Corruption 6% Temperature Cool (0) Movement Walking (110) Location -4/Factory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (6) ------ Improved Cooling System Advanced Targeting Computer Layered Medium Armor Plating Advanced System Shield Ghost Barrier > --- WEAPON (6) ------- Plasma Storm > --- INVENTORY (4) ---- Protomatter-31 System Restoration Module Firepult Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Improved Particle Charger Advanced Remote Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Protomatter System Restoration Module Firepult [Rating: 128] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Matter Pod Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Firepult Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Slots Evolved 14 | 3 . 1 . . 1 2 . . . . 4 . . . . . 2 . 1 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . Utility 5 | 1 . . . . 1 1 . . . . 1 . . . . . 1 . . . Weapon 5 | 1 . 1 . . . . . . . . 1 . . . . . 1 . 1 . Parts Attached 54 | 5 4 1 1 5 3 10 . . 3 . 3 3 . . 3 1 . 12 . . Power 6 | 1 . . . 1 . 2 . . . . . 1 . . . . . 1 . . Engine 5 | 1 . . . 1 . 2 . . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 14 | 2 . . . 2 . 4 . . . . 1 . . . 1 . . 4 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 14 | 2 . . . 2 . 4 . . . . 1 . . . 1 . . 4 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 24 | . 4 . . 1 3 3 . . 3 . 1 2 . . 1 . . 6 . . Device 11 | . 1 . . 1 1 2 . . . . 1 2 . . . . . 3 . . Storage 3 | . 3 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Hackware 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Protection 5 | . . . . . 1 1 . . . . . . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 . 1 1 1 . 1 . . . . 1 . . . 1 1 . 1 . . Energy Gun 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . 1 . . . . . . . 1 . . . 1 1 . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 2 . . . . . 2 . . 6 . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 85 66 86 85 90 90 83 81 86 81 86 86 86 93 83 71 66 66 Engine 9 | . 14 12 12 12 11 9 9 9 9 9 8 7 13 13 13 13 11 7 . . Leg 24 | . 28 25 25 25 22 23 27 27 27 27 26 26 26 26 26 26 23 22 22 22 Device 12 | . 12 12 12 13 13 14 18 18 11 9 9 13 13 13 13 13 11 10 11 11 Storage 1 | . 13 12 12 2 . . . . . . . . . . . . . . . . Processor 5 | . . . . . 8 9 9 9 9 9 8 6 6 6 6 6 5 5 5 5 Hackware 4 | . . . . . . . . . 6 9 8 6 6 6 6 6 5 7 11 11 Protection 5 | . . . . . 8 9 9 9 9 9 8 6 6 6 5 6 5 4 5 5 Energy Gun 3 | . . . . . 11 9 9 9 2 . . . . . . . . 4 5 5 Energy Cannon 8 | . . . 6 12 11 9 9 9 9 9 16 13 13 13 13 20 17 2 . . Ballistic Gun 4 | . 28 36 15 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 5 9 10 29 38 40 60 60 60 60 53 64 74 74 74 74 73 73 74 74 74 Greatest Support 128 | 20 20 20 20 45 50 70 70 70 70 70 90 90 90 90 103 103 103 128 128 128 Greatest Overweight (x) 1 | 1 . . 1 1 . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 3 4 4 4 4 4 4 4 4 4 4 3 3 3 4 4 4 4 3 4 Average Carried 3 | . 1 3 4 3 3 4 4 4 4 4 3 3 3 3 3 4 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 4 4 4 4 4 4 4 4 4 3 3 3 3 4 4 4 4 3 4 Class Distribution -------------------- 25% | Hacker-Mutant 20% | Scavenger-Mutant 16% | Hacker-Gunner 10% | Mutant 8% | Gunner 8% | Wizard-Executioner 5% | Scavenger-Gunner 3% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Wizard-Executioner | -4/Proximity Caves Wizard-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Matter Collected 1105 | 250 340 75 . 60 30 100 . . 30 . 30 20 10 . 30 . 10 87 33 . Remotely 425 | . 340 75 . 10 . . . . . . . . . . . . . . . . Salvage Created 13365 | . 264 167 . 397 995 1589 626 294 . 68 1082 885 160 . 822 348 742 1319 1311 2296 Parts 488 | . 18 20 . 15 72 31 11 12 . 7 36 13 1 . 26 25 21 62 33 85 Haulers Intercepted 10 | . 1 . . . 4 1 . . . . 1 . . . . 1 . . . 2 Recyclers Shooed 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . 6 14 2 6 . 14 1 . 22 . 23 . 7 . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 240 | . 6 7 . 13 24 23 6 11 . 5 12 17 2 . 20 2 18 31 19 24 Guns 15 | . 6 7 . . . . . . . . . . . . . . . . 1 1 Cannons 30 | . . . . 2 3 2 . 2 . . 4 2 . . 7 . 8 . . . AOE 142 | . . . . 9 17 12 2 6 . 5 . 9 1 . 6 . 8 26 18 23 Classes Destroyed 27 | . 5 1 . 4 5 1 2 1 . . 2 1 . . 1 . . 3 1 . Worker 20 | . . 2 . 1 2 4 . . . . 2 . . . . 1 . . . 8 Builder 15 | . . . . 1 3 3 . . . . 1 . . . . 1 . . . 6 Tunneler 7 | . . . . 1 2 2 . . . . 2 . . . . . . . . . Hauler 10 | . 1 . . . 4 1 . . . . 1 . . . . 1 . . . 2 Recycler 10 | . 1 . . . 3 . . . . . 3 . . . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 2 . . . . . . . . . . 1 . . . 1 Watcher 12 | . 1 . . . 1 4 . . . . 2 . . . . 1 . . . 3 Swarmer 69 | . 3 7 . 3 8 7 . 4 . 5 1 . . . 7 . 8 7 1 8 Saboteur 5 | . . . . . . . . . . . . . . . . . . 5 . . Grunt 88 | . 3 . . 8 6 7 2 4 . . 4 9 . . 5 1 7 14 11 7 Brawler 11 | . . . . . 1 4 . . . . . . . . 3 . . 1 2 . Duelist 16 | . . . . . 2 . 1 . . . . 3 . . 3 . 1 1 2 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . . 5 2 . . . . 2 . . . 2 . 1 . 2 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 2 2 . . . . . . . . Hunter 8 | . . . . . 2 . 1 . . . 2 2 . . . . . . . 1 Programmer 10 | . . . . . . 3 . 1 . . . 1 1 . . . . . . 4 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . Behemoth 4 | . . . . . . . 1 . . . . . 1 . . 1 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . Thief 2 | . . . . . . . . 2 . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 19 | . 4 3 . 5 9 9 3 6 . 3 7 8 1 . 6 4 8 19 14 14 Combat Bots Only 19 | . 3 3 . 3 6 8 3 6 . 3 4 8 1 . 5 1 7 19 14 9 Max Kills in Single Turn 7 | . 2 1 . 3 6 5 2 3 . 2 2 3 1 . 4 3 4 7 3 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 3 3 1 1 . 2 . 2 1 . 4 . 3 6 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Damage Taken 3793 | . 217 142 . 131 131 280 241 173 . 60 127 216 48 . 323 11 417 414 298 564 Core 2655 | . 171 106 . 100 81 172 184 101 . 36 83 165 34 . 242 8 270 283 202 417 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Core 2350 | . 133 98 . 95 81 141 119 100 . 36 77 150 34 . 187 8 261 283 175 372 Redirected to Shielding 32 | . . . . . 20 12 . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 99 100 . . . . 100 . . . . 100 . . . 75 . Volleys Fired 318 | . 25 24 . 10 34 29 12 11 . 8 25 27 3 . 24 4 18 11 18 35 Largest 3 | . 2 3 . 1 2 2 2 2 . 1 2 2 2 . 2 3 3 1 1 1 Hottest 438 | . 40 60 . 250 325 325 325 325 . 250 330 330 330 . 330 438 438 300 300 300 Shots Fired 467 | . 50 65 . 10 35 30 19 12 . 8 38 44 6 . 36 11 39 11 18 35 Gun 196 | . 50 65 . . 2 1 11 3 . . . . . . . . . 11 18 35 Cannon 271 | . . . . 10 33 29 8 9 . 8 38 44 6 . 36 11 39 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 115 | . 50 65 . . . . . . . . . . . . . . . . . . Thermal 352 | . . . . 10 35 30 19 12 . 8 38 44 6 . 36 11 39 11 18 35 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | . 12 11 . 10 20 21 18 16 . 17 18 29 34 . 18 12 14 31 83 47 Robot Miss Streak 3 | . 1 3 . 3 3 2 1 1 . 3 1 1 1 . 1 1 1 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 362 | . 42 40 . 7 30 24 13 6 . 5 22 38 5 . 32 8 32 10 18 30 Core Hits 574 | . 21 18 . 20 54 56 16 22 . 7 34 40 3 . 38 9 32 61 54 89 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31431 | . 341 293 . 930 2205 2511 892 963 . 260 1783 2120 305 . 2013 710 2332 3890 3734 6149 Guns 1423 | . 341 293 . . 51 26 230 50 . . . . . . . . . 134 76 222 Cannons 6606 | . . . . 218 486 459 106 198 . 18 884 1051 166 . 997 397 1626 . . . Explosions 23402 | . . . . 712 1668 2026 556 715 . 242 899 1069 139 . 1016 313 706 3756 3658 5927 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 634 | . 341 293 . . . . . . . . . . . . . . . . . . Thermal 30526 | . . . . 930 2205 2336 892 963 . 260 1783 2120 305 . 2013 710 2332 3890 3734 6053 Explosive 271 | . . . . . . 175 . . . . . . . . . . . . . 96 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 1 . . . . . . . 6 Average Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . 2 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . . . . 4 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . . . 3 16 62 1 24 . . 63 42 . . 32 . . 44 91 187 Projectiles 130 | . . . . . 1 . 1 . . . 63 33 . . 32 . . . . . Explosions 435 | . . . . 3 15 62 . 24 . . . 9 . . . . . 44 91 187 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1042 | . . . . 33 7 189 71 126 . 10 16 43 12 . 84 . 7 209 . 235 Shots 89 | . . . . 5 2 18 8 9 . 1 4 4 2 . 9 . 1 14 . 12 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 70 40 . 496 314 353 84 112 . 98 36 64 38 . 163 278 164 39 31 15 Average Temperature 99 | . 46 17 . 211 94 75 34 54 . 46 19 38 29 . 55 97 78 25 17 9 Received Heat Transfer 877 | . 144 . . 66 27 21 39 18 . . 27 9 . . 78 9 156 45 187 51 Effects 9 | . . . . 8 1 . . . . . . . . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 2 1 . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 59 | . . . . 3 4 11 4 3 . . 9 6 1 . 8 2 2 5 . 1 Combat Hostiles 53 | . . . . 2 4 9 4 3 . . 8 6 1 . 7 2 2 5 . . Parts Melted 293 | . . . . 14 37 53 8 15 . 4 39 35 11 . 25 4 10 15 8 15 Heat Transferred 76869 | . . . . 4800 9404 11157 3207 3994 . 1680 6790 7360 820 . 7050 1480 3700 4528 4084 6815 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Peak Influence 962 | . 204 218 . 305 802 861 . . . . 497 . . . . 273 . . . 962 Initial 312 | . . 18 . . 57 312 . . . . 101 . . . . 79 . . . 96 Average 335 | . 88 72 . 219 449 645 . . . . 232 . . . . 214 . . . 489 Maximum Alert Level 3 | . 1 1 . 1 3 3 . . . . 2 . . . . 1 . . . 3 Low Security (%) 40 | 100 73 97 . 41 11 . . . . . 49 . . . . 54 . . . 22 Level 1 22 | . 26 2 . 58 30 5 . . . . 40 . . . . 45 . . . 10 Level 2 23 | . . . . . 52 48 . . . . 9 . . . . . . . . 44 Level 3 13 | . . . . . 5 45 . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 1 3 6 . . . . 5 . . . 1 1 . . 1 3 Investigation 2 | . . . . 1 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 10 | . . . . . . 3 . . . . 5 . . . . 1 . . . 1 Assault 5 | . . . . . 1 1 . . . . . . . . 1 . . . 1 1 Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Distress Signals 5 | . 2 . . . 1 . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 11 10 . 15 27 27 6 11 . 6 12 15 1 . 23 4 20 31 19 25 Peak Tracking Total 12 | . 4 3 . 8 4 5 3 3 . 3 4 4 1 . 9 1 6 12 10 7 Tactical Retreats 7 | . 1 1 . . 2 . . . . 1 . . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Traps Triggered 9 | . . . . . . 6 . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 2 . . . . . 11 . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Machines Disabled 70 | . . . . 1 13 10 2 . . . 6 1 . . . 5 5 . . 27 Max in Single Turn 17 | . . . . 1 3 3 1 . . . 5 1 . . . 5 3 . . 17 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Machines Accessed 28 | . 3 . 1 1 6 4 1 . . . 2 . . 2 . 1 . 6 . 1 Terminals 14 | . 3 . . . 5 3 . . . . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 76 | . 10 . 1 1 17 7 1 . . . 5 . . 11 . 2 . 14 . 7 Successful 60 | . 10 . 1 1 11 3 1 . . . 2 . . 11 . 1 . 14 . 5 Failed 16 | . . . . . 6 4 . . . . 3 . . . . 1 . . . 2 Catastrophic 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 . 1 . 9 5 . . . . 5 1 . . . . . 1 . 3 Terminals 43 | . 10 . . . 16 5 . . . . 5 . . . . . . . . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Terminal Hacks 47 | . 7 . 1 1 7 1 1 . . . . . . 11 . . . 14 . 4 Record 24 | . 3 . . . 2 . . . . . . . . 6 . . . 13 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . 3 . . . 3 2 . . . . 2 . . . . . . . . 1 Terminals 11 | . 3 . . . 3 2 . . . . 2 . . . . . . . . 1 Botnet 11 | . 3 . . . 3 2 . . . . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 6 4 . . . . 2 . . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 3 . . . . . . . 2 . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Total Allies 8 | . . . . . . . 3 . . . . . . . 3 . . . 2 . Largest Group 3 | . . . . . . . 3 3 2 2 2 . . . 2 2 1 . 2 2 Highest-Rated Group 97 | . . . . . . . 87 87 62 62 62 . . . 96 79 30 . 97 97 Highest-Rated Ally 96 | . . . . . . . 31 31 31 31 31 . . . 96 49 30 . 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . 15 . 15 17 . . . 11 1 7 . . 1 Total Damage 1465 | . . . . . . . . 240 . 148 295 . . . 518 24 217 . . 23 Kills 13 | . . . . . . . . 2 . 2 3 . . . 2 1 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 1 1 2 2 . 1 . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Turns Passed 10388 | 40 323 802 329 557 583 1002 500 344 1158 254 531 455 194 90 822 203 447 859 445 450 Spaces Moved 7450 | 31 194 608 215 407 383 665 377 238 937 188 356 301 152 74 583 147 317 668 313 296 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7444 | 25 194 608 215 407 383 665 377 238 937 188 356 301 152 74 583 147 317 668 313 296 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 123 123 123 122 122 122 122 122 122 122 110 110 110 Average Speed 122 | 108 120 120 151 120 120 134 123 123 123 123 122 122 122 122 122 122 122 117 110 110 Slowest Speed 190 | 120 120 120 190 190 120 190 123 123 123 123 123 122 122 122 122 122 122 122 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 40 99 61 82 48 24 66 48 85 48 15 53 39 68 69 9 56 86 64 14 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . Known Exits Taken 5 | . 1 . . . 1 1 . . . . . . . . 1 1 . . . . Unknown Exits Taken 15 | 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 16 | . . 3 . 1 . . 1 1 2 3 . . 3 . . . 1 . 1 . Spaces Dug 75 | . . . . . . . 2 . . . . . . . . . . . . 73 Terrain Destroyed 521 | . . . . 61 170 42 6 6 . 4 17 32 4 . 21 18 11 11 . 118 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 104 | . . . . 7 25 6 5 4 . 3 8 18 4 . 14 5 5 . . . AOE 417 | . . . . 54 145 36 1 2 . 1 9 14 . . 7 13 6 11 . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Total 8214 | 35 243 640 219 462 474 740 394 277 943 202 412 343 154 73 657 162 338 718 378 350 Wait 129 | . 8 1 1 21 28 18 . 5 . . 18 . . . 3 7 . . 16 3 Move 7428 | 30 193 607 214 404 382 664 376 237 936 187 355 300 151 73 582 146 316 667 312 296 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . Pick Up 17 | . 2 2 . 3 4 1 . . . . 2 . . . 1 . . 1 . 1 Fast Attach 48 | 5 3 1 1 5 3 9 . . 3 . 2 1 . . 3 . . 12 . . Attach 1 | . . . . . . . . . . . 1 . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap 5 | . 1 . . . . 1 . . . . . 2 . . . 1 . . . . Drop 43 | . 2 . 3 7 6 3 . . 4 . 2 . . . 2 1 . 12 1 . Fire 318 | . 25 24 . 10 34 29 12 11 . 8 25 27 3 . 24 4 18 11 18 35 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . 6 . . . . . . . 10 . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 187 | . 9 5 . 11 17 15 . 24 . 7 7 13 . . 32 3 4 15 10 15 Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Upgraded with Propulsion slot (x1) 5 | -11/Junkyard | Upgraded with Utility slot (x1) 5 | -11/Junkyard | Upgraded with Weapon slot (x1) 6 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 381 | -10/Mines | Reached level 2 390 | -10/Mines | Upgraded with Weapon slot (x1) 402 | -10/Mines | Learned 2 Materials zone layouts 528 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Discovered new exit (range 6) 600 | -10/Mines | Learned location of 1 exit from Materials 655 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 657 | -10/Mines | Found Prototype Device 663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 663 | -10/Mines | Discovered new exit (range 5) 698 | -10/Mines | Build established: Gunner 1166 | -10/Mines | Entered Exiles 1196 | -10/Exiles | Met 8R-AWN 1217 | -10/Exiles | Met EX-HEX 1252 | -10/Exiles | Met EX-BIN 1266 | -10/Exiles | Aligned with FarCom system 1267 | -10/Exiles | Given EX-Vault access code 1297 | -10/Exiles | Opened EX-Vault 1308 | -10/Exiles | Found Firepult 1352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1372 | -10/Exiles | Exiles lab attacked by MAIN.C 1477 | -10/Exiles | Discovered new exit (range 11) 1495 | -10/Exiles | Left Exiles lab with Firepult 1495 | -10/Exiles | Entered Mines 1497 | -9/Mines | Reached level 3 1526 | -9/Mines | Discovered new exit (range 3) 1571 | -9/Mines | Reached level 4 1612 | -9/Mines | Build established: Mutant 1814 | -9/Mines | Assembled infested the area 1853 | -9/Mines | Discovered new exit (range 8) 1915 | -9/Mines | Met a Derelict shopkeep closing up shop 2052 | -9/Mines | Entered Materials 2053 | -8/Materials | Identified exit to Factory 2054 | -8/Materials | Reached level 5 2054 | -8/Materials | Reached level 6 2055 | -8/Materials | Upgraded with Utility slot (x1) 2113 | -8/Materials | Reached level 7 2289 | -8/Materials | Reached level 8 2408 | -8/Materials | Build established: Scavenger-Mutant 2594 | -8/Materials | Garrison activated, responded to threat 2594 | -8/Materials | Reached level 9 2635 | -8/Materials | Entered Factory 2637 | -7/Factory | Reached level 10 2637 | -7/Factory | Reached level 11 2689 | -7/Factory | Garrison activated, responded to threat 2736 | -7/Factory | Destroyed 8 combat bots 2767 | -7/Factory | Discovered new exit (range 10) 2840 | -7/Factory | Discovered new exit (range 3) 2855 | -7/Factory | Upgraded with Propulsion slot (x1) 2855 | -7/Factory | Upgraded with Utility slot (x1) 2973 | -7/Factory | Reached level 12 3035 | -7/Factory | First assault squad dispatched 3326 | -7/Factory | Identified exit to Storage 3326 | -7/Factory | Identified exit to Lower Caves 3419 | -7/Factory | Reached level 13 3637 | -7/Factory | Entered Lower Caves 3904 | -7/Lower Caves | Spotted B-75 Beast 3912 | -7/Lower Caves | Reached level 14 3912 | -7/Lower Caves | Destroyed B-75 Beast 3944 | -7/Lower Caves | Learned Factory stockpile data 3989 | -7/Lower Caves | Encountered a Warlord checkpoint 4037 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4125 | -7/Lower Caves | Discovered new exit (range 8) 4137 | -7/Lower Caves | Entered another Lower Caves area 4137 | -7/Lower Caves | Accompanied by 3 allies 4265 | -7/Lower Caves | Learned Factory non-interactive machine intel 4308 | -7/Lower Caves | Reached level 15 4372 | -7/Lower Caves | Encountered a Warlord checkpoint 4441 | -7/Lower Caves | Discovered new exit (range 9) 4481 | -7/Lower Caves | Entered Zion 4481 | -7/Zion | Accompanied by 2 allies 4666 | -7/Zion | Discovered new exit (range 16) 4744 | -7/Zion | Build established: Scavenger-Gunner 4778 | -7/Zion | Found Prototype Processor 4778 | -7/Zion | Identified Exp. Terrain Scan Processor 4783 | -7/Zion | Found Prototype Processor 4783 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4815 | -7/Zion | Learned location of 1 exit from Factory 5022 | -7/Zion | Learned location of Data Miner (-6) 5069 | -7/Zion | Build established: Hacker-Mutant 5452 | -7/Zion | Rebuked by Imprinter 5639 | -7/Zion | Entered Proximity Caves 5639 | -6/Proximity Caves | Accompanied by 2 allies 5679 | -6/Proximity Caves | Reached level 16 5782 | -6/Proximity Caves | Learned 4 Factory zone layouts 5862 | -6/Proximity Caves | Discovered new exit (range 15) 5893 | -6/Proximity Caves | Entered Factory 5893 | -6/Factory | Accompanied by 2 allies 5894 | -6/Factory | Identified exit to Factory 5895 | -6/Factory | Reached level 17 5897 | -6/Factory | Loaded intel: 202 non-interactive machine locations 6222 | -6/Factory | Reached level 18 6297 | -6/Factory | Discovered exit to Factory (range 11) 6330 | -6/Factory | Upgraded with Power slot (x1) 6330 | -6/Factory | Upgraded with Propulsion slot (x1) 6330 | -6/Factory | Upgraded with Utility slot (x1) 6330 | -6/Factory | Upgraded with Weapon slot (x1) 6363 | -6/Factory | Discovered new exit (range 12) 6424 | -6/Factory | Entered Lower Caves 6427 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6525 | -6/Lower Caves | Destroyed 8 combat bots 6548 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6560 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6603 | -6/Lower Caves | Reached level 19 6853 | -6/Lower Caves | Discovered new exit (range 10) 6879 | -6/Lower Caves | Entered another Lower Caves area 6887 | -6/Lower Caves | Spotted B-75 Beast 6888 | -6/Lower Caves | Destroyed B-75 Beast 6894 | -6/Lower Caves | Encountered a Warlord checkpoint 6996 | -6/Lower Caves | Build established: Hacker-Gunner 7059 | -6/Lower Caves | Discovered new exit (range 11) 7073 | -6/Lower Caves | Entered Data Miner 7073 | -6/Data Miner | Discovered new exit (range 6) 7097 | -6/Data Miner | Met Data Miner 7121 | -6/Data Miner | Learned location of Section 7 (-2) 7121 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7134 | -6/Data Miner | Received God Mode back door access code from Data Miner 7163 | -6/Data Miner | Entered Proximity Caves 7165 | -5/Proximity Caves | Reached level 20 7298 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7304 | -5/Proximity Caves | Escorted by Enhanced Grunt 7604 | -5/Proximity Caves | Build established: Hacker-Mutant 7756 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7758 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7790 | -5/Proximity Caves | Reached level 21 7985 | -5/Proximity Caves | Entered Factory 7985 | -5/Factory | Accompanied by 2 allies 7986 | -5/Factory | Identified exit to Upper Caves 7993 | -5/Factory | Spotted B-75 Beast 7996 | -5/Factory | Destroyed B-75 Beast 8188 | -5/Factory | Entered Upper Caves 8188 | -5/Upper Caves | Accompanied by 1 ally 8190 | -5/Upper Caves | Reached level 22 8241 | -5/Upper Caves | Upgraded with Utility slot (x1) 8241 | -5/Upper Caves | Upgraded with Weapon slot (x1) 8360 | -5/Upper Caves | Attracted the attention of an 0b10 base 8398 | -5/Upper Caves | Destroyed 7 combat bots 8443 | -5/Upper Caves | Spotted B-75 Beast 8466 | -5/Upper Caves | Destroyed B-75 Beast 8476 | -5/Upper Caves | Learned location of Armory (-3) 8632 | -5/Upper Caves | Discovered new exit (range 7) 8634 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8635 | -5/Upper Caves | Entered Warlord 8763 | -5/Warlord | Found Prototype Energy Gun 8763 | -5/Warlord | Identified Plasma Storm 8882 | -5/Warlord | Visited the Vortex Lab 8888 | -5/Warlord | Warlord's base attacked by MAIN.C 9051 | -5/Warlord | Found Prototype Device 9051 | -5/Warlord | Identified Minesniffer Drone Bay 9073 | -5/Warlord | Build established: Hacker-Gunner 9132 | -5/Warlord | Learned Armory trap positions 9133 | -5/Warlord | Learned 4 Research zone layouts 9133 | -5/Warlord | Learned 4 Quarantine zone layouts 9135 | -5/Warlord | Learned Armory terminal intel 9135 | -5/Warlord | Learned Research repair station intel 9135 | -5/Warlord | Learned Research garrison access intel 9167 | -5/Warlord | Met Warlord 9178 | -5/Warlord | Opened Warlord's prototype stash 9183 | -5/Warlord | Found Prototype Reactor 9183 | -5/Warlord | Identified Vortex Chain Reactor 9197 | -5/Warlord | Found Prototype Hackware 9197 | -5/Warlord | Identified Ghost Barrier 9238 | -5/Warlord | Warlord forces counterattacked 9398 | -5/Warlord | Spotted Executioner 9412 | -5/Warlord | Destroyed Executioner 9428 | -5/Warlord | Reached level 23 9441 | -5/Warlord | Spotted Executioner 9441 | -5/Warlord | Spotted Striker 9445 | -5/Warlord | Destroyed Striker 9454 | -5/Warlord | Destroyed Executioner 9474 | -5/Warlord | Discovered new exit (range 14) 9475 | -5/Warlord | Destroyed 19 combat bots 9488 | -5/Warlord | Build established: Wizard-Gunner 9494 | -5/Warlord | Entered Proximity Caves 9496 | -4/Proximity Caves | Reached level 24 9505 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 9512 | -4/Proximity Caves | Destroyed 12 combat bots 9707 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9785 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9800 | -4/Proximity Caves | Build established: Wizard-Executioner 9851 | -4/Proximity Caves | Destroyed 14 combat bots 9858 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9918 | -4/Proximity Caves | Discovered new exit (range 5) 9939 | -4/Proximity Caves | Entered Factory 9939 | -4/Factory | Accompanied by 2 allies 9941 | -4/Factory | Reached level 25 10076 | -4/Factory | Identified exit to Upper Caves 10236 | -4/Factory | First assault squad dispatched 10343 | -4/Factory | Destroyed 9 combat bots 10367 | -4/Factory | Reached level 26 10389 | -4/Factory | Self-destructed Last Messages --------------- 10370_ Destroyed Flexi-carbon Leg. 10370_ Destroyed Power Sword. 10370_ Lgt. Antimatter Reactor melted. 10370_ L-61 Swordsman destroyed. 10370_ W-44 Eye destroyed. 10377_ Destroyed Imp. Phase Shifter. 10378_ K-01 Serf collects debris. 10379_ System corrupted: Matter fused (-6). 10380_ Penetrated by Slug. 10380_ Slug penetrates Wall. 10381_ H-77 Assassin heat short circuits Imp. Targeting Computer. 10381_ K-01 Serf collects debris. 10383_ H-77 Assassin destroyed. 10384_ Slug penetrates Wall. 10385_ K-01 Serf collects debris. 10386_ Destroyed Wheel. 10386_ Imp. Particle Charger destroyed. 10386_ Destroyed Imp. Particle Charger. 10386_ K-01 Serf destroyed. 10387_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ?????????########??????????# | | ????????????????????# ?????????# !#??????????# | | ??????????????g?????# #????????# #??????????# | | ????????????????????# #????????# #??????????# | | ????????????????????# #????????# #??????????# | | ????????????????????#C#????????# #??????????# | | ????????????????????# #????????# ############ | | ????????????????????#%#????????# ! + + | | ????????????????????#!########## # # | | ????????????????????# ^ % !w! + |# """ # | | ????????????????????#% ^= k# + """ + | | ????????????????????# % # ! # """ # | | ????????????????????#! ! %%% #####+## # | | ????????????????????#*| =[= #???# + | | ????????????????????# % = #???############# # | | ????????????????????# *@!% #??##############!# | | ???????????????????## #??# #*# | | ???????????????????# ^ #??? # # | | ???????????????????# ##??? # # | | ???????????????????# #????""" " # | | ????????????? #????""" " #%| | | ????????????? % #????""" " % | | ????????????? ########## ##????""" " # [ | | ????????????? ?????????? #?????""" " # | | ????????????? ??????????%#?????""" """" ### | | ????????????? [ ??????????=[????? #?? | | ????????????? %%[ ???????????%*???? ! #?? | | ??????????????h ?????????????T?? #?? | | ???????????????????????????????????#############?? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 75 Energy Capacity 850 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 225 Resistance: KI 50 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Offensive Hacking 25 Defensive Hacking 49 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Levels Raised 25 | . . 1 . 2 5 4 1 1 . 1 2 1 . . 2 . 1 1 1 2 XP Earned 41610 | 4000 770 1350 350 2613 7973 5503 1115 1356 316 1865 2899 1065 270 220 2667 1015 1017 1488 1587 2171 XP Spent 38280 | 4000 . 1200 . 3300 7495 2985 . . 5800 . 4590 . . . 2500 . 3100 . 3310 . Upgrades 78 | 7 . 2 . 6 20 12 . . 14 . 6 . . . 5 . 2 . 4 . Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . Utility Slot 5 | 1 . . . . 1 1 . . . . 1 . . . . . 1 . . . Weapon Slot 5 | 1 . 1 . . . . . . . . 1 . . . . . 1 . 1 . Core Integrity 9 | . . . . . . 9 . . . . . . . . . . . . . . Heat Dissipation 14 | . . . . . 12 . . . . . 1 . . . . . . . 1 . Energy Generation 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Energy Storage 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Mass Support 4 | . . . . 3 1 . . . . . . . . . . . . . . . Inventory Capacity 4 | 4 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . 1 . . . 1 . . 2 . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . . . . 1 . . . 2 . . . . . Hack Defense % 3 | . . . . . . . . . . . . . . . 3 . . . . . KI Resistance % 4 | . . . . . . . . . 4 . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . 4 . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . 4 . . . . . . . . . . . TH Damage % 4 | . . . . 3 1 . . . . . . . . . . . . . . . Protomatter Created 4275 | . 60 10 . 181 664 363 . 195 . 68 346 381 . . 524 56 231 483 415 298 Integrity Restored 3564 | . 180 81 . 192 218 242 . 519 . 112 92 250 . . 672 55 50 331 228 342 Core 2323 | . 171 81 . 120 86 68 . 360 . 65 66 182 . . 276 8 47 223 228 342 Parts 1241 | . 9 . . 72 132 174 . 159 . 47 26 68 . . 396 47 3 108 . . Protomatter Decayed 2143 | . . . 12 . 178 162 . 48 . 16 326 167 . . 102 . 177 932 . 23 Game ------ Seed BombardmentCatalystBlade Manual? 0 Play Time 01:18:27 Cumulative 122.1 hours Start 2023.05.14 @ 17:16:39 End 2023.05.15 @ 12:25:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 86 Rogue 46 Adventurer 6 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 288bf93e-59e6-4d9f-ab71-5d7c57da1ee3