Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.04 @ 12:02:47 Player: Blade Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (14) 70 Value Destroyed (418) 418 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5928 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 49/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Sensor Array ECM Suite Cloak of Protection Heavy Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Phase Cannon Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster ECM Suite Cloak of Protection Small Laser Heavy Laser Gauss Rifle [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . 1 . . Utility 5 | . . . . . 2 1 . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 80 | 7 7 3 3 1 8 4 7 35 1 4 Power 8 | 1 . 1 . . . . . 6 . . Engine 5 | 1 . 1 . . . . . 3 . . Core 3 | . . . . . . . . 3 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 1 . . 1 1 5 14 1 3 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 28 | . 2 1 . . 1 1 5 14 1 3 Utility 21 | 1 3 1 3 . 6 1 1 5 . . Device 13 | . 1 1 2 . 4 . . 5 . . Storage 6 | 1 2 . 1 . . 1 1 . . . Processor 2 | . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 3 2 . . 1 1 2 1 10 . 1 Energy Gun 9 | 2 2 . . . . 1 . 4 . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 8 | 1 . . . . . 1 1 4 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 2 . . Parts Lost 27 | . . 1 . . 8 . 5 5 1 7 Power 1 | . . . . . 1 . . . . . Propulsion 19 | . . 1 . . 3 . 4 4 1 6 Utility 2 | . . . . . 1 . 1 . . . Weapon 5 | . . . . . 3 . . 1 . 1 Highest Loss Streak 8 | . . 1 . . 8 . 5 2 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 54 | . 84 82 79 71 64 25 36 53 39 31 Engine 6 | . 10 12 14 14 7 . . . 5 4 Leg 1 | . 21 . . . . . . . . . Flight 20 | . 4 26 28 28 22 7 16 27 16 15 Device 3 | . 6 12 7 . 7 7 4 1 4 . Storage 4 | . 14 2 1 . . . 6 6 5 4 Processor 4 | . . . . . 10 7 7 6 5 5 Energy Gun 9 | . 26 28 28 17 7 2 . 1 . . Launcher 1 | . . . . 10 8 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 205 | 10 25 12 205 5 13 3 12 30 17 15 Greatest Support 34 | 20 20 8 8 8 13 4 12 34 19 19 Greatest Overweight (x) 25 | 3 4 2 25 . . . 3 4 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 10 35 5 5 10 10 10 10 10 Average Capacity 8 | 7 10 5 7 5 5 5 9 10 10 9 Most Carried 10 | 1 3 3 5 4 5 5 10 10 8 9 Average Carried 5 | . . 2 2 3 4 3 7 5 7 7 Final Capacity 10 | 8 10 5 5 5 5 5 10 10 10 5 Final Carried 8 | . 3 2 3 4 4 4 7 7 8 5 Class Distribution -------------------- 54% | Sprinter 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Matter Collected 658 | 225 65 35 . 80 36 . . 217 . . Remotely . | . . . . . . . . . . . Salvage Created 551 | . 105 48 . . 156 . . 242 . . Parts 31 | . 8 3 . . 9 . . 11 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 10 | . 2 3 . . 1 . . 4 . . Guns 9 | . 2 3 . . . . . 4 . . AOE 1 | . . . . . 1 . . . . . Classes Destroyed 6 | . 2 1 . . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 3 | . . 3 . . . . . . . . Grunt 4 | . 2 . . . . . . 2 . . Sentry 3 | . . . . . 1 . . 2 . . Best Kill Streak 3 | . 2 3 . . 3 . . 2 . . Combat Bots Only 3 | . 2 3 . . 1 . . 2 . . Max Kills in Single Turn 2 | . 1 2 . . 1 . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Damage Taken 3057 | . 211 26 . . 475 . 328 742 76 1199 Core 1678 | . 61 12 . . 197 . 178 230 40 960 Absorbed by Shields 122 | . . . . . . . . . . 122 Core Remaining (%) 76 | 100 . . . 70 64 . 74 72 . . Volleys Fired 54 | . 13 3 . . 14 . . 24 . . Largest 2 | . 2 2 . . 2 . . 2 . . Hottest 113 | . 80 80 . . 100 . . 113 . . Shots Fired 90 | . 26 6 . . 17 . . 41 . . Gun 80 | . 26 6 . . 13 . . 35 . . Cannon 6 | . . . . . . . . 6 . . Launcher 3 | . . . . . 3 . . . . . Special 1 | . . . . . 1 . . . . . Kinetic 20 | . . . . . . . . 20 . . Thermal 67 | . 26 6 . . 14 . . 21 . . Explosive 3 | . . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 20 2 . . 7 . . 22 . . Robot Miss Streak 2 | . 1 2 . . 1 . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 76 | . 24 3 . . 13 . . 36 . . Core Hits 37 | . 7 3 . . 8 . . 18 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1347 | . 210 33 . . 368 . . 689 . 47 Guns 916 | . 210 33 . . 112 . . 561 . . Cannons 126 | . . . . . . . . 126 . . Explosions 233 | . . . . . 233 . . . . . Melee . | . . . . . . . . . . . Ramming 72 | . . . . . 23 . . 2 . 47 Kinetic 363 | . . . . . . . . 363 . . Thermal 679 | . 210 33 . . 112 . . 324 . . Explosive 233 | . . . . . 233 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 . 3 Average Corruption 1 | . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . . . . 11 . . . . . Projectiles . | . . . . . . . . . . . Explosions 11 | . . . . . 11 . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . 10 . . 1 . 21 Shots . | . . . . . . . . . . . Rammed 19 | . . . . . 3 . . 1 . 15 Targets Rammed 19 | . . . . . 3 . . 1 . 15 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 313 | . 267 19 . . 10 . . 313 . . Average Temperature 112 | . 119 11 . . 5 . . 121 . . Received Heat Transfer 693 | . 156 . . . 225 . . 267 36 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . . . 2 . . 1 . . Heat Transferred 1357 | . 475 75 . . 250 . . 557 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Peak Influence 176 | . 57 78 . 30 156 45 27 176 93 80 Initial 45 | . . 18 . . 9 45 27 6 10 39 Average 40 | . 34 76 . 4 65 45 15 73 20 23 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 . . 2 1 5 Investigation 5 | . 1 . . . . . . 1 . 3 Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . . 2 . . 1 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Distress Signals 4 | . 1 . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 8 3 . 1 19 . 2 12 5 16 Peak Tracking Total 12 | . 4 3 . 2 12 . 3 5 2 9 Tactical Retreats 8 | . . . . 1 1 . 1 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Traps Triggered 14 | . 4 . . . . . 3 2 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Machines Accessed 20 | . . . . . . 1 . 7 7 5 Terminals 13 | . . . . . . 1 . 3 4 5 Fabricators 3 | . . . . . . . . 2 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 31 | . . . . . . 1 . 10 10 10 Successful 15 | . . . . . . 1 . 6 7 1 Failed 16 | . . . . . . . . 4 3 9 Catastrophic 4 | . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . Terminals 21 | . . . . . . 1 . 5 5 10 Fabricators 3 | . . . . . . . . 2 1 . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units 3 | . . . . . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 11 | . . . . . . 1 . 4 5 1 Record 2 | . . . . . . . . 2 . . Prototype ID Bank 1 | . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . 1 1 Fabricator Hacks 2 | . . . . . . . . 1 1 . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . . . . 1 . 4 4 4 Full Trace Events 4 | . . . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Turns Passed 2782 | 108 205 213 269 177 224 28 104 524 155 775 Spaces Moved 4406 | 77 118 429 642 417 466 51 82 967 455 702 Core 84 | 31 2 . . . 20 . 1 1 . 29 Treads . | . . . . . . . . . . . Legs 136 | 46 90 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4186 | . 26 429 642 417 446 51 81 966 455 673 Fastest Speed 22 | 50 117 37 37 37 32 40 30 22 26 26 Average Speed 38 | 125 124 39 40 37 34 40 63 28 33 31 Slowest Speed 2037 | 200 250 200 2037 37 50 40 200 250 112 120 Overloaded Moves 220 | . . . . . . . . 13 17 190 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped 38 | . . 2 . 8 12 . . 3 4 9 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 20 61 89 73 32 1 61 19 10 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 31 | . . . . . 28 . . 3 . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 1 . . 3 . . AOE 27 | . . . . . 27 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Ext Total 5343 | 85 148 462 651 430 498 58 133 1176 453 1249 Wait 646 | . 5 29 . 20 15 . . 111 . 466 Move 4324 | 76 117 424 641 400 443 50 81 961 447 684 Hop 34 | . . 2 . 8 10 . . 2 3 9 Pick Up 26 | 1 3 . 3 1 2 2 7 6 1 . Fast Attach 24 | 6 6 2 . . 3 . 1 4 . 2 Attach 49 | . 1 1 2 . 5 4 6 27 1 2 Detach 32 | . 1 . 1 . 3 2 2 21 1 1 Swap 7 | 1 . . 1 1 . . . 4 . . Drop 9 | 1 2 1 3 . . . . 1 . 1 Fire 54 | . 13 3 . . 14 . . 24 . . Melee . | . . . . . . . . . . . Ram 19 | . . . . . 3 . . 1 . 15 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 112 | . . . . . . . 36 14 . 62 Rewire 7 | . . . . . . . . . . 7 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 109 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 318 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Learned location of 1 exit from Materials 454 | -10/Mines | Assembled infested the area 459 | -10/Mines | Assisted by a Guerilla fighting off Assembled 515 | -10/Mines | Discovered new exit (range 10) 524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -10/Mines | Discovered new exit (range 5) 527 | -10/Mines | Entered Exiles 538 | -10/Exiles | Discovered new exit (range 15) 542 | -10/Exiles | Met 8R-AWN 548 | -10/Exiles | Met EX-HEX 567 | -10/Exiles | Met EX-DEC 594 | -10/Exiles | Discovered new exit (range 15) 623 | -10/Exiles | Met EX-BIN 631 | -10/Exiles | Aligned with FarCom system 631 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 645 | -10/Exiles | Found Prototype Device 647 | -10/Exiles | Found Prototype Device 648 | -10/Exiles | Identified Cloak of Protection 649 | -10/Exiles | Identified Supersonic Drone Bay 663 | -10/Exiles | Warned to stay clear of 0b10 Research branches 693 | -10/Exiles | Visited The Gauntlet 796 | -10/Exiles | Left Exiles lab with Cloak of Protection 796 | -10/Exiles | Entered Mines 845 | -9/Mines | Learned location of 1 exit from Materials 925 | -9/Mines | Discovered new exit (range 10) 973 | -9/Mines | Entered Materials 973 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 974 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -7/Factory | Identified exit to DSF 1225 | -7/Factory | Entered DSF 1226 | -7/DSF | Lost 8 parts (1p3n1u3w) 1302 | -7/DSF | Additional patrols routed to DSF 1324 | -7/DSF | Discovered new exit (range 12) 1329 | -7/DSF | Identified exit to Factory 1329 | -7/DSF | Entered Factory 1329 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -6/Factory | Lost 5 parts (4n1u) 1631 | -6/Factory | Build established: Sprinter 1798 | -6/Factory | Discovered new exit (range 13) 1853 | -6/Factory | Entered another Factory area 1853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1987 | -5/Factory | Identified exit to Factory 2006 | -5/Factory | Discovered new exit (range 5) 2007 | -5/Factory | Identified exit to Extension 2008 | -5/Factory | Entered Extension 2734 | -5/Extension | Core integrity fell below 50% 2740 | -5/Extension | Lost 5 parts (4n1w) 2766 | -5/Extension | Core integrity fell below 20% 2783 | -5/Extension | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02767_ P-70 Sage knocked back. 02768_ Slammed into P-70 Sage. 02768_ Imp. Signal Interpreter broken. 02768_ Destabilizing: Short circuit. 02769_ Slammed into P-70 Sage. 02769_ Triggered Stasis Trap. 02769_ A bubble of rippling energy engulfs the area. 02769_ Field strength at 94. 02770_ Field strength at 88. 02771_ Field strength at 82. 02772_ Field strength at 68. 02773_ Field strength at 62. 02774_ Field strength at 53. 02775_ Field strength at 39. 02776_ Field strength at 33. 02777_ Field strength at 27. 02778_ Field strength at 16. 02779_ Field strength at 6. 02780_ Stasis field depleted. 02780_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | + ############?????????????????????????? | | ###### [ + #?????????????????????????? | | ?? + [ # #?????????????????????????? | | #??## [ # == #?????????????????????????? | | #???# * + === #?????????????????????????? | | #???# [ # = #?????????????????????????? | | #???###/#### ####??????????????????????? | | #?????# #??# gg #??????????????????????? | | #?????# #??#+##/### #??????????????????????? | | #?????# #??# # #??????????????????????? | | ###???# #??# / / #??????????????????????? | | ##### #??#" ###### #??????????????????????? | | #??#T T#???#s#??????????????????????? | | #######??#" / ##???# #??????????????????????? | | ####????????# /#????# #??????????????????????? | | ????????????##"T"###????# #??????????????????????? | | ?????????????#"""#??????# #??????????????????????? | | ?????????????#####??????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#p#??????????????????????? | | ???????????????????###### #??????????????????????? | | ???????????????????####T#R#??????????????????????? | | ???????????????????## " + #??????????????????????? | | ???????????????????## #Y# #??????????????????????? | | ???????????????????###### #??????????????????????? | | ???????????????????###### #??????????????????????? | | ????????????????????????# #?######???????????????? | | ??????????????????????### ###Y##Y##??????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ####################### ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ####################### ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Tank Challenges ------------ None Game ------ Seed BehemothDirtyHammer Manual? 0 Play Time 00:57:21 Cumulative 15.4 hours Start 2023.07.04 @ 11:01:02 End 2023.07.04 @ 12:02:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203fbf49-ac50-46ca-9203-54f8ed0adf76