Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 12:10:22 Player: Florist Result: Destroyed self via exploding Quantum Generator Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (317) 1585 Value Destroyed (14161) 14161 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (8946) 8946 TOTAL SCORE: 34352 Bonus ------- High Alert Combat Kills 1873 Follower Combat Kills 1360 Network Hubs Disabled 800 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 730 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -217 Cogmind --------- Core Integrity 0/1300 Matter 171/300 Energy 100/100 System Corruption 13% Temperature Cool (30) Movement Core (700) Ox13 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Biometal Medium Treads Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Advanced Point Defense System Improved Hacking Suite Advanced Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Quantum-Fission Reactor > --- PROPULSION ------- FC-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Centrium Heavy Armor Plating > --- WEAPON ----------- Hvy. KE Construct/C Ripper > --- INVENTORY -------- Improved Treads Cooled Nuclear Pulse Thruster Experimental Cooling System Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Advanced Point Defense System Improved Hacking Suite Railgun Gamma Bomb Array Sigix Terminator Advanced Remote Datajack [Rating: 152] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . 3 . . . . 2 . . . . 2 . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 105 | 7 4 9 10 18 4 6 1 5 1 . 4 3 . 2 1 3 1 1 1 1 8 11 4 Power 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 17 | 2 . 2 4 7 2 . . . . . . . . . . . . . . . . . . Treads 17 | 2 . 2 4 7 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 51 | 2 2 2 2 2 1 3 1 4 1 . 4 3 . 2 1 3 1 1 1 1 5 8 1 Device 21 | 1 . . . 1 1 1 1 . 1 . 1 1 . 2 . 2 . . . 1 4 3 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 1 . . . . 1 1 . . 1 1 . . . . . 2 . Hackware 8 | . 1 . . . . . . 3 . . 2 . . . . . 1 1 . . . . . Protection 12 | . . 2 2 1 . . . 1 . . . 1 . . . . . . 1 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 5 3 8 1 3 . 1 . . . . . . . . . . . . 3 3 2 Energy Gun 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 3 5 1 1 . . . . . . . . . . . . . . 2 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 6 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 3 1 1 . 1 . . . . . . 1 . . . 2 . 3 6 2 Parts Lost 34 | . . 3 3 3 . 2 2 . . . . 2 . 1 . . . . . 1 . 6 11 Power 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . 2 1 Propulsion 8 | . . . 2 . . 1 1 . . . . . . . . . . . . . . 1 3 Utility 11 | . . . 1 1 . . . . . . . 2 . 1 . . . . . . . 3 3 Weapon 10 | . . 3 . 1 . 1 . . . . . . . . . . . . . 1 . . 4 Highest Loss Streak 5 | . . 1 2 2 . 2 1 . . . . 2 . 1 . . . . . 1 . 4 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 16 | 2 11 18 17 18 14 13 16 14 15 18 17 18 17 17 17 17 18 19 18 18 17 15 11 Power . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 4 5 6 6 1 2 2 . . . 1 5 5 4 3 1 2 2 1 2 2 1 1 Utility 7 | . 4 8 8 7 8 6 8 8 10 12 8 6 6 6 8 8 9 9 9 9 8 8 7 Weapon 4 | . 2 3 1 3 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 5 . 4 5 6 8 8 4 1 3 1 2 . 2 2 5 . 1 1 2 2 7 7 Power 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Propulsion 27 | . 2 . . 2 5 3 4 2 . . . . . 2 . 3 . . 1 . . 2 1 Utility 16 | . . . 3 1 . . . . . 3 . . . . . . . 1 . 1 1 1 5 Weapon 28 | . 3 . . 1 1 5 4 1 1 . 1 2 . . 2 2 . . . 1 . 4 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 74 | . 99 99 92 96 66 48 52 54 53 53 57 55 58 57 58 62 63 62 63 63 60 53 45 Engine 7 | . 14 14 9 8 8 6 6 6 6 6 4 5 4 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 2 . Treads 15 | . 28 28 31 35 19 4 2 6 6 6 5 5 5 5 5 1 . . . 5 4 2 . Device 11 | . 14 6 8 7 9 13 19 19 20 20 17 13 11 11 14 20 21 20 18 15 13 10 7 Storage 8 | . 14 14 9 9 9 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . . . 5 6 6 6 6 5 8 11 11 13 15 15 15 15 15 14 17 19 Hackware 1 | . . . . . . . . . . . 10 7 5 5 5 5 5 5 5 5 4 . . Protection 3 | . . 7 8 9 . . . . . . . 1 5 4 . . . . 2 5 8 5 3 Energy Cannon 8 | . 22 26 2 . . 3 4 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 5 1 22 26 13 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 3 2 . 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Peak Build Rating 152 | 7 12 14 23 30 45 66 82 96 96 97 106 109 109 110 112 123 121 117 118 118 139 152 123 Average Rating 61 | 5 9 12 17 27 40 51 70 85 92 96 104 102 109 108 110 120 117 116 117 116 130 134 106 On Entrance 80 | . 7 11 11 23 29 42 56 78 92 96 97 103 109 109 108 112 121 117 117 118 117 138 111 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 14 54 58 61 66 65 59 83 83 80 80 80 86 86 87 93 107 107 107 107 106 112 125 98 Greatest Support 205 | 40 40 40 80 80 80 79 116 165 165 165 205 205 205 205 205 205 98 98 121 121 130 121 92 Greatest Overweight (x) 2 | . 1 1 1 1 2 . 1 . . . . . . . . 1 1 1 1 . . 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 16 20 20 20 20 20 20 19 20 20 20 20 18 20 20 20 20 20 20 20 20 20 16 Average Carried 17 | 2 11 18 17 19 15 14 17 14 16 19 18 19 18 18 18 18 19 19 19 19 18 17 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 16 19 20 20 15 15 19 14 20 20 19 18 18 20 20 19 20 20 20 19 19 18 11 Scrap Engine Consumption 130 | . . . . . 31 16 19 8 2 1 5 2 1 5 2 8 . . 2 5 7 16 . Constructs Created 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . Constructs Modified 55 | . . . . . 9 9 7 4 1 . 3 2 1 . 2 3 1 . 1 2 3 7 . Class Distribution -------------------- 42% | Construct 36% | Mutant 7% | Scavenger-Tank 4% | Commander-Construct 4% | Gunner 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Extension Construct | -6/Cetus Commander-Construct | -6/Archives Construct | -6/Hub_04(d) Hacker-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Gunner | -3/Section 7 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 8783 | 104 515 414 476 1141 678 534 319 54 257 386 112 385 136 146 199 103 182 84 . 185 487 1523 363 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16605 | 68 754 831 956 1512 952 987 1813 331 300 1153 418 962 216 400 245 171 498 101 . 316 767 2241 613 Parts 772 | 10 38 35 40 87 47 52 60 10 17 46 15 35 5 17 13 10 30 6 . 21 30 120 28 Haulers Intercepted 20 | . 2 . 3 5 1 1 1 . . . 2 . . . . . . . . . 2 1 2 Recyclers Shooed 13 | 2 . . 3 1 . 1 5 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . 8 . . . . . . . . . 38 4 . 19 . 22 7 . 19 . . . Prevented 8 | . . 4 . . . . . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 222 | . 11 16 11 22 11 14 14 4 1 18 3 17 3 6 7 2 9 4 . 7 5 22 15 Guns 46 | . 4 . 8 22 9 1 2 . . . . . . . . . . . . . . . . Cannons 141 | . 6 12 2 . 2 3 6 1 1 17 3 17 3 6 7 2 9 4 . 7 5 22 6 AOE 22 | . 1 2 1 . . 7 . 2 . . . . . . . . . . . . . . 9 Classes Destroyed 27 | 1 6 5 2 2 3 . 1 . . 2 . . . . 1 . 1 . . . . 2 1 Worker 16 | . 1 . 2 4 1 4 2 . . . . . . . . . . . . . 1 1 . Builder 9 | . . . 1 . 1 4 . . . . . . . . . . . . . . . 2 1 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 3 5 1 1 1 . . . 2 . . . . . . . . . 2 1 2 Recycler 12 | . 1 . 2 1 2 . 5 . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Operator 15 | . 3 . . 1 . 1 1 . 6 . . . . . . . . . . . 1 1 1 Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 1 2 . . 2 2 . 1 . . . . . . . . . . 2 1 . Swarmer 32 | . . 2 . 4 . 4 . . . . . 5 . . 3 . 5 4 . 5 . . . Grunt 84 | . 11 . 7 5 2 6 5 . . 13 2 6 1 4 . . . . . 2 4 9 7 Brawler 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . 1 3 12 1 1 4 . 1 . 1 1 1 . 1 2 . . . . 1 . 2 Demolisher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . Hunter 23 | . . . . 1 . 2 3 . . 2 . . 1 1 1 . 2 . . . . 4 6 Programmer 7 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 4 . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . 13 . . 4 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | 2 3 4 7 6 3 7 4 3 3 6 3 7 1 2 3 2 5 4 . 5 4 7 11 Combat Bots Only 8 | . 3 2 7 6 3 4 3 2 1 6 2 7 1 2 3 2 5 4 . 5 2 7 8 Max Kills in Single Turn 11 | 1 1 2 1 1 1 5 1 1 1 1 1 2 1 2 1 1 1 1 . 1 1 2 11 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 2 1 . . 4 . 1 . . . . . . . . . . . . . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1421 | . 27 57 48 83 19 79 108 15 7 70 1 73 24 34 39 10 51 24 . 41 27 241 343 Missed 445 | . 7 19 10 24 3 22 45 4 3 28 . 25 4 14 13 4 21 6 . 9 8 67 109 Hits 976 | . 20 38 38 59 16 57 63 11 4 42 1 48 20 20 26 6 30 18 . 32 19 174 234 Melee 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . Projectile 973 | . 20 38 36 59 16 57 63 11 4 42 1 47 20 20 26 6 30 18 . 32 19 174 234 AOE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 50 | . . 2 3 4 2 1 2 1 1 1 . 2 . 2 . . . . . 1 1 17 10 Damage Taken 18357 | . 266 649 620 730 333 994 725 176 142 688 21 1002 403 457 276 72 383 267 . 673 388 3845 5247 Core 2026 | . 21 49 31 83 30 120 87 15 20 74 . 71 34 39 30 . 14 46 . 69 38 214 941 Absorbed by Shields 576 | . . . . . . . 118 114 . . . . . 65 180 68 31 . . . . . . Redirected to Shielding 139 | . . 3 . . . . . . . . . . . . . . . . . 55 15 66 . Regen/Repaired (Parts) 5815 | . . . . . 33 416 276 278 . . 347 476 58 200 231 513 151 . 183 133 464 915 1141 Core Remaining (%) 79 | 100 . 72 . . 73 . . . . 62 . . . . 82 . . . . 88 . . . Volleys Fired 985 | 11 44 65 58 82 55 47 68 12 23 63 12 57 20 21 32 10 29 12 . 22 70 141 31 Largest 3 | 2 2 2 3 3 3 2 2 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Hottest 152 | 40 112 112 96 78 75 98 72 72 58 58 58 60 60 60 60 60 60 60 . 60 60 152 152 Shots Fired 1444 | 22 90 126 158 243 112 66 69 19 23 63 12 57 20 21 32 10 29 12 . 22 70 139 29 Gun 564 | 22 44 3 139 243 90 4 19 . . . . . . . . . . . . . . . . Cannon 848 | . 46 119 18 . 22 47 46 12 23 63 12 57 20 21 32 10 29 12 . 22 70 139 28 Launcher 32 | . . 4 1 . . 15 4 7 . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1148 | 22 44 7 140 243 90 26 26 12 23 63 12 57 20 21 32 10 29 12 . 22 70 139 28 Thermal 34 | . . . . . 22 11 . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 262 | . 46 119 18 . . 29 43 7 . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 14 19 11 20 18 19 14 6 7 10 13 14 12 14 6 9 11 4 . 6 9 15 12 Robot Miss Streak 6 | 2 2 4 4 4 4 6 1 2 1 5 . 5 1 2 2 . 1 3 . 1 2 3 3 Penetration Max 2 | . . . . 1 . . . 1 . . . 1 1 2 1 1 . . . . . 1 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 922 | 12 62 75 97 143 67 46 58 13 17 39 10 38 16 12 20 8 24 7 . 14 25 100 19 Core Hits 452 | 4 30 32 48 53 34 52 26 12 7 17 5 17 6 7 7 4 9 2 . 8 10 41 21 Critical Kills 19 | . . . . 3 . . . . . . . 4 1 1 2 . 1 . . 2 3 . 2 Critical Parts Destroyed 28 | . . . . 3 . . . . . . . 9 3 2 2 . . 1 . 1 . 4 3 Critical Strikes 51 | . 1 1 . 6 . . . . . . . 14 4 4 4 . 1 1 . 3 3 4 5 Destroy 49 | . . . . 6 . . . . . . . 14 4 4 4 . 1 1 . 3 3 4 5 Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . 5 . 3 3 . . . . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . 5 . 3 3 . . . . . . . . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54090 | 148 1089 1773 1477 2708 1498 2323 2764 1325 1574 3709 889 4279 879 948 849 477 1725 620 . 975 1905 7652 12504 Guns 5566 | 141 338 9 896 2708 980 50 444 . . . . . . . . . . . . . . . . Cannons 34263 | . 664 1348 321 . 518 1041 1969 637 1574 3699 889 4279 879 948 849 477 1725 620 . 975 1858 7565 1428 Explosions 14106 | . 87 416 260 . . 1232 349 688 . . . . . . . . . . . . . . 11074 Melee 87 | . . . . . . . . . . . . . . . . . . . . . . 87 . Ramming 68 | 7 . . . . . . 2 . . 10 . . . . . . . . . . 47 . 2 Kinetic 35411 | 141 338 400 1026 2708 980 650 766 637 1574 3699 889 4279 879 948 849 477 1725 620 . 975 1858 7565 1428 Thermal 11490 | . 87 25 76 . 518 617 . 64 . . . . . . . . . . . . . . 10103 Explosive 1025 | . . . 54 . . . . . . . . . . . . . . . . . . . 971 Electromagnetic 6009 | . 664 1348 321 . . 1056 1996 624 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . . . . . . . . . . . . 87 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 3 3 . . . . . . . 2 . 3 3 3 . . . . . . . 13 13 Average Corruption 3 | . 2 3 . . . . . . . 1 . 3 3 3 . . . . . . . 7 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . 25 105 . . . . . . . 7 . 9 2 . . . . . . . . 43 15 Message Errors 45 | . 4 24 . . . . . . . 2 . 2 . . . . . . . . . 10 3 Matter Fused 49 | . 4 29 . . . . . . . 1 . 3 2 . . . . . . . . 8 2 Heat Flow Errors 23 | . 3 11 . . . . . . . 1 . 1 . . . . . . . . . 6 1 Energy Discharges 28 | . 5 12 . . . . . . . 3 . . . . . . . . . . . 6 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 31 | . 5 16 . . . . . . . . . 2 . . . . . . . . . 7 1 Data Loss (major) 6 | . 1 3 . . . . . . . . . . . . . . . . . . . 1 1 Misfires 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 4 . . . . . . . . . 1 . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 5 | . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4009 | . 8 56 . . . 78 80 56 536 400 11 133 5 52 102 4 388 128 . 36 88 682 1166 Projectiles 2599 | . 8 . . . . 3 60 . 536 400 11 133 5 52 102 4 388 128 . 36 81 635 17 Explosions 1356 | . . 56 . . . 75 20 56 . . . . . . . . . . . . . . 1149 Melee 54 | . . . . . . . . . . . . . . . . . . . . . 7 47 . Knockbacks 141 | . . . . . . 13 3 . 6 18 . 8 2 5 3 . 6 2 . 9 8 51 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 132 | . . . . . . 12 3 . 6 14 . 8 2 5 3 . 6 2 . 7 7 50 7 Secondary 8 | . . . . . . 1 . . . 4 . . . . . . . . . 2 . 1 . Self-Inflicted Damage 1254 | . . . 12 . . 138 . . . . . . . . . . . . . . . . 1104 Shots 8 | . . . 1 . . 4 . . . . . . . . . . . . . . . . 3 Rammed 5 | 1 . . . . . . 1 . . 2 . . . . . . . . . . 1 . . Targets Rammed 6 | 1 . . . . . . 1 . . 2 . . . . . . . . . . 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . 220 250 361 370 168 24 . . 2 121 34 97 47 243 180 6 4 4 . 201 242 376 382 Average Temperature 70 | . 60 73 87 106 58 10 . . 1 5 19 22 22 42 61 2 2 2 . 72 53 99 126 Received Heat Transfer 3470 | . 138 464 342 288 84 129 189 . . 270 . 159 45 205 8 12 . . . 93 96 407 541 Effects 8 | . . . . 3 . . . . . . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . 3 . . . 3 6 1 . 1 . . . . . . . . . . 1 . . Combat Hostiles 13 | . . 2 . . . 3 6 1 . 1 . . . . . . . . . . . . . Parts Fried 35 | . 6 11 1 . . 1 11 2 . . . . . . . . . . . . 3 . . Impact Corruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Heat Transferred 1090 | . 100 50 100 . . 550 . 50 . . . . . . . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 1 2 . . 4 . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Maximum Alert Level 4 | . . . 1 2 1 2 2 2 1 4 2 . . . . 2 . . . . 2 2 3 Low Security (%) 41 | 100 100 . 59 24 92 . . . 2 10 . . . . . . . . . . 57 . . Level 1 18 | . . . 40 14 7 30 29 65 97 8 . . . . . 33 . . . . 3 20 40 Level 2 35 | . . . . 61 . 69 70 34 . 13 100 . . . . 66 . . . . 39 79 23 Level 3 3 | . . . . . . . . . . 58 . . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . 9 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1117 | 5 108 . 253 611 260 520 666 445 355 1117 531 . . . . 496 . . . . 467 610 780 Initial 531 | . . . 106 87 235 368 220 369 165 113 531 . . . . 496 . . . . 5 262 288 Average 284 | 1 30 . 171 367 49 416 433 365 315 726 495 . . . . 406 . . . . 207 473 525 Influence Increases 11280 | 20 383 235 411 1018 340 957 908 302 260 1358 126 400 75 238 135 529 175 105 . 150 839 833 1483 Destroy 0b10 Robot/C 4740 | . 220 100 220 440 120 280 560 160 80 580 60 340 60 200 100 40 160 80 . 140 100 380 320 Destroy 0b10 Robot/NC 520 | 20 45 . 45 70 55 55 60 10 30 10 10 . 5 . 10 . 5 . . . 30 35 25 Destroy Leader 812 | . 58 . 58 164 . 62 56 . . 134 14 30 10 . 10 20 10 10 . 10 28 64 74 Allied During Kill 612 | . . . . . . . 99 104 110 261 . . . 38 . . . . . . . . . Successful Hack 287 | . 7 . 8 46 14 . 51 7 . . . . . . . . . . . . 94 60 . Select Force Hacks 350 | . . . . . 150 . . . . 200 . . . . . . . . . . . . . Disable Machine 765 | . . . 15 75 . 90 30 . 30 90 30 . . . . 15 . . . . 75 105 210 Anti-Garrison Action 600 | . . . . 200 . . . . . . . . . . . . . . . . 200 . 200 Destroy Structure 1059 | . 8 . 35 8 1 45 7 21 10 68 12 . . . . 4 . . . . 132 144 564 Advance Influence 800 | . . . . . . 350 . . . . . . . . . 450 . . . . . . . Partial Spotted 165 | . . . . 15 . 45 . . . . . . . . . . . . . . 75 15 15 Lose Combat Pursuer 570 | . 45 135 30 . . 30 45 . . 15 . 30 . . 15 . . 15 . . 105 30 75 Influence Decreases 9739 | 20 368 45 407 622 900 551 699 549 348 598 734 602 173 343 132 309 470 90 15 142 380 787 455 Entered New Map 3229 | . . 8 99 122 370 27 231 291 248 212 554 178 53 177 72 29 110 . 15 . 3 205 225 Time Decay 5730 | 20 368 27 278 470 530 404 368 238 100 286 180 404 120 96 60 180 360 90 . 132 377 522 120 Search Patrol Dispatched 200 | . . . . . . 100 . . . . . . . . . 100 . . . . . . . Lost Part 320 | . . 10 30 30 . 20 20 . . . . 20 . 10 . . . . . 10 . 60 110 Lost Ally 260 | . . . . . . . 80 20 . 100 . . . 60 . . . . . . . . . Squads Dispatched 49 | . 5 . . 1 . 4 4 . . 13 5 . . . . . . . . . 6 7 4 Investigation 19 | . 3 . . 1 . 1 2 . . 8 1 . . . . . . . . . 2 . 1 Extermination 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . Reinforcement 21 | . 2 . . . . 2 2 . . 4 2 . . . . . . . . . 3 4 2 Assault 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 20 | . 3 . 1 . 2 . 2 2 . . . . . . 1 . . . . . 4 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 17 21 17 26 8 18 34 8 14 31 3 18 3 36 9 2 8 5 . 8 21 35 22 Peak Tracking Total 13 | . 2 2 7 6 1 4 7 5 2 6 1 9 1 13 4 2 4 4 . 5 5 6 10 Tactical Retreats 25 | . 3 2 2 . . 1 2 . . 1 . 2 . . 1 . . 1 . . 5 2 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 18 | . 3 1 . . . 4 4 . . 2 1 . . 1 . . . . . . 2 . . Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 61 | . . 6 1 5 . 6 4 . 2 6 2 1 . . . 1 . . . . 6 7 14 Max in Single Turn 8 | . . 2 1 1 . 5 . . 1 1 1 1 . . . 1 . . . . 1 1 8 Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Network Hub 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 76 | . 5 3 2 10 12 . 7 1 . 8 1 . . 1 . 1 1 . 7 . 10 5 2 Terminals 50 | . 5 . 1 9 6 . 7 1 . 8 . . . . . . . . . . 9 3 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 1 Total Hacks 255 | . 11 7 4 30 43 . 16 1 . 19 2 . . 1 . 4 1 . 46 . 47 17 6 Successful 165 | . 7 7 3 20 27 . 9 1 . 8 1 . . 1 . 1 1 . 46 . 24 8 1 Failed 89 | . 4 . 1 9 16 . 7 . . 11 1 . . . . 3 . . . . 23 9 5 Catastrophic 17 | . 2 . 1 2 1 . 2 . . 1 . . . . . . . . . . 3 2 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 134 | . 11 . 2 26 26 . 9 1 . 19 . . . . . . . . . . 31 5 4 Terminals 157 | . 11 . 2 29 23 . 16 1 . 19 . . . . . . . . . . 41 12 3 Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 16 | . . . . 1 . . . . . . 2 . . . . . . . . . 6 4 3 Terminal Hacks 88 | . 1 7 1 7 6 . 4 1 . . . . . 1 . . 1 . 46 . 9 4 . Record 44 | . . 5 . . . . . . . . . . . 1 . . . . 34 . 4 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 10 | . . . . 3 2 . . . . . . . . . . . . . 4 . 1 . . Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . . . . 4 . . . . Open Door 8 | . . 1 . 1 . . 3 1 . . . . . . . . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Locate Traps 5 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 69 | . 6 . . 13 17 . 5 . . 8 . . . . . . . . . . 15 4 1 Terminals 58 | . 6 . . 12 10 . 5 . . 8 . . . . . . . . . . 14 3 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 22 | . 2 . . 6 5 . 3 . . . . . . . . . . . . . 6 . . Skim 25 | . 4 . . 6 5 . 2 . . . . . . . . . . . . . 8 . . Sabotage 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Jam 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Data Cores Recovered 4 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacking Detections 40 | . 5 . 1 8 8 . 5 . . 2 . . . . . 1 . . . . 6 2 2 Full Trace Events 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 6 . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 19 | . . . . . . . 9 5 . . . . . 5 . . . . . . . . . Largest Group 8 | . . . . . . . 8 7 7 6 . . . 5 2 1 1 . . . . . . Highest-Rated Group 678 | . . . . . . . 389 678 678 519 . . . 288 128 64 64 . . . . . . Highest-Rated Ally 159 | . . . . . . . 159 159 159 96 . . . 68 64 64 64 . . . . . . Total Orders 10 | . . . . . . . . . . . . . . 7 3 . . . . . . . . STAY 6 | . . . . . . . . . . . . . . 4 2 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Ally Attacks 204 | . . . . . . . 104 22 13 50 . . . 15 . . . . . . . . . Total Damage 6155 | . . . . . . . 2632 796 528 1780 . . . 419 . . . . . . . . . Kills 40 | . . . . . . . 17 4 3 12 . . . 4 . . . . . . . . . Allies Corrupted 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Active Infowar (turns) 15007 | 30 1704 2852 578 926 167 976 852 507 205 630 376 360 . . 171 362 888 480 272 869 931 871 . Optics 4747 | . . . . . . . . . . . . . . . 171 362 888 480 272 869 931 774 . Sensors 5152 | . . . . . . . . . . . 264 360 . . . 250 888 480 268 866 928 848 . Seismic 6257 | 30 1704 2852 578 926 167 . . . . . . . . . . . . . . . . . . Machine Analysis 3282 | . . . . . . 976 852 507 205 630 112 . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 10 | . . . . 3 2 . . . . . . . . . . . . . 4 . 1 . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 2 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 23426 | 166 1707 6023 618 1193 2186 977 852 507 205 630 378 979 252 864 388 362 888 480 272 869 931 1445 254 Spaces Moved 11955 | 77 647 2043 243 545 806 415 584 216 114 370 266 596 144 573 167 244 545 366 159 422 1360 852 201 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 9880 | 74 647 2043 243 545 806 308 168 216 114 370 266 596 144 573 167 64 . . 49 422 1360 705 . Legs 609 | . . . . . . 52 209 . . . . . . . . . . . . . . 147 201 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1463 | . . . . . . 55 207 . . . . . . . . 180 545 366 110 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 240 160 160 159 54 54 126 126 126 126 126 126 126 126 126 123 123 45 45 45 80 80 Average Speed 142 | 155 223 248 169 160 182 155 78 132 126 126 126 126 126 126 126 128 123 123 98 45 53 87 88 Slowest Speed 318 | 160 240 250 250 200 318 182 140 140 126 126 126 126 126 126 126 206 206 123 123 45 80 129 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 97 94 23 74 89 12 68 74 75 34 8 73 37 82 37 8 76 61 63 65 41 75 14 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 11 | . . 1 . 1 5 . . . . . . 1 . . . . . . 3 . . . . Known Exits Taken 16 | . . . 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 5 . . . . . . . . . 3 . . 1 . 3 3 . 3 . . . Spaces Dug 444 | . . 4 12 . 1 . . . . 6 . . . . . . 3 . . . 19 14 385 Terrain Destroyed 1086 | . 7 51 35 . 1 53 . 15 12 49 6 81 35 13 43 1 29 7 . 14 86 91 457 Melee 6 | . . 4 . . 1 . . . . . . . . . . . . . . . . 1 . Projectile 450 | . . . . . . . . 4 12 49 6 81 35 13 43 1 29 7 . 14 52 90 14 AOE 630 | . 7 47 35 . . 53 . 11 . . . . . . . . . . . . 34 . 443 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 17320 | 99 826 2840 353 752 1466 695 929 422 157 484 303 779 198 698 319 286 737 388 274 1083 1504 1477 251 Wait 3772 | . 103 701 16 66 571 199 144 159 13 44 9 119 35 75 116 18 159 3 107 633 37 432 13 Move 11932 | 76 646 2042 242 544 805 414 583 215 113 369 265 595 143 572 166 243 544 365 158 421 1359 851 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 4 19 4 14 11 3 12 13 13 5 3 7 2 . 4 2 4 1 2 2 1 6 8 . Fast Attach 73 | 7 2 1 3 7 3 3 1 8 . . . 2 . 1 . 3 2 2 3 2 12 10 1 Attach 42 | . 2 2 8 4 1 5 1 2 . . 3 1 . . . 1 . . . . 2 6 4 Detach 13 | . . . . . 1 2 1 1 1 . . . . . . 1 . . . . 1 5 . Swap 44 | . 1 19 2 13 4 . . . 1 . 1 . . 1 1 . . . . . 1 . . Drop 168 | . 9 1 10 22 20 13 9 12 1 3 6 3 . 2 2 6 2 4 4 4 15 20 . Fire 985 | 11 44 65 58 82 55 47 68 12 23 63 12 57 20 21 32 10 29 12 . 22 70 141 31 Melee 15 | . . 5 . 3 3 . . . . . . . . . . . . . . . . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 5 | 1 . . . . . . 1 . . 2 . . . . . . . . . . 1 . . Escape Stasis 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . Rewire 115 | . . . . . . . 93 . . . . . . 22 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 4) 1114 | -10/Materials | Discovered new exit (range 9) 1565 | -10/Materials | Discovered new exit (range 12) 1745 | -10/Materials | Discovered new exit (range 15) 1853 | -10/Materials | Discovered new exit (range 10) 1874 | -10/Materials | Entered Subcaves 1874 | -10/Subcaves | Learned Materials stockpile data 1937 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1940 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2488 | -10/Subcaves | Learned Materials stockpile data 2643 | -10/Subcaves | Visited 4L-MR0's lab 3237 | -10/Subcaves | Visited Clippyterm 3245 | -10/Subcaves | Learned location of Deep Caves (-6) 3245 | -10/Subcaves | Learned 40 Factory zone layouts 3374 | -10/Subcaves | Disturbed a concealed Subdweller 3840 | -10/Subcaves | Discovered new exit (range 10) 5296 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6532 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6596 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7027 | -10/Subcaves | Ambushed by Subdweller buried in earth 7356 | -10/Subcaves | Discovered new exit (range 13) 7897 | -10/Subcaves | Entered Materials 7897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8172 | -8/Materials | Identified exit to Storage 8316 | -8/Materials | Destroyed 7 combat bots 8515 | -8/Materials | Entered Storage 8588 | -8/Storage | Build established: Scavenger-Tank 8811 | -8/Storage | Central database locked down 9177 | -8/Storage | Discovered new exit (range 15) 9296 | -8/Storage | Learned location of 1 exit from Lower Caves 9338 | -8/Storage | Learned Factory emergency access door positions 9368 | -8/Storage | Learned location of Zion (-6) 9389 | -8/Storage | Identified exit to Recycling 9452 | -8/Storage | Learned 4 Recycling zone layouts 9703 | -8/Storage | Used back door to open Recycling access 9708 | -8/Storage | Entered Recycling 9876 | -8/Recycling | Found Prototype Device 9876 | -8/Recycling | Identified Scrap Engine 10134 | -8/Recycling | Entered Scraplab 10985 | -8/Recycling | Discovered new exit (range 16) 10995 | -8/Recycling | Build established: Construct 11894 | -8/Recycling | Entered Factory 11894 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 11895 | -6/Factory | Identified exit to Lower Caves 11896 | -6/Factory | Identified exit to Factory 11896 | -6/Factory | Identified exit to Extension 12029 | -6/Factory | Discovered exit to Factory (range 12) 12244 | -6/Factory | Search patrols dispatched 12871 | -6/Factory | Entered Extension 12946 | -6/Extension | Disrupted transfer network 12989 | -6/Extension | Rescued a captive Derelict 12995 | -6/Extension | Rescued a captive Derelict 13083 | -6/Extension | Rescued A7 13101 | -6/Extension | Spotted B-75 Beast 13356 | -6/Extension | Rescued a captive Derelict 13528 | -6/Extension | Destroyed B-75 Beast 13530 | -6/Extension | Spotted B-75 Beast 13545 | -6/Extension | Destroyed B-75 Beast 13668 | -6/Extension | Discovered new exit (range 15) 13669 | -6/Extension | Discovered exit to Factory (range 15) 13723 | -6/Extension | Entered Cetus 13723 | -6/Cetus | Accompanied by 3 allies (A7) 13728 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13740 | -6/Cetus | Spotted Cetus Guard 13740 | -6/Cetus | Spotted Cetus Guard 13743 | -6/Cetus | Spotted Cetus Guard 13743 | -6/Cetus | Spotted Cetus Guard 13746 | -6/Cetus | Allies destroyed Cetus Guard 13748 | -6/Cetus | Allies destroyed Cetus Guard 13750 | -6/Cetus | Destroyed Cetus Guard 13758 | -6/Cetus | Destroyed Cetus Guard 13927 | -6/Cetus | Escorted A7 to Cetus Mainframe 13946 | -6/Cetus | Started Cetus Manufacturing Module 13971 | -6/Cetus | Manufactured an Enhanced Grunt 13996 | -6/Cetus | Manufactured an Enhanced Grunt 14021 | -6/Cetus | Manufactured an Enhanced Grunt 14046 | -6/Cetus | Manufactured an Enhanced Grunt 14071 | -6/Cetus | Manufactured an Enhanced Grunt 14110 | -6/Cetus | Discovered new exit (range 16) 14134 | -6/Cetus | Spotted Cetus Guard 14135 | -6/Cetus | Spotted Cetus Guard 14137 | -6/Cetus | Spotted Cetus Guard 14138 | -6/Cetus | Spotted Cetus Guard 14139 | -6/Cetus | Destroyed Cetus Guard 14142 | -6/Cetus | Allies destroyed Cetus Guard 14142 | -6/Cetus | Allies destroyed Cetus Guard 14148 | -6/Cetus | Destroyed Cetus Guard 14156 | -6/Cetus | Discovered exit to Factory (range 15) 14162 | -6/Cetus | Met Revision 17 14230 | -6/Cetus | Entered Archives 14230 | -6/Archives | Accompanied by 7 allies (A7) 14235 | -6/Archives | Received a hacking code to weaken MAIN.C 14272 | -6/Archives | Discovered exit to Factory (range 16) 14291 | -6/Archives | Discovered new exit (range 14) 14342 | -6/Archives | Build established: Commander-Construct 14435 | -6/Archives | Entered Hub_04(d) 14435 | -6/Hub_04(d) | Accompanied by 6 allies 14485 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 14544 | -6/Hub_04(d) | Network Hub disabled 14554 | -6/Hub_04(d) | Network Hub disabled 14731 | -6/Hub_04(d) | Lost 3 allies 14785 | -6/Hub_04(d) | First assault squad dispatched 14892 | -6/Hub_04(d) | Network Hub disabled 14895 | -6/Hub_04(d) | Build established: Construct 14974 | -6/Hub_04(d) | Network Hub disabled 15065 | -6/Hub_04(d) | Entered Factory 15065 | -5/Factory | Evolved 2 slots: Utility x2 15365 | -5/Factory | First assault squad dispatched 15375 | -5/Factory | Build established: Hacker-Construct 15391 | -5/Factory | Discovered new exit (range 4) 15395 | -5/Factory | Identified exit to Upper Caves 15443 | -5/Factory | Entered Upper Caves 15775 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15847 | -5/Upper Caves | Destroyed 7 combat bots 16075 | -5/Upper Caves | Spotted B-75 Beast 16108 | -5/Upper Caves | Build established: Construct 16334 | -5/Upper Caves | Destroyed B-75 Beast 16400 | -5/Upper Caves | Discovered new exit (range 5) 16420 | -5/Upper Caves | Identified exit to Upper Caves 16422 | -5/Upper Caves | Entered another Upper Caves area 16470 | -5/Upper Caves | Learned Factory emergency access door positions 16561 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16603 | -5/Upper Caves | Encountered a Warlord checkpoint 16666 | -5/Upper Caves | Discovered new exit (range 6) 16671 | -5/Upper Caves | Identified exit to Warlord 16674 | -5/Upper Caves | Entered Warlord 16717 | -5/Warlord | System corruption cleaned by Quarantine Array 17014 | -5/Warlord | Met Warlord 17039 | -5/Warlord | Warlord's base attacked by MAIN.C 17244 | -5/Warlord | Build established: Commander-Construct 17384 | -5/Warlord | Warlord forces counterattacked 17386 | -5/Warlord | Lost 4 allies 17439 | -5/Warlord | Lost 3 allies 17441 | -5/Warlord | Spotted Executioner 17441 | -5/Warlord | Spotted Executioner 17475 | -5/Warlord | Spotted Executioner 17519 | -5/Warlord | Discovered new exit (range 9) 17533 | -5/Warlord | Lost 10 allies 17535 | -5/Warlord | Identified exit to Proximity Caves 17538 | -5/Warlord | Entered Proximity Caves 17538 | -4/Proximity Caves | Accompanied by 2 allies 17540 | -4/Proximity Caves | Spotter reported a threat 17541 | -4/Proximity Caves | Spotter reported a threat 17625 | -4/Proximity Caves | Build established: Construct 17680 | -4/Proximity Caves | Spotter reported a threat 17851 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17891 | -4/Proximity Caves | Discovered new exit (range 20) 17921 | -4/Proximity Caves | Identified exit to Factory 17926 | -4/Proximity Caves | Entered Factory 17926 | -4/Factory | Accompanied by 1 ally 17926 | -4/Factory | Evolved 2 slots: Utility x2 17927 | -4/Factory | Identified exit to Upper Caves 18176 | -4/Factory | Search patrols dispatched 18189 | -4/Factory | Discovered exit to Upper Caves (range 15) 18288 | -4/Factory | Entered Upper Caves 18288 | -4/Upper Caves | Accompanied by 1 ally 18446 | -4/Upper Caves | Ambushed by research squad 18459 | -4/Upper Caves | P-70 Sage assimilated allied Archangel 6a 18501 | -4/Upper Caves | Learned Research interactive machine intel 18964 | -4/Upper Caves | Entered a destroyed Warlord outpost 18987 | -4/Upper Caves | Discovered new exit (range 14) 19174 | -4/Upper Caves | Identified exit to Upper Caves 19176 | -4/Upper Caves | Entered another Upper Caves area 19531 | -4/Upper Caves | Encountered a Warlord checkpoint 19540 | -4/Upper Caves | Discovered new exit (range 8) 19547 | -4/Upper Caves | Identified exit to Zhirov 19557 | -4/Upper Caves | Learned location of 1 exit from Research 19656 | -4/Upper Caves | Entered Zhirov 19656 | -4/Zhirov | Discovered new exit (range 3) 19679 | -4/Zhirov | Met Zhirov 19702 | -4/Zhirov | Learned location of Testing (-2) 19702 | -4/Zhirov | Learned location of Command (-1) 19730 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19752 | -4/Zhirov | Found Alien Artifact 19752 | -4/Zhirov | Identified Integrated Reactor 19752 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19927 | -4/Zhirov | Identified exit to Proximity Caves 19928 | -4/Zhirov | Entered Proximity Caves 20091 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20793 | -3/Proximity Caves | Discovered new exit (range 7) 20795 | -3/Proximity Caves | Identified exit to Research 20797 | -3/Proximity Caves | Entered Research 20797 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20798 | -3/Research | Identified exit to Research 20799 | -3/Research | Loaded intel: 46 interactive machine locations 20851 | -3/Research | Found Prototype Device 20851 | -3/Research | Identified Adv. EM Shield 20915 | -3/Research | Identified exit to Armory 20915 | -3/Research | Identified exit to Quarantine 20997 | -3/Research | Revision forces began assault on 0b10 21007 | -3/Research | Discovered exit to Research (range 9) 21084 | -3/Research | Spotted B-86 Titan 21124 | -3/Research | Spotted B-86 Titan 21203 | -3/Research | Found Gamma Bomb Array 21408 | -3/Research | Met up with Revision 17++ 21421 | -3/Research | Learned location of 1 exit from Armory 21474 | -3/Research | Learned location of 1 exit from Armory 21497 | -3/Research | Research terminal network offline 21584 | -3/Research | Spotted Striker 21585 | -3/Research | Spotted Executioner 21728 | -3/Research | Entered Quarantine 21898 | -3/Quarantine | Unchained authorized (CL-0N3) 21920 | -3/Quarantine | Spotted Alpha 7 21941 | -3/Quarantine | Destroyed Alpha 7 21958 | -3/Quarantine | Found Prototype Protection 21960 | -3/Quarantine | Identified Centrium Heavy Armor Plating 21977 | -3/Quarantine | Found Centrium Heavy Armor Plating 21981 | -3/Quarantine | Found Prototype Processor 21981 | -3/Quarantine | Identified Exp. Targeting Computer 21985 | -3/Quarantine | Found Prototype Device 21985 | -3/Quarantine | Identified Exp. ECM Suite 22046 | -3/Quarantine | Found Alien Launcher 22140 | -3/Quarantine | U-05 Engineer reconstituted as Combat Programmer 22142 | -3/Quarantine | Spotted Combat Programmer 22163 | -3/Quarantine | Destroyed Combat Programmer 22163 | -3/Quarantine | Combat Programmer reconstituted as CL-0N3 22473 | -3/Quarantine | M-13 Machinist reconstituted as Alpha 7 22473 | -3/Quarantine | Spotted Alpha 7 22534 | -3/Quarantine | Destroyed Alpha 7 22534 | -3/Quarantine | Alpha 7 reconstituted as CL-0N3 22643 | -3/Quarantine | Lost 4 parts (1p1n2u) 22648 | -3/Quarantine | Destroyed 7 combat bots 22724 | -3/Quarantine | Spotted Combat Programmer 22743 | -3/Quarantine | System corruption reached 10% 22769 | -3/Quarantine | Destroyed Combat Programmer 22769 | -3/Quarantine | Combat Programmer reconstituted as CL-0N3 22832 | -3/Quarantine | Spotted Fortress 22890 | -3/Quarantine | Discovered new exit (range 6) 22890 | -3/Quarantine | Discovered new exit (range 7) 22893 | -3/Quarantine | Identified exit to Section 7 22897 | -3/Quarantine | Identified exit to Protoforge 22978 | -3/Quarantine | First assault squad dispatched 23025 | -3/Quarantine | Build established: Gunner 23173 | -3/Quarantine | Entered Section 7 23195 | -3/Section 7 | Found Alien Artifact 23195 | -3/Section 7 | Identified Integrity Redistributor 23195 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-176) 23275 | -3/Section 7 | Garrison activated, responded to threat 23292 | -3/Section 7 | Spotted B-86 Titan 23375 | -3/Section 7 | Core integrity fell below 50% 23416 | -3/Section 7 | Lost 4 parts (1n1u2w) 23422 | -3/Section 7 | Identified Sigix Terminator 23427 | -3/Section 7 | Fired Sigix Terminator 23427 | -3/Section 7 | Destroyed self via exploding Quantum Generator Last Messages --------------- 23427_ H-77 Assassin destroyed. 23427_ Destroyed Flexi-carbon Leg. 23427_ Destroyed Lgt. Antimatter Reactor. 23427_ G-67 Veteran destroyed. 23427_ Destroyed Adv. Heat Sink. 23427_ G-67 Veteran destroyed. 23427_ Quantum Generator explodes. 23427_ Terminal disabled. 23427_ Quantum Generator explodes. 23427_ Hvy. KE Construct/C destroyed. 23427_ Arm. Scrap Engine damaged due to network destabilization (-10). 23427_ Destroyed Hvy. KE Construct/C. 23427_ Adv. Heat Sink destroyed. 23427_ Destroyed Adv. Heat Sink. 23427_ FC-Cooled Exoskeleton destroyed. 23427_ Arm. Scrap Engine damaged due to network destabilization (-7). 23427_ Destroyed FC-Cooled Exoskeleton. 23427_ Arm. Scrap Engine destroyed. 23427_ Scrap Engine core remains intact and functional. 23427_ Destroyed Arm. Scrap Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????# ] R" ####"# # | | ?????????????????????????# """ #??#?# | | ?????????????????????????# "" #???## | | ?????????????????????????# ##### | | ?????????????????????????# = / | | ?????????????????????????# !###"# | | ?????????????????????????# #?# | | ?????????????????????????# =#?#### | | ?????????????????????????# #??# # | | ?????????????????????????#####""###??# # | | ????????????????;;;;;##???# "######### | | ??????????????;;;; ;#### # | | ??????????? ; * # | | ????????? ; # | | ??????? ; # # | | ??????? ; " ### | | ?????? ; ### #?? | | ??????#;;;;; ;;;;; #?# #?? | | ??????# ; *] #?# #?? | | ??????# ; * # #?? | | ???????# ; # #?? | | ???????# ; ;;;;;;;;;;;### +?? | | ????????# ; ;; = # #?? | | ????????# ; ;; # #?? | | ????????# ; ;; ?# #?? | | ?????????#; @ ;; ?# +?? | | ??? ; ;; ?# #?? | | ???= !!! # ;; ?? ??? | | ??????????# ;;;;;;;;;;;?????????? | | ??????????# ; ?????????? | | ??????????# ; ??????????? | | ??????????# " ; ;;;;;##??????????? | | ??????????# = ""####"""""???????????? | | ??????????+ "#????"""????????????? | | ??????????# #???????????????????? | | ??????????# ????????????????????? | | ??????????####+### ????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? A????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 51 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Core Shielding 30 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. EM Shield | -3/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Integrity Redistributor Sigix Terminator Achievements -------------- Art Critic Betrayal Most Foul Bigger Is Better Deductive Reasoning Do Not Disturb Mistaken Identity Myspace Network Effect Not So Scrappy Plot Armor Revising The Future Revolutionary Research Scrappetite The Better Part Of Valor Challenges ------------ None Game ------ Seed DiametricSmartbombKit Manual? 0 Play Time 02:30:38 Cumulative 261.6 hours Start 2025.10.26 @ 09:30:03 End 2025.10.26 @ 12:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/6/2/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e901a22a-adef-4a7c-a357-3fe9595b76a1