Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 18:02:31 Player: WazdakkaGutsmek Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2703) 2703 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 7112 Bonus ------- High Alert Combat Kills 179 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 28/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Surge Thruster Surge Thruster Surge Thruster Arc Projector Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Improved Propulsion Shielding System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Surge Thruster Surge Thruster Surge Thruster Arc Projector Improved Proton Missile Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Improved Proton Missile Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 2 1 . 1 Weapon . | . . . . . . . Parts Attached 95 | . 1 18 43 7 17 9 Power 12 | . . 1 3 5 2 1 Engine 8 | . . . 2 5 . 1 Core 4 | . . 1 1 . 2 . Reactor . | . . . . . . . Propulsion 22 | . . 5 8 . 5 4 Treads 9 | . . 4 5 . . . Leg 1 | . . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . . . 3 . 5 4 Utility 23 | . . 4 12 2 3 2 Device 9 | . . 3 2 1 1 2 Storage 2 | . . 1 . 1 . . Processor 2 | . . . 2 . . . Hackware 2 | . . . 2 . . . Protection 8 | . . . 6 . 2 . Artifact . | . . . . . . . Weapon 38 | . 1 8 20 . 7 2 Energy Gun 6 | . 1 3 . . 2 . Energy Cannon 14 | . . 4 10 . . . Ballistic Gun 4 | . . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . 1 3 . 5 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 3 | . . . 3 . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 35 | . 1 4 14 . 3 13 Power 4 | . . 1 1 . . 2 Propulsion 10 | . . 2 4 . . 4 Utility 12 | . . . 5 . 2 5 Weapon 9 | . 1 1 4 . 1 2 Highest Loss Streak 12 | . 1 1 8 . 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 94 87 66 80 63 Engine 3 | . 14 . 4 6 3 3 Core 5 | . . 9 4 . 3 4 Treads 19 | . . 16 24 . . . Leg 4 | . 28 14 . . . . Flight 1 | . . . . 23 24 18 Device 13 | . . 20 12 6 7 11 Storage 8 | . 14 10 8 . . . Processor 2 | . . . 3 15 11 6 Hackware 1 | . . . 1 7 7 4 Protection 7 | . . . 11 . 7 4 Energy Gun 4 | . 4 13 . . . . Energy Cannon 9 | . . 7 11 . . . Ballistic Gun 2 | . 23 . 3 . . . Slashing Weapon 1 | . . . 1 7 11 3 Peak Build Rating 46 | 6 6 19 32 23 38 46 Average Rating 22 | 6 5 16 25 20 29 33 On Entrance 15 | 6 6 6 19 18 21 35 Naked Turns . | . . . . . . . Heaviest Build 57 | 11 11 29 57 9 16 22 Greatest Support 62 | 20 20 60 62 17 20 24 Greatest Overweight (x) 6 | . . 1 6 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 5 5 Average Capacity 9 | 8 8 9 9 5 5 5 Most Carried 10 | 6 6 9 10 5 5 5 Average Carried 8 | 6 6 7 8 5 4 4 Final Capacity 10 | 8 8 10 5 5 5 5 Final Carried 9 | 6 6 9 5 5 5 4 Class Distribution -------------------- 54% | Scavenger-Mutant 37% | Mutant 4% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1398 | 200 70 160 663 . 212 93 Remotely . | . . . . . . . Salvage Created 3821 | . 166 1070 2154 . 199 232 Parts 235 | . 3 74 131 . 15 12 Haulers Intercepted 4 | . . 2 2 . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 76 | . 4 20 45 . 6 1 Melee 10 | . . . 3 . 6 1 Guns 26 | . 4 12 10 . . . Cannons 33 | . . 8 25 . . . AOE 5 | . . . 5 . . . Classes Destroyed 16 | . 1 8 6 . 1 . Worker 4 | . . . 3 . . 1 Builder 1 | . . . 1 . . . Tunneler 3 | . . 2 1 . . . Hauler 4 | . . 2 2 . . . Recycler 3 | . . . 2 . . 1 Operator 2 | . . 1 1 . . . Watcher 6 | . . 1 5 . . . Swarmer 24 | . . 3 21 . . . Cutter 4 | . . . . . 4 . Grunt 25 | . 4 10 10 . 1 . Brawler 1 | . . 1 . . . . Duelist 3 | . . 1 2 . . . Sentry 14 | . . 5 8 . 1 . Specialist 2 | . . . 2 . . . Hunter 2 | . . . 1 . . 1 Heavy 1 | . . . 1 . . . Best Kill Streak 6 | . 4 5 6 . 2 2 Combat Bots Only 5 | . 4 4 5 . 2 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 581 | . 35 74 293 . 71 108 Missed 165 | . 7 18 91 . 27 22 Damage Taken 6252 | . 311 766 2961 . 738 1476 Core 1796 | . 47 140 547 . 194 868 Absorbed by Shields . | . . . . . . . Redirected to Shielding 202 | . . . . . 187 15 Ignored by Resistances 212 | . . . 212 . . . Core Remaining (%) 63 | 100 81 65 . . 72 . Volleys Fired 182 | . 17 46 113 . 4 2 Largest 2 | . 2 2 2 . 2 1 Hottest 126 | . 40 126 126 . 110 43 Shots Fired 342 | . 33 92 210 . 5 2 Gun 151 | . 33 51 62 . 5 . Cannon 189 | . . 41 148 . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 95 | . 33 . 62 . . . Thermal 20 | . . 20 . . . . Explosive . | . . . . . . . Electromagnetic 227 | . . 72 148 . 5 2 Robot Hit Streak 16 | . 12 16 13 . 1 1 Robot Miss Streak 6 | . 2 4 6 . 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 261 | . 26 61 151 . 12 11 Core Hits 144 | . 9 45 78 . 7 5 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 1 2 . . . Burn 1 | . . 1 . . . . Destroy 2 | . 1 . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks 53 | . . 5 19 . 18 11 Impact . | . . . . . . . Slashing 43 | . . 5 18 . 18 2 Piercing 9 | . . . . . . 9 Sneak Attacks 6 | . . . 2 . . 4 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 7053 | . 254 1486 4222 . 434 657 Guns 1695 | . 254 639 783 . 19 . Cannons 3414 | . . 709 2705 . . . Explosions 825 | . . 138 500 . . 187 Melee 1114 | . . . 229 . 415 470 Ramming 5 | . . . 5 . . . Kinetic 1037 | . 254 . 783 . . . Thermal 914 | . . 414 500 . . . Explosive . | . . . . . . . Electromagnetic 3983 | . . 1072 2705 . 19 187 Impact . | . . . . . . . Slashing 806 | . . . 229 . 415 162 Piercing 308 | . . . . . . 308 Highest Corruption 3 | . . . . . 3 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 196 | . . 46 102 . . 48 Projectiles 59 | . . 34 25 . . . Explosions 50 | . . 12 38 . . . Melee 87 | . . . 39 . . 48 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 234 | . . 62 157 . . 15 Shots 8 | . . 2 5 . . 1 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 414 | . 26 414 184 . . 6 Average Temperature 48 | . 10 69 41 . . 4 Received Heat Transfer 1773 | . 168 237 828 . 162 378 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 1 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 23 | . . 2 21 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1616 | . . 1016 600 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 2 7 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 886 | . 134 283 886 402 491 327 Initial 402 | . . . 13 402 281 252 Average 214 | . 60 107 256 402 377 258 Maximum Alert Level 3 | . . 1 3 2 2 1 Low Security (%) 64 | 100 100 86 61 . . . Level 1 12 | . . 13 6 . 40 100 Level 2 19 | . . . 26 100 59 . Level 3 3 | . . . 5 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 12 . 3 1 Investigation 7 | . 1 1 4 . . 1 Extermination . | . . . . . . . Reinforcement 8 | . . . 5 . 3 . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 9 | . . 3 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 4 32 89 . 20 9 Peak Tracking Total 11 | . 4 5 8 . 11 8 Tactical Retreats 20 | . 1 3 13 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . 1 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts 42 | . . . 42 . . . Triggered 1 | . . . 1 . . . Disarmed 1 | . . . 1 . . . Reprogrammed 4 | . . . 4 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . 1 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 23 | . 2 11 8 1 . 1 Terminals 21 | . 2 10 8 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 71 | . 5 32 30 1 . 3 Successful 37 | . 5 13 18 1 . . Failed 34 | . . 19 12 . . 3 Catastrophic 9 | . . 7 1 . . 1 Database Lockouts . | . . . . . . . Manual 63 | . 5 30 28 . . . Terminals 66 | . 5 30 30 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 12 | . 1 4 6 1 . . Open DSF 1 | . . . . 1 . . Terminal Index 3 | . . 1 2 . . . Unreport Threat 7 | . 1 3 3 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 4 7 11 . . . Terminals 22 | . 4 7 11 . . . Botnet 8 | . 2 2 4 . . . Skim 14 | . 2 5 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 22 | . 2 11 8 . . 1 Full Trace Events 5 | . 1 . 3 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 6027 | 5 168 1696 3693 72 184 209 Spaces Moved 2998 | 5 91 749 1510 106 170 367 Core 269 | . . . 224 . . 45 Treads 1555 | . . 390 1165 . . . Legs 455 | 5 91 359 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 719 | . . . 121 106 170 322 Fastest Speed 26 | 120 120 120 32 32 26 26 Average Speed 116 | 120 120 140 140 32 31 30 Slowest Speed 350 | 120 120 190 350 32 98 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 19 65 95 3 79 10 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . 5 9 . . . Terrain Destroyed 53 | . . 10 43 . . . Melee 14 | . . 5 9 . . . Projectile . | . . . . . . . AOE 39 | . . 5 34 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 5117 | 4 119 1291 2856 143 267 437 Wait 1650 | . 11 450 1084 25 38 42 Move 2992 | 4 90 748 1509 105 169 367 Hop . | . . . . . . . Pick Up 25 | . . 10 12 . 2 1 Fast Attach 49 | . 1 12 17 6 9 4 Attach 27 | . . 5 19 . 2 1 Detach 12 | . . 2 9 . 1 . Swap 19 | . . 1 7 1 6 4 Drop 54 | . . 12 23 6 8 5 Fire 182 | . 17 46 113 . 4 2 Melee 50 | . . 5 19 . 15 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis 13 | . . . . . 13 . Rewire . | . . . . . . . Trap 42 | . . . 42 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 9) 165 | -10/Materials | Discovered new exit (range 6) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 1142 | -9/Materials | Discovered new exit (range 14) 1230 | -9/Materials | Learned location of Zion (-7) 1288 | -9/Materials | Learned Storage emergency access door positions 1374 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Identified exit to Materials 1448 | -9/Materials | Loaded intel: 13 trap records 1535 | -9/Materials | Learned 4 Recycling zone layouts 1694 | -9/Materials | Build established: Scavenger-Mutant 1870 | -9/Materials | Entered another Materials area 1870 | -8/Materials | Evolved 2 slots: Utility x2 1871 | -8/Materials | Identified exit to Storage 3486 | -8/Materials | Discovered new exit (range 15) 4239 | -8/Materials | Lost 4 parts (3u1w) 4450 | -8/Materials | Discovered new exit (range 11) 5070 | -8/Materials | First assault squad dispatched 5231 | -8/Materials | Core integrity fell below 50% 5283 | -8/Materials | Lost 8 parts (1p2n2u3w) 5396 | -8/Materials | Discovered new exit (range 14) 5411 | -8/Materials | Core integrity fell below 20% 5433 | -8/Materials | Build established: Mutant 5563 | -8/Materials | Entered Factory 5563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5635 | -7/Factory | Identified exit to DSF 5635 | -7/Factory | Entered DSF 5656 | -7/DSF | Additional patrols routed to DSF 5718 | -7/DSF | Discovered new exit (range 19) 5819 | -7/DSF | Entered Factory 5819 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6014 | -6/Factory | Core integrity fell below 50% 6021 | -6/Factory | Lost 12 parts (2p4n5u1w) 6025 | -6/Factory | Core integrity fell below 20% 6028 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05986_ Wall collapses. 05986_ Penetrated by Slug. 05989_ Slug penetrates Wall. 05990_ Penetrated by Slug. 05990_ Hvy. Pick destroyed. 05994_ Connecting with Garrison Access... 05994_ Current location identified: Factory 05994_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 05994_ Slug penetrates Wall. 06007_ Subcomponent Replicator disabled. 06007_ Door malfunctions. 06017_ Critical hit (Burn: +37). 06023_ Penetrated by Slug. 06023_ Imp. Proton Missile Launcher destroyed. 06023_ Slug penetrates G-50 Soldier. 06024_ U-05 Engineer repairs door. 06026_ U-05 Engineer lays Concrete. 06026_ Penetrated by Slug. 06027_ U-05 Engineer lays Concrete. 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""" #???????????????????? | | ??????# %# """ #???????????????????? | | ??????# """ # #???????????????????? | | ??????# """ # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Part-time Excavator Challenges ------------ None Game ------ Seed SkeletonReactiveDriver Manual? 0 Play Time 01:06:03 Cumulative 26.6 hours Start 2024.10.17 @ 17:14:26 End 2024.10.17 @ 18:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 6 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 057b8df3-03e2-4abe-8e21-45505126aa94