Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 20:10:11 Player: M4NZ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (2091) 2091 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 4827 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 140/140 System Corruption 4% Temperature Cool (68) Movement Walking (116) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Core Analyzer Improved Weapon Shielding Insulated Plating > --- WEAPON (2) ------- Shock Rifle Gauss Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Matter Filter Energy Filter Force Booster Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Sensor Array Matter Filter Particle Charger Improved Weapon Shielding Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 109 | 5 8 15 24 57 Power 21 | 1 1 3 5 11 Engine 14 | 1 1 3 5 4 Core 7 | . . . . 7 Reactor . | . . . . . Propulsion 25 | 2 2 4 5 12 Treads . | . . . . . Leg 23 | 2 2 4 5 10 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 28 | . 5 1 7 15 Device 12 | . 2 . 3 7 Storage 5 | . 1 . 2 2 Processor 4 | . 1 . 1 2 Hackware 1 | . . . . 1 Protection 6 | . 1 1 1 3 Artifact . | . . . . . Weapon 35 | 2 . 7 7 19 Energy Gun 6 | 1 . 1 2 2 Energy Cannon 9 | . . 3 1 5 Ballistic Gun 11 | 1 . 2 1 7 Ballistic Cannon 3 | . . . 2 1 Launcher 6 | . . 1 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 2 2 Parts Lost 48 | . . 3 6 39 Power 6 | . . . 1 5 Propulsion 14 | . . 2 3 9 Utility 15 | . . . . 15 Weapon 13 | . . 1 2 10 Highest Loss Streak 12 | . . 2 5 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 98 95 92 74 Engine 8 | . 14 11 8 4 Leg 23 | . 28 29 25 18 Device 8 | . 8 . 10 10 Storage 8 | . 4 11 10 9 Processor 6 | . 5 11 9 3 Hackware 2 | . . . . 4 Protection 8 | . 8 11 11 5 Energy Gun 4 | . 14 4 3 1 Energy Cannon 3 | . . 5 6 1 Ballistic Gun 6 | . 14 9 1 3 Ballistic Cannon 1 | . . . 1 2 Launcher 1 | . . 1 2 2 Naked Turns . | . . . . . Heaviest Build 42 | 8 18 25 29 42 Greatest Support 52 | 20 20 30 51 52 Greatest Overweight (x) 8 | 2 . 2 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 8 | 5 6 10 10 9 Most Carried 10 | 2 8 10 10 10 Average Carried 7 | 1 4 9 9 7 Final Capacity 10 | 5 10 10 10 5 Final Carried 10 | 2 8 10 10 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1539 | 254 206 233 207 639 Remotely . | . . . . . Salvage Created 2467 | 95 256 451 510 1155 Parts 127 | 1 19 26 20 61 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . 1 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 7 9 10 22 Guns 22 | . 6 6 3 7 Cannons 14 | . . 3 4 7 AOE 7 | . . . 2 5 Classes Destroyed 12 | 1 4 1 1 5 Worker 4 | . 1 1 . 2 Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 5 | 1 . 2 . 2 Watcher 3 | . 2 . . 1 Swarmer 17 | . 3 4 2 8 Grunt 15 | . 4 4 5 2 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 7 | . . 1 3 3 Hunter 4 | . . . . 4 Programmer 2 | . . . . 2 Best Kill Streak 5 | 1 3 4 5 5 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5376 | . 284 342 949 3801 Core 1034 | . 42 40 242 710 Absorbed by Shields . | . . . . . Redirected to Shielding 130 | . 5 6 24 95 Regen/Repaired (Parts) 80 | . . 80 . . Core Remaining (%) 82 | 100 83 90 56 . Volleys Fired 215 | 4 32 38 38 103 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 70 83 125 126 Shots Fired 341 | 8 64 69 61 139 Gun 210 | 8 64 51 20 67 Cannon 108 | . . 18 35 55 Launcher 23 | . . . 6 17 Special . | . . . . . Kinetic 159 | 4 32 38 . 85 Thermal 123 | 4 32 31 55 1 Explosive 6 | . . . . 6 Electromagnetic 53 | . . . 6 47 Robot Hit Streak 20 | 2 13 12 10 20 Robot Miss Streak 5 | 3 3 3 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 213 | 3 44 42 38 86 Core Hits 109 | 2 15 19 15 58 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 6 . . 2 Burn 6 | . 6 . . . Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4617 | 32 494 629 930 2532 Guns 2077 | 32 493 470 161 921 Cannons 1395 | . . 159 421 815 Explosions 1144 | . . . 348 796 Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 1644 | 19 144 329 . 1152 Thermal 1379 | 13 349 300 582 135 Explosive 350 | . . . . 350 Electromagnetic 1243 | . . . 348 895 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 . 3 4 Average Corruption 2 | . 4 . 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 4 . 9 12 Message Errors 8 | . . . 3 5 Matter Fused 3 | . . . 1 2 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 3 | . 1 . 1 1 Data Loss (minor) 3 | . 2 . 1 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 47 | . . . 46 1 Projectiles 16 | . . . 16 . Explosions 31 | . . . 30 1 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 247 | . . . 45 202 Shots 10 | . . . 2 8 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 372 | 50 237 129 372 194 Average Temperature 97 | 24 69 37 186 42 Received Heat Transfer 1116 | . 108 153 360 495 Effects 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 2 1 6 . Heat Transferred 3702 | 37 1480 740 1295 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 1 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 432 | 5 192 310 298 432 Initial 61 | . 3 50 61 53 Average 165 | 1 80 132 135 229 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 68 | 100 100 86 81 43 Level 1 30 | . . 13 18 54 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 1 7 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 14 16 12 27 Peak Tracking Total 6 | . 4 5 6 6 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 4 . . 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 23 | . . . 1 22 Max in Single Turn 12 | . . . 1 12 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 1 1 . 4 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 1 . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . 1 2 . 7 Successful 8 | . 1 2 . 5 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 7 | . 1 . . 6 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 5 | . 1 . . 4 Report Inventory 4 | . 1 . . 3 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3142 | 83 516 566 544 1433 Spaces Moved 1886 | 58 311 297 302 918 Core 34 | 13 . . . 21 Treads . | . . . . . Legs 1724 | 45 311 297 302 769 Wheels . | . . . . . Hover . | . . . . . Flight 128 | . . . . 128 Fastest Speed 32 | 50 120 120 120 32 Average Speed 119 | 109 120 122 125 116 Slowest Speed 450 | 150 120 260 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 62 27 26 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . . . 11 68 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 78 | . . . 11 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2439 | 68 395 433 404 1139 Wait 142 | . 34 65 22 21 Move 1882 | 57 310 296 301 918 Hop . | . . . . . Pick Up 45 | 2 5 10 7 21 Fast Attach 47 | 5 4 2 8 28 Attach 34 | . . 4 7 23 Detach 8 | . 1 1 2 4 Swap 28 | . 4 9 9 6 Drop 37 | . 4 8 10 15 Fire 215 | 4 32 38 38 103 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered new exit (range 4) 599 | -10/Materials | Identified exit to Materials 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -9/Materials | Build established: Scavenger-Mutant 1055 | -9/Materials | Repaired Aluminum Leg 1125 | -9/Materials | Discovered new exit (range 6) 1131 | -9/Materials | Identified exit to Materials 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Utility x2 1529 | -8/Materials | Lost 5 parts (1p3n1w) 1687 | -8/Materials | Discovered new exit (range 5) 1692 | -8/Materials | Identified exit to Factory 1710 | -8/Materials | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Utility x2 2154 | -7/Factory | Build established: Mutant 2244 | -7/Factory | Garrison activated, responded to threat 2276 | -7/Factory | Lost 10 parts (2p2n4u2w) 2348 | -7/Factory | Lost 3 parts (1p1n1w) 2471 | -7/Factory | Lost 3 parts (1n1u1w) 2724 | -7/Factory | Core integrity fell below 50% 2800 | -7/Factory | Lost 9 parts (1p3n4u1w) 2881 | -7/Factory | Core integrity fell below 20% 2926 | -7/Factory | Lost 12 parts (2n5u5w) 3132 | -7/Factory | Garrison activated, responded to threat 3143 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03022_ System corrupted: Matter fused (-5). 03023_ R-06 Scavenger collects Lgt. Nuclear Core. 03040_ K-01 Serf cleans the Subcomponent Replicator. 03058_ Acquired Insulated Plating. 03082_ Acquired Core Analyzer. 03104_ System corrupted: Substantial component data lost. 03122_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Prototype Processor (60%) Focal Shield (41%) 03128_ Sensor Array destroyed. 03129_ Slug penetrates Wall. 03132_ Slug penetrates P-60 Hacker. 03132_ P-60 Hacker calls for garrison reinforcements. 03132_ ALERT: Activating Garrison Access F001. 03138_ Chain reaction triggered in Mic. Nuclear Core. 03141_ Slug penetrates P-60 Hacker. 03141_ Destroyed Gravmag System. 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