Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 23:25:02 Player: puppuppit Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (69) 345 Value Destroyed (2057) 2057 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (1453) 1453 TOTAL SCORE: 11335 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 121 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced ECM Suite Improved Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Matter Compressor Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Precision Matter Filter Advanced Shield Generator Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Compact Battery Improved Targeting Computer Layered Light Armor Plating Transdimensional Reconstructor Integrated Reactor [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Combat Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Matter Compressor Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . Utility 9 | . . . . . 4 1 1 . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 139 | 6 24 1 . 5 20 11 7 19 7 2 3 10 4 14 6 Power 21 | 1 5 1 . . 3 1 1 2 1 . 3 2 . 1 . Engine 15 | 1 5 1 . . 3 1 1 2 . . 1 . . . . Core 5 | . . . . . . . . . 1 . 2 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 39 | 2 12 . . 2 3 4 3 4 1 . . 5 . 3 . Treads . | . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . . . . Hover 28 | . 4 . . 2 2 4 3 4 1 . . 5 . 3 . Flight 3 | . 2 . . . 1 . . . . . . . . . . Utility 50 | 1 2 . . . 10 4 2 7 4 1 . 3 4 8 4 Device 17 | . . . . . 6 1 1 2 2 1 . 1 2 1 . Storage 3 | 1 . . . . . . . . 1 . . . . 1 . Processor 6 | . 1 . . . 2 . . . . . . . . 1 2 Hackware 9 | . . . . . . 2 . 3 1 . . 1 . 2 . Protection 15 | . 1 . . . 2 1 1 2 . . . 1 2 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 5 . . 3 4 2 1 6 1 1 . . . 2 2 Energy Gun 1 | . . . . . . 1 . . . . . . . . . Energy Cannon 3 | . 1 . . . . . 1 1 . . . . . . . Ballistic Gun 12 | 2 4 . . 2 3 . . . . . . . . . 1 Ballistic Cannon 7 | . . . . . 1 1 . 3 1 1 . . . . . Launcher 3 | . . . . . . . . . . . . . . 2 1 Special Weapon 3 | . . . . 1 . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 1 1 . . 3 . 3 . Parts Lost 46 | . 3 . . 3 9 . . 2 . . . . 5 11 13 Power 4 | . 1 . . . . . . . . . . . 2 . 1 Propulsion 12 | . 1 . . 2 3 . . . . . . . . 3 3 Utility 20 | . . . . . 3 . . 2 . . . . 3 5 7 Weapon 10 | . 1 . . 1 3 . . . . . . . . 3 2 Highest Loss Streak 9 | . 2 . . 3 5 . . 1 . . . . 3 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 72 85 85 73 78 88 97 91 93 100 100 100 93 75 73 Engine 3 | . 7 . . . 6 7 6 6 5 5 5 5 . . . Core 1 | . . . . . . . . . . 5 5 5 4 . 4 Hover 20 | . 15 28 28 24 17 20 26 26 23 23 23 23 23 18 9 Device 10 | . . . . . 17 17 17 12 14 17 17 16 14 8 7 Storage 5 | . 14 14 14 10 . . . . 4 5 5 5 5 5 4 Processor 10 | . 2 14 14 14 11 15 13 13 11 11 11 9 5 9 14 Hackware 9 | . . . . . . 12 13 18 19 17 17 18 17 11 14 Protection 4 | . 4 . . . 7 6 6 3 . . . . 6 10 8 Ballistic Gun 8 | . 16 28 28 22 15 . . . . . . . . . 3 Ballistic Cannon 4 | . . . . . . 3 6 6 11 11 11 11 11 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 14 14 11 11 19 17 24 37 51 51 51 60 47 44 39 Greatest Support 56 | 20 20 12 12 24 24 27 37 56 56 51 51 51 47 49 37 Greatest Overweight (x) 3 | . 3 1 . . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 6 6 7 8 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 3 5 6 7 4 4 4 4 5 4 5 4 4 1 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | . 5 6 7 4 5 5 5 5 5 5 5 5 5 2 4 Class Distribution -------------------- 40% | Hacker-Mutant 28% | Mutant 17% | Hacker-Scout 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2865 | 243 348 100 . 75 437 92 . 393 206 32 246 . 306 255 132 Remotely 968 | . . . . . 132 92 . 296 . . . . 92 255 101 Salvage Created 1722 | . 323 78 . . 589 79 . 81 34 . 13 . 96 304 125 Parts 128 | . 18 7 . . 43 6 . 2 1 . . . 7 36 8 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 6 . 7 . 4 Prevented 4 | . . . . . . . . . . . . . 2 . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 52 | . 3 6 . . 12 1 . 2 2 . 1 . 7 10 8 Guns 21 | . 2 6 . . 12 . . . . . . . . . 1 Cannons 14 | . 1 . . . . 1 . 2 2 . 1 . 7 . . AOE 17 | . . . . . . . . . . . . . . 10 7 Classes Destroyed 12 | . 4 1 . . 3 . . . . . . . 1 3 . Worker 3 | . 1 . . . . . . . . . . . . 2 . Builder 5 | . . . . . . . . . . . . . . 5 . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 4 | . 2 . . . 1 . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . 2 1 . . 1 . . . . . . Swarmer 28 | . . 6 . . 3 . . . 2 . 1 . 5 5 6 Cutter 1 | . . . . . 1 . . . . . . . . . . Grunt 11 | . 3 . . . 5 . . 2 . . . . 1 . . Sentry 5 | . . . . . 3 1 . . . . . . . 1 . Hunter 4 | . . . . . . . . . . . . . . 2 2 Programmer 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | . 3 3 . . 5 2 . 2 3 . 1 . 5 10 5 Combat Bots Only 5 | . 2 3 . . 5 1 . 2 2 . 1 . 5 5 5 Max Kills in Single Turn 5 | . 1 2 . . 1 1 . 1 1 . 1 . 1 5 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . 5 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Damage Taken 7541 | . 493 148 . 296 1402 95 . 595 41 . 186 . 1261 1367 1657 Core 2048 | . 147 21 . 42 378 20 . 45 . . 20 . 306 301 768 Absorbed by Shields 112 | . . . . . . . . 51 15 . 46 . . . . Redirected to Shielding 241 | . 6 . . . 44 1 . 19 . . . . 49 36 86 Regen/Repaired (Parts) 45 | . . . . . . 45 . . . . . . . . . Core Remaining (%) 67 | 100 . . . 16 31 97 . 94 . . . . 67 . . Volleys Fired 219 | . 58 15 . 4 44 5 . 15 8 . 5 . 33 16 16 Largest 2 | . 2 2 . 1 2 2 . 2 2 . 2 . 2 2 2 Hottest 129 | . 60 46 . . 69 99 . 129 110 . 110 . 110 110 66 Shots Fired 365 | . 74 30 . 4 87 10 . 18 14 . 10 . 64 27 27 Gun 192 | . 64 30 . . 80 5 . . . . . . . . 13 Cannon 132 | . 10 . . . 7 5 . 17 14 . 10 . 64 5 . Launcher 36 | . . . . . . . . . . . . . . 22 14 Special 5 | . . . . 4 . . . 1 . . . . . . . Kinetic 304 | . 64 30 . . 87 5 . 12 14 . 10 . 64 5 13 Thermal 15 | . 10 . . . . . . 5 . . . . . . . Explosive 36 | . . . . . . . . . . . . . . 22 14 Electromagnetic 5 | . . . . . . 5 . . . . . . . . . Robot Hit Streak 11 | . 8 9 . 2 11 4 . 6 7 . 1 . 3 8 8 Robot Miss Streak 6 | . 3 2 . 4 6 1 . 6 2 . 3 . 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 199 | . 46 19 . 2 57 6 . 9 6 . 1 . 21 16 16 Core Hits 132 | . 16 6 . . 36 3 . 4 3 . 1 . 8 37 18 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . . . . 2 . . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6445 | . 538 314 . . 923 151 . 214 261 . 28 . 720 1981 1315 Guns 1661 | . 414 314 . . 808 52 . . . . . . . . 73 Cannons 1649 | . 124 . . . 114 99 . 213 208 . 28 . 720 143 . Explosions 3094 | . . . . . . . . . 53 . . . . 1799 1242 Melee . | . . . . . . . . . . . . . . . . Ramming 41 | . . . . . 1 . . 1 . . . . . 39 . Kinetic 3134 | . 414 314 . . 922 99 . 213 208 . 28 . 720 143 73 Thermal 124 | . 124 . . . . . . . . . . . . . . Explosive 3094 | . . . . . . . . . 53 . . . . 1799 1242 Electromagnetic 52 | . . . . . . 52 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . 7 2 2 Average Corruption 3 | . . . . . . . . . . . . . 7 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . 4 1 12 Message Errors 5 | . . . . . . . . . . . . . 1 . 4 Matter Fused 3 | . . . . . . . . . . . . . 2 . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 148 | . . . . . . . . . 26 . . . 25 73 24 Projectiles 51 | . . . . . . . . . 26 . . . 25 . . Explosions 97 | . . . . . . . . . . . . . . 73 24 Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . 1 2 . 2 2 . . . 9 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . 1 2 . 2 2 . . . 9 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . . . . 19 47 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . 2 . . 1 . . . . . 3 . Targets Rammed 6 | . . . . . 2 . . 1 . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 342 | . 56 20 . . 12 12 . 30 164 4 197 2 342 141 196 Average Temperature 50 | . 12 7 . . 6 9 . 12 94 2 61 1 111 39 87 Received Heat Transfer 1241 | . 318 . . . 468 24 . 69 . . . . 78 91 193 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 259 | . 259 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Peak Influence 1193 | . 123 153 . 24 241 169 92 163 306 . . . . 1193 . Initial 681 | . . 13 . . . 105 82 64 74 . . . . 681 . Average 187 | . 53 117 . 2 89 128 85 137 119 . . . . 890 . Maximum Alert Level 4 | . . . . . 1 . . . 1 . . . . 4 . Low Security (%) 86 | 100 100 100 . 100 97 100 100 100 88 . . . . . . Level 1 1 | . . . . . 2 . . . 11 . . . . . . Level 2 2 | . . . . . . . . . . . . . . 22 . Level 3 5 | . . . . . . . . . . . . . . 50 . Level 4 3 | . . . . . . . . . . . . . . 26 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 3 2 . 1 . . . . . 3 . Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . 1 . Reinforcement 7 | . 1 . . . 2 1 . 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Distress Signals 7 | . . . . . 3 1 . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 150 | . 9 6 . 15 35 3 . 8 8 . 5 . 23 18 20 Peak Tracking Total 11 | . 3 3 . 5 9 3 . 3 5 . 4 . 11 7 7 Tactical Retreats 19 | . 1 . . 1 5 . . . . . 1 . 3 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 9 | . 4 . . . 1 1 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 5 | . 1 . . . . . . . 2 . . . 1 1 . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 41 | . 6 . 5 . 6 3 3 . 5 . . 9 1 3 . Terminals 15 | . 4 . . . 5 . 1 . 3 . . . . 2 . Fabricators 4 | . . . . . . 1 1 . 2 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 184 | . 15 . 50 . 20 9 10 . 19 . . 48 1 12 . Successful 141 | . 4 . 50 . 11 4 6 . 12 . . 48 1 5 . Failed 41 | . 11 . . . 8 5 4 . 6 . . . . 7 . Catastrophic 7 | . 3 . . . 2 . . . 1 . . . . 1 . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . . Manual 25 | . . . 1 . 10 . . . 9 . . . . 5 . Terminals 54 | . 11 . . . 19 . 1 . 16 . . . . 7 . Fabricators 5 | . . . . . . 1 1 . 3 . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . Recycling Units 5 | . 4 . . . 1 . . . . . . . . . . Scanalyzers 13 | . . . . . . . 8 . . . . . . 5 . Garrison Access 5 | . . . . . . 5 . . . . . . . . . Terminal Hacks 125 | . 2 . 50 . 10 . 1 . 10 . . 48 1 3 . Record 89 | . . . 49 . . . . . 3 . . 36 1 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 9 | . . . . . 1 . . . 4 . . 4 . . . Prototype ID Bank 6 | . . . . . 1 . . . 1 . . 4 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . 1 . . . 2 . . . 1 . . . . 1 . Terminal Index 2 | . . . . . 1 . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Zone Layout 5 | . 1 . . . 3 . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 . 2 . . . . . . Build 4 | . . . . . . 1 1 . 2 . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 . . . . . . 2 . Insert Component 3 | . . . . . . . 2 . . . . . . 1 . Analyze 3 | . . . . . . . 2 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 6 . . . 4 . 2 . 2 . . . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 1 . . 3 . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . Time 116 | . . . . . . 40 . . 76 . . . . . . Total Robot Build Rating 16 | . . . . . . 1 . . 15 . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . . . . 4 . 1 . Parts Built 4 | . . . . . . . 2 . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 181 | . . . . . . . 53 . 128 . . . . . . Total Part Build Rating 28 | . . . . . . . 12 . 16 . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . 11 . . . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . 1 . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Total Allies 10 | . . 3 . 2 . 1 . 1 3 . . . . . . Largest Group 3 | . . 3 3 3 . 1 1 2 3 . . . . . . Highest-Rated Group 98 | . . 40 40 65 . 8 9 98 87 . . . . . . Highest-Rated Ally 90 | . . 16 16 34 . 8 9 90 29 . . . . . . Total Orders 14 | . . . . . . 3 3 8 . . . . . . . FOLLOW 6 | . . . . . . 1 1 4 . . . . . . . DROP 2 | . . . . . . . 1 1 . . . . . . . PICKUP 5 | . . . . . . 1 1 3 . . . . . . . COLLECT 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 39 | . . . . 10 . . . 8 21 . . . . . . Total Damage 1311 | . . . . 780 . . . 290 241 . . . . . . Kills 16 | . . . . 9 . . . 3 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . 2 . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 9 | . . . . . 1 . . . 4 . . 4 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Turns Passed 5036 | 41 560 353 270 117 653 351 125 333 353 250 288 111 345 379 507 Spaces Moved 5919 | 41 480 529 374 154 510 445 158 261 433 409 444 165 455 409 652 Core 135 | 2 9 . . . 17 . . . . . . . . . 107 Treads . | . . . . . . . . . . . . . . . . Legs 42 | . 42 . . . . . . . . . . . . . . Wheels 128 | 39 89 . . . . . . . . . . . . . . Hover 5489 | . 316 529 374 154 392 445 158 261 433 409 444 165 455 409 545 Flight 125 | . 24 . . . 101 . . . . . . . . . . Fastest Speed 32 | 50 32 56 56 56 32 52 48 48 60 60 60 45 45 45 46 Average Speed 60 | 78 74 56 56 60 66 52 48 67 64 60 60 54 49 51 68 Slowest Speed 200 | 80 200 116 56 80 77 56 48 71 71 60 60 100 108 61 121 Overloaded Moves 99 | . . . . . 96 . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 3 51 94 89 26 48 14 3 95 10 56 50 62 48 11 62 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . . 3 . . . Known Exits Taken 10 | . 1 . . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . . 4 2 . 3 . 2 Spaces Dug 31 | . . . . . . . . . 2 . 5 . 24 . . Terrain Destroyed 324 | . . . . . . . . . 16 . 7 . 42 162 97 Melee . | . . . . . . . . . . . . . . . . Projectile 55 | . . . . . . . . . 6 . 7 . 42 . . AOE 269 | . . . . . . . . . 10 . . . . 162 97 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Total 7021 | 46 619 561 434 170 743 548 211 406 490 412 458 187 508 540 688 Wait 600 | . 35 15 60 1 145 81 34 75 38 . . . 14 93 9 Move 5894 | 40 479 528 373 153 500 444 157 260 432 408 443 164 453 408 652 Hop 4 | . . . . . 4 . . . . . . . . . . Pick Up 48 | . 7 . 1 3 11 3 5 7 1 1 2 2 2 1 2 Fast Attach 86 | 6 19 1 . 3 11 6 1 11 6 . 1 6 2 10 3 Attach 31 | . 4 . . 1 5 3 5 3 . . . . 1 6 3 Detach 22 | . 4 1 . . 4 1 3 2 1 . . 1 . 2 3 Swap 25 | . 1 . . 1 4 2 1 5 1 2 2 4 1 1 . Drop 75 | . 12 1 . 4 13 3 5 17 3 1 5 10 1 . . Fire 219 | . 58 15 . 4 44 5 . 15 8 . 5 . 33 16 16 Melee . | . . . . . . . . . . . . . . . . Ram 6 | . . . . . 2 . . 1 . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 9 . . . . 1 . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Entered Mines 603 | -10/Mines | Met a Derelict bent on vengeance 661 | -10/Mines | Discovered new exit (range 15) 828 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 920 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Learned 2 Materials zone layouts 955 | -10/Mines | Entered Exiles 955 | -10/Exiles | Accompanied by 3 allies 964 | -10/Exiles | Discovered new exit (range 15) 970 | -10/Exiles | Met 8R-AWN 993 | -10/Exiles | Met EX-HEX 1010 | -10/Exiles | Met EX-BIN 1018 | -10/Exiles | Aligned with FarCom system 1019 | -10/Exiles | Given EX-Vault access code 1041 | -10/Exiles | Opened EX-Vault 1045 | -10/Exiles | Found Field Lobotomy Kit 1058 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1077 | -10/Exiles | Learned location of Zion (-7) 1078 | -10/Exiles | Met EX-DEC 1101 | -10/Exiles | Visited The Gauntlet 1175 | -10/Exiles | Discovered new exit (range 14) 1225 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1225 | -10/Exiles | Entered Mines 1225 | -9/Mines | Accompanied by 3 allies 1246 | -9/Mines | Learned Materials garrison access intel 1266 | -9/Mines | Assembled infested the area 1271 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1291 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1294 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1328 | -9/Mines | Core integrity fell below 20% 1338 | -9/Mines | Discovered new exit (range 7) 1342 | -9/Mines | Entered Materials 1342 | -8/Materials | Evolved 4 slots: Utility x4 1344 | -8/Materials | Loaded intel: 1 garrison access location 1353 | -8/Materials | Lost 3 parts (2n1w) 1567 | -8/Materials | Lost 3 parts (1u2w) 1731 | -8/Materials | Central database locked down 1759 | -8/Materials | Build established: Scavenger-Mutant 1922 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Core integrity fell below 50% 1972 | -8/Materials | Lost 5 parts (2n2u1w) 1985 | -8/Materials | Discovered new exit (range 16) 1995 | -8/Materials | Identified exit to Factory 1995 | -8/Materials | Entered Factory 1995 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -7/Factory | Fabricated R-06 Scavenger? 2275 | -7/Factory | Repaired Utility Shielding 2314 | -7/Factory | Discovered new exit (range 8) 2328 | -7/Factory | Identified exit to Factory 2346 | -7/Factory | Entered another Factory area 2346 | -6/Factory | Accompanied by 1 ally 2346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -6/Factory | Fabricated Imp. Recalibrator (x2) 2453 | -6/Factory | Build established: Hacker-Mutant 2454 | -6/Factory | Identified exit to DSF 2471 | -6/Factory | Entered DSF 2471 | -6/DSF | Accompanied by 1 ally 2493 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 2495 | -6/DSF | Additional patrols routed to DSF 2609 | -6/DSF | Found Prototype Device 2609 | -6/DSF | Identified Active Sensor Suite 2775 | -6/DSF | Discovered new exit (range 15) 2804 | -6/DSF | Identified exit to Factory 2804 | -6/DSF | Entered Factory 2804 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2819 | -5/Factory | Identified exit to Upper Caves 2890 | -5/Factory | Central database locked down 3032 | -5/Factory | Fabricated G-50 Soldier? 3130 | -5/Factory | Fabricated Quantum Rifle (x2) 3157 | -5/Factory | Entered Upper Caves 3242 | -5/Upper Caves | Learned 8 Factory zone layouts 3281 | -5/Upper Caves | Encountered a Warlord checkpoint 3298 | -5/Upper Caves | Discovered new exit (range 10) 3406 | -5/Upper Caves | Identified exit to Upper Caves 3407 | -5/Upper Caves | Entered another Upper Caves area 3493 | -5/Upper Caves | Spotted B-75 Beast 3509 | -5/Upper Caves | Encountered a Warlord checkpoint 3526 | -5/Upper Caves | Build established: Hacker-Scout 3690 | -5/Upper Caves | Discovered new exit (range 10) 3695 | -5/Upper Caves | Identified exit to Zhirov 3695 | -5/Upper Caves | Entered Zhirov 3695 | -5/Zhirov | Discovered new exit (range 3) 3698 | -5/Zhirov | Identified exit to Proximity Caves 3708 | -5/Zhirov | Met Zhirov 3719 | -5/Zhirov | Learned location of Quarantine (-2) 3719 | -5/Zhirov | Learned location of Testing (-3) 3719 | -5/Zhirov | Learned location of Command (-1) 3730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3741 | -5/Zhirov | Found Alien Artifact 3752 | -5/Zhirov | Found Alien Artifact 3806 | -5/Zhirov | Entered Proximity Caves 3808 | -4/Proximity Caves | Spotter reported a threat 3809 | -4/Proximity Caves | Spotter reported a threat 3863 | -4/Proximity Caves | Spotted B-86 Titan 3894 | -4/Proximity Caves | Spotter reported a threat 3927 | -4/Proximity Caves | Found Alien Artifact 3985 | -4/Proximity Caves | Crushed by falling debris 4016 | -4/Proximity Caves | Lost 3 parts (3u) 4028 | -4/Proximity Caves | Build established: Hacker-Mutant 4134 | -4/Proximity Caves | Spotter reported a threat 4139 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4149 | -4/Proximity Caves | Discovered new exit (range 5) 4151 | -4/Proximity Caves | Identified exit to Factory 4151 | -4/Proximity Caves | Entered Factory 4151 | -4/Factory | Evolved 2 slots: Utility x2 4152 | -4/Factory | Identified exit to Armory 4152 | -4/Factory | Identified exit to Upper Caves 4212 | -4/Factory | Identified Transdimensional Reconstructor 4212 | -4/Factory | Warped through subspace 4214 | -4/Factory | Identified Integrated Reactor 4214 | -4/Factory | Installed Integrated Reactor, increased core energy generation (+10) 4239 | -4/Factory | Identified Dimensional Node Initializer 4239 | -4/Factory | Initialized slip node 4257 | -4/Factory | Lost 9 parts (2n5u2w) 4444 | -4/Factory | Build established: Hacker-Scout 4530 | -4/Factory | Entered Upper Caves 4696 | -4/Upper Caves | Lost 3 parts (1n2u) 4773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4822 | -4/Upper Caves | Build established: Hacker-Mutant 4971 | -4/Upper Caves | Core integrity fell below 50% 5015 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 5018 | -4/Upper Caves | Spotted B-86 Titan 5020 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 5025 | -4/Upper Caves | Core integrity fell below 20% 5037 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04994_ Searching scrap... 04994_ Found Imp. Targeting Computer. 04994_ Found 14 Matter. 04995_ Acquired 14 matter. 04995_ Acquired Imp. Targeting Computer. 05000_ Slug penetrates Wall. 05002_ Penetrated by Slug. 05002_ Slug penetrates Wall. 05002_ Acquired 17 matter. 05003_ Penetrated by Slug. 05007_ System corrupted: Component data lost. 05015_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 05024_ Critical hit (Burn: +50). 05029_ Penetrated by Slug. 05029_ Slug penetrates Wall. 05032_ Imp. Utility Shielding destroyed. 05032_ Penetrated by Slug. 05036_ Core Analyzer destroyed. 05037_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????#?######? | | ???????????? #??????????????????????????## # #? | | ??????###???%#????????????? %#?????????# # # ## | | ?????? #?? #???????????? ???????????# #?# | | ??????# ## ????????????? ????????????# ### | | ??????# ????????????? ????????????### | | ??????# ????????????? ??????????????# ## | | ??????# ????????????? % #??????????????# #?# | | ??????? ??????????????#%%#??????????????# #?# | | ??????? ??????????????# #????????????### ##? | | ???????? ??????????????# %#?????????#### ## | | ????????# "????????????### #????????## # | | ????????# #???????????## # ########## | | ????????# #???????????# # ## | | ????????# ############# | | ????????# BB @ % ## ## | | ????????# BB ### ## | | ????????#"#### ###;#;## h #### ##### | | ????????##??## #?????## h### ###### | | ????????????# ##????# ### ##### | | ????????????# ##???# #???### | | ????????????# #####g #?????#### | | ????????????## ##g ###### %#????????? | | ????????????## #????## ?????? | | ??????????### #?????? ### ??? | | ??????????# ## #???? ##??? ???? | | ???????#### ### ###### #??? #????? ??? | | ???????# ##?####????# #?? ??????? ??? | | ??????# ##??????????# #?####?????????? | | ??????# ##???????????# #?????????????? | | ??????## ###????????????## ## #?????????????? | | ???????###????????????????#####??###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 360 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Resistance: EM 25 Core Shielding 40 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 6 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Imp. Gravmag System | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Imp. Recalibrator | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded, Authchip Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Dimensional Node Initializer Achievements -------------- Just What I Needed Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed DecoyMassCleaver Manual? 0 Play Time 01:49:25 Cumulative 10.7 hours Start 2023.12.26 @ 16:17:39 End 2023.12.26 @ 23:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 44b6e5d6-8dd5-46dd-8640-31f0b34cce6d