Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 15:09:14 Player: Lord Draconis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (335) 1675 Value Destroyed (16802) 16802 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4893) 4893 TOTAL SCORE: 31870 Bonus ------- High Alert Combat Kills 2159 Follower Combat Kills 638 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -404 Cogmind --------- Core Integrity 0/1600 Matter 209/300 Energy 99/100 System Corruption 36% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Compact Matter Pod (150) Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Advanced KE Penetrator Linear Accelerator > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Quantum Reactor Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Advanced Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating High-powered Tractor Beam Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Linear Accelerator Grenade Launcher Plasma Cutter Molecular Deconstructor Powered Hammer Phasing Sabre [Rating: 178] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . 1 2 1 . . 1 . . 2 . . 1 . . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 324 | 6 9 2 14 . 37 24 28 27 . 8 7 . 21 31 15 7 22 16 50 Power 39 | 1 . . 1 . 7 1 3 2 . 1 . . 4 1 3 . 5 1 9 Engine 11 | 1 . . 1 . 2 1 3 2 . 1 . . . . . . . . . Core 12 | . . . . . 5 . . . . . . . 4 1 . . 2 . . Reactor 16 | . . . . . . . . . . . . . . . 3 . 3 1 9 Propulsion 71 | 2 3 1 6 . 11 2 6 3 . 2 2 . 3 6 4 3 4 3 10 Treads 52 | 1 . 1 5 . 10 2 6 2 . . 1 . . 6 3 3 4 3 5 Leg 4 | . . . . . . . . . . . . . . . . . . . 4 Wheel 14 | 1 3 . 1 . 1 . . 1 . 2 1 . 2 . 1 . . . 1 Hover 1 | . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 2 1 3 . 13 9 9 10 . 3 1 . 7 9 5 2 8 5 12 Device 47 | . . . 1 . 3 5 1 6 . 1 1 . 6 6 2 . 5 4 6 Storage 4 | 1 2 . . . . 1 . . . . . . . . . . . . . Processor 8 | . . . . . . . . 1 . 1 . . 1 . . . 2 1 2 Hackware 2 | . . . . . . . . . . 1 . . . . . 1 . . . Protection 39 | . . 1 2 . 10 3 8 3 . . . . . 3 3 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 4 . 4 . 6 12 10 12 . 2 4 . 7 15 3 2 5 7 19 Energy Gun 24 | 1 2 . . . 1 1 2 1 . . 1 . 3 5 1 2 . 1 3 Energy Cannon 10 | . 1 . 2 . 2 . 2 1 . . . . . . . . 1 1 . Ballistic Gun 52 | 1 1 . 2 . 2 6 2 5 . 1 2 . 1 7 2 . 2 5 13 Ballistic Cannon 8 | . . . . . 1 . 1 1 . . . . 2 1 . . 1 . 1 Launcher 8 | . . . . . . . . 3 . . 1 . 1 1 . . 1 . 1 Special Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . Impact Weapon 9 | . . . . . . 5 3 . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 2 1 1 . . . . 1 1 3 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Lost 136 | . . . 1 . 9 4 7 19 . . 5 . 12 9 2 . 10 11 47 Power 17 | . . . . . 3 . 1 2 . . . . 2 . . . 2 1 6 Propulsion 39 | . . . . . 2 1 4 6 . . 2 . 4 2 2 . . 3 13 Utility 47 | . . . 1 . 3 3 1 8 . . 2 . 2 3 . . 6 4 14 Weapon 33 | . . . . . 1 . 1 3 . . 1 . 4 4 . . 2 3 14 Highest Loss Streak 12 | . . . 1 . 1 2 2 9 . . 2 . 4 3 2 . 4 6 12 To Critical Strikes 5 | . . . . . . . . 1 . . . . . . 1 . 1 . 2 Average Slot Usage (%) 88 | . 95 100 97 100 97 98 93 81 66 79 78 82 75 91 90 90 85 84 72 Engine 5 | . 14 14 11 11 1 7 5 5 6 11 11 11 . . . . . . . Core 2 | . . . . . 7 . . . . . . . 7 10 5 . . 4 1 Reactor 1 | . . . . . . . . . . . . . . . 4 9 7 3 5 Treads 17 | . 14 14 24 33 35 29 25 18 6 5 1 5 1 12 11 9 13 14 6 Wheel 1 | . 14 14 7 . . . . . . 1 4 5 2 . . . . . . Device 14 | . . . 3 11 9 19 15 14 20 21 17 17 21 19 21 19 18 22 10 Storage 7 | . 23 15 11 11 9 7 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . . . . . . . 1 6 9 11 11 15 15 15 14 9 14 18 Hackware 1 | . . . . . . . . . . 4 5 5 5 5 5 4 4 4 3 Protection 10 | . . 12 17 11 16 16 18 13 . . . . . 4 5 9 9 . 2 Energy Gun 4 | . 12 . . . 4 7 5 2 . . 4 5 3 7 5 9 5 5 3 Energy Cannon 3 | . 1 14 10 11 4 . 4 5 6 5 5 5 3 . . . 2 4 . Ballistic Gun 7 | . 14 14 11 11 7 5 5 6 13 10 5 5 4 5 10 9 7 6 10 Peak Build Rating 178 | 6 10 9 18 18 41 57 63 72 42 66 67 58 86 107 139 159 178 163 170 Average Rating 70 | 4 8 8 15 18 32 50 58 56 42 55 57 58 69 95 113 156 170 149 135 On Entrance 62 | . 6 9 9 18 18 38 56 62 42 42 66 58 58 74 103 139 159 156 146 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 183 | 13 55 55 60 58 67 117 143 144 111 129 129 127 165 156 150 162 183 156 174 Greatest Support 230 | 16 16 10 60 60 112 112 104 98 30 32 23 16 16 121 121 160 218 218 230 Greatest Overweight (x) 54 | . 5 5 5 . 6 1 1 12 3 8 8 7 54 9 14 2 . . 41 Average Overweight (x) 2 | . 2 5 3 . . . 1 2 3 3 7 7 9 2 2 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 16 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 20 20 20 20 20 25 25 25 13 25 25 23 25 25 25 25 25 25 25 Average Carried 21 | 1 12 18 19 20 19 21 24 19 13 12 23 22 23 24 24 24 24 24 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 19 20 20 20 20 24 25 13 13 25 22 23 25 24 25 25 25 25 4 Class Distribution -------------------- 26% | Mutant 26% | Scavenger-Gunner 15% | Tank 14% | Gunner 11% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Matter Collected 8724 | 212 264 49 234 46 1014 422 465 704 41 51 340 27 268 898 364 94 1014 351 1866 Remotely 454 | . . . . . . . . . . . . . . . . . . . 454 Salvage Created 17459 | . 420 51 655 150 1726 663 1075 1040 87 232 339 . 404 1473 669 45 2763 1485 4182 Parts 849 | . 33 5 50 11 97 29 46 44 5 8 17 . 12 53 26 4 120 71 218 Haulers Intercepted 8 | . 1 . 1 . 4 1 . . . . . . . . . . . . 1 Recyclers Shooed 15 | . . . . . . 1 2 . . 1 . . 1 1 . . 4 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . 33 8 . 21 . . . . . . . . Prevented 3 | . . . . . . . . . 2 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Combat Hostiles Destroyed 267 | . 9 1 10 5 38 13 19 26 . 2 9 . 10 16 8 . 34 17 50 Guns 165 | . 9 1 3 2 22 13 12 2 . 1 5 . 3 13 8 . 22 12 37 Cannons 64 | . . . 7 3 16 . 6 7 . 1 1 . 4 1 . . 7 5 6 AOE 32 | . . . . . . . . 15 . . 3 . 3 2 . . 3 . 6 Classes Destroyed 18 | . 6 1 1 . 3 2 . 3 1 . . . . . . . 1 . . Worker 16 | . . . 2 1 1 . 3 . . . . . . . . 1 1 . 7 Builder 13 | . 2 . . . 1 . . . . . . . . 1 . . 2 2 5 Hauler 8 | . 1 . 1 . 4 1 . . . . . . . . . . . . 1 Recycler 11 | . 1 . 1 . . 1 . . . 1 . . 1 2 . . 2 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . . . . 1 . . . . . . . 1 . 1 . . 1 Watcher 13 | . 2 . 2 . 1 1 1 . . . . . . 1 1 . 2 . 2 Swarmer 45 | . 5 . . 3 8 4 1 3 . . 5 . 1 . . . 5 . 10 Grunt 84 | . 4 . 4 2 18 4 8 7 . . 3 . 3 7 . . 6 . 18 Brawler 6 | . . . . . 1 . 1 1 . . . . . 1 . . 1 . 1 Duelist 10 | . . . . . 2 . . 4 . . . . 2 . . . . . 2 Sentry 32 | . . 1 6 . 8 3 2 2 . . . . 2 4 . . 3 . 1 Specialist 9 | . . . . . . . . 3 . . . . . . . . . 6 . Hunter 26 | . . . . . 1 . 3 3 . . . . . . . . 6 4 9 Programmer 39 | . . . . . . 2 4 1 . 2 . . 2 . . . 12 7 9 Behemoth 5 | . . . . . . . . 1 . . 1 . . 2 . . 1 . . Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 6 1 4 4 3 5 3 10 . 2 5 . 5 4 5 2 8 7 16 Combat Bots Only 11 | . 4 1 4 3 3 4 3 10 . 2 5 . 5 3 4 . 7 6 11 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 2 3 1 1 3 . 2 2 1 2 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . 1 Exploded 3 | . . . . . . . . 3 . . 3 . 2 1 . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Hostile Shots Fired 2281 | . 31 4 71 18 206 173 207 262 . 16 40 . 70 99 43 . 259 173 609 Missed 710 | . 3 . 22 4 59 57 56 87 . 6 14 . 23 22 22 . 85 78 172 Damage Taken 30635 | . 277 63 698 123 2285 1341 2328 3246 . 209 593 . 1066 2200 582 . 4209 1864 9551 Core 3234 | . 124 . 81 . 237 77 50 267 . 41 113 . 124 63 32 . 337 86 1602 Absorbed by Shields 70 | . . . . . . . . . . . . . . . . . . . 70 Redirected to Shielding 6 | . . . . . . . . . . . . . . . . . . . 6 Regen/Repaired (Parts) 549 | . 161 . 43 . 345 . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 50 . 79 56 89 . . 62 . . 84 . . 80 100 . 70 . Volleys Fired 812 | . 41 2 31 12 131 45 79 59 10 8 17 . 28 66 28 3 107 45 100 Largest 4 | . 2 2 2 2 2 2 3 3 3 3 3 . 3 3 3 4 4 4 4 Hottest 337 | . 85 80 91 91 108 103 188 178 113 113 175 . 184 189 151 225 315 337 240 Shots Fired 2046 | . 82 4 62 24 262 78 192 118 30 19 46 2 60 175 84 12 328 133 335 Gun 1534 | . 82 2 31 12 157 78 136 52 20 11 29 1 27 142 84 12 265 95 298 Cannon 468 | . . 2 31 12 105 . 56 47 10 8 16 1 22 29 . . 59 38 32 Launcher 37 | . . . . . . . . 12 . . 1 . 11 4 . . 4 . 5 Special 7 | . . . . . . . . 7 . . . . . . . . . . . Kinetic 1113 | . 41 2 31 12 131 44 83 44 20 11 20 . 27 94 56 6 178 39 274 Thermal 881 | . 41 2 31 12 131 34 109 55 10 8 25 2 20 74 28 6 146 94 53 Explosive 37 | . . . . . . . . 12 . . 1 . 11 4 . . 4 . 5 Electromagnetic 8 | . . . . . . . . . . . . . 2 3 . . . . 3 Robot Hit Streak 42 | . 10 5 13 5 11 16 15 15 17 9 17 . 41 42 30 6 18 10 17 Robot Miss Streak 7 | . 5 . 3 2 7 4 7 4 1 2 4 . 2 3 1 3 4 3 6 Penetration Max 2 | . . . . . 1 . . . . . . . . 1 1 1 1 1 2 Secondary Targets 22 | . 2 . . . 1 . . . . . . . . 3 4 . 3 . 9 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . 1 1 . 1 . 1 Shots Hit Robots 1378 | . 46 4 36 13 189 71 123 77 18 12 30 . 49 150 76 7 203 80 194 Core Hits 830 | . 23 2 18 7 128 62 74 64 7 6 21 . 42 69 30 3 96 36 142 Critical Kills 59 | . . . 1 . . . 1 . . . . . . 1 5 . 6 8 37 Critical Parts Destroyed 65 | . . . . . 2 . . . . . . . . 3 6 . 18 4 32 Critical Strikes 161 | . 3 . 1 . 3 . 5 5 . . . . 1 14 13 . 28 14 74 Burn 20 | . 3 . . . . . 4 3 . . . . . 8 . . . 2 . Meltdown 4 | . . . . . . . 1 . . . . . . . . . 2 . 1 Destroy 127 | . . . 1 . 2 . . . . . . . . 5 13 . 26 12 68 Blast 10 | . . . . . 1 . . 2 . . . . 1 1 . . . . 5 Melee Attacks 43 | . . . . . . 20 19 . . 2 . . . . . . . . 2 Impact 41 | . . . . . . 20 19 . . 2 . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38720 | . 566 61 702 264 3661 1581 2834 3392 353 315 934 . 2191 4097 2325 248 7544 2708 4944 Guns 24506 | . 566 26 260 110 1929 1535 1884 613 191 177 457 . 544 3119 2325 248 5073 1745 3704 Cannons 9343 | . . 35 442 154 1721 . 950 934 162 138 283 . 509 745 . . 1580 963 727 Explosions 4814 | . . . . . . . . 1845 . . 194 . 1138 233 . . 891 . 513 Melee 46 | . . . . . . 46 . . . . . . . . . . . . . Ramming 11 | . . . . . 11 . . . . . . . . . . . . . . Kinetic 17120 | . 214 26 260 110 1615 790 871 681 191 177 229 . 511 2360 1760 164 3336 659 3166 Thermal 16578 | . 352 35 442 154 2035 745 1963 866 162 138 511 . 509 1468 565 84 3317 2049 1183 Explosive 4814 | . . . . . . . . 1845 . . 194 . 1138 233 . . 891 . 513 Electromagnetic 151 | . . . . . . . . . . . . . 33 36 . . . . 82 Impact 46 | . . . . . . 46 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 2 1 5 5 2 5 5 . 1 1 . 12 35 36 Average Corruption 4 | . . . . . . 2 1 3 5 1 2 5 . 1 1 . 6 22 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . 16 2 57 5 5 13 8 . 13 6 . 36 44 24 Message Errors 58 | . . . . . . 2 . 14 2 2 2 2 . 6 4 . 7 10 7 Matter Fused 48 | . . . . . . 5 . 17 . 2 4 . . 1 . . 7 10 2 Heat Flow Errors 23 | . . . . . . 2 . 5 . . 1 1 . 1 . . 6 3 4 Energy Discharges 23 | . . . . . . 1 . 4 1 . 4 1 . 1 . . 5 2 4 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 28 | . . . . . . 4 1 8 1 . 1 1 . 2 2 . 1 5 2 Data Loss (major) 17 | . . . . . . 1 1 6 . . 1 1 . 1 . . 2 1 3 Misfires 8 | . . . . . . 1 . 2 . 1 . 2 . 1 . . . 1 . Alerts 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 13 | . . . . . . . . . . . . . . . . . 4 8 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 328 | . . . . . 9 36 10 32 1 . 35 . 34 14 . . 100 49 8 Projectiles 166 | . . . . . 9 . 10 6 1 . . . 28 14 . . 49 49 . Explosions 126 | . . . . . . . . 26 . . 35 . 6 . . . 51 . 8 Melee 36 | . . . . . . 36 . . . . . . . . . . . . . Knockbacks 11 | . . . . . 3 1 1 . . . . . 1 2 . . 1 . 2 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic 10 | . . . . . 3 . 1 . . . . . 1 2 . . 1 . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . . . . . . . 319 . . 28 . 21 . . . . . . Shots 11 | . . . . . . . . 9 . . 1 . 1 . . . . . . Rammed 4 | . . . . . 3 . . . . . . . . . . . 1 . . Targets Rammed 4 | . . . . . 3 . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 631 | . 184 63 357 6 107 142 469 177 . . 90 156 13 292 . 42 631 451 357 Average Temperature 81 | . 53 34 98 3 17 35 119 26 . . 24 114 11 65 . 31 135 84 79 Received Heat Transfer 4273 | . 78 18 258 33 1026 258 582 567 . . 72 . 162 253 27 . 270 . 669 Effects 18 | . . . 2 . . . 1 . . . . . . . . . 15 . . Shutdowns 5 | . . . . . . . . . . . . . . . . . 5 . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . Short Circuit 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . Total Turns 9 | . . . . . . . . . . . . . . . . . 9 . . Longest Duration 9 | . . . . . . . . . . . . . . . . . 9 . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 1 . . . . . . . . 2 . 1 Combat Hostiles 5 | . . . . . . . 1 1 . . . . . . . . 2 . 1 Parts Melted 55 | . 1 . 1 . 1 . 15 5 . 1 . . 3 4 . . 10 10 4 Heat Transferred 25499 | . 1110 74 777 259 3124 675 3925 1751 222 148 845 . 869 3530 888 124 3515 2294 1369 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Peak Influence 1136 | . 182 67 497 144 726 433 245 . . 56 . . 166 207 203 11 637 548 1136 Initial 357 | . . 13 26 94 29 329 91 . . 16 . . . 81 80 1 . 357 328 Average 218 | . 54 13 200 81 400 267 86 . . 20 . . 40 95 108 1 224 442 853 Maximum Alert Level 4 | . . . 2 . 3 2 1 . . . . . . 1 1 . 2 2 4 Low Security (%) 60 | 100 100 100 40 100 11 11 88 . . 100 . . 100 97 97 100 54 . . Level 1 21 | . . . 54 . 46 84 11 . . . . . . 2 2 . 16 31 8 Level 2 10 | . . . 5 . 35 4 . . . . . . . . . . 29 68 17 Level 3 6 | . . . . . 6 . . . . . . . . . . . . . 74 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . 3 . 7 4 7 . . 3 . . 1 . . 4 8 4 9 Investigation 7 | . 2 . . . 1 . 2 . . . . . . . . 1 . . 1 Extermination 17 | . . . . . . 3 4 . . 1 . . 1 . . . 3 2 3 Reinforcement 19 | . 1 . 3 . 2 1 1 . . 2 . . . . . 3 1 2 3 Assault 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 Garrison 6 | . . . . . 3 . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Distress Signals 28 | . 2 . 2 . 6 . . . . . . . . 1 2 9 1 . 5 Communications Jammed 63 | . . . . . . . 33 . . . . . . . . . 9 . 21 Distress Signals 59 | . . . . . . . 33 . . . . . . . . . 9 . 17 Times Spotted 400 | . 19 2 27 5 70 20 28 27 . 2 12 . 10 26 9 4 42 21 76 Peak Tracking Total 10 | . 5 1 7 3 6 4 4 10 . 2 5 . 5 4 5 2 4 4 10 Tactical Retreats 21 | . 4 . . . 8 . 2 . . . . . . . . . 1 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Traps Triggered 16 | . 1 . 1 . 1 1 1 . . . . . 3 4 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Machines Disabled 12 | . . . 1 . 1 2 . 1 . . . . 1 3 . . 3 . . Max in Single Turn 1 | . . . 1 . 1 1 . 1 . . . . 1 1 . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Machines Accessed 61 | . 5 1 6 1 10 8 5 . . . . . 2 12 1 2 5 1 2 Terminals 41 | . 2 1 4 1 5 4 3 . . . . . 1 11 1 2 3 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 1 . 2 4 2 . . . . . 1 1 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 134 | . 10 3 14 3 32 16 13 . . . . . 2 19 1 2 11 1 7 Successful 55 | . 6 . 6 . 17 7 3 . . . . . 2 10 1 . 2 . 1 Failed 78 | . 3 3 8 3 15 9 10 . . . . . . 9 . 2 9 1 6 Catastrophic 17 | . 1 . 2 . 3 3 4 . . . . . . . . 2 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 52 | . 3 3 10 4 10 2 7 1 . . . . 1 2 . 2 6 1 . Terminals 88 | . 4 3 10 3 18 7 7 . . . . . 1 18 1 2 6 1 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . 2 . 2 . 10 . . . . . . . . . . . . . . Recycling Units 30 | . 4 . 2 . 2 9 6 . . . . . 1 1 . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 28 | . 2 . 3 . 7 3 1 . . . . . 1 9 1 . . . 1 Record 1 | . . . . . . . . . . . . . . . 1 . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . 9 . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 2 . 7 . . . . . . . . . . . . . . Scan Component 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . Repair 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 . 1 . 2 3 2 . . . . . 1 1 . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 13 | . 2 . 1 . 2 3 2 . . . . . 1 1 . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 4 1 8 6 3 . . . . . 1 4 . 2 4 1 2 Full Trace Events 7 | . 1 1 . . 3 . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . Time 197 | . 26 . 51 . 120 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 60 | . 12 . 10 . 14 2 9 . . . . . 2 10 . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Total Allies 19 | . . 5 . . . . . . . . . . . 14 . . . . . Largest Group 5 | . . 5 5 . . . . . . . . . . 5 4 . . . . Highest-Rated Group 218 | . . 82 82 . . . . . . . . . . 218 134 . . . . Highest-Rated Ally 51 | . . 31 31 . . . . . . . . . . 51 38 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . 2 51 . . . . . . . . . . 52 6 . . . . Total Damage 2290 | . . 37 717 . . . . . . . . . . 1378 158 . . . . Kills 24 | . . 1 16 . . . . . . . . . . 6 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Robot Analysis Total 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Turns Passed 24879 | 58 1090 765 1019 708 2318 2040 3270 3121 197 973 1026 204 1071 1725 524 952 1420 698 1700 Spaces Moved 9668 | 41 683 485 520 389 752 932 1083 968 43 225 465 100 260 554 173 355 676 331 633 Core 57 | 1 . . . . . . . . . . . . 18 . . . . . 38 Treads 6744 | . . . 165 389 716 932 1083 862 43 177 1 . . 466 159 355 676 331 389 Legs 204 | . . . . . . . . . . . . . . . . . . . 204 Wheels 2661 | 40 683 485 355 . 36 . . 106 . 48 464 100 240 88 14 . . . 2 Hover 2 | . . . . . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 155 150 160 160 160 240 240 400 145 205 205 190 220 240 240 155 156 50 Average Speed 206 | 98 130 155 154 160 161 180 240 281 400 411 205 205 356 237 244 254 155 159 200 Slowest Speed 2750 | 100 155 155 160 160 400 240 242 400 400 480 560 205 2750 240 290 320 156 160 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 96 91 46 70 69 22 26 85 11 8 74 13 7 71 67 17 22 31 23 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 2 . . 2 2 . . . . . . . Spaces Dug 106 | . . . . . . 15 18 19 1 1 8 . . 15 . . 10 8 11 Terrain Destroyed 352 | . . . . . 19 15 27 62 1 5 13 . 64 42 2 1 57 17 27 Melee 36 | . . . . . . 15 18 . . 1 . . . . . . . . 2 Projectile 130 | . . . . . 19 . 9 9 1 4 5 . 12 7 2 1 30 17 14 AOE 182 | . . . . . . . . 53 . . 8 . 52 35 . . 27 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Tes Acc Total 13100 | 55 808 496 681 451 1615 1190 1597 1258 52 255 502 100 363 871 248 404 901 426 827 Wait 1917 | 6 53 4 93 51 633 137 353 194 . . 11 . 49 173 2 28 83 25 22 Move 9649 | 40 682 484 519 388 751 931 1082 967 42 224 464 99 259 553 172 354 675 330 633 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 3 16 2 9 . 25 16 16 6 . 12 1 1 5 11 10 5 8 6 14 Fast Attach 89 | 6 2 . 3 . 7 5 2 3 . 4 1 . 12 13 4 3 7 6 11 Attach 96 | . . 1 2 . 9 3 8 17 . 2 4 . 5 4 2 2 7 6 24 Detach 5 | . . . . . . . 1 . . . 1 . . 2 . . . . 1 Swap 139 | . 7 1 9 . 21 16 18 7 . 2 2 . 4 14 9 2 8 4 15 Drop 166 | . 7 2 15 . 35 17 19 5 . 1 1 . 1 21 21 7 5 4 5 Fire 812 | . 41 2 31 12 131 45 79 59 10 8 17 . 28 66 28 3 107 45 100 Melee 43 | . . . . . . 20 19 . . 2 . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 . . . . . . . . . . . 1 . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 468 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Discovered new exit (range 6) 821 | -10/Materials | Discovered new exit (range 13) 1064 | -10/Materials | Discovered new exit (range 9) 1104 | -10/Materials | Repaired Hcp. Storage Unit 1149 | -10/Materials | Entered Mines 1500 | -10/Mines | Discovered new exit (range 15) 1618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1655 | -10/Mines | Learned location of Storage (-9) 1896 | -10/Mines | Discovered new exit (range 8) 1914 | -10/Mines | Entered Materials 1914 | -9/Materials | Accompanied by 5 allies 1914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -9/Materials | Identified exit to Mines 1919 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2266 | -9/Materials | Repaired Adv. Beam Cannon 2431 | -9/Materials | Discovered new exit (range 7) 2514 | -9/Materials | Lost 3 allies 2658 | -9/Materials | Build established: Scavenger-Mutant 2933 | -9/Materials | Entered Mines 2940 | -9/Mines | Met a Derelict bent on vengeance 3541 | -9/Mines | Discovered new exit (range 5) 3641 | -9/Mines | Entered Materials 3641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3723 | -8/Materials | Garrison activated, responded to threat 4744 | -8/Materials | Build established: Mutant 5241 | -8/Materials | First assault squad dispatched 5517 | -8/Materials | Repaired Med. Treads 5793 | -8/Materials | Discovered new exit (range 16) 5889 | -8/Materials | Repaired Med. Treads 5923 | -8/Materials | Repaired Hrd. Light Armor Plating 5959 | -8/Materials | Entered Factory 5959 | -7/Factory | Evolved 2 slots: Utility x2 7970 | -7/Factory | Discovered new exit (range 7) 7999 | -7/Factory | Entered another Factory area 7999 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8297 | -6/Factory | Build established: Tank 9236 | -6/Factory | Identified exit to Lower Caves 9402 | -6/Factory | Build established: Mutant 9845 | -6/Factory | Build established: Scavenger-Tank 10674 | -6/Factory | Build established: Tank 11269 | -6/Factory | Entered Lower Caves 11496 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11536 | -6/Lower Caves | Found Prototype Special Weapon 11735 | -6/Lower Caves | Identified Molecular Deconstructor 12173 | -6/Lower Caves | Spotted B-75 Beast 12220 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12246 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12958 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13000 | -6/Lower Caves | Destroyed 10 combat bots 13005 | -6/Lower Caves | Lost 7 parts (1p3n3u) 13309 | -6/Lower Caves | Destroyed B-75 Beast 13324 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 13700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13740 | -6/Lower Caves | Lost 3 parts (1n2u) 13958 | -6/Lower Caves | Build established: Gunner 14337 | -6/Lower Caves | Discovered new exit (range 10) 14390 | -6/Lower Caves | Entered another Lower Caves area 14453 | -6/Lower Caves | Discovered new exit (range 11) 14587 | -6/Lower Caves | Entered Factory 14587 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14588 | -5/Factory | Identified exit to Upper Caves 15560 | -5/Factory | Entered Upper Caves 15718 | -5/Upper Caves | Encountered a Warlord checkpoint 15865 | -5/Upper Caves | Spotted B-75 Beast 15887 | -5/Upper Caves | Destroyed B-75 Beast 16425 | -5/Upper Caves | Learned Factory security intel 16577 | -5/Upper Caves | Discovered new exit (range 5) 16586 | -5/Upper Caves | Entered another Upper Caves area 16611 | -5/Upper Caves | Learned 4 Factory zone layouts 16782 | -5/Upper Caves | Discovered new exit (range 5) 16790 | -5/Upper Caves | Entered Factory 16790 | -4/Factory | Evolved 2 slots: Utility x2 16880 | -4/Factory | Build established: Scavenger-Gunner 16882 | -4/Factory | Lost 3 parts (2p1w) 17057 | -4/Factory | Identified exit to Upper Caves 17057 | -4/Factory | Identified exit to Extension 17057 | -4/Factory | Identified exit to Armory 17156 | -4/Factory | Lost 3 parts (2n1w) 17431 | -4/Factory | Build established: Gunner 17766 | -4/Factory | Lost 4 parts (2n1u1w) 17861 | -4/Factory | Entered Extension 17928 | -4/Extension | Rescued a captive Derelict 18030 | -4/Extension | Rescued a captive Derelict 18030 | -4/Extension | Rescued a captive Derelict 18250 | -4/Extension | Rescued a captive Derelict 18280 | -4/Extension | Build established: Scavenger-Gunner 18341 | -4/Extension | Rescued a captive Derelict 18373 | -4/Extension | Rescued a captive Derelict 18374 | -4/Extension | Rescued a captive Derelict 18503 | -4/Extension | Rescued a captive Derelict 18613 | -4/Extension | Spotted B-86 Titan 18694 | -4/Extension | Lost 5 allies 18734 | -4/Extension | Destroyed B-86 Titan 18791 | -4/Extension | Spotted B-86 Titan 18826 | -4/Extension | Destroyed B-86 Titan 18847 | -4/Extension | Lost 3 parts (1u2w) 19004 | -4/Extension | Rescued a captive Derelict 19014 | -4/Extension | Rescued a captive Derelict 19217 | -4/Extension | Lost 3 parts (1n1u1w) 19261 | -4/Extension | Rescued a captive Derelict 19336 | -4/Extension | Disrupted transfer network 19368 | -4/Extension | Rescued a captive Derelict 19485 | -4/Extension | Rescued a captive Derelict 19487 | -4/Extension | Rescued a captive Derelict 19569 | -4/Extension | Discovered new exit (range 10) 19571 | -4/Extension | Discovered new exit (range 6) 19586 | -4/Extension | Entered Cetus 19586 | -4/Cetus | Accompanied by 4 allies 19615 | -4/Cetus | Spotted Cetus Guard 19615 | -4/Cetus | Spotted Cetus Guard 19618 | -4/Cetus | Destroyed Cetus Guard 19618 | -4/Cetus | Spotted Cetus Guard 19627 | -4/Cetus | Destroyed Cetus Guard 19635 | -4/Cetus | Spotted Cetus Guard 19637 | -4/Cetus | Destroyed Cetus Guard 19652 | -4/Cetus | Destroyed Cetus Guard 19898 | -4/Cetus | Discovered new exit (range 15) 19935 | -4/Cetus | Spotted Cetus Guard 19939 | -4/Cetus | Spotted Cetus Guard 19942 | -4/Cetus | Destroyed Cetus Guard 19948 | -4/Cetus | Spotted Cetus Guard 19950 | -4/Cetus | Spotted Cetus Guard 19951 | -4/Cetus | Destroyed Cetus Guard 19963 | -4/Cetus | Destroyed Cetus Guard 19973 | -4/Cetus | Destroyed Cetus Guard 19996 | -4/Cetus | Discovered new exit (range 15) 20016 | -4/Cetus | Met Revision 17 20110 | -4/Cetus | Entered Research 20110 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20310 | -3/Research | Revision forces began assault on 0b10 20386 | -3/Research | Met up with Revision 17++ 20810 | -3/Research | Research terminal network offline 20991 | -3/Research | Lost 4 allies 21006 | -3/Research | Discovered new exit (range 16) 21062 | -3/Research | Entered another Research area 21062 | -2/Research | Evolved 2 slots: Propulsion x2 21322 | -2/Research | Garrison activated, responded to threat 21651 | -2/Research | Build established: Scavenger-Tank 21806 | -2/Research | Spotted B-90 Cyclops 21822 | -2/Research | Destroyed B-90 Cyclops 21918 | -2/Research | Destroyed 7 combat bots 22062 | -2/Research | First assault squad dispatched 22353 | -2/Research | Build established: Scavenger-Gunner 22381 | -2/Research | System corruption reached 10% 22426 | -2/Research | Discovered new exit (range 13) 22472 | -2/Research | Lost 4 parts (1p1u2w) 22482 | -2/Research | Entered Testing 22986 | -2/Testing | System corruption reached 30% 23050 | -2/Testing | Lost 6 parts (1p1n2u2w) 23156 | -2/Testing | Discovered new exit (range 15) 23180 | -2/Testing | Entered Access 23180 | -1/Access | Evolved 2 slots: Utility x2 23382 | -1/Access | Destroyed 11 combat bots 23387 | -1/Access | Lost 3 parts (2n1w) 23430 | -1/Access | First assault squad dispatched 23488 | -1/Access | Lost 4 parts (1p2u1w) 23829 | -1/Access | Destroyed 8 combat bots 24223 | -1/Access | Lost 12 parts (2p3n4u3w) 24770 | -1/Access | System corruption reached 10% 24837 | -1/Access | Lost 12 parts (2p5n1u4w) 24849 | -1/Access | Core integrity fell below 50% 24850 | -1/Access | System corruption reached 30% 24859 | -1/Access | Core integrity fell below 20% 24880 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Huge Storage Unit destroyed. Lgt. Antimatter Reactor severed. Adv. Target Analyzer destroyed. System corrupted by crushing effect (+1). System corrupted: Substantial component data lost. Core Analyzer destroyed. System corrupted by crushing effect (+1). Adv. Target Analyzer severed. Dropped Molecular Deconstructor. Acquired Plasma Cutter. Critical hit (Smash). Adv. Target Analyzer destroyed. System corrupted by crushing effect (+5). Knocked back. System corrupted: Energy discharge (-22). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. [Achievement: Back For More] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #????????######??######## | | ??????????????????# #????????# ?# ! | | ??????????????????# #????????# = ?# | | ??#######?????????# #????????# "?# | | ??# !?######## #????????# *! "?# ! | | ??# ?# + ! #????????# !! ""# | | ??# = * !# ## #????????# G# ]] | | ??# " # ## #????????# ! ""# ] | | ??# """ + ## #????????# ""# | | ??# """ # ## *#????????# ""# | | ??? " # ## #########? ######## | | ??# ?# #####+### #???! ???????? | | ??# ?# ######/##???????? | | ??#######??# l @ gg ######### | | ???????????# [ | | ???????????# b !|! | | ???????????# g *![% # | | ???????????###+#######!### # | | ????????????# =[%!![=[%= ######### | | ????????????# !|!=/[%]* #???????# ! | | ????????????# =]!!!/* #???????# | | ????????????# |** /! #???????# | | ????????????# ] ! #???????# | | ????????????##############???????##### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????+ | | ?????????????????????????????????????# | | ?????????????????????????????????????# ? | | ?????????????????????????????????????# ??? | | ??????????????????????????????????????+#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1350 Resistance: EX 25 Core Shielding 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Back For More Deconstruction Giant Slayer Challenges ------------ None Game ------ Seed ExpertDispersionConstruct Manual? 0 Play Time 02:33:29 Cumulative 68.0 hours Start 2024.08.29 @ 17:24:41 End 2024.09.03 @ 15:09:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 445276aa-3daa-4a4c-929d-c41a5ad129d7