Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 15:11:35 Player: Lunace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (187) 935 Value Destroyed (7373) 7373 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (2361) 2361 TOTAL SCORE: 20589 Bonus ------- High Alert Combat Kills 1263 Follower Combat Kills 678 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -380 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 333/350 System Corruption 10% Temperature Cool (30) Movement Hovering (42) Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Antigrav System Antigrav System Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Advanced Hacking Suite Improved Component Analysis Suite > --- WEAPON (3) ------- Lance Lance > --- INVENTORY (10) --- Quantum Reactor Quantum Reactor Long-range Terrain Scanner Stasis Canceller Advanced Force Field Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Improved Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Machine Analyzer Improved Armor Integrity Analyzer Energy Filter Advanced Transmission Jammer Advanced ECM Suite Advanced Phase Shifter Thermal Barrier Advanced Hacking Suite Improved Component Analysis Suite Improved System Restoration Module Improved Trap Extractor > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Experimental Power Amplifier Experimental Coolant Injector Experimental Matter Compressor Machine Analyzer Machine Analyzer Precision Matter Filter Stasis Canceller Improved System Restoration Module Improved Trap Extractor Improved Trap Extractor Transdimensional Reconstructor Quantum Rifle Railgun Improved Datajack Advanced Remote Datajack [Rating: 181] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . 2 . . . . . . . . . Utility 12 | . . . . . 4 1 . . 2 . . . . . 2 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 213 | 7 6 1 3 1 16 21 7 4 8 11 1 . 8 1 7 8 40 35 28 Power 32 | 1 . . . . 3 5 2 1 1 . . . 3 . . . 5 4 7 Engine 8 | 1 . . . . 3 2 1 1 . . . . . . . . . . . Core 5 | . . . . . . 3 1 . 1 . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . 3 . . . 5 4 7 Propulsion 42 | 2 1 . 2 . . . . . 2 6 . . 3 . 2 . 11 6 7 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . Leg 21 | . . . 2 . . . . . 2 . . . . . . . 11 5 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . 6 . . 3 . 2 . . . 6 Flight 1 | . . . . . . . . . . . . . . . . . . 1 . Utility 79 | 2 1 1 1 1 7 7 2 3 5 1 . . 1 1 4 5 16 10 11 Device 55 | 1 . 1 1 1 3 7 . 2 4 1 . . 1 1 . 4 13 8 7 Storage 5 | 1 1 . . . 1 . . . . . . . . . 1 . . . 1 Processor 15 | . . . . . 3 . 1 1 . . . . . . 1 1 3 2 3 Hackware 2 | . . . . . . . . . . . . . . . 2 . . . . Protection 2 | . . . . . . . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 4 . . . 6 9 3 . . 4 1 . 1 . 1 3 8 15 3 Energy Gun 18 | . . . . . 2 3 . . . . . . 1 . . 1 1 10 . Energy Cannon 8 | . . . . . 2 1 . . . . . . . . 1 1 2 . 1 Ballistic Gun 11 | 2 3 . . . 1 . . . . . . . . . . . 2 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . . 2 1 . . 2 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . . 1 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 6 | . . . . . . 2 . . . 2 . . . . . . 2 . . Unidentified Prototypes 8 | . . 1 . . 2 . 1 . . . . . 3 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . Parts Lost 62 | . . . . . . . 1 . . . 1 . . . 1 2 18 35 4 Power 7 | . . . . . . . . . . . . . . . . . 3 4 . Propulsion 15 | . . . . . . . . . . . . . . . . . 4 8 3 Utility 24 | . . . . . . . . . . . . . . . 1 2 7 13 1 Weapon 16 | . . . . . . . 1 . . . 1 . . . . . 4 10 . Highest Loss Streak 13 | . . . . . . . 1 . . . 1 . . . 1 1 11 13 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 100 100 98 100 88 97 97 80 84 93 90 94 93 94 93 85 92 86 56 Engine 5 | . 14 14 14 14 8 9 9 6 3 . . . . . . . . . . Core 2 | . . . . . . 5 4 6 6 10 10 10 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . 8 10 9 8 7 6 2 Treads 4 | . 28 28 18 . . . . . . . . . . . . . . . . Leg 10 | . . . 9 28 18 15 15 13 13 . . . . . . . 20 17 2 Hover 5 | . . . . . . . . . . 30 31 31 31 31 24 21 1 . 4 Device 22 | . 14 14 12 14 21 22 26 20 28 26 26 26 23 26 23 25 36 27 11 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 5 4 4 4 3 2 Processor 11 | . . . . . 12 20 16 13 11 10 10 10 10 10 13 6 7 15 24 Hackware 1 | . . . . . . . . . . . . . . . 4 8 4 4 4 Protection 1 | . . . . . . . 2 6 4 5 5 5 5 5 3 . . . . Energy Gun 1 | . . . . . 1 3 . . . . . . 1 . . 2 1 3 . Energy Cannon 2 | . . . . . 9 4 . . . . . . . . 2 2 5 1 . Ballistic Gun 4 | . 25 14 14 14 6 . . . . . . . . . . . . 5 . Launcher 4 | . 2 14 14 14 . 2 6 6 5 3 1 5 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 15 32 45 32 32 42 58 58 58 60 58 58 55 69 64 69 70 110 92 62 Greatest Support 173 | 40 40 40 60 60 60 60 60 60 70 58 58 58 64 64 70 70 173 173 66 Greatest Overweight (x) 3 | . . 1 1 . . . . . . . . . 1 . . . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 8 Most Carried 15 | 1 12 13 15 15 15 15 15 15 15 15 14 13 15 15 15 15 15 15 10 Average Carried 12 | . 9 12 14 14 13 12 13 14 14 11 12 13 14 15 13 13 11 12 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 Final Carried 15 | 1 12 13 15 14 11 11 14 14 15 12 13 13 15 15 14 14 13 5 10 Class Distribution -------------------- 59% | Mutant 13% | Scavenger-Mutant 6% | Infiltrator-Mutant 6% | Commander-Mutant 6% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -2/Research Infiltrator-Mutant | -1/Access Scavenger-Gunner | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Matter Collected 5568 | 318 213 26 . 95 163 343 272 393 465 330 9 90 90 132 690 96 500 1020 323 Remotely 2157 | . . . . . . 116 . 192 465 330 9 90 90 132 690 43 . . . Salvage Created 7835 | 150 330 32 . 134 398 500 391 353 756 440 31 14 335 90 627 105 1326 1431 392 Parts 344 | 8 33 1 . 11 14 27 18 17 40 18 5 2 3 . 12 2 47 55 31 Haulers Intercepted 6 | . 2 . . . 1 . 2 . . 1 . . . . . . . . . Recyclers Shooed 14 | 2 . . . 1 . . . 1 2 . . . . . 5 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 3 1 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 127 | . 9 1 . 4 5 12 6 10 17 10 4 3 . 5 3 1 17 17 3 Melee 4 | . . . . . . . 1 . . . . . . . . . 1 2 . Guns 25 | . 6 1 . . 1 1 . . . . . . . . . 1 1 14 . Cannons 24 | . . . . . 4 4 . . . . . . . . . . 12 1 3 AOE 71 | . 3 . . 4 . 7 5 10 17 10 4 3 . 5 3 . . . . Classes Destroyed 16 | 2 4 1 . 1 2 2 1 . 2 . . . . . . . 1 . . Worker 11 | . 1 . . . 1 1 . 4 1 2 . . . . . . . . 1 Builder 6 | . . . . 1 . . . 2 1 1 . . . . . . . . 1 Tunneler 5 | 3 . . . . . 1 . . . 1 . . . . . . . . . Hauler 6 | . 2 . . . 1 . 2 . . 1 . . . . . . . . . Recycler 14 | 1 1 . . 1 . . 1 1 2 . . . . . 5 . 1 . 1 Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 12 | . 2 . . . 2 . 1 . 5 . . . . . . . 1 . 1 Swarmer 46 | . 9 . . 4 . . . . 10 5 4 3 . 3 3 . 4 1 . Grunt 42 | . . 1 . . 1 7 5 7 3 4 . . . 1 . . 4 9 . Brawler 2 | . . . . . . . . . . . . . . . . . 1 1 . Duelist 3 | . . . . . . 1 1 1 . . . . . . . . . . . Sentry 10 | . . . . . 2 2 1 . . . . . . . . 1 1 3 . Hunter 10 | . . . . . 2 . . 2 4 . . . . . . . 2 . . Programmer 16 | . . . . . . 2 . . . 2 . . . 1 . . 5 3 3 Best Kill Streak 19 | 3 6 1 . 5 3 5 5 12 19 10 4 3 . 4 7 1 4 3 4 Combat Bots Only 10 | . 5 1 . 4 1 5 3 6 10 5 4 3 . 4 3 1 4 3 3 Max Kills in Single Turn 6 | 1 3 1 . 4 1 3 3 6 4 5 2 1 . 1 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 . 2 3 2 3 4 2 1 . 1 3 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Hostile Shots Fired 934 | . 40 1 . 3 22 74 46 9 6 5 11 15 . 16 3 18 217 386 62 Missed 336 | . 15 . . 2 5 28 13 4 3 3 8 9 . 8 3 6 79 122 28 Damage Taken 11692 | . 218 10 . 67 223 565 240 161 62 33 63 83 . 217 61 405 3103 5352 829 Core 1981 | . 28 . . 13 16 80 65 . 6 16 17 27 . 62 9 64 182 1262 134 Absorbed by Shields 86 | . . . . . . . . . . . . . . . . . . . 86 Ignored by Resistances 180 | . . . . . . . . . . . . . . . . . 71 109 . Regen/Repaired (Parts) 34 | . . . . . 34 . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 83 97 . 79 100 99 . . . . 89 99 95 . . . Volleys Fired 398 | 8 25 2 . 9 29 32 14 25 22 14 2 4 15 12 12 12 76 66 19 Largest 3 | 2 2 1 . 1 2 2 1 1 1 1 1 1 1 1 2 2 3 3 1 Hottest 308 | 40 46 23 . 30 136 160 39 39 39 39 39 39 81 39 133 188 305 308 120 Shots Fired 629 | 16 42 2 . 9 54 43 14 25 22 14 2 4 15 12 13 14 133 176 19 Gun 298 | 16 40 2 . 5 12 14 . . . . . . 15 . . 5 35 154 . Cannon 207 | . . . . . 42 18 . . . . . . . . 7 2 97 22 19 Launcher 124 | . 2 . . 4 . 11 14 25 22 14 2 4 . 12 6 7 1 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 169 | 16 40 2 . 5 2 . . . . . . . . . . . 11 93 . Thermal 301 | . . . . . 52 32 . . . . . . 15 . . 5 121 57 19 Explosive 124 | . 2 . . 4 . 11 14 25 22 14 2 4 . 12 6 7 1 . . Electromagnetic 35 | . . . . . . . . . . . . . . . 7 2 . 26 . Robot Hit Streak 20 | 8 5 2 . 2 17 10 . 8 . 9 10 11 20 1 8 14 10 11 6 Robot Miss Streak 9 | 1 9 4 . 1 3 1 . . . . . . 1 2 . . 3 6 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 1 . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 396 | 12 23 1 . 7 40 29 7 6 . 12 1 1 14 4 7 6 88 120 18 Core Hits 341 | 5 18 1 . 8 14 28 21 36 46 32 6 3 7 9 13 7 27 54 6 Critical Kills 5 | . . . . . . . . . . . . . . . . . 2 3 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 13 | . . . . . . . . . . . . . . . . . 3 9 1 Meltdown 2 | . . . . . . . . . . . . . . . . . 2 . . Destroy 5 | . . . . . . . . . . . . . . . . . . 5 . Corrupt 3 | . . . . . . . . . . . . . . . . . . 3 . Sever 2 | . . . . . . . . . . . . . . . . . 1 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 78 | . . . . . 1 11 23 . . 11 . . . . . . 9 15 8 Impact 27 | . . . . . 1 11 15 . . . . . . . . . . . . Slashing 32 | . . . . . . . 8 . . . . . . . . . 9 15 . Piercing 8 | . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 14 | . . . . . . . 1 . . 11 . . . . . . . . 2 Combat Hostiles 10 | . . . . . . . . . . 10 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23902 | 153 485 20 . 251 797 1478 1382 2870 2942 1813 323 304 425 635 890 292 3757 4113 972 Guns 4862 | 153 283 20 . 66 164 213 . . . . . . 425 . . 112 640 2786 . Cannons 5362 | . . . . . 633 318 . . . . . . . . 263 69 2814 512 753 Explosions 11820 | . 202 . . 185 . 745 1063 2870 2942 1813 323 304 . 635 565 59 . 114 . Melee 1715 | . . . . . . 202 319 . . . . . . . . . 303 672 219 Ramming 143 | . . . . . . . . . . . . . . . 62 52 . 29 . Kinetic 2376 | 153 283 20 . 66 30 . . . . . . . . . . . 208 1616 . Thermal 8239 | . . . . 30 767 531 . 490 514 . . . 425 . . 112 3246 1371 753 Explosive 10645 | . 202 . . 155 . 718 1063 2380 2428 1813 323 304 . 635 565 59 . . . Electromagnetic 784 | . . . . . . 27 . . . . . . . . 263 69 . 425 . Impact 322 | . . . . . . 202 120 . . . . . . . . . . . . Slashing 1174 | . . . . . . . 199 . . . . . . . . . 303 672 . Piercing 219 | . . . . . . . . . . . . . . . . . . . 219 Highest Corruption 10 | . . . . . 3 . . . . . . . . 1 . 1 5 8 10 Average Corruption 3 | . . . . . 3 . . . . . . . . 1 . 1 3 2 5 Corruption Purged 16 | . . . . . . . . . . . . . . 1 . 1 7 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . 5 . . . . . . . . 1 . . 21 11 22 Message Errors 17 | . . . . . 1 . . . . . . . . . . . 6 5 5 Matter Fused 12 | . . . . . . . . . . . . . . . . . 4 1 7 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . 3 2 3 Energy Discharges 8 | . . . . . . . . . . . . . . 1 . . 3 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . 3 . . . . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 749 | . . . . 15 10 18 21 150 128 38 . . . 21 36 . 176 55 81 Projectiles 220 | . . . . . 10 . . . . . . . . . 27 . 125 45 13 Explosions 388 | . . . . 15 . 9 18 150 128 38 . . . 21 9 . . . . Melee 141 | . . . . . . 9 3 . . . . . . . . . 51 10 68 Knockbacks 3 | . . . . . . 3 . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . 9 . . 59 . . . . 18 . . . . 32 63 26 . 14 . Shots 9 | . 1 . . 4 . . . . 1 . . . . 1 2 . . . . Rammed 6 | . . . . . . . . . . . . . . . 1 1 . 4 . Targets Rammed 6 | . . . . . . . . . . . . . . . 1 1 . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . . . . 7 162 18 . . . . . . 36 . . . 245 62 151 Average Temperature 54 | . . . . 4 62 7 . . . . . . 21 . . . 90 27 70 Received Heat Transfer 1026 | . . 6 . . 9 135 66 18 . . 9 9 . 9 . 36 315 378 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Melted 19 | . . . . . 2 1 . . . . . . . . . . 7 5 4 Heat Transferred 8559 | . . . . 50 1443 1082 . 450 250 . . . 471 . . 148 2849 1261 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Peak Influence 1200 | 20 277 77 . 130 125 320 813 905 1200 959 . . . . 537 500 503 766 461 Initial 490 | . 13 57 . . 50 . 32 369 405 490 . . . . 384 192 293 335 360 Average 283 | 8 98 30 . 7 38 165 132 733 746 708 . . . . 445 260 342 534 347 Maximum Alert Level 4 | . 1 . . . . 1 3 3 4 3 . . . . 2 2 2 3 2 Low Security (%) 47 | 100 94 100 . 100 100 72 83 . . . . . . . . 41 . . . Level 1 27 | . 5 . . . . 27 3 24 . . . . . . 27 51 90 24 76 Level 2 16 | . . . . . . . 6 4 51 66 . . . . 72 7 9 63 23 Level 3 8 | . . . . . . . 5 71 39 33 . . . . . . . 12 . Level 4 . | . . . . . . . . . 8 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . . 7 2 4 2 4 . . . . . 4 3 . 3 Investigation 9 | . . . . . . 1 1 3 1 2 . . . . . . . . 1 Extermination 7 | . . . . . . 2 . . . . . . . . . . 3 . 2 Reinforcement 6 | . . . . . . 1 1 1 1 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . 3 . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Distress Signals 14 | . 1 . . . . 1 2 . 1 2 . . . . . 1 2 . 4 Communications Jammed 8 | . . . . . . . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . . . . . . . 8 . . Times Spotted 205 | . 18 2 . 7 9 15 10 12 6 6 4 6 . 8 4 7 40 29 22 Peak Tracking Total 10 | . 6 2 . 5 2 3 4 5 7 5 3 3 . 5 3 6 8 9 10 Tactical Retreats 19 | . . . . 1 . 1 . . . . 1 . . 1 . . 6 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Traps Triggered 12 | . . . . . . 1 . 2 1 . . . . . 2 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 107 | . . . . . . 79 . . . . . . . . . . 28 . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 6 . . . . . . . . . . 4 . . Reused 8 | . . . . . . 2 . . . . 2 . . . . . 2 2 . Traps Extracted 9 | . . . . . . 4 . . . . 1 . . . . . 4 . . Installed 9 | . . . . . . . . . . . 5 . . . . . 2 2 . Triggered 8 | . . . . . . 2 . . . . 2 . . . . . 2 2 . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 1 . . . . . 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Disabled 40 | . 1 . . 1 . 3 8 13 8 1 . . . . 1 2 2 . . Max in Single Turn 12 | . 1 . . 1 . 2 1 12 2 1 . . . . 1 1 1 . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Accessed 57 | . 6 1 2 . 1 7 5 6 6 4 1 . 4 . 3 3 6 2 . Terminals 28 | . 5 . . . . 5 4 3 2 2 . . . . 2 2 1 2 . Fabricators 7 | . . . . . . . . 2 1 2 . . . . 1 . 1 . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . . . 1 . 1 . . . . . . . 2 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 2 . . . . . . 1 1 . . Total Hacks 129 | . 18 1 2 . 3 19 10 12 9 11 1 . 17 . 8 8 8 2 . Successful 73 | . 12 1 2 . 2 9 4 6 5 5 1 . 17 . 4 1 2 2 . Failed 56 | . 6 . . . 1 10 6 6 4 6 . . . . 4 7 6 . . Catastrophic 12 | . 1 . . . . . 1 2 3 1 . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 41 | . 12 . 1 . . 10 4 6 . 3 . . . . 4 . 1 . . Terminals 72 | . 17 . . . . 16 9 6 2 6 . . . . 6 7 1 2 . Fabricators 16 | . . . . . . . . 5 2 5 . . . . 2 . 2 . . Repair Stations 4 | . . . . . 3 . . . . . . . . . . . 1 . . Recycling Units 7 | . 1 . . . . . 1 . 2 . . . . . . . 3 . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 3 . . . . . . 1 1 . . Terminal Hacks 38 | . 4 1 2 . . 2 3 . . 2 1 . 17 . 3 1 . 2 . Record 6 | . . . 1 . . . . . . . . . 5 . . . . . . Part Schematic 6 | . 1 . . . . 1 . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . 1 . . . . 1 . . . 1 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . Locate Traps 6 | . 2 . . . . 1 1 . . 1 . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 2 3 . . . . 1 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 4 | . . . . . . . . 2 1 1 . . . . . . . . . Build 4 | . . . . . . . . 2 1 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . . 1 . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 2 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . 1 2 . . . . . . . . . . Unauthorized Hacks 13 | . 7 . . . . 5 . 1 . . . . . . . . . . . Terminals 13 | . 7 . . . . 5 . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 11 | . 5 . . . . 5 . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . . . 6 4 5 4 4 . . . . 3 3 5 1 . Full Trace Events 5 | . . . . . . . . 2 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . 2 . . . . . . 4 . . . . . . Parts Built 6 | . . . . . . . . 2 2 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 294 | . . . . . . . . 168 42 84 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 8 8 8 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total Allies 16 | . 1 . . 1 . . 10 . . 3 . . . . . . . 1 . Largest Group 10 | . 1 1 . 1 . . 10 8 3 3 . . . . . . . 1 . Highest-Rated Group 173 | . 10 10 . 31 . . 173 141 48 142 . . . . . . . 46 . Highest-Rated Ally 48 | . 10 10 . 31 . . 29 29 16 48 . . . . . . . 46 . Total Orders 6 | . 2 2 . . . . . 2 . . . . . . . . . . . STAY 2 | . 1 . . . . . . 1 . . . . . . . . . . . ROAM 2 | . . 2 . . . . . . . . . . . . . . . . . FOLLOW 2 | . 1 . . . . . . 1 . . . . . . . . . . . Ally Attacks 115 | . . . . 9 . . 53 23 4 10 . . . . . . . 16 . Total Damage 1768 | . . . . 141 . . 651 290 16 300 . . . . . . . 370 . Kills 25 | . . . . 6 . . 8 3 . 4 . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 . . . . . . . Drone Launches 39 | . . 39 . . . . . . . . . . . . . . . . . Drone Recoveries 19 | . . 19 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Turns Passed 11198 | 129 920 818 282 268 911 1317 773 504 580 186 177 204 231 207 442 382 1256 900 711 Spaces Moved 8659 | 61 386 261 214 276 431 1056 478 419 474 278 386 477 149 470 507 638 692 322 684 Core 81 | 5 . . . . . . . . . . . . . . . . . 52 24 Treads 819 | 56 386 261 116 . . . . . . . . . . . . . . . . Legs 4340 | . . . 98 276 431 1056 478 419 474 . . . . . . . 636 269 203 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3291 | . . . . . . . . . . 278 386 477 149 470 507 638 56 . 330 Flight 128 | . . . . . . . . . . . . . . . . . . 1 127 Fastest Speed 36 | 50 160 160 90 90 90 90 90 90 90 41 41 41 36 36 36 38 38 40 38 Average Speed 82 | 150 160 209 128 90 90 90 90 90 94 41 41 41 54 36 37 38 113 108 72 Slowest Speed 260 | 160 160 240 170 90 90 90 90 90 100 41 41 41 84 36 38 38 190 260 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 6 47 100 61 38 39 22 66 14 20 10 61 73 61 78 14 15 16 41 24 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . 2 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 4 | . 1 . . . . . . . . . . . . . 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 1 . 1 . . . . . . 2 4 . 1 . . . . . Spaces Dug 173 | . . . . . 1 4 10 . . . . . . 35 53 55 8 3 4 Terrain Destroyed 817 | . 3 . . 27 1 44 149 89 89 22 15 43 . 104 81 84 47 11 8 Melee 21 | . . . . . 1 4 10 . . . . . . . . . 2 . 4 Projectile 42 | . . . . . . . . . . . . . . . . . 29 9 4 AOE 753 | . 3 . . 27 . 40 139 89 89 22 15 43 . 104 81 84 16 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total 12005 | 78 645 530 221 286 900 1365 774 521 586 339 402 480 287 492 744 764 1019 705 867 Wait 2256 | 2 216 265 . . 397 135 232 67 63 14 5 . 103 10 176 88 137 237 109 Move 8642 | 60 385 260 213 275 430 1055 477 418 473 277 385 476 148 469 507 637 692 321 684 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 1 11 . 3 . 8 11 9 2 10 3 3 . 4 . 5 5 17 8 10 Fast Attach 106 | 7 . 1 2 . 10 8 4 2 4 1 . . 5 . 5 3 20 15 19 Attach 67 | . . . 1 1 3 3 . . 2 10 1 . 4 . 1 4 16 12 9 Detach 30 | . . 1 . . 2 2 2 1 . 5 . . 2 . 1 3 2 3 6 Swap 42 | . 6 . . . 3 10 3 2 2 . . . . 1 1 1 4 9 . Drop 126 | . 2 1 2 1 17 19 10 4 10 4 1 . 6 . 10 6 16 13 4 Fire 398 | 8 25 2 . 9 29 32 14 25 22 14 2 4 15 12 12 12 76 66 19 Melee 77 | . . . . . 1 11 23 . . 11 . . . . . . 9 15 7 Ram 5 | . . . . . . . . . . . . . . . . 1 . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . 26 4 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 116 | . . . . . . 79 . . . . 5 . . . . . 30 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Discovered new exit (range 13) 1050 | -10/Materials | Entered Mines 1050 | -10/Mines | Accompanied by 1 ally 1137 | -10/Mines | Discovered new exit (range 15) 1195 | -10/Mines | Found the Drone Emporium 1201 | -10/Mines | Found Prototype Device 1201 | -10/Mines | Identified Sensor Drone Bay 1255 | -10/Mines | Discovered new exit (range 37) 1259 | -10/Mines | Identified exit to Materials 1678 | -10/Mines | Learned location of Zion (-7) 1695 | -10/Mines | Discovered new exit (range 55) 1861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1861 | -10/Mines | Discovered new exit (range 5) 1868 | -10/Mines | Entered Exiles 1912 | -10/Exiles | Met 8R-AWN 1938 | -10/Exiles | Met EX-HEX 1988 | -10/Exiles | Met EX-BIN 2005 | -10/Exiles | Aligned with FarCom system 2007 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2059 | -10/Exiles | Found Potential Leg 2062 | -10/Exiles | Found Potential Leg 2083 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2109 | -10/Exiles | Met EX-DEC 2143 | -10/Exiles | Discovered new exit (range 10) 2150 | -10/Exiles | Left Exiles lab with Potential Leg 2150 | -10/Exiles | Entered Mines 2160 | -9/Mines | Received a Mining Laser from a helpful Derelict 2335 | -9/Mines | Assembled infested the area 2340 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2401 | -9/Mines | Discovered new exit (range 9) 2418 | -9/Mines | Entered Materials 2418 | -8/Materials | Evolved 4 slots: Utility x4 2457 | -8/Materials | Repaired Ion Engine 3320 | -8/Materials | Discovered new exit (range 10) 3329 | -8/Materials | Entered Factory 3329 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3492 | -7/Factory | Garrison activated, responded to threat 4575 | -7/Factory | Discovered new exit (range 7) 4646 | -7/Factory | Entered Storage 5185 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5205 | -7/Storage | Found Prototype Launcher 5205 | -7/Storage | Identified Gui. Missile Launcher 5405 | -7/Storage | Discovered new exit (range 5) 5419 | -7/Storage | Entered Factory 5419 | -6/Factory | Accompanied by 8 allies 5419 | -6/Factory | Evolved 2 slots: Propulsion x2 5466 | -6/Factory | Build established: Commander-Mutant 5591 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 5616 | -6/Factory | Lost 4 allies 5696 | -6/Factory | Discovered new exit (range 3) 5923 | -6/Factory | Entered another Factory area 5923 | -5/Factory | Accompanied by 3 allies 5923 | -5/Factory | Evolved 2 slots: Utility x2 5977 | -5/Factory | Fabricated Imp. Trap Extractor (x2) 6152 | -5/Factory | Build established: Mutant 6154 | -5/Factory | Spotted B-75 Beast 6289 | -5/Factory | Lost 3 allies 6295 | -5/Factory | Destroyed 10 combat bots 6486 | -5/Factory | Discovered new exit (range 7) 6503 | -5/Factory | Entered another Factory area 6503 | -4/Factory | Evolved 2 slots: Propulsion x2 6608 | -4/Factory | Fabricated Imp. Trap Extractor? 6680 | -4/Factory | Discovered new exit (range 19) 6689 | -4/Factory | Entered Upper Caves 6797 | -4/Upper Caves | Build established: Scavenger-Mutant 6855 | -4/Upper Caves | Discovered new exit (range 9) 6866 | -4/Upper Caves | Entered another Upper Caves area 6902 | -4/Upper Caves | Discovered new exit (range 18) 6911 | -4/Upper Caves | Spotted B-86 Titan 7055 | -4/Upper Caves | Learned Research stockpile data 7058 | -4/Upper Caves | Discovered new exit (range 15) 7061 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7070 | -4/Upper Caves | Entered Zhirov 7070 | -4/Zhirov | Discovered new exit (range 3) 7078 | -4/Zhirov | Met Zhirov 7085 | -4/Zhirov | Learned location of Quarantine (-2) 7085 | -4/Zhirov | Learned location of Testing (-3) 7085 | -4/Zhirov | Learned location of Command (-1) 7089 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7096 | -4/Zhirov | Found Alien Artifact 7096 | -4/Zhirov | Identified Integrated Dissipator 7096 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7102 | -4/Zhirov | Found Alien Artifact 7301 | -4/Zhirov | Entered Proximity Caves 7320 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7397 | -3/Proximity Caves | Build established: Mutant 7452 | -3/Proximity Caves | Spotter reported a threat 7463 | -3/Proximity Caves | Spotter reported a threat 7463 | -3/Proximity Caves | Spotted B-86 Titan 7504 | -3/Proximity Caves | Discovered new exit (range 13) 7508 | -3/Proximity Caves | Entered Research 7508 | -3/Research | Evolved 2 slots: Utility x2 7689 | -3/Research | Found Prototype Processor 7755 | -3/Research | Identified Spectral Analyzer 7758 | -3/Research | Search patrols dispatched 7787 | -3/Research | Identified exit to Research 7799 | -3/Research | Spotted B-86 Titan 7950 | -3/Research | Entered another Research area 7950 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8059 | -2/Research | Found Prototype Device 8062 | -2/Research | Found Prototype Device 8081 | -2/Research | Identified Exp. Transmission Jammer 8085 | -2/Research | Identified Thermal Barrier 8243 | -2/Research | Identified exit to Access 8256 | -2/Research | Build established: Hacker-Mutant 8332 | -2/Research | Entered Access 8332 | -1/Access | Evolved 2 slots: Utility x2 8343 | -1/Access | Energy Cycler disabled 8478 | -1/Access | Lost 11 parts (2p4n3u2w) 9185 | -1/Access | Found Prototype Slashing Weapon 9191 | -1/Access | Identified Molecular Scythe 9277 | -1/Access | Lost 3 parts (1p1u1w) 9588 | -1/Access | Identified exit to Garrison 9588 | -1/Access | Entered Garrison 9600 | -1/Garrison | Triggered checkpoint 9680 | -1/Garrison | Rescued a captive Derelict 9795 | -1/Garrison | Spotted B-99 Colossus 9877 | -1/Garrison | Lost 7 parts (2p2n2u1w) 9933 | -1/Garrison | Lost 4 parts (1p1n1u1w) 10164 | -1/Garrison | Triggered checkpoint 10230 | -1/Garrison | Lost 3 parts (2u1w) 10269 | -1/Garrison | Build established: Scavenger-Gunner 10334 | -1/Garrison | Triggered checkpoint 10373 | -1/Garrison | Core integrity fell below 50% 10407 | -1/Garrison | Lost 7 parts (2u5w) 10442 | -1/Garrison | Identified Transdimensional Reconstructor 10442 | -1/Garrison | Warped through subspace 10477 | -1/Garrison | Core integrity fell below 20% 10479 | -1/Garrison | Discovered new exit (range 15) 10485 | -1/Garrison | Lost 13 parts (1p5n5u2w) 10488 | -1/Garrison | Entered Access 10784 | -1/Access | Build established: Scavenger-Mutant 11188 | -1/Access | System corruption reached 10% 11199 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11127_ U-05 Engineer builds a Wall. 11131_ Slug penetrates H-88 Terminator. 11131_ Slug penetrates Door. 11132_ Slug penetrates Wall. 11132_ U-05 Engineer builds a Door. 11140_ Penetrated by Slug. 11140_ Slug penetrates Wall. 11142_ %16M0&3DB/Z0HJWJ SWKKYT6YI PUBV,4EO4 11158_ Acquired Lrn. Terrain Scanner. 11166_ Discarded Adv. Target Analyzer. 11166_ Acquired Adv. Reaction Control System. 11182_ >> Machine Analyzer network decryption results: 11182_ Scanalyzer x1 11188_ Longscan Aggregator disabled. 11192_ System corrupted: Matter fused (-6). 11194_ Antigrav System destroyed. 11194_ Dropped Quantum Reactor. 11198_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????"""S"""?????????????????????????????????? | | ##### ???"""?"""?????????????????????????????????? | | ##### ???????????????????????????????????????????? | | + ???????????????????????????????????????????? | | #??## ???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | #######?????????????????????????????????? | | "" ########## ##??????????????????????????? | | "" # ##### ##??????????????????????????? | | """""" + ##??????????????????????????? | | """""" # ##??????????????????????????? | | "" # #########??????????????????????????? | | " ## ################????????????????????? | | ## ################????????????????????? | | ## #! " ##????????????????????? | | ## # """ ##????????????????????? | | ##+######## # """ ##????????????????????? | | ## ######## p# " % ##????????????????????? | | ####### p# k @ + ????????????????????? | | p # ##????????????????????? | | *p ##????????????????????? | | = ####### # ##????????????????????? | | ##?######## # ##????????????????????? | | ##???????## # ##????????????????????? | | ?????????## # ##????????????????????? | | ?????????## ################????????????????????? | | ?????????## #########????????????????????? | | ?????????## ??????????????????????????????????? | | ?????????#####+??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 120 Energy Generation 58 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 150 Resistance: TH 50 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 19 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 14 Trap Extractor Capacity 12 Item Schematics ----------------- Datajack | -10/Materials | Hacked Proton Cannon | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -6/Factory Imp. Trap Extractor | x2 | -5/Factory Imp. Trap Extractor | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumCoolingWheel Manual? 0 Play Time 02:19:57 Cumulative 250.2 hours Start 2024.06.14 @ 12:35:01 End 2024.06.14 @ 15:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 237 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d563ec5-3478-4687-90c6-5224b436644e