Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 18:06:35 Player: Xeram Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2798) 2798 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 8747 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 150 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -199 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Backup Propulsion I > --- UTILITY (8) ------ Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Advanced ECM Suite System Shield Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armor Integrity Analyzer Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved Medium Laser Advanced Beam Rifle Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 6 | . . . 2 . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 68 | 6 . 11 7 3 7 11 11 . 7 . 5 . Power 6 | 1 . 1 2 . . . 1 . 1 . . . Engine 4 | 1 . . 2 . . . 1 . . . . . Core 2 | . . 1 . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 8 | 2 . 1 1 . . . 2 . . . 2 . Treads 4 | . . 1 1 . . . 2 . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . Utility 19 | 1 . . 4 . 6 . 3 . 2 . 3 . Device 4 | . . . . . 1 . 1 . . . 2 . Storage 6 | 1 . . 2 . 3 . . . . . . . Processor 1 | . . . . . 1 . . . . . . . Hackware 2 | . . . . . 1 . . . . . 1 . Protection 6 | . . . 2 . . . 2 . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 9 . 3 1 11 5 . 4 . . . Energy Gun 11 | . . . . 1 1 7 1 . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 11 | 2 . 5 . . . 1 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 4 . 2 . 2 2 . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 5 . . . . . . Parts Lost 16 | . . 4 . . . . 4 . 2 2 1 3 Power 3 | . . 1 . . . . 1 . 1 . . . Propulsion 6 | . . 2 . . . . 2 . . 1 . 1 Utility 3 | . . . . . . . 1 . . 1 1 . Weapon 4 | . . 1 . . . . . . 1 . . 2 Highest Loss Streak 3 | . . 2 . . . . 3 . 1 2 1 2 Average Slot Usage (%) 81 | . 85 61 85 100 96 99 98 100 85 31 15 43 Engine 6 | . 14 . 7 11 9 9 8 9 2 . 1 6 Treads 13 | . . 8 14 22 18 18 17 18 13 4 . . Leg 1 | . 28 7 . . . . . . . . . . Device 3 | . . . . . 6 9 8 9 6 2 3 6 Storage 22 | . 14 14 31 33 27 27 27 27 20 7 . . Processor 2 | . . . . . 2 9 9 9 6 2 . . Protection 7 | . . . 9 11 9 9 9 9 20 7 . . Energy Gun 7 | . . . . 10 15 16 12 9 5 . 2 11 Ballistic Gun 10 | . 28 27 22 9 . . 4 9 3 2 . . Launcher 1 | . . . . 2 2 . . . 3 2 . . Naked Turns 142 | . . . . . . . . . . 64 78 . Heaviest Build 72 | 12 12 14 53 56 69 70 68 66 72 67 3 3 Greatest Support 40 | 20 20 20 40 40 40 40 40 40 40 40 12 12 Greatest Overweight (x) 3 | 3 . 1 2 1 1 1 3 1 1 1 . . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 22 | 6 6 6 18 18 22 22 22 22 22 22 4 4 Average Capacity 15 | 5 6 6 17 18 19 22 22 22 22 10 4 4 Most Carried 22 | . 1 3 18 18 18 22 22 20 19 19 4 4 Average Carried 12 | . . 2 8 17 17 20 20 20 18 9 2 2 Final Capacity 22 | 6 6 6 18 18 22 22 22 22 22 4 4 4 Final Carried 22 | . 1 2 18 18 17 22 20 20 18 4 2 4 Class Distribution -------------------- 64% | Mutant 31% | Hauler-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Matter Collected 1309 | 219 77 322 154 140 30 51 254 . 7 . . 55 Remotely . | . . . . . . . . . . . . . Salvage Created 2332 | . 197 304 211 311 58 344 409 . 478 . . 20 Parts 138 | . 16 24 10 20 1 26 19 . 20 . . 2 Haulers Intercepted 3 | . 1 . 1 . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Combat Hostiles Destroyed 67 | . 3 14 3 11 1 8 14 . 12 . . 1 Guns 37 | . 3 9 3 5 1 5 6 . 4 . . 1 AOE 30 | . . 5 . 6 . 3 8 . 8 . . . Classes Destroyed 10 | . 3 3 . 2 . . 1 . 1 . . . Worker 3 | . 1 1 . 1 . . . . . . . . Builder 4 | . . . . . . . . . 4 . . . Tunneler 4 | . . 1 . 1 . . . . 2 . . . Hauler 3 | . 1 . 1 . . 1 . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . Swarmer 23 | . . 11 . 4 . 3 4 . . . . 1 Grunt 33 | . 3 3 3 4 . 1 9 . 10 . . . Brawler 3 | . . . . 1 . . . . 2 . . . Sentry 7 | . . . . 2 1 4 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 3 3 5 1 6 7 . 8 . . 1 Combat Bots Only 7 | . 1 3 3 4 1 6 7 . 5 . . 1 Max Kills in Single Turn 3 | . 1 3 2 2 1 3 2 . 3 . . 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 3 | . . 3 . 2 . 3 2 . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Damage Taken 3775 | . 89 670 139 240 72 205 767 . 593 168 605 227 Core 1208 | . 11 195 22 43 . . 73 . 151 23 564 126 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 17 . 83 . . . 86 . . . . Volleys Fired 146 | . 14 27 12 15 3 14 26 . 28 5 . 2 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 2 Hottest 131 | . 40 50 45 100 131 131 122 . 91 53 . 60 Shots Fired 274 | . 28 54 24 25 6 27 48 . 48 10 . 4 Gun 237 | . 28 46 24 18 6 26 43 . 37 5 . 4 Cannon . | . . . . . . . . . . . . . Launcher 37 | . . 8 . 7 . 1 5 . 11 5 . . Special . | . . . . . . . . . . . . . Kinetic 138 | . 28 46 24 10 . . 6 . 19 5 . . Thermal 99 | . . . . 8 6 26 37 . 18 . . 4 Explosive 37 | . . 8 . 7 . 1 5 . 11 5 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 5 4 5 8 13 15 7 . 10 12 . . Robot Miss Streak 4 | . 3 4 4 3 . 1 3 . 3 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 2 . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . . . Shots Hit Robots 173 | . 16 28 16 18 5 20 29 . 31 10 . . Core Hits 167 | . 10 26 10 19 2 13 26 . 46 3 11 1 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7227 | . 181 878 296 1034 92 536 1231 . 2371 542 56 10 Guns 2617 | . 181 402 296 354 92 348 431 . 432 71 . 10 Cannons . | . . . . . . . . . . . . . Explosions 4554 | . . 476 . 680 . 188 800 . 1939 471 . . Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . . . . . . . 56 . Kinetic 1321 | . 181 402 296 188 . . 31 . 152 71 . . Thermal 1832 | . . 82 . 166 92 348 400 . 734 . . 10 Explosive 4018 | . . 394 . 680 . 188 800 . 1485 471 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 10 14 14 Average Corruption 12 | . . . . . . . . . . 10 12 14 Corruption Purged . | . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . 6 19 19 Message Errors 9 | . . . . . . . . . . 1 3 5 Matter Fused 4 | . . . . . . . . . . . 3 1 Heat Flow Errors 4 | . . . . . . . . . . 1 3 . Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (major) 5 | . . . . . . . . . . 1 1 3 Misdirections 17 | . . . . . . . . . . 2 8 7 Targeting Errors 2 | . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 251 | . . 62 . 71 . . 29 . 73 16 . . Projectiles . | . . . . . . . . . . . . . Explosions 251 | . . 62 . 71 . . 29 . 73 16 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . 178 . . . . . . . 118 24 . Shots 10 | . . 6 . . . . . . . 4 . . Rammed 17 | . . . . . . . . . . . 17 . Targets Rammed 18 | . . 1 . . . . . . . . 17 . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 254 | . 6 24 3 108 72 171 234 . . 178 254 . Average Temperature 55 | . 6 8 3 40 38 54 64 . . 110 103 . Received Heat Transfer 1269 | . 48 162 72 60 27 81 333 . 288 . 126 72 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 2 . 1 . 2 . . . Heat Transferred 2929 | . . 100 . 296 185 703 740 . 868 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Peak Influence 1161 | . 104 380 276 206 76 289 478 244 1161 332 335 . Initial 918 | . . 40 80 62 16 31 87 214 918 319 229 . Average 236 | . 50 246 166 66 50 196 298 95 1011 310 288 . Maximum Alert Level 4 | . . 1 1 1 . 1 2 1 4 1 1 . Low Security (%) 56 | 100 100 39 56 97 100 44 42 63 . . . . Level 1 30 | . . 60 43 2 . 55 11 36 . 100 100 . Level 2 5 | . . . . . . . 46 . . . . . Level 3 6 | . . . . . . . . . 76 . . . Level 4 1 | . . . . . . . . . 23 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 3 . . 1 . . 4 . 1 . Investigation 3 | . . 1 1 . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . 1 . . 3 . . . Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Distress Signals 2 | . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 8 18 14 11 4 9 14 17 16 6 11 8 Peak Tracking Total 8 | . 5 3 4 4 2 5 8 6 4 6 6 7 Tactical Retreats 9 | . 1 . . . . 1 1 . 2 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Traps Triggered 8 | . . . 1 . . . 6 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Machines Disabled 14 | . . 6 . 2 . 2 2 . 2 . . . Max in Single Turn 6 | . . 6 . 1 . 1 1 . 2 . . . Garrison Relay 2 | . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Machines Accessed 17 | . 3 1 2 . . 5 . 1 1 . 4 . Terminals 13 | . 3 . 2 . . 4 . 1 1 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 31 | . 5 1 4 . . 8 . 4 2 . 7 . Successful 20 | . 2 1 3 . . 5 . 3 1 . 5 . Failed 10 | . 3 . . . . 3 . 1 1 . 2 . Catastrophic 2 | . 1 . . . . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 3 | . . . 2 . . 1 . . . . . . Terminals 24 | . 5 . 4 . . 6 . 4 2 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 16 | . 2 1 3 . . 4 . 3 1 . 2 . Part Schematic 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 3 | . . 1 . . . 2 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . 2 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 3 . 1 . . 3 . 1 1 . 2 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . . 37 . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . . . . . Machine Destruction 10 | . . . . . . . 10 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Total Allies 6 | . . 3 . 2 . . . . . 1 . . Largest Group 3 | . . 3 3 2 . . . . . 1 . . Highest-Rated Group 45 | . . 40 40 45 . . . . . 31 . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 58 | . . 6 38 8 . . . . . 6 . . Total Damage 701 | . . 81 359 136 . . . . . 125 . . Kills 12 | . . 4 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Turns Passed 5492 | 46 170 851 525 1239 239 519 560 233 416 102 284 308 Spaces Moved 3399 | 33 109 478 229 635 118 244 233 126 149 140 521 384 Core 313 | 11 . . . . . . . . . 128 174 . Treads 2034 | . . 288 229 635 118 244 233 126 149 12 . . Legs 321 | 22 109 190 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 446 | . . . . . . . . . . . 62 384 Flight 285 | . . . . . . . . . . . 285 . Fastest Speed 40 | 50 120 120 170 185 185 185 180 180 180 50 40 76 Average Speed 139 | 115 120 152 197 185 185 185 182 180 180 61 47 76 Slowest Speed 220 | 200 120 170 210 185 185 185 220 180 180 180 76 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 35 97 22 98 12 44 49 46 6 76 10 63 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . 1 . . . . Scrap Searched 3 | . . 1 . 1 . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 247 | . . 94 . 68 . 12 12 . 33 28 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 247 | . . 94 . 68 . 12 12 . 33 28 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Total 3876 | 38 123 546 275 674 133 288 321 133 249 145 557 394 Wait 168 | . . 27 11 18 1 8 23 8 63 . 3 6 Move 3383 | 32 108 477 228 634 117 243 231 125 149 139 516 384 Hop 2 | . . . . . . . . . . . 2 . Pick Up 46 | . 1 1 16 2 2 3 9 . 2 1 7 2 Fast Attach 23 | 6 . 2 5 . 2 6 1 . . . 1 . Attach 16 | . . 2 . . 2 . 4 . 4 . 4 . Detach 10 | . . 2 . . 1 5 1 . . . 1 . Swap 29 | . . 7 2 3 3 5 6 . 3 . . . Drop 23 | . . . 1 2 2 4 8 . . . 6 . Fire 146 | . 14 27 12 15 3 14 26 . 28 5 . 2 Melee . | . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . 17 . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 370 | -10/Mines | Discovered new exit (range 5) 404 | -10/Mines | Met a Derelict shopkeep closing up shop 495 | -10/Mines | Discovered new exit (range 12) 527 | -10/Mines | Core integrity fell below 50% 598 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 809 | -10/Mines | Core integrity fell below 20% 874 | -10/Mines | Learned location of Zion (-7) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Accompanied by 3 allies 1068 | -9/Materials | Evolved 2 slots: Utility x2 1300 | -9/Materials | Discovered new exit (range 15) 1411 | -9/Materials | Identified exit to Mines 1575 | -9/Materials | Central database locked down 1593 | -9/Materials | Entered Mines 1688 | -9/Mines | Met a Derelict bent on vengeance 2186 | -9/Mines | Learned Materials stockpile data 2212 | -9/Mines | Discovered new exit (range 11) 2346 | -9/Mines | Discovered new exit (range 8) 2832 | -9/Mines | Entered Materials 2832 | -8/Materials | Evolved 2 slots: Utility x2 2901 | -8/Materials | Discovered new exit (range 7) 3071 | -8/Materials | Entered Storage 3282 | -8/Storage | Build established: Hauler-Mutant 3588 | -8/Storage | Identified exit to Garrison 3590 | -8/Storage | Entered Garrison 3642 | -8/Garrison | Triggered checkpoint 3675 | -8/Garrison | Garrison Relay disabled 3745 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Triggered checkpoint 3855 | -8/Garrison | Destroyed 7 combat bots 3863 | -8/Garrison | Triggered checkpoint 3893 | -8/Garrison | Lost 3 parts (2n1u) 3972 | -8/Garrison | Discovered new exit (range 10) 3999 | -8/Garrison | Installed Relay Interface Framework 4054 | -8/Garrison | Triggered checkpoint 4074 | -8/Garrison | Garrison Relay disabled 4150 | -8/Garrison | Entered Recycling 4156 | -8/Recycling | Spotter reported a threat 4189 | -8/Recycling | Spotter reported a threat 4204 | -8/Recycling | Spotter reported a threat 4229 | -8/Recycling | Spotter reported a threat 4231 | -8/Recycling | Spotter reported a threat 4257 | -8/Recycling | Spotter reported a threat 4264 | -8/Recycling | Spotter reported a threat 4264 | -8/Recycling | Spotter reported a threat 4274 | -8/Recycling | Spotter reported a threat 4282 | -8/Recycling | Spotter reported a threat 4285 | -8/Recycling | Spotter reported a threat 4289 | -8/Recycling | Spotter reported a threat 4310 | -8/Recycling | Spotter reported a threat 4317 | -8/Recycling | Spotter reported a threat 4322 | -8/Recycling | Spotter reported a threat 4335 | -8/Recycling | Spotter reported a threat 4342 | -8/Recycling | Spotter reported a threat 4353 | -8/Recycling | Spotter reported a threat 4362 | -8/Recycling | Spotter reported a threat 4369 | -8/Recycling | Discovered new exit (range 9) 4370 | -8/Recycling | Spotter reported a threat 4383 | -8/Recycling | Entered Factory 4383 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4733 | -6/Factory | First assault squad dispatched 4799 | -6/Factory | Sucked down chute 4799 | -6/Factory | Entered Waste 4800 | -6/Waste | Met a frightened Derelict 4814 | -6/Waste | EMP discharged 4814 | -6/Waste | System corruption reached 10% 4815 | -6/Waste | Spotted C-40 Crusher 4836 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4837 | -6/Waste | Released all parts (9) 4852 | -6/Waste | Spotted C-40 Crusher 4852 | -6/Waste | Spotted C-40 Crusher 4879 | -6/Waste | Spotted C-40 Crusher 4879 | -6/Waste | Spotted C-40 Crusher 4882 | -6/Waste | Spotted C-40 Crusher 4894 | -6/Waste | Discovered new exit (range 12) 4901 | -6/Waste | Entered Factory 4948 | -6/Factory | Discovered new exit (range 14) 5022 | -6/Factory | Identified exit to Lower Caves 5035 | -6/Factory | Core integrity fell below 50% 5107 | -6/Factory | Core integrity fell below 20% 5126 | -6/Factory | Build established: Mutant 5185 | -6/Factory | Entered Lower Caves 5406 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5493 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05410_ Y-64 Sentinel: "REQUESTING BACKUP." 05413_ System corrupted: Energy discharge (-28). 05418_ System corrupted: Backup Laser I targeting data glitched. 05421_ S-27 Virus destroyed. 05439_ Acquired 4 matter. 05440_ Acquired 3 matter. 05447_ Acquired 4 matter. 05448_ Backup Laser I destroyed. 05448_ Acquired 5 matter. 05449_ KCCQ% %MTVRRI#KPLDAZOL6&YWASCJ T 05449_ Backup Propulsion I destroyed. 05449_ Acquired 3 matter. 05450_ Acquired 4 matter. 05455_ Acquired 5 matter. 05456_ Acquired 2 matter. 05457_ Acquired 1 matter. 05461_ Acquired 5 matter. 05465_ WQ,=/>EJKCDZST&E7WFT