Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 11:09:56 Player: Amiliah Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3357) 3357 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 8372 Bonus ------- Follower Combat Kills 105 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Improved Heavy Laser Cooled Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Treads Improved Medium Treads Compact Wheel Compact Wheel Huge Storage Unit Advanced Signal Interpreter IFF Parser Recalibrator Heavy Laser Gauss Rifle Improved Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . Power 2 | . . 1 . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . . Weapon 2 | . . . 1 . 1 . . . Parts Attached 91 | 6 8 17 12 5 37 . . 6 Power 14 | 1 2 3 2 1 5 . . . Engine 8 | 1 1 3 1 1 1 . . . Core 6 | . 1 . 1 . 4 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 3 4 . 18 . . . Treads 6 | . . . 4 . 2 . . . Leg 10 | . . 2 . . 8 . . . Wheel 9 | 2 2 1 . . 4 . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 20 | 1 3 5 1 1 6 . . 3 Device 11 | 1 2 4 . . 3 . . 1 Storage 4 | . 1 1 . . 1 . . 1 Processor 4 | . . . 1 . 2 . . 1 Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 6 5 3 8 . . 3 Energy Gun 8 | . . 2 2 . 3 . . 1 Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 12 | 2 1 4 2 1 2 . . . Ballistic Cannon 3 | . . . . 1 1 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Parts Lost 57 | . 2 5 8 13 25 1 . 3 Power 10 | . 1 . 2 3 4 . . . Propulsion 17 | . . 2 1 4 9 . . 1 Utility 9 | . . 2 1 1 4 1 . . Weapon 21 | . 1 1 4 5 8 . . 2 Highest Loss Streak 20 | . 2 3 4 12 19 20 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 10 11 11 14 8 5 5 5 Power . | . 1 . . . . . . . Propulsion 2 | 1 2 1 2 2 2 1 1 . Utility 5 | . 4 6 6 6 4 4 4 3 Weapon 1 | . 1 2 . 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 5 | . 1 1 . . 2 . . 1 Power 1 | . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . Utility 3 | . . 1 . . 2 . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 99 97 79 91 70 24 20 36 Engine 7 | . 4 21 9 8 . . . . Core 4 | . 9 . . 6 5 . . . Treads 6 | . . . 14 22 2 . . . Leg 4 | . . 10 6 . 8 . . 1 Wheel 8 | . 28 11 . . 3 . . . Device 11 | . 14 21 14 10 4 4 . 3 Storage 8 | . 13 11 9 7 5 . . 1 Processor 5 | . . . 2 7 8 13 13 16 Hackware 1 | . . . . 3 4 . . . Energy Gun 3 | . . 2 4 1 6 . . 5 Energy Cannon 1 | . . . . . 4 . . . Ballistic Gun 14 | . 27 19 15 14 3 . . . Ballistic Cannon 1 | . . . . 5 1 . . 1 Special Melee Weapon 1 | . . . 3 . 4 6 6 5 Peak Build Rating 60 | 6 10 19 20 31 60 14 10 30 Average Rating 21 | 3 9 14 14 25 36 13 10 22 On Entrance 10 | . 6 8 15 20 9 14 10 10 Naked Turns . | . . . . . . . . . Heaviest Build 111 | 7 30 46 96 111 80 2 1 24 Greatest Support 70 | 20 32 32 60 60 70 3 3 15 Greatest Overweight (x) 27 | . 1 2 2 27 6 . . 2 Average Overweight (x) . | . . 1 . 1 . . . 1 Largest Inventory Capacity 25 | 5 15 25 25 25 25 5 5 10 Average Capacity 15 | 5 14 15 15 25 14 5 5 6 Most Carried 16 | 5 12 15 13 16 15 5 5 7 Average Carried 10 | 2 10 11 11 14 8 5 5 5 Final Capacity 25 | 5 15 15 25 25 5 5 5 5 Final Carried 13 | 3 11 12 13 12 5 5 5 5 Class Distribution -------------------- 53% | Mutant 33% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Matter Collected 2333 | 280 360 297 275 304 618 . . 199 Remotely 537 | . 360 177 . . . . . . Salvage Created 4330 | 39 663 894 514 329 1826 . . 65 Parts 217 | 3 46 48 30 18 72 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 1 4 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 81 | 1 16 19 12 6 27 . . . Melee 1 | . . . . 1 . . . . Guns 65 | 1 16 19 12 3 14 . . . Cannons 15 | . . . . 2 13 . . . Classes Destroyed 12 | 1 5 1 2 2 1 . . . Worker 6 | . 1 . . 1 4 . . . Builder 3 | . 1 . . . 2 . . . Recycler 7 | . 1 2 . . 4 . . . Operator 2 | . . . . 1 1 . . . Watcher 11 | . 3 5 . . 3 . . . Swarmer 25 | . 6 6 3 . 10 . . . Grunt 34 | 1 10 10 4 2 7 . . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 1 . . . . Sentry 11 | . . 3 3 2 3 . . . Hunter 6 | . . . . . 6 . . . Programmer 2 | . . . . 1 1 . . . Best Kill Streak 7 | 1 6 7 4 4 7 . . . Combat Bots Only 5 | 1 5 4 4 3 4 . . . Max Kills in Single Turn 2 | 1 2 2 1 1 2 . . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Hostile Shots Fired 981 | 7 78 132 79 203 400 20 . 62 Missed 314 | 2 20 56 21 66 125 7 . 17 Hits 667 | 5 58 76 58 137 275 13 . 45 Melee 9 | . . . 2 7 . . . . Projectile 658 | 5 58 76 56 130 275 13 . 45 Critical Strikes 17 | . . 2 1 5 8 1 . . Damage Taken 7185 | 42 456 703 744 1383 3098 164 . 595 Core 1633 | 9 123 156 156 328 532 138 . 191 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2101 | 13 145 216 212 406 893 47 . 169 Core Remaining (%) 65 | 96 47 61 71 53 . . . . Volleys Fired 297 | 5 55 90 56 19 69 . . 3 Largest 4 | 2 2 2 3 3 4 . . 2 Hottest 224 | 40 40 70 110 88 224 . . 125 Shots Fired 637 | 10 109 162 112 55 184 . . 5 Gun 536 | 10 109 162 112 37 103 . . 3 Cannon 101 | . . . . 18 81 . . 2 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 444 | 10 109 127 85 55 56 . . 2 Thermal 185 | . . 35 19 . 128 . . 3 Explosive . | . . . . . . . . . Electromagnetic 8 | . . . 8 . . . . . Robot Hit Streak 38 | 9 22 31 34 18 38 . . 12 Robot Miss Streak 4 | 1 3 3 1 2 4 . . 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 6 | . 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 525 | 9 80 134 103 51 140 1 1 6 Core Hits 254 | 2 33 50 30 21 115 . . 3 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 8 | . . 4 1 . 3 . . . Burn 5 | . . 3 1 . 1 . . . Meltdown 2 | . . . . . 2 . . . Destroy 1 | . . 1 . . . . . . Melee Attacks 15 | . . . 6 5 . 1 1 2 Impact . | . . . . . . . . . Slashing 5 | . . . . 5 . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 . . 1 1 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8462 | 89 851 1519 1061 969 3858 . . 115 Guns 5947 | 89 851 1514 1061 477 1908 . . 47 Cannons 2384 | . . . . 372 1950 . . 62 Explosions . | . . . . . . . . . Melee 120 | . . . . 120 . . . . Ramming 11 | . . 5 . . . . . 6 Kinetic 4675 | 89 851 1208 716 849 900 . . 62 Thermal 3602 | . . 306 291 . 2958 . . 47 Explosive . | . . . . . . . . . Electromagnetic 54 | . . . 54 . . . . . Impact . | . . . . . . . . . Slashing 120 | . . . . 120 . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 . . . . . Average Corruption 5 | . . . 5 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . 5 . . . . . Matter Fused 2 | . . . 2 . . . . . Energy Discharges 2 | . . . 2 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots 4 | . . . . . 4 . . . Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Overflow Damage 23 | . . . . . 23 . . . Projectiles 23 | . . . . . 23 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 19 | . . . . . 17 . . 2 Impact . | . . . . . . . . . Kinetic 15 | . . . . . 14 . . 1 Secondary 4 | . . . . . 3 . . 1 Self-Inflicted Damage 5 | . . 2 . . . . . 3 Shots . | . . . . . . . . . Rammed 2 | . . 1 . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 395 | 12 15 343 305 248 395 . . 81 Average Temperature 98 | 8 5 121 95 80 118 . . 43 Received Heat Transfer 2508 | 30 222 477 351 741 552 . . 135 Effects 7 | . . 3 . 1 3 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . . 1 2 . . . Interference 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . 1 . . 17 . . . Heat Transferred 6776 | . . 1052 777 . 4873 . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Maximum Alert Level 1 | . 1 1 . . 1 . . . Low Security (%) 95 | 100 99 86 100 100 95 . . . Level 1 4 | . . 13 . . 4 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 249 | 20 202 235 95 55 249 . . . Initial 27 | . 5 25 1 27 3 . . . Average 64 | 2 74 98 41 8 85 . . . Influence Increases 2448 | 20 465 505 340 213 834 . . 71 Destroy 0b10 Robot/C 1680 | 20 320 380 240 120 540 . . 60 Destroy 0b10 Robot/NC 150 | . 30 35 . 10 70 . . 5 Destroy Leader 412 | . 66 90 70 50 136 . . . Allied During Kill 6 | . . . . . . . . 6 Successful Hack 78 | . 34 . . 24 20 . . . Disable Machine 18 | . . . . 9 9 . . . Destroy Structure 14 | . . . . . 14 . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 75 | . 15 . 30 . 30 . . . Influence Decreases 2448 | 10 405 570 275 273 745 55 44 71 Entered New Map 193 | . 5 45 4 43 7 45 44 . Time Decay 1785 | 10 380 480 191 165 488 . . 71 Lost Part 470 | . 20 45 80 65 250 10 . . Squads Dispatched 16 | . 2 1 4 2 7 . . . Investigation 3 | . 2 . . . 1 . . . Extermination 3 | . . . . 1 2 . . . Reinforcement 7 | . . 1 1 1 4 . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Distress Signals 8 | . 2 5 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | 1 22 27 16 11 44 4 . 11 Peak Tracking Total 8 | 1 5 6 4 4 7 4 . 8 Tactical Retreats 4 | . 1 . 2 . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Machines Disabled 2 | . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Machines Accessed 25 | . 10 4 . 2 5 . 4 . Terminals 17 | . 8 3 . 1 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 100 | . 40 12 . 2 15 . 31 . Successful 82 | . 32 9 . 1 9 . 31 . Failed 18 | . 8 3 . 1 6 . . . Catastrophic 3 | . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 61 | . 34 11 . 1 15 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 6 1 . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 76 | . 27 8 . 1 9 . 31 . Record 30 | . 9 4 . . 6 . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . 3 . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 2 | . 2 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . Maintenance Status 2 | . 1 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . Transport Status 2 | . 1 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 4 | . 3 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 5 1 . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 2 | . 2 . . . . . . . Report Inventory 3 | . 2 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used . | . . . . . . . . . Hacking Detections 16 | . 7 3 . 2 4 . . . Full Trace Events 4 | . 3 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 54 | . 54 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . 4 . . 1 1 . Non-combat 2 | . . . 2 . . . . . Combat 4 | . . . 2 . . 1 1 . Robot Hacks Applied 7 | . . . 5 . . 1 1 . parse_system 5 | . . . 3 . . 1 1 . no_distress 1 | . . . 1 . . . . . find_recycling 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 415 | . . . . . . . . 415 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Active Infowar (turns) 2388 | . 15 808 470 863 232 . . . Optics 171 | . . . . . 171 . . . IFF 61 | . . . . . 61 . . . Terrain 1070 | . . 808 262 . . . . . Seismic 1797 | . . 464 470 863 . . . . ECM 430 | . 15 . . 415 . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Turns Passed 4810 | 88 889 979 470 878 1091 15 49 351 Spaces Moved 2567 | 80 711 390 158 326 538 27 96 241 Core 354 | 17 . . . 2 11 27 96 201 Treads 545 | . . . 109 324 112 . . . Legs 446 | . . 176 49 . 181 . . 40 Wheels 1105 | 63 711 214 . . 117 . . . Hover . | . . . . . . . . . Flight 117 | . . . . . 117 . . . Fastest Speed 27 | 50 80 100 160 240 27 50 50 50 Average Speed 144 | 73 98 177 187 246 145 50 50 126 Slowest Speed 1400 | 80 100 260 260 1400 350 50 50 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 8 92 54 16 12 17 5 75 44 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . . 13 . . . Melee . | . . . . . . . . . Projectile 13 | . . . . . 13 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Total 3147 | 99 795 529 245 364 709 27 96 283 Wait 28 | . 2 1 . . 7 . . 18 Move 2559 | 79 710 389 157 325 537 26 95 241 Hop . | . . . . . . . . . Pick Up 94 | 9 15 18 11 5 31 . . 5 Fast Attach 4 | . . . . . 2 . . 2 Attach 70 | 6 3 7 10 6 34 . . 4 Detach 3 | . . . . . 3 . . . Swap 44 | . 7 13 5 4 14 . . 1 Drop 29 | . 3 10 . . 12 . . 4 Fire 297 | 5 55 90 56 19 69 . . 3 Melee 15 | . . . 6 5 . 1 1 2 Ram 2 | . . 1 . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 9) 907 | -10/Materials | Core integrity fell below 50% 978 | -10/Materials | Entered another Materials area 978 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 11) 1495 | -9/Materials | Lost 3 parts (1n1u1w) 1944 | -9/Materials | Discovered new exit (range 5) 1957 | -9/Materials | Entered another Materials area 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2008 | -8/Materials | Garrison activated, responded to threat 2198 | -8/Materials | Lost 4 parts (1n3w) 2327 | -8/Materials | Discovered new exit (range 16) 2427 | -8/Materials | Entered Factory 2427 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2996 | -7/Factory | Build established: Scavenger-Gunner 3203 | -7/Factory | Discovered new exit (range 15) 3305 | -7/Factory | Entered another Factory area 3305 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3331 | -6/Factory | Lost 12 parts (2p4n1u5w) 4165 | -6/Factory | Lost 5 parts (2p2u1w) 4379 | -6/Factory | Core integrity fell below 50% 4392 | -6/Factory | Discovered new exit (range 10) 4396 | -6/Factory | Entered Lower Caves 4405 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4411 | -6/Lower Caves | Entered Data Miner 4411 | -6/Data Miner | Discovered new exit (range 6) 4421 | -6/Data Miner | Met Data Miner 4432 | -6/Data Miner | Learned location of Section 7 (-3) 4432 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4439 | -6/Data Miner | Lost 20 parts (2p9n3u6w) 4441 | -6/Data Miner | Received God Mode back door access code from Data Miner 4460 | -6/Data Miner | Entered Proximity Caves 4489 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4499 | -5/Proximity Caves | Escorted by Enhanced Grunt 4638 | -5/Proximity Caves | Build established: Mutant 4786 | -5/Proximity Caves | Core integrity fell below 20% 4811 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Med. Storage Unit. Found Imp. Particle Charger. Found 39 Matter. Acquired 10 matter. Acquired Med. Storage Unit. Acquired Magnetic Acceleration Cannon. Imp. Datajack destroyed. Enhanced Grunt suffers critical hit (Burn). G-50 Soldier knocked back. Enhanced Grunt destroyed. Acquired Prototype Energy Cannon. Acquired Antimatter Reactor. Magnetic Acceleration Cannon destroyed. Identified Neutron Cannon. Carbon-fiber Leg destroyed. Dropped Lrg. Storage Unit. Dropped Med. Storage Unit. Dropped Wave Gun. Dropped Neutron Cannon. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | " #?###?????????# #??????????????????????????? | | " #?## ##????????# #??????????????????????????? | | ### ###???#### #??????????????????????????? | | ##??# ######?????????????????????? | | #### #### #?????????????????????? | | ##??# ## #?????????????????????? | | ##???## #?????????????????????? | | #?????# !% #?????????????????????? | | ##???# ## ## ! #?????????????????????? | | #?# ########### #?????????????????????? | | #?# ##????????# #?????????????????????? | | ??????????# ##?????????????????????? | | #### ##?????????# #??????????????????????? | | ???####??????????## #??????????????????????? | | ??????????????????## ##??????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????## #???????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????## #?????????????????????? | | ????????????????###????# ##?????????????????????? | | ???????????????## ###### #####??????????????????? | | ??????????????##! s #####??????????????? | | ??????????????#]![ ### ss #??????????????? | | ?????????# ## %=##?#"""@""" ### #??????????????? | | ?????????# !##??#""" """ #??????????????????? | | ?? % ##???#""" """ #??????????????????? | | ? % " " #??????????????????? | | ?? """"" #??????????????????? | | ?? ####### """"" #??????????????????? | | ??? ??????# """ #??????????????????? | | ?? ??????# ?????????????????? | | ??? ??????## ????????????????? | | ???### #???????$# ##### ???????????????? | | ?????## "????????## ##???? ??????????????? | | ??????## #?????????? ??????? ??????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ????????? ? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Librarian One Hack Too Far Shopping List The Oracle Use The Force Challenges ------------ None Game ------ Seed SwarmHugeDissipator Manual? 0 Play Time 01:30:15 Cumulative 4.3 hours Start 2025.05.24 @ 09:31:47 End 2025.05.25 @ 11:09:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ed80403-8f1c-4fdc-b71a-8755ff1ffd7a