Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.24 @ 01:16:07 Player: IncoherentLight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1289) 1289 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 2762 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 210/400 Matter 300/300 Energy 218/220 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- EM Shotgun Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Wheel Wheel Wheel Wheel Heat Sink Sensor Array Signal Interpreter ECM Suite Beam Rifle Beam Cannon Heavy Assault Rifle Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Light Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Sensor Array Signal Interpreter ECM Suite Beam Cannon Light Assault Rifle Heavy Assault Rifle Missile Launcher Mining Laser [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 43 | 7 10 12 14 Power 8 | 1 2 3 2 Engine 4 | 1 1 2 . Core 4 | . 1 1 2 Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 8 | . 2 3 3 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 4 | . 1 1 2 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 4 4 6 Energy Gun 6 | 2 . 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 3 | . 3 . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 97 100 98 Engine 5 | . 14 7 . Core 14 | . . 14 22 Leg 5 | . 17 . . Wheel 17 | . 10 22 20 Device 10 | . 10 11 11 Storage 11 | . 14 11 11 Energy Gun 10 | . 13 11 8 Energy Cannon 1 | . . . 2 Ballistic Gun 12 | . 9 . 17 Ballistic Cannon 6 | . 4 18 2 Launcher 1 | . . 3 1 Naked Turns . | . . . . Heaviest Build 43 | 12 17 43 43 Greatest Support 32 | 20 32 32 20 Greatest Overweight (x) 14 | 1 . 2 14 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 2 6 10 12 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 8 13 15 Class Distribution -------------------- 43% | Scavenger-Gunner 31% | Mutant 18% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1103 | 270 47 323 463 Remotely . | . . . . Salvage Created 1809 | 99 247 299 1164 Parts 120 | 5 17 20 78 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 33 | . 5 7 21 Guns 19 | . 5 2 12 Cannons 12 | . . 5 7 AOE 2 | . . . 2 Classes Destroyed 10 | 2 3 3 2 Worker 6 | . . 1 5 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 4 | 1 1 . 2 Operator 2 | . . . 2 Watcher 7 | . 3 2 2 Swarmer 10 | . 3 . 7 Grunt 9 | . 2 4 3 Brawler 1 | . . 1 . Sentry 13 | . . 2 11 Best Kill Streak 10 | 2 4 4 10 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1181 | . 177 360 644 Core 231 | . 41 59 131 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 16 . 27 Core Remaining (%) 91 | 100 83 . . Volleys Fired 108 | 4 27 17 60 Largest 3 | 2 2 3 3 Hottest 139 | 100 100 127 139 Shots Fired 270 | 8 54 49 159 Gun 196 | 8 49 22 117 Cannon 69 | . 5 26 38 Launcher 5 | . . 1 4 Special . | . . . . Kinetic 142 | . 18 31 93 Thermal 109 | 8 36 17 48 Explosive 5 | . . 1 4 Electromagnetic 14 | . . . 14 Robot Hit Streak 17 | 3 10 9 17 Robot Miss Streak 2 | 1 2 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 167 | 5 35 31 96 Core Hits 83 | 3 15 16 49 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | 1 4 2 1 Burn 7 | 1 3 2 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2583 | 64 408 504 1607 Guns 1658 | 64 376 228 990 Cannons 779 | . 32 255 492 Explosions 135 | . . 10 125 Melee . | . . . . Ramming 11 | . . 11 . Kinetic 1155 | . 106 314 735 Thermal 1220 | 64 302 169 685 Explosive 83 | . . 10 73 Electromagnetic 114 | . . . 114 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 121 | . . 30 91 Shots 3 | . . 1 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | 78 356 260 306 Average Temperature 84 | 40 117 94 69 Received Heat Transfer 414 | . 57 174 183 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 2 . 4 Heat Transferred 3565 | 259 1110 592 1604 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 587 | 10 162 237 587 Initial 31 | . 5 18 31 Average 234 | 3 77 121 385 Maximum Alert Level 2 | . . 1 2 Low Security (%) 57 | 100 100 96 16 Level 1 12 | . . 3 23 Level 2 29 | . . . 60 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 11 9 27 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 14 | . 4 1 9 Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 21 | . 7 2 12 Successful 18 | . 6 2 10 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 11 | . 3 . 8 Fabricators . | . . . . Repair Stations 5 | . 3 . 2 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 9 | . 3 . 6 Record 1 | . 1 . . Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Open Door 2 | . . . 2 Alert Level 1 | . 1 . . Unreport Threat 1 | . . . 1 Maintenance Status 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 38 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2156 | 83 594 419 1060 Spaces Moved 1490 | 52 379 280 779 Core 19 | 16 . . 3 Treads 4 | . . . 4 Legs 249 | 36 213 . . Wheels 1218 | . 166 280 772 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 95 95 Average Speed 106 | 103 111 111 102 Slowest Speed 750 | 190 120 115 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 54 23 78 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . . 12 65 Melee . | . . . . Projectile . | . . . . AOE 77 | . . 12 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1839 | 72 500 349 918 Wait 105 | . 62 11 32 Move 1487 | 51 378 279 779 Hop . | . . . . Pick Up 62 | 10 15 18 19 Fast Attach . | . . . . Attach 13 | 6 2 2 3 Detach . | . . . . Swap 30 | 1 8 10 11 Drop 33 | . 8 11 14 Fire 108 | 4 27 17 60 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 12) 658 | -10/Materials | Repaired Lgt. Nuclear Core? 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 987 | -9/Materials | Build established: Gunner 1038 | -9/Materials | Discovered new exit (range 11) 1097 | -9/Materials | Entered Storage 1358 | -9/Storage | Build established: Scavenger-Gunner 1587 | -9/Storage | Repaired Wheel 1719 | -9/Storage | Garrison activated, responded to threat 2157 | -9/Storage | Self-destructed Last Messages --------------- Inventory: Flight Unit (80%) Flight Unit (85%) Beam Rifle (9%) Sensor Array (100%) Missile Launcher (74%) Hvy. Assault Rifle (74%) Lgt. Armor Plating (95%) Heat Sink (36%) Lgt. Treads (84%) Imp. Ion Engine (81%) U-05 Engineer destroyed. Acquired 4 matter. K-01 Serf destroyed. Door malfunctions. Acquired 4 matter. Transport Mainframe disabled. Y-45 Defender destroyed. Acquired 12 matter. R-06 Scavenger inserts Structural Scanner into recycling unit. Map ----- +----------------------------------------------------+ | ???????????????????????????# | | ???????????????????????????# | | ????????????????????????#### " | | ?#######????????????????#""" " | | ?# #????????????????#"R " | | ?# ! #????????????????#""" "" " | | ?# #????????????????# "" "T " | | ?# #????????????????#### "" | | ?#[ !#?????????#########?# | | ?# [ #????###### """" #?###"T" | | ?#! #????# # """"!##???#### | | ?#####+###### "" # """"%#????## # | | ?????# + " # """ !#??###### | | ?????# #### # #??# | | ?????# # # | #??# | | ?????# + % ####+###### | | ?????#### # +% + | | | ??????? ## ## ] ### ##### | | ???????? # ## ] # # #???# | | ?????##### #### #### #???# | | ?????# ###??# #???#+#### | | ?????# #????# #???# #?## | | ?????# ]! #????# #???# #??# | | ?????# ]! #????# #???# #??# | | ?????# r ]! #????# #???# #??# | | ?????#""@ #????# #???# #??# | | ?????#"Y #????#% #???# #### | | ?????#"" #????# #???# ##"" | | ?????# ?? #???# ##"R | | ????? #???# ##" | | ???? ##+######## #???# # | | ???# ??????????# ##### # "" | | ???#???????????# + "" | | ??????????????????########## # "" | | ???????????????????????????# # | | ???????????????????????????# # | | ?????????????????????????###+#### | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????# # | | ???????????????#?????????# # | | ???????????????# ##+###########+# | | ???????????????#^ | | ???????????????# ########+# | | ???????????????# """ ""#### | | ???????????????# """ T"##"" "" | | ???????????????# """ ""##"T "" | | ???????????????# ####"" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SiegeVariableFemtoactuators Manual? 0 Play Time 00:36:50 Cumulative 3.8 hours Start 2022.03.23 @ 11:18:29 End 2022.03.24 @ 01:16:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 3 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11618be1-f673-4c07-a378-33d0993eaa83