Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 14:01:47 Player: Zon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (826) 826 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 3229 Bonus ------- Follower Combat Kills 178 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Aluminum Leg Small Storage Unit Large Storage Unit Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Shield Generator > --- WEAPON ----------- Field Laser Light Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Wheel Small Storage Unit Large Storage Unit Weight Redist. System Core Shielding Light Assault Rifle Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Protection Core Shielding Weapon Autogun Energy Gun Field Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 32 | 6 6 1 7 1 11 Power 5 | 1 1 . 3 . . Engine 5 | 1 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 1 2 . 5 Treads 3 | . . . 2 . 1 Leg 2 | . . . . . 2 Wheel 5 | 2 . 1 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 2 . 1 Device 2 | . . . 1 . 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 3 . . 1 5 Energy Gun 3 | . . . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 3 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . . . . 4 14 Power 2 | . . . . . 2 Propulsion 7 | . . . . 2 5 Utility 2 | . . . . 1 1 Weapon 7 | . . . . 1 6 Highest Loss Streak 13 | . . . . 4 13 To Critical Strikes . | . . . . . . Average Backups 7 | . 5 8 9 8 7 Power 1 | . 2 3 2 1 . Propulsion . | . . 1 . 1 1 Utility 2 | . 1 2 3 4 3 Weapon 1 | . 1 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 2 . 2 Power 2 | . . . 2 . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 96 100 98 96 63 Engine 11 | . 14 14 10 17 7 Treads 4 | . . . 5 17 4 Wheel 20 | . 28 28 27 8 3 Device 4 | . . . 5 8 8 Storage 21 | . 21 28 22 18 17 Protection 2 | . 3 . 5 . . Energy Gun 2 | . . . . 6 8 Ballistic Gun 20 | . 28 28 22 19 6 Peak Build Rating 19 | 6 10 10 14 19 18 Average Rating 11 | 4 8 10 12 18 12 On Entrance 8 | . 6 10 10 13 13 Naked Turns 5 | . . . . . 5 Heaviest Build 38 | 11 22 22 28 38 33 Greatest Support 42 | 26 26 26 40 40 42 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 9 10 9 Most Carried 10 | 2 8 8 10 9 10 Average Carried 7 | . 5 8 9 8 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | . 8 8 10 9 5 Class Distribution -------------------- 83% | Mutant 8% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1149 | 235 103 188 436 . 187 Remotely . | . . . . . . Salvage Created 921 | . 103 103 196 65 454 Parts 63 | . 11 18 10 2 22 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 26 | . 4 7 2 1 12 Guns 18 | . 4 7 2 1 4 Cannons 1 | . . . . . 1 AOE 7 | . . . . . 7 Classes Destroyed 9 | . 3 . 3 . 3 Worker 1 | . . . 1 . . Builder 1 | . . . . . 1 Hauler 2 | . . . 1 . 1 Recycler 1 | . . . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 12 | . 3 6 . . 3 Grunt 11 | . 1 1 1 1 7 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Best Kill Streak 9 | . 3 3 2 1 9 Combat Bots Only 6 | . 3 3 1 1 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 253 | . 10 20 12 73 138 Missed 63 | . 3 4 2 18 36 Hits 190 | . 7 16 10 55 102 Projectile 190 | . 7 16 10 55 102 AOE 1 | . . . . 1 . Critical Strikes 11 | . . . . 5 6 Damage Taken 2373 | . 61 131 105 604 1472 Core 603 | . 8 16 19 46 514 Absorbed by Shields 217 | . . . 9 208 . Redirected to Shielding 4 | . . . 4 . . Core Remaining (%) 95 | 100 . 90 95 . . Volleys Fired 84 | . 10 10 25 11 28 Largest 3 | . 2 2 2 3 3 Hottest 133 | . 46 46 46 106 133 Shots Fired 187 | . 20 20 50 33 64 Gun 162 | . 20 20 50 33 39 Cannon 18 | . . . . . 18 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 142 | . 20 20 50 22 30 Thermal 38 | . . . . 11 27 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 4 6 4 5 10 Robot Miss Streak 8 | . 3 3 8 3 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 102 | . 11 12 23 20 36 Core Hits 59 | . 5 8 10 6 30 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2101 | . 136 180 314 281 1190 Guns 1249 | . 136 180 314 281 338 Cannons 303 | . . . . . 303 Explosions 549 | . . . . . 549 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1116 | . 136 180 314 144 342 Thermal 436 | . . . . 137 299 Explosive 549 | . . . . . 549 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 480 | . 8 22 16 394 480 Average Temperature 128 | . 6 9 5 188 149 Received Heat Transfer 959 | . . 12 51 230 666 Effects 6 | . . . . . 6 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1073 | . . . . 296 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 61 Level 1 7 | . . . . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | . 65 128 121 36 291 Initial 41 | . . . 41 31 . Average 64 | . 19 87 62 17 132 Influence Increases 1011 | . 112 208 225 75 391 Destroy 0b10 Robot/C 640 | . 80 160 120 40 240 Destroy 0b10 Robot/NC 55 | . 5 . 30 5 15 Destroy Leader 152 | . 22 30 48 10 42 Allied During Kill 14 | . . 3 10 1 . Successful Hack 26 | . 5 . 17 4 . Disable Machine 60 | . . 15 . . 45 Destroy Structure 49 | . . . . . 49 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 860 | . 112 100 257 151 240 Entered New Map 112 | . . . 67 45 . Time Decay 562 | . 112 100 190 60 100 Lost Part 166 | . . . . 26 140 Lost Ally 20 | . . . . 20 . Squads Dispatched 10 | . 2 1 2 . 5 Investigation 4 | . 1 . 1 . 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 . 3 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 11 8 12 9 19 Peak Tracking Total 7 | . 3 3 3 7 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . 3 . 4 1 2 Terminals 8 | . 2 . 3 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 39 | . 13 . 17 2 7 Successful 23 | . 7 . 13 1 2 Failed 16 | . 6 . 4 1 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 32 | . 12 . 11 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 . 8 1 2 Record 8 | . 2 . 5 . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Transport Status 1 | . . . 1 . . Investigation Status 2 | . 1 . 1 . . Reinforcement Status 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 8 | . 2 . 3 1 2 Full Trace Events 4 | . 1 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 29 | . . 2 25 2 . Total Damage 419 | . . 44 332 43 . Kills 10 | . . 1 7 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1373 | 53 303 212 390 132 283 Spaces Moved 997 | 50 279 197 299 60 112 Core 25 | 11 . . . . 14 Treads 169 | . . . 46 60 63 Legs 22 | . . . . . 22 Wheels 781 | 39 279 197 253 . 13 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 86 160 50 Average Speed 103 | 81 90 90 97 162 153 Slowest Speed 300 | 90 90 90 240 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 39 43 26 10 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . . . 50 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 47 | . . . . . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1185 | 62 311 215 356 74 167 Wait 14 | 1 6 5 . . 2 Move 992 | 49 278 196 298 59 112 Hop . | . . . . . . Pick Up 31 | 6 10 . 12 1 2 Fast Attach 7 | . . . 1 . 6 Attach 18 | 6 1 . 3 2 6 Detach 1 | . . . . . 1 Swap 24 | . 5 3 8 1 7 Drop 14 | . 1 1 9 . 3 Fire 84 | . 10 10 25 11 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 357 | -10/Materials | Entered Mines 467 | -10/Mines | Met a Derelict bent on vengeance 470 | -10/Mines | Met a Derelict testing a Signal Generator 534 | -10/Mines | Discovered new exit (range 8) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Accompanied by 1 ally 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Discovered new exit (range 15) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Accompanied by 1 ally 959 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 994 | -8/Materials | Discovered new exit (range 10) 1091 | -8/Materials | Entered Storage 1118 | -8/Storage | Lost 4 parts (2n1u1w) 1337 | -8/Storage | Core integrity fell below 50% 1369 | -8/Storage | Core integrity fell below 20% 1369 | -8/Storage | Released all parts (1) 1374 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01344_ M-13 Machinist repairs G-47 Trooper. 01345_ K-01 Serf collects debris. 01345_ Imp. Ion Engine destroyed. 01346_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 01347_ K-01 Serf collects debris. 01348_ Overheating: System interference. 01348_ Weight Redist. System temporarily disabled. 01348_ K-01 Serf collects debris. 01348_ M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. 01349_ Com. Wheel destroyed. 01350_ Dropped Weight Redist. System. 01350_ K-01 Serf collects debris. 01351_ Beam Rifle destroyed. 01352_ K-01 Serf collects debris. 01359_ M-13 Machinist repairs Y-45 Defender. 01359_ Imp. Treads destroyed. 01362_ Terminal unresponsive. 01364_ Hcp. Matter Pod destroyed. 01365_ Beam Rifle destroyed. 01369_ Released Med. Storage Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????? ???????????? | | ????????????????? ???????????? | | ????????????????? #??????????? | | #??????##???????? #??????????? | | ######## ####???? #??????????? | | # # ""???? #??????????? | | """#!! "T???? #??????????? | | # """#! ????# #??????????? | | ""# ????# #??????????? | | # # ???## ##?????????? | | # #+#####+##### #?????????? | | [[[ #?????????? | | #### [[[ #?????????? | | # ! #??# ![ #??????????? | | # #??# #########??? | | # ] ####%%% YYY# T #??? | | # %/ ! r%o g^! @#??? | | # %#### * Y# ! Y #?? | | # ! #??##+### ##/##########?? | | # #??? # # ????????????? | | # #?? ?""# #?????????????? | | # #? ???"# #?????????????? | | ####### ????# +?????????????? | | ??????# ?????# #?????????????? | | ??????#??????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# ??????????????? | | ?????????????? ??????????????? | | ?????????????? ??????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 445 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Novice Programmer Challenges ------------ None Game ------ Seed TechCompositeSabre Manual? 0 Play Time 00:38:08 Cumulative 25.0 hours Start 2025.10.03 @ 13:22:11 End 2025.10.03 @ 14:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5430bb24-6df8-4a32-b1c9-66099535bda5