Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.02 @ 16:28:48 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1241 Bonus ------- None Cogmind --------- Core Integrity 354/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (72) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Mining Claw > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Medium Storage Unit Sensor Array Signal Interpreter Signal Interpreter Light Armor Plating Medium Laser Small Laser Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Beam Rifle Mining Claw > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Medium Storage Unit Sensor Array Signal Interpreter Signal Interpreter Light Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | . 7 4 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . . 2 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 91 | . 95 85 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 3 | . . 8 Storage 25 | . 28 22 Energy Gun 12 | . 14 11 Ballistic Gun 5 | . 9 . Slashing Weapon 4 | . . 11 Naked Turns . | . . . Heaviest Build 45 | 13 41 45 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 16 | . 16 16 Average Capacity 15 | . 15 16 Most Carried 16 | . 16 16 Average Carried 14 | . 13 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 366 | 200 102 64 Remotely . | . . . Salvage Created 433 | . 261 172 Parts 34 | . 19 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 7 | . 5 2 AOE 1 | . 1 . Classes Destroyed 7 | . 5 2 Hauler 1 | . 1 . Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 4 | . 3 1 Grunt 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 775 | . 535 240 Core 127 | . 81 46 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 48 | . 29 19 Largest 2 | . 2 1 Hottest 60 | . 60 56 Shots Fired 70 | . 51 19 Gun 70 | . 51 19 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | . 22 . Thermal 19 | . . 19 Explosive . | . . . Electromagnetic 29 | . 29 . Robot Hit Streak 14 | . 13 14 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | . 38 16 Core Hits 18 | . 13 5 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 739 | . 520 219 Guns 714 | . 495 219 Cannons . | . . . Explosions 25 | . 25 . Melee . | . . . Ramming . | . . . Kinetic 201 | . 201 . Thermal 244 | . 25 219 Explosive . | . . . Electromagnetic 294 | . 294 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 114 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 60 72 Average Temperature 30 | . 32 28 Received Heat Transfer 156 | . 129 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 605 | . 50 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 140 | . 140 100 Initial 8 | . . 8 Average 40 | . 41 38 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 10 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 8 | . 8 . Failed 13 | . 8 5 Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 18 | . 13 5 Terminals 22 | . 17 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 826 | . 505 321 Spaces Moved 402 | 1 251 150 Core . | . . . Treads . | . . . Legs 402 | 1 251 150 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 166 | 120 158 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 2 56 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 64 . Melee . | . . . Projectile . | . . . AOE 64 | . 64 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 493 | . 306 187 Wait 15 | . 11 4 Move 400 | . 250 150 Hop . | . . . Pick Up 12 | . 8 4 Fast Attach 2 | . 2 . Attach 2 | . 1 1 Detach . | . . . Swap 7 | . 4 3 Drop 7 | . 1 6 Fire 48 | . 29 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Central database locked down 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Discovered new exit (range 9) 827 | -9/Materials | Self-destructed Last Messages --------------- 00632_ Connecting with Terminal... 00764_ EXIT=FOUND 00777_ S-10 Pest destroyed. 00779_ Acquired 15 matter. 00786_ R-06 Scavenger collects Flight Unit. 00789_ R-06 Scavenger collects Lgt. Assault Rifle. 00791_ Heat Sink melted. 00791_ Y-45 Defender destroyed. 00792_ R-06 Scavenger collects Lgt. Armor Plating. 00793_ K-01 Serf collects debris. 00795_ Acquired 23 matter. 00795_ R-06 Scavenger collects Hvy. Assault Rifle. 00800_ R-06 Scavenger destroyed. 00804_ Dropped Lgt. Assault Rifle. 00804_ Acquired Hvy. Assault Rifle. 00806_ Dropped Lgt. Assault Rifle. 00806_ Acquired Lgt. Assault Rifle. 00818_ Imp. Sensor Array destroyed. 00824_ R-06 Scavenger collects Tractor Beam. 00826_ R-06 Scavenger collects Lgt. Assault Rifle. 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