Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 19:45:59 Player: lazy_engineer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (711) 711 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1491 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner Signal Interpreter Improved Terrain Scanner Scrap Shield Hacking Suite Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Battle Cannon Grenade Launcher > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Signal Interpreter Improved Terrain Scanner Hacking Suite Beam Cannon Assault Rifle Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 5 1 14 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 . 8 Device 9 | 1 . . 8 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 1 5 Energy Gun 3 | 2 1 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 2 . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . 2 . 3 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 100 87 Engine 14 | . 14 14 14 Treads 23 | . 28 28 20 Device 6 | . 3 . 10 Storage 14 | . 14 14 14 Processor 5 | . 10 14 . Energy Gun 4 | . 19 . . Energy Cannon 11 | . 6 14 13 Ballistic Gun 1 | . . 4 . Ballistic Cannon 3 | . . . 6 Launcher 5 | . . 9 6 Peak Build Rating 17 | 7 8 9 17 Average Rating 11 | 5 7 8 13 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 22 | 15 20 21 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 7 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 906 | 270 235 46 355 Remotely . | . . . . Salvage Created 808 | 106 499 . 203 Parts 62 | 8 40 . 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 11 1 13 Guns 9 | . 9 . . Cannons 9 | . 2 . 7 AOE 7 | . . 1 6 Classes Destroyed 10 | 2 5 1 2 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 10 | . 6 . 4 Grunt 5 | . 5 . . Sentry 1 | . . . 1 Subdweller 8 | . . . 8 Assembled 1 | . . 1 . Best Kill Streak 5 | 2 5 1 3 Combat Bots Only 5 | . 5 1 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 143 | . 40 1 102 Missed 46 | . 16 1 29 Damage Taken 1167 | . 223 14 930 Core 254 | . 57 . 197 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 76 | 4 29 2 41 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 90 99 Shots Fired 130 | 8 58 4 60 Gun 61 | 8 47 . 6 Cannon 48 | . 11 2 35 Launcher 21 | . . 2 19 Special . | . . . . Kinetic 24 | . 2 . 22 Thermal 40 | . 19 2 19 Explosive 21 | . . 2 19 Electromagnetic 45 | 8 37 . . Robot Hit Streak 12 | 5 10 3 12 Robot Miss Streak 4 | 2 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | 5 36 3 33 Core Hits 47 | 3 22 3 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2039 | 82 528 68 1361 Guns 540 | 82 400 . 58 Cannons 479 | . 125 18 336 Explosions 1017 | . . 50 967 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 215 | . 16 . 199 Thermal 394 | . 181 18 195 Explosive 1017 | . . 50 967 Electromagnetic 410 | 82 328 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 7 | . . . 7 Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . 15 75 Shots 7 | . . 2 5 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | 6 100 30 . Average Temperature 16 | 2 18 16 . Received Heat Transfer 273 | . 72 . 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 828 | . 384 37 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 282 | 15 282 71 . Initial 58 | . 9 58 . Average 69 | 7 95 44 . Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 91 100 . Level 1 4 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 1 20 Peak Tracking Total 6 | . 3 1 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 . 2 Successful 8 | . 6 . 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 12 . 4 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 2 | . . . 2 Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3145 | 92 754 558 1741 Spaces Moved 1394 | 48 386 186 774 Core 12 | 12 . . . Treads 1382 | 36 386 186 774 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 179 | 132 160 160 197 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 55 42 68 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 96 | . . 17 79 Melee . | . . . . Projectile 1 | . . . 1 AOE 95 | . . 17 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1904 | 68 466 443 927 Wait 366 | . 24 253 89 Move 1391 | 47 385 185 774 Hop . | . . . . Pick Up 27 | 10 13 1 3 Fast Attach 2 | . 2 . . Attach 17 | 7 2 . 8 Detach 6 | . 1 . 5 Swap 8 | . 1 1 6 Drop 9 | . 7 1 1 Fire 76 | 4 29 2 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Entered Mines 861 | -10/Mines | Assembled infested the area 1025 | -10/Mines | Learned 2 Materials zone layouts 1184 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1187 | -10/Mines | Found Prototype Device 1212 | -10/Mines | Discovered new exit (range 2) 1401 | -10/Mines | Discovered new exit (range 4) 1405 | -10/Mines | Entered Subcaves 1444 | -10/Subcaves | Identified Exp. Sensor Array 1517 | -10/Subcaves | Visited Clippyterm 1610 | -10/Subcaves | Discovered new exit (range 8) 1666 | -10/Subcaves | Discovered new exit (range 13) 2073 | -10/Subcaves | Core integrity fell below 50% 2229 | -10/Subcaves | Learned 4 Materials zone layouts 3064 | -10/Subcaves | Learned location of Zion (-6) 3064 | -10/Subcaves | Met a Zionite searching for "candidates" 3138 | -10/Subcaves | Discovered new exit (range 9) 3141 | -10/Subcaves | Core integrity fell below 20% 3146 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02597_ Acquired 10 matter. 02804_ Acquired 7 matter. 02850_ S-10 Pest destroyed. 02857_ Flight Unit fries itself beyond repair. 02858_ Destroyed Flight Unit. 02868_ Lgt. Assault Rifle fries itself beyond repair. 02868_ Flight Unit fries itself beyond repair. 02870_ S-10 Pest destroyed. 02888_ Flight Unit fries itself beyond repair. 03026_ N5-1GR(z): "She is not going to be happy we haven't found any suitable candidates yet." 03064_ N5-1GR(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 03136_ S-10 Pest springs to life. 03138_ EXIT=FOUND 03143_ Beam Cannon destroyed. 03144_ Battle Cannon destroyed. 03146_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ???????????????????????????????# ##?????????????? | | ???????????????????????????????# ###???????????? | | ??????????????????????????????## #???????????? | | ??????????????????????????????# ???????????? | | ??????????????????????????????? ?????????#### | | ??????????????????????????????? ????????? # | | ???????????????????????????????? #?????????# | | ????????????????#???????????????# #????????## | | ????????????????# ??????????????# ?????????# | | ???????????????## ??????######## ########??? | | ??????????????? #????## # ## # ###?# | | ???????????????? ##### ### | | ????????????????? | | ????????????????? ###### # | | ????????????????????## #????##### | | ?????????????????????## #????????# | | ??????????????????????# ##???????# | | ??????????????????????# #??????# # | | ??????????????????????## #### #??????## ##### | | ????????????????????#### s#### #??####???? | | ????????????????????#" s "# #????????# | | ????????????????????# @ s ## #??????# | | ????????????????????# s ### #?????# | | ????????????????????#" t t "#??#### #????# | | ????????????????????#" " " "#?????? #???# | | ????????????????????#"""" """"#??????? ## ???# | | ????????????????????#####<#####??????? ##?# ???# | | ????????????????????????###????????????#???# ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????? | | ???????????????????????????????????????? ##### | | ??????????????????????????????????????? ##????? | | ??????????????????????????????????????? ##???????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedGreatMegatreads Manual? 0 Play Time 00:19:50 Cumulative 65.1 hours Start 2025.01.22 @ 19:29:01 End 2025.01.22 @ 19:45:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9dbdbb-ed94-46c9-a499-4e085bc12898