Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.13 @ 13:12:12 Player: Eldrac Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (521) 521 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2256 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Target Analyzer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Hardened Light Armor Plating Heavy EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Target Analyzer > --- WEAPON ----------- Shock Rifle Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Hardened Light Armor Plating Heavy EM Shotgun Great Maul [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 60 | 9 16 26 9 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 22 | 4 4 12 2 Treads . | . . . . Leg 10 | 2 2 6 . Wheel 3 | 2 . 1 . Hover 3 | . . 1 2 Flight 6 | . 2 4 . Utility 11 | 1 4 5 1 Device 3 | 1 . 2 . Storage 4 | . 4 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 22 | 3 7 6 6 Energy Gun 8 | 1 3 1 3 Energy Cannon . | . . . . Ballistic Gun 10 | 2 4 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 3 9 5 Power 3 | . 1 2 . Propulsion 5 | . . 2 3 Utility 1 | . 1 . . Weapon 8 | . 1 5 2 Highest Loss Streak 7 | . 1 7 4 Average Slot Usage (%) 78 | . 89 74 47 Engine 10 | . 11 13 . Leg 17 | . 24 13 . Flight 4 | . 2 3 14 Device 2 | . 4 . . Storage 17 | . 18 19 9 Processor 1 | . . . 7 Energy Gun 9 | . 11 8 9 Ballistic Gun 9 | . 15 5 1 Special Weapon 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 29 | 7 27 29 17 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 7 | . 7 7 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 4 12 12 8 Average Capacity 9 | 4 9 10 8 Most Carried 12 | 4 12 11 8 Average Carried 7 | 2 7 8 6 Final Capacity 12 | 4 12 8 8 Final Carried 11 | 3 11 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 832 | 302 177 255 98 Remotely . | . . . . Salvage Created 678 | 45 285 260 88 Parts 57 | 3 25 20 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | 1 11 4 4 Melee 2 | . . 1 1 Guns 16 | 1 11 3 1 AOE 2 | . . . 2 Classes Destroyed 7 | 1 2 3 1 Worker 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 9 | . 6 . 3 Grunt 9 | 1 5 3 . Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 3 | 1 3 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2384 | 23 554 874 933 Core 926 | . 135 224 567 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 46 44 . Volleys Fired 87 | 3 40 38 6 Largest 2 | 2 2 2 2 Hottest 200 | 40 130 200 73 Shots Fired 136 | 6 75 48 7 Gun 132 | 6 75 44 7 Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic 68 | 6 37 24 1 Thermal 62 | . 38 24 . Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 14 | 2 6 12 14 Robot Miss Streak 4 | 1 4 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 81 | 3 38 31 9 Core Hits 39 | 2 17 12 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1121 | 42 425 413 241 Guns 947 | 42 425 383 97 Cannons . | . . . . Explosions 40 | . . . 40 Melee 86 | . . . 86 Ramming 48 | . . 30 18 Kinetic 382 | 42 129 197 14 Thermal 522 | . 296 186 40 Explosive . | . . . . Electromagnetic 83 | . . . 83 Impact 86 | . . . 86 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Effects 11 | . 9 2 . Message Errors 3 | . 3 . . Heat Flow Errors 2 | . 1 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . 3 . . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . 12 7 Shots . | . . . . Rammed 23 | . . 11 12 Targets Rammed 24 | . . 12 12 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 659 | . 338 659 45 Average Temperature 173 | . 128 264 21 Received Heat Transfer 780 | 12 108 354 306 Effects 26 | . 3 23 . Shutdowns 6 | . . 6 . Energy Bleed 1 | . . 1 . Interference 3 | . 3 . . Matter Decay 2 | . . 2 . Short Circuit 7 | . . 7 . Damage (minor) 1 | . . 1 . Damage (major) 6 | . . 6 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1198 | . 704 444 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 207 | 20 207 96 96 Average Influence 67 | 10 105 51 47 Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 78 100 100 Level 1 8 | . 21 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | 1 21 7 12 Peak Tracking Total 6 | 1 6 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 7 7 . Successful 10 | . 5 5 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1900 | 262 769 678 191 Spaces Moved 948 | 197 366 281 104 Core 59 | 27 8 16 8 Treads . | . . . . Legs 654 | 166 344 144 . Wheels 58 | 4 . 54 . Hover . | . . . . Flight 177 | . 14 67 96 Fastest Speed 37 | 50 120 37 117 Average Speed 134 | 109 144 145 120 Slowest Speed 400 | 120 400 400 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 10 50 28 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 7 | . . 2 5 Melee . | . . . . Projectile 2 | . . 2 . AOE 5 | . . . 5 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1422 | 237 539 489 157 Wait 222 | 16 89 108 9 Move 945 | 196 365 280 104 Hop . | . . . . Pick Up 50 | 11 19 15 5 Fast Attach . | . . . . Attach 37 | 6 7 15 9 Detach 9 | . 2 2 5 Swap 23 | 3 9 11 . Drop 21 | 2 8 8 3 Fire 87 | 3 40 38 6 Melee 4 | . . . 4 Ram 16 | . . 4 12 Kick 8 | . . 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 112 | -11/Scrapyard | Discovered new exit (range 8) 263 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Core integrity fell below 50% 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1074 | -9/Materials | Repaired Lgt. Ion Engine? 1192 | -9/Materials | Repaired Aluminum Leg 1576 | -9/Materials | Core integrity fell below 50% 1579 | -9/Materials | Lost 7 parts (2p2n3w) 1654 | -9/Materials | Discovered new exit (range 16) 1710 | -9/Materials | Entered another Materials area 1710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -8/Materials | Core integrity fell below 50% 1893 | -8/Materials | Core integrity fell below 20% 1901 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Slammed into S-10 Pest. S-10 Pest destroyed. Acquired 20 matter. K-01 Serf collects debris. Spread Laser destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Slammed into G-47 Trooper. Imp. Hover Unit destroyed. VTOL Module destroyed. Shock Rifle destroyed. Slammed into Y-45 Defender. Slammed into L-31 Rogue. VTOL Module destroyed. Slammed into Y-45 Defender. Destabilizing: Core damaged (-27). Slammed into L-31 Rogue. L-31 Rogue destroyed. Acquired 10 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????###########???????########?????????????????? | | ??????# #???????# #?????????????????? | | ??????# !! ######### #?#####???????????? | | ??????# + # "S ###"""#####???????? | | ??????# ### # """ + = #???????? | | ??????#! #?# %# "" ###"" = #???????? | | ??????# #?# %%+% #?### #???????? | | ??????# #?# %########???# [ ##+####?? | | ??????# #?# ###### ### #?? | | ?????######+###+### *Y@== Y #?? | | ?????# ###### ### #?? | | ?????# #????##????# * #?? | | ?????# ########## #??????????## #?? | | ???######+#######?????#+#???????????# #?? | | ???# #???????????????????#!!] %=#?? | | ???# % """ """ #???????????????????#!!] [ #?? | | ???# """ """ #???????????????????#!]] ! #?? | | ???# """ """ #???????????????????# ? | | ???# #???????????????????# | | ???##############???????????????????? | | ????????????????????????????????????? ##? | | ????????????????????????????????????? #?? | | ????????????????????????????????????? ! ??? | | ????????????????????????????????????? !! ????? | | ????????????????????????????????????? !! ???????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed NetworkMiniAmplifier Manual? 0 Play Time 00:41:10 Cumulative 1.3 hours Start 2020.09.13 @ 12:29:35 End 2020.09.13 @ 13:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13ad3f15-f157-4163-97bb-16b78ad18269