Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 13:08:25 Player: Skythe Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1682) 1682 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3687 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 11/305 System Corruption 10% Temperature Critical (502) Movement Hovering (360) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (4) ------ Large Storage Unit Particle Charger Particle Charger Particle Charger > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Particle Charger Beam Rifle Advanced Beam Rifle Autogun Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Particle Charger Particle Charger Particle Charger > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Particle Charger Beam Rifle Autogun Grenade Launcher Scythe [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 43 | 6 6 12 19 Power 8 | 1 1 2 4 Engine 8 | 1 1 2 4 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 6 | 2 1 3 . Leg 2 | . 1 . 1 Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 13 | 1 2 2 8 Device 6 | . 1 1 4 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 12 | 2 1 5 4 Energy Gun 5 | 1 . 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 17 | . 3 2 12 Power 4 | . 1 1 2 Propulsion 4 | . . 1 3 Utility 5 | . . . 5 Weapon 4 | . 2 . 2 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Backups 6 | 1 1 9 11 Power 1 | . . 2 2 Propulsion . | . . . . Utility 2 | . . 3 4 Weapon 2 | . . 2 4 Tool/Special . | . . . . Unused Backups 7 | . 4 . 3 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Tool/Special 2 | . 2 . . Average Slot Usage (%) 71 | . 68 73 71 Engine 10 | . 11 9 10 Treads 10 | . 17 5 12 Leg 3 | . . 5 2 Device 11 | . 7 15 7 Storage 11 | . 14 11 9 Processor 1 | . . . 5 Protection 3 | . . 6 5 Energy Gun 4 | . 2 4 9 Ballistic Gun 1 | . 2 . . Launcher 9 | . 10 11 4 Slashing Weapon 1 | . . 3 . Peak Build Rating 29 | 6 6 17 29 Average Rating 10 | 4 4 12 17 On Entrance 7 | . 6 5 17 Avg Prop Armor Cover (%) 12 | . . . 12 Naked Turns . | . . . . Heaviest Build 49 | 14 29 38 49 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 12 | . 6 12 7 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 4 5 13 15 Average Carried 6 | 1 1 9 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 1 1 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1072 | 260 71 573 168 Remotely . | . . . . Salvage Created 1521 | . 465 427 629 Parts 102 | . 34 30 38 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 15 13 13 Guns 10 | . 3 2 5 Cannons 2 | . . . 2 AOE 29 | . 12 11 6 Classes Destroyed 11 | . 7 3 1 Worker 4 | . 2 1 1 Builder 6 | . 4 . 2 Tunneler 1 | . 1 . . Hauler 4 | . 1 1 2 Recycler 6 | . 3 2 1 Operator 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 11 | . 6 3 2 Grunt 24 | . 9 6 9 Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 18 | . 18 4 10 Combat Bots Only 9 | . 9 3 4 Max Kills in Single Turn 6 | . 6 3 4 Gunslinging . | . . . . Exploded 4 | . 4 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 243 | . 74 71 98 Missed 62 | . 18 22 22 Hits 181 | . 56 49 76 Melee 3 | . . 3 . Projectile 178 | . 56 46 76 Critical Strikes 3 | . . 1 2 Damage Taken 3031 | . 645 970 1416 Core 985 | . 85 346 554 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 66 13 . Volleys Fired 114 | . 40 33 41 Largest 2 | . 1 2 2 Hottest 122 | . 30 56 122 Shots Fired 144 | . 40 36 68 Gun 83 | . 25 14 44 Cannon 10 | . . . 10 Launcher 51 | . 15 22 14 Special . | . . . . Kinetic 31 | . 25 6 . Thermal 52 | . . 8 44 Explosive 51 | . 15 22 14 Electromagnetic 10 | . . . 10 Robot Hit Streak 17 | . 8 17 6 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . 23 23 41 Core Hits 100 | . 32 33 35 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 2 . 3 Burn 3 | . . . 3 Destroy 2 | . 2 . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing 2 | . . 2 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5176 | . 2086 1481 1609 Guns 849 | . 200 162 487 Cannons 177 | . . . 177 Explosions 4150 | . 1886 1319 945 Melee . | . . . . Ramming . | . . . . Kinetic 245 | . 200 45 . Thermal 820 | . 116 217 487 Explosive 3898 | . 1770 1183 945 Electromagnetic 213 | . . 36 177 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 233 | . 174 46 13 Projectiles . | . . . . Explosions 233 | . 174 46 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 376 | . 35 282 59 Shots 15 | . 4 9 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 688 | . 5 119 688 Average Temperature 153 | . 2 27 213 Received Heat Transfer 1119 | . 282 243 594 Effects 18 | . . . 18 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (major) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1754 | . 100 396 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 2 1 1 Low Security (%) 49 | 100 21 58 62 Level 1 38 | . 37 41 37 Level 2 12 | . 41 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 466 | . 466 354 286 Initial 152 | . . 152 126 Average 223 | . 320 200 165 Influence Increases 1776 | . 688 602 486 Destroy 0b10 Robot/C 820 | . 300 260 260 Destroy 0b10 Robot/NC 120 | . 55 25 40 Destroy Leader 190 | . 72 64 54 Successful Hack 12 | . 12 . . Disable Machine 300 | . 180 105 15 Destroy Structure 304 | . 69 148 87 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1514 | . 326 664 524 Entered New Map 384 | . . 210 174 Time Decay 960 | . 296 434 230 Lost Part 170 | . 30 20 120 Squads Dispatched 11 | . 4 4 3 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 8 | . 3 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 18 15 19 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 3 | . . . 3 ECM-based Alert Blocks 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 20 | . 12 7 1 Max in Single Turn 7 | . 7 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 . 7 Successful 5 | . 1 . 4 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 4 | . . . 4 Recycle Component 1 | . . . 1 Process 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 12 | . . . 12 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1711 | . 377 1077 257 Terrain 857 | . 377 480 . Structural 1245 | . . 1077 168 ECM 89 | . . . 89 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2377 | 77 733 1077 490 Spaces Moved 848 | 51 295 347 155 Core 78 | 15 6 48 9 Treads 557 | 36 272 146 103 Legs 201 | . 17 153 31 Wheels . | . . . . Hover 12 | . . . 12 Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 235 | 127 213 279 215 Slowest Speed 650 | 160 350 650 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 23 | 3 46 34 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 346 | . 85 167 94 Melee . | . . . . Projectile 7 | . . . 7 AOE 339 | . 85 167 87 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1088 | 63 363 418 244 Wait 6 | . . . 6 Move 845 | 50 294 346 155 Hop . | . . . . Pick Up 56 | 7 13 21 15 Fast Attach . | . . . . Attach 37 | 6 6 9 16 Detach 1 | . . 1 . Swap 10 | . 2 3 5 Drop 17 | . 8 3 6 Fire 114 | . 40 33 41 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Destroyed 9 combat bots 300 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Core integrity fell below 50% 1680 | -9/Materials | Core integrity fell below 20% 1878 | -9/Materials | Discovered new exit (range 5) 1888 | -9/Materials | Entered another Materials area 1888 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2102 | -8/Materials | Lost 4 parts (1p1n2u) 2210 | -8/Materials | Core integrity fell below 50% 2211 | -8/Materials | Crushed by falling debris 2242 | -8/Materials | Lost 4 parts (1p2u1w) 2247 | -8/Materials | Crushed by falling debris 2247 | -8/Materials | System corruption reached 10% 2305 | -8/Materials | Lost 3 parts (1n1u1w) 2363 | -8/Materials | Core integrity fell below 20% 2379 | -8/Materials | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. Acquired 7 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Adv. Beam Rifle failed to cycle. U-05 Engineer builds a Door. G-47 Trooper suffers critical hit (Burn). U-05 Engineer lays Concrete. Aluminum Leg melted. G-47 Trooper destroyed. Critical hit (Burn: +37). 9 >O | JRLD|%Q OF%/C =OKKL#P6Z> Hover Unit destroyed. U-05 Engineer builds a Wall. Power failure, Lgt. Ion Engine shutdown. Overheating: Core damaged (-88). 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