Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 16:26:23 Player: Elias Result: Destroyed by Z3-QNW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (245) 245 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1190 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 92/140 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beamcaster Heavy Assault Rifle > --- INVENTORY (8) ---- Scrap Engine Scrap Suit Improved Signal Interpreter Field Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Light Angular Momentum Engine Makeshift Leg Scrap Suit Medium Laser Beamcaster Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 8 . 2 5 6 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 3 . . 2 . Treads 1 | 1 . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 1 . 1 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 3 . 1 2 4 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . . 6 5 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 3 | . . . 2 1 Highest Loss Streak 6 | . . . 6 5 To Critical Strikes . | . . . . . Average Backups 6 | 4 5 6 6 5 Power . | . 1 1 1 . Propulsion 1 | 1 2 1 . . Utility . | . . . 1 1 Weapon 3 | 1 2 3 4 4 Tool/Special . | . . . . . Unused Backups 7 | . . 3 . 4 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 94 86 91 Engine 13 | . 14 14 11 13 Leg 26 | . 28 28 20 26 Device 5 | . . 9 11 . Storage 14 | . 14 14 14 14 Protection 2 | . . . . 7 Energy Gun 5 | . . . 2 13 Ballistic Gun 22 | . 28 28 22 14 Peak Build Rating 24 | 6 6 19 24 23 Average Rating 15 | 4 6 12 17 21 On Entrance 10 | . 6 6 19 21 Naked Turns . | . . . . . Heaviest Build 23 | 13 13 16 20 23 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 7 | . . . 3 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 6 8 8 8 Average Carried 6 | 4 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 6 8 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 599 | 334 . 22 58 185 Remotely . | . . . . . Salvage Created 470 | 142 . 27 41 260 Parts 31 | 9 . 5 6 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 7 | . . . 5 2 Guns 3 | . . . 1 2 AOE 4 | . . . 4 . Classes Destroyed 7 | 3 . . 2 2 Worker 2 | 2 . . . . Tunneler 3 | 2 . 1 . . Recycler 3 | 1 . . . 2 Turret 2 | . . . 2 . Swarmer 5 | . . . 5 . Sentry 1 | . . . . 1 Scrapper 1 | . . . . 1 Best Kill Streak 4 | 3 . 1 4 2 Combat Bots Only 4 | . . . 4 1 Max Kills in Single Turn 4 | 1 . 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 193 | . . . 158 35 Missed 62 | . . . 55 7 Hits 131 | . . . 103 28 Projectile 131 | . . . 103 28 Critical Strikes 7 | . . . . 7 Damage Taken 1387 | . . 7 787 593 Core 255 | . . . 138 117 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 38 | 11 . 1 19 7 Largest 2 | 2 . 2 2 2 Hottest 98 | 40 . 40 75 98 Shots Fired 74 | 22 . 2 36 14 Gun 68 | 22 . 2 30 14 Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 57 | 22 . 2 26 7 Thermal 1 | . . . . 1 Explosive 6 | . . . 6 . Electromagnetic 10 | . . . 4 6 Robot Hit Streak 15 | 13 . 15 7 9 Robot Miss Streak 5 | 2 . . 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 16 . 2 14 10 Core Hits 28 | 7 . 1 14 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 937 | 182 . 30 551 174 Guns 619 | 182 . 19 244 174 Cannons . | . . . . . Explosions 307 | . . . 307 . Melee . | . . . . . Ramming 11 | . . 11 . . Kinetic 488 | 182 . 19 199 88 Thermal 21 | . . . . 21 Explosive 307 | . . . 307 . Electromagnetic 110 | . . . 45 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 96 | . . . 16 96 Average Temperature 42 | . . . 8 45 Received Heat Transfer 1018 | . . . 534 484 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 25 | . . . . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 38 | 10 . 5 . 38 Initial 38 | . . . . 38 Average 2 | 2 . . . 4 Influence Increases 296 | 25 . 5 215 51 Destroy 0b10 Robot/C 160 | . . . 140 20 Destroy 0b10 Robot/NC 40 | 25 . 5 . 10 Successful Hack 19 | . . . . 19 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 296 | 25 . 5 135 131 Entered New Map 42 | . . . . 42 Time Decay 189 | 25 . 5 70 89 Lost Part 60 | . . . 60 . Lost Ally 5 | . . . 5 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . . . 10 5 Peak Tracking Total 6 | . . . 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 7 | . . 1 . 6 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . . 1 . 33 Successful 31 | . . 1 . 30 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . . 1 . 29 Record 24 | . . . . 24 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 41 | . . 41 10 . Highest-Rated Ally 31 | . . 31 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 652 | . . 502 150 . Sensors 652 | . . 502 150 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1774 | 151 65 748 180 630 Spaces Moved 1031 | 89 54 394 89 405 Core 26 | 10 . . 10 6 Treads . | . . . . . Legs 1005 | 79 54 394 79 399 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 140 Average Speed 129 | 112 120 120 133 142 Slowest Speed 400 | 120 120 120 200 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 12 70 10 56 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 11 . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1404 | 119 54 671 116 444 Wait 277 | . . 261 . 16 Move 1027 | 88 53 393 88 405 Hop . | . . . . . Pick Up 25 | 11 1 6 1 6 Fast Attach 1 | . . . 1 . Attach 15 | 6 . 1 5 3 Detach 1 | . . . 1 . Swap 8 | 3 . 1 1 3 Drop 9 | . . 5 . 4 Fire 38 | 11 . 1 19 7 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 217 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 460 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 462 | -10/Mines | Found Prototype Device 463 | -10/Mines | Identified Exp. Sensor Array 505 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 507 | -10/Mines | Found Scrap Suit 530 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Learned Materials interactive machine intel 815 | -10/Mines | Learned Materials stockpile data 838 | -10/Mines | Discovered new exit (range 10) 885 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 934 | -10/Mines | Discovered new exit (range 13) 965 | -10/Mines | Entered Subcaves 965 | -10/Subcaves | Accompanied by 1 ally 966 | -10/Subcaves | Approached by a straggling Scientist 1065 | -10/Subcaves | Discovered new exit (range 16) 1101 | -10/Subcaves | Core integrity fell below 50% 1145 | -10/Subcaves | Entered Recycling 1146 | -8/Recycling | Lost 6 parts (1p2n1u2w) 1634 | -8/Recycling | Scanned before Scraplab entrance 1654 | -8/Recycling | Entered Scraplab 1686 | -8/Recycling | Discovered new exit (range 3) 1741 | -8/Recycling | Angered Scraplab inhabitants 1745 | -8/Recycling | Found Prototype Device 1770 | -8/Recycling | Core integrity fell below 20% 1775 | -8/Recycling | Destroyed by Z3-QNW(j) with Overtuned Pulse Rifle Last Messages --------------- 01748_ Critical hit (Burn: +50). 01749_ Mak. Leg destroyed. 01749_ Critical hit (Burn: +50). Prototype Device integrity failing. 01753_ Minigun destroyed. 01755_ Critical hit (Burn: +50). 01756_ Lgt. Armor Plating destroyed. 01757_ Z3-QNW(j) heat short circuits Scrap Suit. 01757_ AD-1E6(j) heat spikes uncontrollably. 01759_ Critical hit (Burn: +50). Prototype Device integrity failing. 01761_ Critical hit (Burn: +50). 01762_ AD-1E6(j) heat spikes uncontrollably. 01762_ AD-1E6(j) overheating. 01766_ Lgt. Angular Momentum Engine destroyed. 01767_ Mak. Microdissipator Network melted. 01767_ AD-1E6(j) destroyed. Prototype Device integrity failing. 01773_ Acquired Lgt. Deuterium Engine. 01773_ Critical hit (Burn: +50). 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