Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 16:45:17 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (1304) 1304 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1460) 1460 TOTAL SCORE: 10644 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 82 Follower Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 899/1450 Matter 55/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Fusion Compressor Improved Fusion Compressor Quantum Reactor Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Diametric Drive Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Precision Energy Filter Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Z-bomb Delivery System Plasma Sword > --- INVENTORY -------- Light Deuterium Engine Compact Particle Reactor Field Propulsion Drive Field Propulsion Drive Q-thruster [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . 1 1 . 2 . 1 . 1 Utility 8 | . . . 1 . . . 1 1 1 . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 7 6 . 13 . . . 11 7 3 5 2 14 13 4 Power 16 | 1 . . 3 . . . 1 . 1 1 . 2 3 4 Engine 7 | 1 . . 3 . . . . . . 1 . . 1 1 Core 4 | . . . . . . . 1 . 1 . . . . 2 Reactor 5 | . . . . . . . . . . . . 2 2 1 Propulsion 29 | 2 . . 8 . . . 2 4 . 2 1 6 4 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 9 | . . . 7 . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . 4 . 2 1 6 4 . Utility 25 | 2 3 . 2 . . . 2 2 1 2 1 5 5 . Device 10 | 1 1 . . . . . 1 . . 2 1 3 1 . Storage 3 | 1 2 . . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . . . . 1 2 . Hackware 4 | . . . 1 . . . . 1 . . . . 2 . Protection 3 | . . . . . . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 3 . . . . . 6 1 1 . . 1 1 . Energy Gun 2 | 1 . . . . . . 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . . . 3 4 . Parts Lost 28 | . . . 1 . . . 1 . . . . 8 12 6 Power 6 | . . . . . . . . . . . . 1 4 1 Propulsion 10 | . . . 1 . . . . . . . . 1 4 4 Utility 9 | . . . . . . . . . . . . 5 4 . Weapon 3 | . . . . . . . 1 . . . . 1 . 1 Highest Loss Streak 11 | . . . 1 . . . 1 . . . . 5 11 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 3 9 11 14 15 15 15 14 8 4 4 4 4 3 4 Power 1 | . 1 1 . 1 1 1 1 1 . 1 2 1 1 3 Propulsion 3 | 2 3 2 4 5 4 4 4 4 2 1 1 1 2 . Utility 2 | . 1 3 3 4 4 5 4 1 . . . . . . Weapon 3 | . 3 5 5 5 5 5 4 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 4 . 3 . 1 . 6 . 1 . 2 1 . 2 Power 6 | . . . 1 . . . 1 . . . 1 1 . 2 Propulsion 8 | . 2 . 2 . 1 . 2 . . . 1 . . . Utility 5 | . 2 . . . . . 2 . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 94 100 100 100 96 94 99 99 94 87 68 39 Engine 7 | . 13 14 11 11 11 11 4 . . 3 5 3 . 1 Core 1 | . . . . . . . 4 7 13 6 5 . . . Treads 7 | . 27 28 9 . . . . . . . . . . . Leg 14 | . . . 18 33 33 33 34 7 . . . . . . Flight 7 | . . . . . . . . 25 33 40 36 32 22 11 Device 6 | . 14 14 8 . . . 3 7 6 9 10 9 3 . Storage 8 | . 14 14 11 11 11 11 9 3 . . . . . . Processor 7 | . . . 2 11 11 11 12 7 6 5 5 7 11 13 Hackware 7 | . . . 11 11 11 11 9 15 13 11 10 9 15 8 Protection 1 | . . . . . . . . 3 12 6 10 9 . . Energy Gun 1 | . 7 . . . . . . . . . . . . . Ballistic Gun 12 | . 19 27 22 22 22 22 8 . . . . . . . Launcher 1 | . . 1 . . . . 3 7 6 5 5 3 1 . Slashing Weapon 2 | . . . . . . . 3 7 6 5 5 3 4 3 Peak Build Rating 129 | 7 9 9 22 22 23 23 37 45 51 65 73 107 129 83 Average Rating 36 | 5 7 8 14 22 22 23 32 42 49 63 66 92 110 46 On Entrance 36 | . 7 9 8 22 22 23 23 37 45 51 65 68 105 65 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 15 30 29 30 30 30 30 32 29 21 26 27 41 52 39 Greatest Support 68 | 40 40 40 51 51 51 51 68 66 28 40 40 60 60 29 Greatest Overweight (x) 4 | 2 4 . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 15 15 15 8 5 5 5 5 5 5 Most Carried 15 | 6 11 11 15 15 15 15 15 14 5 5 5 5 5 5 Average Carried 10 | 4 9 11 14 15 14 14 14 7 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 11 11 15 15 15 15 15 5 5 5 5 3 . 5 Class Distribution -------------------- 65% | Mutant 22% | Hacker-Sprinter 6% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Matter Collected 1784 | 229 246 59 407 . . . 340 . 27 27 135 185 76 53 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1974 | 49 461 59 462 . . . 348 . 27 27 135 291 62 53 Parts 161 | 4 34 1 40 . . . 30 . 1 4 7 30 4 6 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 3 . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 32 | . 12 2 8 . . . 8 . . . . . 2 . Guns 22 | . 10 . 8 . . . 4 . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . . . AOE 8 | . . 2 . . . . 4 . . . . . 2 . Classes Destroyed 13 | 2 5 . 4 . . . 1 . . . . . 1 . Worker 17 | 1 . . 2 . . . 2 . 1 . 1 7 . 3 Builder 7 | . . . 1 . . . 2 . . 1 . 2 . 1 Tunneler 2 | 1 . . . . . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . 1 . . . 1 . . . Operator 4 | . 2 . . . . . . . . 1 . . 1 . Watcher 5 | . 1 . 1 . . . . . . . . 2 1 . Swarmer 13 | . 6 . 3 . . . 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 9 | . 6 2 . . . . . . . . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 7 | . . . 4 . . . 3 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 4 2 5 . . . 4 . 1 1 1 7 2 3 Combat Bots Only 4 | . 3 2 2 . . . 4 . . . . . 2 . Max Kills in Single Turn 3 | 1 1 2 1 . . . 3 . 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 3 . . . . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 490 | . 59 2 32 . . . 85 . . . . 144 100 68 Missed 226 | . 20 1 9 . . . 24 . . . . 82 54 36 Hits 264 | . 39 1 23 . . . 61 . . . . 62 46 32 Melee 6 | . . . . . . . . . . . . 1 5 . Projectile 258 | . 39 1 23 . . . 61 . . . . 61 41 32 Critical Strikes 8 | . . . . . . . 2 . . . . 1 5 . Damage Taken 4870 | . 406 13 294 . . . 852 . . . . 1176 1327 802 Core 1512 | . 81 . 96 . . . 219 . . . . 136 429 551 Absorbed by Shields 203 | . . . . . . . . . . . . 30 173 . Redirected to Shielding 102 | . . . . . . . . . . . . 102 . . Regen/Repaired (Parts) 81 | . 81 . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 67 . . . 76 60 100 100 100 100 . 56 . Volleys Fired 137 | 1 56 2 52 . . . 25 . . . . . 1 . Largest 2 | 2 2 1 2 . . . 2 . . . . . 1 . Hottest 80 | 70 80 30 40 . . . 40 . . . . . 30 . Shots Fired 267 | 2 112 2 104 . . . 44 . . . . 1 2 . Gun 253 | 2 106 . 104 . . . 41 . . . . . . . Cannon 5 | . 5 . . . . . . . . . . . . . Launcher 9 | . 1 2 . . . . 3 . . . . 1 2 . Special . | . . . . . . . . . . . . . . . Kinetic 235 | 1 89 . 104 . . . 41 . . . . . . . Thermal 23 | 1 22 . . . . . . . . . . . . . Explosive 9 | . 1 2 . . . . 3 . . . . 1 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | 1 17 4 8 . . . 22 . . . . . 1 . Robot Miss Streak 7 | . 7 . 4 . . . 2 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 216 | 1 78 1 59 . . . 45 . 3 2 4 16 3 4 Core Hits 96 | 2 30 4 25 . . . 16 . 1 1 1 10 3 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . 4 . . . . . 1 . . . . 1 . . Burn 4 | . 4 . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . 1 . . Melee Attacks 132 | . . . . . . . 22 4 6 6 4 57 22 11 Impact 11 | . . . . . . . 11 . . . . . . . Slashing 121 | . . . . . . . 11 4 6 6 4 57 22 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . 6 . 1 1 2 12 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6651 | 23 939 181 669 . . 3 1183 . 135 174 300 1391 1343 310 Guns 1889 | 13 884 . 654 . . . 338 . . . . . . . Cannons 53 | . 53 . . . . . . . . . . . . . Explosions 1711 | . . 181 . . . . 292 . . . . 112 1126 . Melee 2963 | . . . . . . . 548 . 135 174 300 1279 217 310 Ramming 35 | 10 2 . 15 . . 3 5 . . . . . . . Kinetic 1714 | . 722 . 654 . . . 338 . . . . . . . Thermal 228 | 13 215 . . . . . . . . . . . . . Explosive 1711 | . . 181 . . . . 292 . . . . 112 1126 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 147 | . . . . . . . 147 . . . . . . . Slashing 2816 | . . . . . . . 401 . 135 174 300 1279 217 310 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . . . . 3 4 4 2 Average Corruption 2 | . 2 2 . . . . . . . . 3 1 4 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . 9 1 . . . . . . . . . 8 8 1 Message Errors 7 | . 2 . . . . . . . . . . 1 3 1 Matter Fused 4 | . 2 . . . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Energy Discharges 5 | . 1 . . . . . . . . . . 1 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . Data Loss (major) 5 | . 2 1 . . . . . . . . . 1 1 . Misfires 3 | . 1 . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 729 | . . . . . . . 111 . 30 56 75 265 134 58 Projectiles . | . . . . . . . . . . . . . . . Explosions 56 | . . . . . . . 37 . . . . . 19 . Melee 673 | . . . . . . . 74 . 30 56 75 265 115 58 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . 22 . . . . . . . . . . 27 210 . Shots 3 | . 1 . . . . . . . . . . 1 1 . Rammed 5 | 1 2 . 2 . . . . . . . . . . . Targets Rammed 9 | 1 2 . 4 . . 1 1 . . . . . . . Kicked 3 | . . . 1 . . 1 1 . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 195 | 9 117 . . . . . 4 . . 5 . 195 47 . Average Temperature 19 | 6 30 . . . . . 3 . . 5 . 30 15 . Received Heat Transfer 702 | . 123 9 84 . . . 216 . . . . 93 177 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . 1 . . . . . . . . . . . Heat Transferred 925 | 37 888 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Maximum Alert Level 5 | . . . 1 . . . . . . . . 2 5 4 Low Security (%) 80 | 100 100 100 54 100 . 100 100 100 100 100 100 78 . . Level 1 7 | . . . 45 . . . . . . . . 8 . . Level 2 1 | . . . . . . . . . . . . 13 . . Level 3 4 | . . . . . . . . . . . . . . 85 Level 4 . | . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . 99 . Peak Influence 1816 | 5 122 89 237 70 . . 119 53 17 8 5 541 1816 1125 Initial 1100 | . 3 6 11 70 . . . 53 17 . . . 297 1100 Average 195 | . 45 57 138 66 . . 33 45 6 2 1 134 1648 1068 Influence Increases 2807 | 10 404 83 468 . . . 405 4 15 21 10 836 336 215 Destroy 0b10 Robot/C 760 | . 240 40 280 . . . 160 . . . . . 40 . Destroy 0b10 Robot/NC 215 | 10 25 . 40 . . . 25 . 5 10 10 60 10 20 Destroy Leader 218 | . 66 10 86 . . . 50 . . . . 4 2 . Allied During Kill 43 | . . . 43 . . . . . . . . . . . Successful Hack 43 | . 18 . 3 . . . 9 . 10 3 . . . . Disable Machine 90 | . . 15 15 . . . 15 . . . . . 45 . Destroy Structure 208 | . 10 18 1 . . . 26 4 . 8 . 82 44 15 Partial Spotted 90 | . . . . . . . . . . . . 15 30 45 Lose Combat Pursuer 1140 | . 45 . . . . . 120 . . . . 675 165 135 Influence Decreases 3064 | 5 393 70 315 122 60 . 286 86 52 19 12 306 353 985 Entered New Map 1318 | . 2 10 18 112 60 . . 66 20 . 2 . 233 795 Time Decay 1446 | 5 391 60 267 10 . . 276 20 32 19 10 226 . 130 Lost Part 280 | . . . 10 . . . 10 . . . . 80 120 60 Lost Ally 20 | . . . 20 . . . . . . . . . . . Squads Dispatched 32 | . 4 . 1 . . . 1 . . . . 9 12 5 Investigation 5 | . 1 . 1 . . . . . . . . 3 . . Extermination 4 | . . . . . . . . . . . . 3 . 1 Reinforcement 8 | . 3 . . . . . 1 . . . . 3 . 1 Assault 14 | . . . . . . . . . . . . . 12 2 Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Distress Signals 11 | . 1 . 4 . . . 4 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 22 2 25 . . . 28 . . 3 1 49 48 19 Peak Tracking Total 39 | . 6 2 5 . . . 9 . . 2 1 15 39 8 Tactical Retreats 25 | . 1 . . . . . 4 . . . . 15 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 11 | . 7 . . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 6 | . . 1 1 . . . 1 . . . . . 3 . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 30 | . 7 . 4 . 2 . 4 . 2 1 1 7 . 2 Terminals 21 | . 6 . 3 . . . 3 . 1 1 1 4 . 2 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . 2 . . Total Hacks 73 | . 23 . 10 . 2 . 9 . 4 5 3 13 . 4 Successful 41 | . 13 . 6 . 2 . 7 . 2 5 1 4 . 1 Failed 30 | . 9 . 3 . . . 2 . 2 . 2 9 . 3 Catastrophic 4 | . . . . . . . . . . . . 4 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 43 | . 17 . 9 . 1 . 4 . . . . 9 . 3 Terminals 56 | . 19 . 7 . . . 6 . 3 5 3 9 . 4 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 4 | . 4 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . 2 . . Terminal Hacks 18 | . 5 . 1 . 2 . 2 . 1 5 1 . . 1 Record 5 | . 1 . . . 1 . . . . 2 . . . 1 Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . 2 . . Seal Access 3 | . . . . . . . . . 1 . . 2 . . Unauthorized Hacks 9 | . 5 . 2 . . . 2 . . . . . . . Terminals 9 | . 5 . 2 . . . 2 . . . . . . . Botnet 9 | . 5 . 2 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 4 . . . 4 . 1 1 1 5 . 2 Full Trace Events 5 | . 1 . 1 . . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . 51 . . Total Part Build Rating 2 | . . . . . . . . . . . . 2 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . 2 . . . . . . . Retrieved Matter 2 | . . . . . . . 2 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 1 1 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 16 16 16 16 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 58 | . . . 58 . . . . . . . . . . . Total Damage 539 | . . . 539 . . . . . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Active Infowar (turns) 3209 | 16 839 . . . . . 921 52 82 119 76 699 183 222 Optics 306 | . . . . . . . . . . . . . 84 222 Seismic 855 | 16 839 . . . . . . . . . . . . . T.N.C. 2048 | . . . . . . . 921 52 82 119 76 699 99 . Jamming 1 | . . . . . . . . . . . . 1 . . Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Turns Passed 5638 | 104 1155 139 720 29 286 408 1219 52 82 119 76 699 272 278 Spaces Moved 6306 | 54 546 84 385 23 218 312 780 68 209 336 222 2076 605 388 Core 65 | 7 1 . . . . . . . . . . . . 57 Treads 839 | 47 545 84 163 . . . . . . . . . . . Legs 1560 | . . . 222 23 218 312 780 5 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3842 | . . . . . . . . 63 209 336 222 2076 605 331 Fastest Speed 19 | 50 160 160 120 130 130 130 127 28 28 22 22 19 28 31 Average Speed 69 | 151 160 160 140 130 130 130 128 37 28 22 22 22 29 38 Slowest Speed 250 | 160 250 160 190 130 130 130 130 127 28 25 22 33 33 125 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Potential Cave-ins 6 | . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 75 22 38 7 61 73 55 2 9 12 10 57 72 14 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 108 | . 11 . . . . . 7 4 . 4 . 36 41 5 Terrain Destroyed 160 | . 11 21 . . . . 29 4 . 4 . 45 41 5 Melee 72 | . . . . . . . 7 4 . 4 . 36 16 5 Projectile . | . . . . . . . . . . . . . . . AOE 88 | . 11 21 . . . . 22 . . . . 9 25 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Total 7144 | 71 718 86 478 22 221 314 924 90 224 368 243 2225 660 500 Wait 307 | 2 76 . 1 . . . 59 . . 20 9 50 3 87 Move 6291 | 54 545 83 384 22 217 311 779 67 208 335 221 2075 604 386 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 61 | 7 10 . 11 . 2 1 11 1 4 . 3 5 2 4 Fast Attach 48 | 6 12 . 3 . . . 2 . . . . 13 9 3 Attach 35 | 1 . . 5 . . . 3 6 2 2 2 5 7 2 Detach 13 | . 1 . 1 . . . . . . . 1 4 2 4 Swap 36 | . 8 1 5 . . . 9 3 1 4 1 . 4 . Drop 75 | . 8 . 12 . 2 1 13 9 3 1 2 16 6 2 Fire 137 | 1 56 2 52 . . . 25 . . . . . 1 . Melee 132 | . . . . . . . 22 4 6 6 4 57 22 11 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . 1 . . 1 1 . . . . . . . Crush 5 | . 2 . 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 469 | -10/Materials | Central database locked down 849 | -10/Materials | Repaired Broken Assault Rifle 859 | -10/Materials | Discovered new exit (range 3) 1260 | -10/Materials | Entered Mines 1288 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1386 | -10/Mines | Discovered new exit (range 9) 1399 | -10/Mines | Entered Materials 1399 | -9/Materials | Accompanied by 3 allies 1399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -9/Materials | Central database locked down 1984 | -9/Materials | Discovered new exit (range 13) 2110 | -9/Materials | Discovered new exit (range 8) 2119 | -9/Materials | Entered Mines 2119 | -9/Mines | Accompanied by 1 ally 2142 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2143 | -9/Mines | Discovered new exit (range 5) 2148 | -9/Mines | Entered Exiles 2148 | -9/Exiles | Accompanied by 1 ally 2180 | -9/Exiles | Met 8R-AWN 2202 | -9/Exiles | Met EX-HEX 2241 | -9/Exiles | Met EX-BIN 2259 | -9/Exiles | Aligned with FarCom system 2260 | -9/Exiles | Given EX-Vault access code 2290 | -9/Exiles | Opened EX-Vault 2305 | -9/Exiles | Found Modified TNC 2331 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2372 | -9/Exiles | Met EX-DEC 2379 | -9/Exiles | Learned location of Zion (-7) 2417 | -9/Exiles | Discovered new exit (range 14) 2434 | -9/Exiles | Left Exiles lab with Modified TNC 2434 | -9/Exiles | Entered Mines 2434 | -8/Mines | Accompanied by 1 ally 2830 | -8/Mines | Discovered new exit (range 10) 2842 | -8/Mines | Entered Materials 2842 | -8/Materials | Accompanied by 1 ally 2842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3982 | -8/Materials | Build established: Scavenger-Mutant 4042 | -8/Materials | Discovered new exit (range 15) 4061 | -8/Materials | Entered Factory 4061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4108 | -7/Factory | Discovered new exit (range 11) 4113 | -7/Factory | Entered another Factory area 4113 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4193 | -6/Factory | Discovered new exit (range 10) 4195 | -6/Factory | Entered another Factory area 4195 | -5/Factory | Evolved 2 slots: Propulsion x2 4263 | -5/Factory | Discovered new exit (range 16) 4310 | -5/Factory | Discovered new exit (range 15) 4314 | -5/Factory | Entered another Factory area 4314 | -4/Factory | Evolved 2 slots: Utility x2 4389 | -4/Factory | Discovered new exit (range 3) 4390 | -4/Factory | Entered Research 4390 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4500 | -3/Research | Build established: Hacker-Sprinter 4644 | -3/Research | Spotted B-86 Titan 4835 | -3/Research | Fabricated Lgt. Armor Plating? 4993 | -3/Research | Lost 5 parts (1p3u1w) 5040 | -3/Research | Spotted B-86 Titan 5082 | -3/Research | Spotted B-86 Titan 5085 | -3/Research | Discovered new exit (range 12) 5089 | -3/Research | Identified exit to Testing 5089 | -3/Research | Entered Testing 5090 | -3/Testing | Maximum security lockdown engaged 5204 | -3/Testing | Found Prototype Launcher 5233 | -3/Testing | Identified Z-bomb Delivery System 5311 | -3/Testing | Spotted Striker 5311 | -3/Testing | Spotted Striker 5312 | -3/Testing | Spotted Investigator 5313 | -3/Testing | Spotted Executioner 5360 | -3/Testing | Discovered new exit (range 3) 5361 | -3/Testing | Entered Research 5361 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5384 | -2/Research | Lost 11 parts (4p4n3u) 5419 | -2/Research | Garrison activated, responded to threat 5611 | -2/Research | First assault squad dispatched 5639 | -2/Research | Self-destructed Last Messages --------------- 05561_ O-32 Director uses terminal to summon reinforcements. 05561_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 05561_ O-32 Director locks terminal. 05565_ Field Propulsion Drive destroyed. 05568_ Lgt. Ion Engine destroyed. 05568_ Diametric Drive destroyed. 05569_ S-43 Plague destroyed. 05581_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2F. 05585_ Plasma Sword destroyed. 05611_ ALERT: Unidentified disturbance in Zone 8N, multiple assault carriers dispatched. 05611_ Field Propulsion Drive destroyed. 05619_ Triggered Shock Trap. 05619_ The floor emits a surge of raw power. 05619_ System corrupted (+1). 05638_ %7SQ8PMTXSN6UK% %9:D056X>WKBHH6CVK