Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 06:08:59 Player: ktur Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (195) 975 Value Destroyed (6921) 6921 Prototype IDs (292) 5840 Alien Tech Used (12) 2400 Bonus (47718) 47718 TOTAL SCORE: 75554 Bonus ------- High Alert Combat Kills 1197 Follower Combat Kills 249 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -128 Cogmind --------- Core Integrity 1105/1850 Matter 295/300 Energy 983/985 System Corruption 1% Temperature Cool (6) Movement Flying (17) Location 0b11 Command Parts ------- > --- POWER (2) -------- Compact Particle Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Advanced Surge Thruster Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (15) ----- Experimental Energy Well Quantum Shading Machine Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (7) ---- Compact Particle Reactor Cooled Q-thruster High-powered Transdimensional Reconstructor Sigix Broadsword Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Flightbrick Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Energy Well Quantum Shading Machine Experimental Optical Array Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Experimental Shield Generator Experimental System Purifier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Fusion Compressor Advanced Energy Well Centrium Medium Armor Plating Transdimensional Reconstructor Vortex Lance Vortex Lance Vortex Lance [Rating: 250] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Diametric Drive Treads Armored Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved Diametric Drive Utility Advanced Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Lance Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . 2 1 . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 7 8 19 42 1 7 13 2 1 1 2 17 . 7 . 11 . 7 . . 6 . 3 . 5 . . 5 2 11 11 15 5 3 6 52 22 Power 23 | 1 . 2 4 . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . 1 . . 1 2 . 1 2 3 1 Engine 7 | 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Core 9 | . . . 1 . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . . . 1 . . 1 . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 2 1 Propulsion 44 | 2 2 5 11 . 3 4 . . . . 3 . 2 . 2 . . . . 1 . 1 . . . . . . 1 . . . . . 6 1 Treads 10 | 2 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 3 4 . . . . 3 . 2 . 2 . . . . 1 . 1 . . . . . . 1 . . . . . 6 1 Utility 150 | 2 1 3 10 . 1 3 2 1 1 . 13 . 4 . 7 . 2 . . 2 . 2 . 5 . . 3 . 9 7 12 5 2 4 41 8 Device 70 | 1 . 1 3 . . 1 . . . . 3 . 2 . 5 . . . . 1 . 1 . 2 . . 3 . 5 7 7 3 . 2 22 1 Storage 7 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Processor 11 | . . . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . 2 . 3 . Hackware 22 | . . . . . . . 1 1 1 . 7 . 1 . 1 . 1 . . . . . . 2 . . . . 3 . . . . 2 2 . Protection 34 | . 1 2 3 . 1 2 1 . . . 3 . . . . . 1 . . 1 . . . . . . . . 1 . . 1 . . 10 7 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Weapon 74 | 2 5 9 17 1 3 5 . . . 1 1 . 1 . 1 . 3 . . 3 . . . . . . 1 2 1 3 1 . . . 2 12 Energy Gun 11 | . 1 2 7 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 3 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . 1 . . . 1 . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . 2 3 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 5 Piercing Weapon 18 | . . . 1 . 1 1 . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 1 1 . . . . 1 7 Special Melee Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 19 | . . . 3 . 1 2 1 . . . 1 . . . . . . . . 4 . . . . . . 2 . . 1 3 . . . 1 . Parts Lost 29 | . 1 7 7 . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 8 Power 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 17 | . 1 3 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 6 Weapon 4 | . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 5 5 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 98 94 84 89 89 83 78 77 69 75 84 84 84 77 76 77 80 80 83 85 85 86 86 85 82 82 86 83 85 83 80 84 80 82 84 Engine 3 | . 14 13 6 . 6 5 . . . . 3 5 5 5 4 4 2 . . . . . . . . . . . . . 3 3 2 . . . Core 3 | . . . 2 7 7 7 7 7 7 6 5 5 5 5 3 4 6 9 9 9 9 8 8 8 8 8 6 4 4 4 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 3 3 4 7 7 Treads 6 | . 20 . 28 30 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 7 26 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 7 24 29 28 28 28 13 10 10 10 11 14 14 14 14 14 14 16 17 17 17 17 17 17 16 16 16 15 15 15 15 18 Device 12 | . 2 1 10 7 7 7 7 7 7 5 5 5 6 15 16 14 9 9 9 9 9 8 8 8 8 8 8 8 16 20 16 23 20 19 25 25 Storage 6 | . 14 14 9 7 7 7 7 7 7 7 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 Processor 7 | . . . 3 15 15 15 13 7 3 . . . . 5 2 4 4 4 4 4 4 7 8 8 8 8 8 8 8 8 8 7 9 15 19 18 Hackware 11 | . . . . . . . 1 7 11 14 25 31 29 21 22 23 27 28 28 28 28 26 26 26 26 26 26 26 22 20 20 15 15 10 3 . Protection 5 | . 4 11 8 . 1 6 7 7 7 7 6 10 9 5 3 . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 1 4 Energy Gun 1 | . 3 2 7 . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 9 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 7 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 8 9 2 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 5 5 5 3 . . . . . . . . . . . . . . . 3 3 3 3 2 2 Piercing Weapon 2 | . . . 1 7 7 6 7 7 6 . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 7 4 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 21 21 38 21 25 28 21 21 21 19 26 26 29 29 33 29 29 29 29 35 35 36 36 36 36 30 40 40 44 48 45 43 43 52 69 69 Greatest Support 80 | 40 40 26 80 80 80 28 21 21 21 21 29 29 30 30 35 34 34 34 34 36 36 36 36 36 36 36 43 43 44 44 44 44 44 64 72 71 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 7 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 12 12 8 7 Most Carried 12 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 7 Average Carried 9 | 4 7 7 9 10 9 9 9 10 9 9 9 10 9 10 9 10 9 10 10 9 10 9 10 9 10 10 9 10 9 9 10 11 11 11 8 6 Final Capacity 12 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 7 7 Final Carried 12 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 7 7 Class Distribution -------------------- 28% | Mutant 20% | Wizard-Sprinter 13% | Machinist-Sprinter 10% | Wizard-Ninja 9% | Wizard-Mutant 8% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Machinist-Ninja | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 3501 | 300 5 332 808 10 70 150 20 30 . 6 203 . 30 50 54 . 162 . 29 60 . 30 . . 50 10 . 37 40 32 483 . 35 42 298 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10714 | 158 233 287 1695 127 . 467 46 . 30 3 157 . . . 260 . 747 . . . . 555 . . 111 . . 104 56 32 888 . 216 332 3740 470 Parts 438 | 13 10 11 81 6 . 33 2 . 1 1 13 . . . 11 . 35 . . . . 24 . . 10 . . 8 6 1 37 . 5 19 97 14 Haulers Intercepted 16 | . 1 . 5 . . 4 . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . 1 . . . . 2 3 . 1 . . . . . . . . . . . . . . 12 . . 6 . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 101 | . 5 9 27 2 . . . . . 3 . . . . 6 . 11 . . . . . . . 2 . . 5 . . 2 . . . 22 7 Melee 41 | . 1 3 . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . 2 . . . 22 7 Guns 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . . . 3 . . . . . . 3 . . . . 6 . 9 . . . . . . . . . . 5 . . . . . . . . Classes Destroyed 15 | 2 3 1 6 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Worker 11 | . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . . . . . . . . 1 . . . 3 . Builder 8 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . Tunneler 8 | 4 . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 5 . . 4 . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Recycler 18 | 1 . . 3 . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 5 . 2 1 2 . Mechanic 5 | . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . 4 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Watcher 15 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 . . 5 3 . Swarmer 21 | . . . 4 . . . . . . 3 . . . . . . 9 . . . . . . . . . . 5 . . . . . . . . Grunt 40 | . 5 . 18 2 . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . 7 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 3 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 2 3 6 1 . 2 . . 1 3 2 . . . 8 . 6 . . . . 4 . . 1 . . 5 1 1 4 . 1 4 10 1 Combat Bots Only 9 | . 2 3 5 1 . . . . . 3 . . . . 6 . 5 . . . . . . . 1 . . 5 . . 2 . . . 9 1 Max Kills in Single Turn 5 | 1 2 1 3 1 . 1 1 . 1 2 1 . . . 5 . 4 . . . . 1 . . 1 . . 2 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . . . 2 . . . . 3 . 4 . . . . . . . . . . 2 . . . . . . . . Melee 1 | . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A8 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1164 | . 29 59 183 9 . 36 8 9 6 9 . . . 8 49 . 9 . . . 16 26 . 6 8 2 . 8 . 2 54 12 24 16 226 350 Missed 634 | . 11 11 34 4 . 15 7 8 3 2 . . . 6 25 . 7 . . . 6 21 . 3 5 . . 6 . 2 23 12 18 8 134 263 Damage Taken 11275 | . 278 1203 2070 78 . 216 32 10 139 107 . . . 30 538 . 33 . . . 203 100 . 57 60 39 . 45 225 . 1315 . 140 189 2518 1650 Core 1991 | . 15 177 136 14 . 131 . 10 48 17 . . . 15 50 . . . . . . . . 13 . . . . 72 . 734 . . . 378 181 Absorbed by Shields 1892 | . . . 300 . . . . . . . . . . 10 49 . . . . . . . . . . . . . . . 50 . . . 891 592 Redirected to Shielding 1014 | . . . . . . 16 21 . 31 7 . . . . 155 . . . . . 36 . . 14 . 15 . . 36 . 55 . . 20 331 277 Regen/Repaired (Parts) 2351 | . . . . . 201 180 . . . . 68 . . . 35 . . . . . . . . . . . . . . 146 356 55 18 53 867 372 Core Remaining (%) 76 | 100 . 23 75 . . . . . . 68 . . . 98 . . . . . . 95 . . . . . . 98 . . 48 . 100 . . 59 Volleys Fired 185 | 5 6 16 147 . . . . . . 3 . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Hottest 120 | 40 70 104 120 . . . . . . 36 . . . . . . 36 . . . . . . . . . . 36 . . . . . . . . Shots Fired 284 | 10 12 27 224 . . . . . . 3 . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . Gun 246 | 10 . 15 221 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 27 | . 12 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 165 | 10 12 16 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 108 | . . 11 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 4 5 10 11 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Robot Miss Streak 11 | 1 2 2 11 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 547 | 7 16 38 184 4 . 18 1 . 1 . 11 . 2 . 3 . 17 . . . . 11 . . 3 . . 1 3 1 18 . 2 8 122 76 Core Hits 321 | 6 4 12 139 2 . 10 1 . 1 4 4 . . . 14 . 19 . . . . 6 . . 1 . . 10 2 1 6 . 2 4 43 30 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 3 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 4 3 7 2 . 3 . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . 8 2 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . 3 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 1 Impale 6 | . . . 1 . . 3 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 844 | . 31 35 29 13 . 66 12 10 12 . 48 14 2 8 45 . 32 8 5 . 3 52 . 18 4 3 . 2 20 18 57 9 8 15 169 96 Impact 96 | . 31 35 15 11 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 362 | . . . . . . . . . . . 48 14 . 8 28 . . . . . . . . . . . . . . . 49 9 8 15 151 32 Piercing 302 | . . . 14 2 . 62 12 10 12 . . . . . 17 . 32 8 5 . 3 52 . 18 4 3 . 2 20 18 8 . . . . . Entropic 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 64 Sneak Attacks 71 | . 2 . 8 1 . 7 1 . 1 . 5 . 2 . 1 . 10 . . . . 9 . . . . . . 1 . 10 . 2 2 9 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42151 | 80 692 999 3645 189 . 910 56 . 77 355 530 . . . 2670 . 1946 . . . . 1038 . . 145 . . 447 205 48 2294 . 358 992 15638 8837 Guns 2629 | 80 . 175 2374 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 460 | . 125 251 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4257 | . . . 338 . . . . . . 355 . . . . 2517 . 600 . . . . . . . . . . 447 . . . . . . . . Melee 34796 | . 567 573 840 189 . 910 56 . 77 . 530 . . . 153 . 1346 . . . . 1038 . . 145 . . . 205 48 2294 . 358 992 15638 8837 Ramming 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1520 | 80 125 292 1023 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3177 | . . 134 1540 . . . . . . . . . . . 1503 . . . . . . . . . . . . . . . . . . . . . Explosive 2416 | . . . . . . . . . . 355 . . . . 1014 . 600 . . . . . . . . . . 447 . . . . . . . . Electromagnetic 233 | . . . 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1683 | . 567 573 295 129 . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18845 | . . . . . . . . . . . 530 . . . 153 . . . . . . . . . . . . . . . 2216 . 358 992 13468 1128 Piercing 4389 | . . . 545 60 . 791 56 . 77 . . . . . . . 1346 . . . . 1038 . . 145 . . . 205 48 78 . . . . . Entropic 9879 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2170 7709 Highest Corruption 9 | . . . . . . 1 1 1 1 1 . . . 1 . . . . . . . . . . 1 1 1 1 1 1 4 . . 1 9 1 Average Corruption 2 | . . . . . . 1 1 1 1 1 . . . 1 . . . . . . . . . . 1 1 1 1 1 1 2 . . 1 5 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 27 . . . Effects 40 | . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . 1 3 . . . 3 9 . . . 19 . Message Errors 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Matter Fused 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . 8 . Heat Flow Errors 6 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 3 . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4511 | . 229 79 305 46 . 98 . . . 28 60 . . . 202 . 231 . . . . 173 . . 56 . . . 47 . 809 . . 317 1403 428 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 261 | . . . 1 . . . . . . 28 . . . . 189 . 43 . . . . . . . . . . . . . . . . . . . Melee 4250 | . 229 79 304 46 . 98 . . . . 60 . . . 13 . 188 . . . . 173 . . 56 . . . 47 . 809 . . 317 1403 428 Knockbacks 11 | . 3 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . 66 6 335 . . 195 6 . . 170 . . . . 21 4 70 70 179 167 145 5 . 10 126 26 2 2 . 211 131 . . . 168 . Average Temperature 53 | . 25 3 89 . . 90 6 . . 93 . . . . 7 2 16 26 84 63 68 4 . 7 46 20 1 1 . 88 77 . . . 126 . Received Heat Transfer 1833 | . 135 207 1069 45 . 30 12 6 . . . . . . 57 . . . . . 18 . . . . 21 . . . . 33 . 9 9 118 64 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 4 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 15 | . 4 4 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4007 | . . 165 2592 . . . . . . . . . . . 1250 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1461 | 25 229 . 518 309 108 674 . . . . 226 . . . 961 169 349 . . . . 204 37 137 . . . . 179 189 422 422 406 519 1461 . Initial 332 | . 16 . . 221 108 . . . . . 75 . . . . 124 118 . . . . 9 37 25 . . . . 74 . 11 237 237 243 332 . Average 241 | 11 134 . 227 274 77 355 . . . . 131 . . . 257 144 178 . . . . 80 37 89 . . . . 140 88 236 339 323 422 909 . Maximum Alert Level 5 | . 1 . 2 1 . 2 . . . . 1 . . . 3 . 1 . . . . 1 . . . . . . . . 2 2 2 2 5 . Low Security (%) 53 | 100 69 . 52 . 100 34 . . . . 97 . . . 62 100 41 . . . . 97 100 100 . . . . 100 100 33 . . . . . Level 1 18 | . 30 . 19 100 . 13 . . . . 2 . . . 13 . 58 . . . . 2 . . . . . . . . 63 89 97 31 2 . Level 2 13 | . . . 28 . . 52 . . . . . . . . 9 . . . . . . . . . . . . . . . 3 10 2 68 8 . Level 3 2 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 13 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 3 . 7 1 . 7 . . . . 6 . . . 6 . 5 . . . . 9 . 4 . 1 . . 6 . 2 3 4 2 6 . Investigation 44 | . 1 . 2 . . 4 . . . . 5 . . . 5 . 4 . . . . 7 . 2 . 1 . . 4 . . 3 2 2 2 . Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . 1 . Reinforcement 18 | . 2 . 3 1 . 2 . . . . 1 . . . 1 . 1 . . . . . . 2 . . . . 1 . 1 . 2 . 1 . Assault 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 32 | . 1 . 1 . . 2 . . . . . . . . 3 . . . . . . 1 . . . . . . . . 1 3 . . 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 532 | . 9 13 58 2 . 13 2 1 4 7 18 . . 2 37 3 20 . . . 5 16 . 9 9 3 . 5 4 4 23 31 29 24 114 67 Peak Tracking Total 17 | . 3 3 8 2 . 6 2 1 4 5 6 . . 2 17 3 6 . . . 4 5 . 5 7 4 . 4 1 1 8 11 5 9 12 8 Tactical Retreats 46 | . 1 4 3 . . 2 . . . 2 3 . . . 11 . 4 . . . 1 1 . 1 2 2 . . . . 7 . . . 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 13 | . 1 1 2 1 . 2 . . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . 5 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 5 . Traps Extracted 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . Triggered 22 | . . . . . . . 1 2 . . . . . . 5 . . . . 9 . . . . . . . . . . . . . . 5 . Most Traps Carried 8 | . . 1 . . . 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 . Objects Rigged 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 53 | . 1 . 3 . . 5 . . 1 . . . . . 9 . . 1 . . . . . . . . . . . 6 10 1 2 1 3 10 Max in Single Turn 4 | . 1 . 3 . . 1 . . 1 . . . . . 4 . . 1 . . . . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 14 | . . . 1 1 . 2 . . . . 1 . . . 2 . 1 . . . . 2 . . . . . . 1 . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 164 | . 1 . 8 1 . 11 . . 4 . 13 . 1 . 21 . 7 1 . 4 . 19 . 6 1 1 4 . 15 7 11 4 7 6 11 . Terminals 100 | . 1 . 6 . . 6 . . . . 6 . . . 13 . 4 . . . . 13 . 4 1 1 . . 12 5 8 2 4 4 10 . Fabricators 24 | . . . . . . 2 . . . . 5 . . . 3 . 2 . . . . 4 . 2 . . . . 2 . . 1 2 1 . . Repair Stations 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 7 | . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . . . Garrison Access 14 | . . . 1 1 . 2 . . . . 1 . . . 2 . 1 . . . . 2 . . . . . . 1 . 1 . 1 1 . . Total Hacks 625 | . 6 . 19 1 . 27 . . 30 . 84 . 2 . 93 . 36 1 . 10 . 70 . 26 4 7 17 . 58 28 35 17 16 16 22 . Successful 470 | . 3 . 8 1 . 9 . . 30 . 56 . 2 . 77 . 32 1 . 10 . 57 . 24 4 7 17 . 42 20 27 5 9 11 18 . Failed 153 | . 3 . 11 . . 18 . . . . 27 . . . 16 . 3 . . . . 13 . 2 . . . . 16 8 8 12 7 5 4 . Catastrophic 24 | . . . 1 . . 5 . . . . 1 . . . 5 . 1 . . . . . . . . . . . 4 . . 3 3 . 1 . Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 361 | . 5 . 16 . . 10 . . . . 52 . . . 61 . 31 . . 1 . 47 . 17 . . . . 43 20 22 10 9 4 13 . Terminals 406 | . 6 . 17 . . 16 . . . . 51 . . . 63 . 29 . . . . 59 . 17 4 7 . . 43 23 26 8 8 9 20 . Fabricators 97 | . . . . . . 3 . . . . 27 . . . 12 . 6 . . . . 9 . 9 . . . . 14 . . 4 7 6 . . Repair Stations 14 | . . . . . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . 2 . 5 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 25 | . . . 1 . . 4 . . . . . . . . 11 . . . . . . . . . . . . . . 3 6 . . . . . Garrison Access 21 | . . . 1 1 . 4 . . . . 2 . . . 4 . 1 . . . . 2 . . . . . . 1 . 3 . 1 1 . . Terminal Hacks 231 | . 3 . 2 . . 3 . . 30 . 25 . 2 . 27 . 15 1 . 10 . 25 . 7 4 7 17 . 19 10 10 1 2 4 7 . Record 35 | . . . . . . . . . 11 . . . . . . . . . . 8 . . . . 4 7 5 . . . . . . . . . Part Schematic 39 | . . . . . . . . . 10 . 2 . 2 . 4 . 1 . . . . 8 . . . . 4 . 4 3 . . 1 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 . 1 . . 1 . . Prototype ID Bank 36 | . . . . . . 1 . . 3 . 13 . . . 2 . 1 . . . . 4 . 1 . . 4 . 1 3 2 . . . 1 . Open Door 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . 2 . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 9 | . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Machine Index 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Terminal Index 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Unreport Threat 9 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . 2 . . . . . . . . . . . . Locate Traps 23 | . . . . . . . . . . . 2 . . . 8 . 3 . . . . 1 . . . . . . 3 2 1 . 1 . 2 . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . Recall Investigation 11 | . . . . . . . . . . . 5 . . . 2 . 4 . . . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . Recall Reinforcements 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 57 | . . . . . . . . . . . 16 . . . 7 . 3 . . . . 5 . 6 . . . . 10 . . 2 4 4 . . Network Status 12 | . . . . . . . . . . . 9 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Load Schematic 27 | . . . . . . . . . . . 4 . . . 3 . 2 . . . . 4 . 4 . . . . 5 . . 1 2 2 . . Build 18 | . . . . . . . . . . . 3 . . . 3 . 1 . . . . . . 2 . . . . 4 . . 1 2 2 . . Repair Station Hacks 9 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . 2 . 2 . . . . Scan Component 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Repair 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 1 . . 3 . . . . . . . . 9 . . . . . . . . . . . . . . 3 4 . . . . . Insert Component 17 | . . . 1 . . 2 . . . . . . . . 7 . . . . . . . . . . . . . . 3 4 . . . . . Analyze 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . 1 1 . 1 . . . . 1 . . . 2 . 1 . . . . 2 . . . . . . 1 . 1 . 1 1 . . Seal Access 13 | . . . 1 1 . 1 . . . . 1 . . . 2 . 1 . . . . 2 . . . . . . 1 . 1 . 1 1 . . Unauthorized Hacks 140 | . . . 4 . . 2 . . . . 11 . . . 30 . 13 . . . . 25 . 11 . . . . 12 5 12 . 2 2 11 . Terminals 112 | . . . 4 . . 2 . . . . 7 . . . 25 . 10 . . . . 21 . 8 . . . . 8 5 12 . . 1 9 . Track 28 | . . . . . . . . . . . 1 . . . 5 . 2 . . . . 8 . 2 . . . . 1 2 4 . . . 3 . Assimilate 17 | . . . 1 . . 1 . . . . 2 . . . 1 . 2 . . . . 3 . 2 . . . . 3 . 1 . . . 1 . Botnet 44 | . . . 2 . . . . . . . 3 . . . 9 . 4 . . . . 8 . 3 . . . . 3 3 4 . . 1 4 . Detonate 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Disrupt 13 | . . . . . . . . . . . . . . . 6 . 1 . . . . 1 . 1 . . . . . . 3 . . . 1 . Operators 7 | . . . 1 . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . Fabricators 25 | . . . . . . . . . . . 4 . . . 4 . 3 . . . . 4 . 3 . . . . 4 . . . 2 1 . . Prioritize 12 | . . . . . . . . . . . 2 . . . 3 . 2 . . . . . . 1 . . . . 2 . . . 1 1 . . Haulers 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 11 | . . . . . . . . . . . 1 . . . . . 1 . . . . 4 . 2 . . . . 2 . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 1 . 6 . . 10 . . . . 11 . . . 13 . 5 . . . . 10 . 3 . 1 . . 10 6 6 3 4 4 9 . Full Trace Events 28 | . 1 . . . . 3 . . . . 4 . . . 5 . 3 . . . . 2 . . . 1 . . 2 . . 3 1 2 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . 1 . . 10 . 2 . 2 . 5 . 1 . . . . 8 . . . . 4 . 4 3 . . 1 . . . Parts Built 19 | . . . . . . . . . . . 3 . . . 3 . 1 . . . . . . 2 . . . . 4 . . 2 2 2 . . Authchips 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . Time 881 | . . . . . . . . . . . 117 . . . 82 . 38 . . . . . . 204 . . . . 159 . . 69 101 111 . . Total Part Build Rating 140 | . . . . . . . . . . . 17 . . . 18 . 5 . . . . . . 16 . . . . 32 . . 18 16 18 . . Parts Repaired 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Time 129 | . . . . . . . . . . . 19 . . . 44 . . . . . . . . . . . . . . 26 . 40 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 35 | . . . 1 . 20 . . . . . 4 . . . 1 . 1 . . . . 3 . 2 . . . . 2 . 1 . . . . . Largest Group 20 | . . . 1 . 20 20 1 . . . 3 . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . Highest-Rated Group 559 | . . . 10 . 559 559 26 . . . 93 . . . 26 . 10 . . . . 36 . 26 . . . . 26 . 45 . . . . . Highest-Rated Ally 45 | . . . 10 . 35 35 26 . . . 31 . . . 26 . 10 . . . . 26 . 26 . . . . 26 . 45 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 175 | . . . . . . 147 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 2938 | . . . . . . 2562 . . . . 376 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 21 | . . . . . . 16 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 12 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 . 1 . . 1 . . Derelict Logs Recovered 10 | . . 3 . . . . 1 1 . 1 . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 15704 | 161 339 961 2942 233 557 793 156 156 62 216 707 105 302 217 629 16 386 93 111 414 83 766 33 413 137 140 48 128 426 468 627 165 245 182 1818 469 Spaces Moved 24763 | 86 134 631 996 113 397 1426 389 432 112 484 1379 204 818 512 1305 66 854 304 408 919 265 1753 133 633 395 296 145 433 842 853 1481 340 516 414 2827 1468 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1420 | 80 102 . 910 113 215 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 582 | . 32 550 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 167 | . . 81 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22539 | . . . . . 182 1426 389 432 112 484 1379 204 818 512 1305 66 854 304 408 919 265 1753 133 633 395 296 145 433 842 853 1432 340 516 414 2827 1468 Fastest Speed 16 | 50 120 110 110 170 35 26 26 26 26 26 26 34 34 34 24 24 24 24 24 24 25 25 25 25 25 25 22 22 21 21 21 21 21 21 21 16 Average Speed 36 | 152 150 118 163 170 114 33 26 26 26 26 31 34 34 34 28 24 24 24 24 24 25 25 25 25 25 25 23 22 21 21 21 21 21 21 21 20 Slowest Speed 240 | 160 190 190 240 170 170 97 26 26 26 26 34 34 34 34 34 24 24 24 24 25 25 25 25 25 25 25 25 22 22 88 88 21 21 21 90 26 Overloaded Moves 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 54 | . . . . . . 3 . 1 . 1 5 . . . 6 . 4 . . 2 1 6 . 5 . . . . 2 . . . 4 3 11 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Teleports 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 21 16 123 58 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Exploration Rate (%) 53 | 6 29 50 48 3 90 39 62 56 80 65 33 28 86 56 44 76 27 57 59 92 55 48 83 13 55 48 61 67 32 72 80 10 79 17 78 80 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 7 | . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 3 . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 1 . 1 1 . 1 . . Unknown Exits Taken 20 | 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . 1 . . 1 . 1 . Scrap Searched 28 | . . 7 . . . . 2 5 . 2 . . 3 2 . . . . 1 . 1 . . . 1 3 . 1 . . . . . . . . Spaces Dug 349 | . 5 . . 3 . 36 7 8 . . 35 14 . 7 42 . 23 7 5 . 2 40 . 18 1 3 . 2 17 10 18 7 4 6 24 5 Terrain Destroyed 555 | . 5 . . 3 . 36 7 8 . 25 35 14 . 7 172 . 49 7 5 . 2 40 . 18 1 3 . 27 17 10 18 7 4 6 24 5 Melee 340 | . 5 . . 3 . 36 7 8 . . 35 14 . 7 42 . 14 7 5 . 2 40 . 18 1 3 . 2 17 10 18 7 4 6 24 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 215 | . . . . . . . . . . 25 . . . . 130 . 35 . . . . . . . . . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 30099 | 103 206 750 2035 134 501 1654 426 458 126 570 1574 217 843 542 1489 65 976 311 412 1107 275 1999 132 854 426 356 157 457 1056 1113 1653 427 645 497 3931 1622 Wait 3718 | . 4 35 790 7 84 122 17 15 . 80 118 . 3 23 121 . 76 . . 172 9 186 . 200 26 58 . 18 174 211 101 71 111 61 817 8 Move 24596 | 85 133 630 995 113 396 1419 388 429 111 481 1368 203 817 511 1293 65 845 303 407 915 262 1742 132 623 394 295 144 432 837 852 1449 339 508 407 2806 1467 Hop 47 | . . . . . . 3 . 1 . 1 5 . . . 5 . 4 . . 1 1 5 . 4 . . . . 2 . . . 3 3 9 . Pick Up 154 | 6 12 6 10 . 3 11 1 1 1 1 9 . 5 . 4 . 1 . . 5 . 6 . 3 . . 2 . 7 7 9 3 5 1 26 9 Fast Attach 119 | 7 3 3 20 1 7 7 2 . . . 7 . 2 . 6 . 4 . . 5 . . . . . . 5 . . 5 15 . . 4 11 5 Attach 97 | . . 9 7 . . 3 1 . 1 2 7 . 4 . 2 . 2 . . 1 . 2 . 3 . . 1 . 8 1 2 3 2 2 17 17 Detach 34 | . . 1 1 . . 2 . . . 1 3 . . . 1 . 2 . . 1 . . . . 1 . . . 2 2 . . . 2 7 8 Swap 89 | . 5 7 15 . . 3 . 1 . . 3 . 1 . 3 . 1 . . . . 1 . 2 . . . 2 3 5 6 2 1 . 26 2 Drop 208 | . 12 5 22 1 11 21 5 1 1 1 6 . 9 . 7 . 4 . . 7 . 5 . 1 1 . 5 . 3 12 14 . 7 2 35 10 Fire 185 | 5 6 16 147 . . . . . . 3 . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . Melee 838 | . 31 35 27 12 . 63 12 10 12 . 48 14 2 8 45 . 32 8 5 . 3 52 . 18 4 3 . 2 20 18 57 9 8 15 169 96 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 10) 497 | -10/Materials | Discovered new exit (range 2) 501 | -10/Materials | Entered Subcaves 508 | -10/Subcaves | Learned Materials security intel 525 | -10/Subcaves | Learned location of 2 exits from Materials 681 | -10/Subcaves | Learned location of Mines (-9) 744 | -10/Subcaves | Disturbed a concealed Subdweller 814 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 827 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1293 | -10/Subcaves | Core integrity fell below 50% 1312 | -10/Subcaves | Discovered new exit (range 15) 1324 | -10/Subcaves | A Subdweller sparked back to life 1324 | -10/Subcaves | A Subdweller sparked back to life 1324 | -10/Subcaves | A Subdweller sparked back to life 1365 | -10/Subcaves | Found Prototype Flight Unit 1371 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1462 | -10/Subcaves | Entered Materials 1462 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1463 | -8/Materials | Identified exit to Factory 1678 | -8/Materials | Build established: Scavenger-Mutant 2456 | -8/Materials | Garrison activated, responded to threat 2640 | -8/Materials | Identified Flightbrick 3016 | -8/Materials | Build established: Mutant 3286 | -8/Materials | Discovered exit to Factory (range 17) 3437 | -8/Materials | Discovered new exit (range 8) 3628 | -8/Materials | Lost 5 parts (1p3u1w) 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4637 | -7/Factory | Sucked down chute 4637 | -7/Factory | Entered Waste 4638 | -7/Waste | Joined by Warlord forces that had cleared the area 4848 | -7/Waste | Discovered new exit (range 10) 5194 | -7/Waste | Entered Factory 5194 | -7/Factory | Accompanied by 20 allies 5213 | -7/Factory | Discovered new exit (range 8) 5405 | -7/Factory | Discovered new exit (range 4) 5501 | -7/Factory | Discovered new exit (range 18) 5610 | -7/Factory | Identified exit to Lower Caves 5894 | -7/Factory | Lost 3 allies 5987 | -7/Factory | Entered Lower Caves 5987 | -7/Lower Caves | Accompanied by 1 ally 5994 | -7/Lower Caves | Learned 4 Factory zone layouts 6069 | -7/Lower Caves | Spotted B-75 Beast 6132 | -7/Lower Caves | Found Alien Artifact 6132 | -7/Lower Caves | Identified Core Expander 6132 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6140 | -7/Lower Caves | Discovered new exit (range 14) 6143 | -7/Lower Caves | Entered another Lower Caves area 6281 | -7/Lower Caves | Build established: Sprinter 6282 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6286 | -7/Lower Caves | Learned Factory stockpile data 6293 | -7/Lower Caves | Discovered new exit (range 15) 6299 | -7/Lower Caves | Entered Data Miner 6299 | -7/Data Miner | Discovered new exit (range 6) 6304 | -7/Data Miner | Met Data Miner 6309 | -7/Data Miner | Learned location of Section 7 (-3) 6309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6313 | -7/Data Miner | Received God Mode back door access code from Data Miner 6318 | -7/Data Miner | Destroyed Data Miner 6322 | -7/Data Miner | Found Prototype Hackware 6323 | -7/Data Miner | Data Conduit disabled 6361 | -7/Data Miner | Entered Proximity Caves 6386 | -6/Proximity Caves | Spotted B-75 Beast 6576 | -6/Proximity Caves | Discovered new exit (range 5) 6577 | -6/Proximity Caves | Entered Factory 6577 | -6/Factory | Evolved 2 slots: Utility x2 6619 | -6/Factory | Build established: Hacker-Sprinter 6693 | -6/Factory | Discovered new exit (range 14) 6742 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6744 | -6/Factory | Identified Quantum Router 6806 | -6/Factory | Repaired Imp. Propulsion Shielding 6922 | -6/Factory | Fabricated Adv. Hacking Suite? 6928 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 7021 | -6/Factory | Allied Derelicts emerged from ambush trap array 7033 | -6/Factory | Build established: Wizard-Mutant 7035 | -6/Factory | Identified exit to Lower Caves 7119 | -6/Factory | Discovered new exit (range 5) 7132 | -6/Factory | Central database locked down 7135 | -6/Factory | Lost 3 allies 7244 | -6/Factory | Fabricated Adv. Hacking Suite? 7278 | -6/Factory | Spotted B-75 Beast 7284 | -6/Factory | Entered Lower Caves 7385 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7389 | -6/Lower Caves | Entered Zion 7416 | -6/Zion | Discovered new exit (range 16) 7481 | -6/Zion | Learned 4 Factory zone layouts 7531 | -6/Zion | Given A8's code to call for help 7566 | -6/Zion | Received a hallucinogenic algorithm 7635 | -6/Zion | Found Prototype Processor 7641 | -6/Zion | Found Prototype Processor 7679 | -6/Zion | Found Prototype Energy Gun 7691 | -6/Zion | Entered Proximity Caves 7904 | -5/Proximity Caves | Discovered new exit (range 14) 7908 | -5/Proximity Caves | Entered Factory 7908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7937 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8075 | -5/Factory | Repaired Mic. Nuclear Core 8091 | -5/Factory | Identified exit to Upper Caves 8133 | -5/Factory | Identified Exp. Core Analyzer 8179 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8282 | -5/Factory | Spotted B-75 Beast 8323 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 8348 | -5/Factory | Discovered new exit (range 20) 8384 | -5/Factory | Identified Exp. Terrain Scan Processor 8384 | -5/Factory | Identified Storm Laser 8473 | -5/Factory | Crushed by falling debris 8478 | -5/Factory | Build established: Wizard-Sprinter 8508 | -5/Factory | Search patrols dispatched 8537 | -5/Factory | Manually triggered Chute Trap 8537 | -5/Factory | Sucked down chute 8537 | -5/Factory | Entered Waste 8539 | -5/Waste | Spotted C-40 Crusher 8540 | -5/Waste | Spotted C-40 Crusher 8545 | -5/Waste | Spotted C-40 Crusher 8546 | -5/Waste | Spotted C-40 Crusher 8546 | -5/Waste | Spotted C-40 Crusher 8549 | -5/Waste | Spotted C-40 Crusher 8551 | -5/Waste | Discovered new exit (range 11) 8553 | -5/Waste | Entered Factory 8655 | -5/Factory | Central database locked down 8673 | -5/Factory | Fabricated Exp. Utility Shielding? 8908 | -5/Factory | Discovered new exit (range 5) 8939 | -5/Factory | Entered Upper Caves 9024 | -5/Upper Caves | Discovered new exit (range 11) 9032 | -5/Upper Caves | Entered another Upper Caves area 9040 | -5/Upper Caves | Learned Factory security intel 9063 | -5/Upper Caves | Discovered new exit (range 12) 9083 | -5/Upper Caves | Learned location of Armory (-4) 9142 | -5/Upper Caves | Discovered new exit (range 5) 9143 | -5/Upper Caves | Entered Warlord 9281 | -5/Warlord | Warlord's base attacked by MAIN.C 9286 | -5/Warlord | Met Warlord 9288 | -5/Warlord | Opened Warlord's prototype stash 9316 | -5/Warlord | Found Prototype Energy Gun 9316 | -5/Warlord | Identified Vortex Shotgun 9319 | -5/Warlord | Found Prototype Piercing Weapon 9319 | -5/Warlord | Identified Vortex Lance 9321 | -5/Warlord | Found Vortex Lance 9326 | -5/Warlord | Found Vortex Shotgun 9344 | -5/Warlord | Found Prototype Device 9344 | -5/Warlord | Identified Minesniffer Drone Bay 9442 | -5/Warlord | Opened side exit 9547 | -5/Warlord | Warlord forces counterattacked 9554 | -5/Warlord | Discovered new exit (range 12) 9557 | -5/Warlord | Entered Proximity Caves 9559 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9633 | -4/Proximity Caves | Discovered new exit (range 12) 9640 | -4/Proximity Caves | Entered Factory 9640 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9641 | -4/Factory | Identified exit to Extension 9739 | -4/Factory | Discovered new exit (range 5) 10046 | -4/Factory | Identified exit to Upper Caves 10046 | -4/Factory | Identified exit to Armory 10107 | -4/Factory | Discovered new exit (range 17) 10226 | -4/Factory | Discovered new exit (range 22) 10406 | -4/Factory | Sucked down chute 10406 | -4/Factory | Entered Waste 10406 | -4/Waste | The area was eerily silent 10419 | -4/Waste | Discovered new exit (range 23) 10439 | -4/Waste | Entered Factory 10591 | -4/Factory | Fabricated Exp. Terrain Scanner? 10703 | -4/Factory | Fabricated Exp. Shield Generator (x1) 10852 | -4/Factory | Entered Upper Caves 10877 | -4/Upper Caves | Attracted the attention of an 0b10 base 10884 | -4/Upper Caves | Encountered a Warlord checkpoint 10911 | -4/Upper Caves | Learned Research security intel 10911 | -4/Upper Caves | Learned Factory emergency access door positions 10911 | -4/Upper Caves | Learned Armory trap positions 10911 | -4/Upper Caves | Learned 8 Factory zone layouts 10988 | -4/Upper Caves | Discovered new exit (range 7) 10989 | -4/Upper Caves | Entered another Upper Caves area 10997 | -4/Upper Caves | Spotted B-86 Titan 11006 | -4/Upper Caves | Learned Research stockpile data 11030 | -4/Upper Caves | Discovered new exit (range 8) 11103 | -4/Upper Caves | Identified exit to Research 11103 | -4/Upper Caves | Learned location of 1 exit from Factory 11103 | -4/Upper Caves | Learned 8 Factory zone layouts 11103 | -4/Upper Caves | Learned Research emergency access door positions 11103 | -4/Upper Caves | Learned Armory emergency access door positions 11103 | -4/Upper Caves | Learned Research security intel 11129 | -4/Upper Caves | Entered Zhirov 11129 | -4/Zhirov | Discovered new exit (range 4) 11134 | -4/Zhirov | Met Zhirov 11140 | -4/Zhirov | Learned location of Quarantine (-3) 11140 | -4/Zhirov | Learned location of Testing (-2) 11140 | -4/Zhirov | Learned location of Command (-1) 11141 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11147 | -4/Zhirov | Found Alien Artifact 11147 | -4/Zhirov | Identified Integrated Dissipator 11147 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11165 | -4/Zhirov | Found Alien Artifact 11177 | -4/Zhirov | Entered Proximity Caves 11223 | -3/Proximity Caves | Spotted B-86 Titan 11303 | -3/Proximity Caves | Discovered exit to Research (range 8) 11305 | -3/Proximity Caves | Entered Research 11305 | -3/Research | Evolved 2 slots: Utility x2 11351 | -3/Research | Identified exit to Quarantine 11402 | -3/Research | Fabricated Adv. Cloaking Device (x1) 11439 | -3/Research | Fabricated Femtoactuators? 11478 | -3/Research | Fabricated Exp. Q-thruster (x1) 11504 | -3/Research | Fabricated Exp. Utility Shielding (x1) 11608 | -3/Research | Discovered new exit (range 14) 11664 | -3/Research | Spotted B-86 Titan 11694 | -3/Research | Crushed by falling debris 11731 | -3/Research | Entered Quarantine 11782 | -3/Quarantine | Cryocooling Duct disabled 11797 | -3/Quarantine | Ambient heat levels rising (+20) 11797 | -3/Quarantine | Non-combat units ordered to evacuate 11800 | -3/Quarantine | Found Alien Artifact 11816 | -3/Quarantine | Found Alien Artifact 11833 | -3/Quarantine | Build established: Wizard-Ninja 11918 | -3/Quarantine | Discovered new exit (range 15) 11946 | -3/Quarantine | Repaired Exp. Utility Shielding 12114 | -3/Quarantine | Found Alien Slashing Weapon 12114 | -3/Quarantine | Identified Sigix Broadsword 12142 | -3/Quarantine | Identified Subatomic Replicator 12142 | -3/Quarantine | Identified Transdimensional Reconstructor 12148 | -3/Quarantine | Found Alien Artifact 12155 | -3/Quarantine | Identified Core Reset Matrix 12182 | -3/Quarantine | Spotted Fortress 12198 | -3/Quarantine | Discovered new exit (range 5) 12199 | -3/Quarantine | Entered Section 7 12218 | -3/Section 7 | Discovered new exit (range 24) 12239 | -3/Section 7 | Found Alien Artifact 12246 | -3/Section 7 | Found Alien Artifact 12255 | -3/Section 7 | Identified Spacefold Activator 12255 | -3/Section 7 | Identified Integrated Reactor 12256 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12263 | -3/Section 7 | Identified exit to Research 12380 | -3/Section 7 | Spotted B-86 Titan 12405 | -3/Section 7 | Spotted Alpha 7 12406 | -3/Section 7 | Spotted Alpha 7 12412 | -3/Section 7 | Found Alien Artifact 12430 | -3/Section 7 | Found Integrated Reactor 12430 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12445 | -3/Section 7 | Spotted Executioner 12445 | -3/Section 7 | Spotted Executioner 12462 | -3/Section 7 | Spotted B-99 Colossus 12482 | -3/Section 7 | Found Integrated Dissipator 12482 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12483 | -3/Section 7 | Found Integrated Dissipator 12483 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12496 | -3/Section 7 | Found Alien Artifact 12496 | -3/Section 7 | Identified LRC Armor 12496 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 12498 | -3/Section 7 | Found Alien Artifact 12498 | -3/Section 7 | Identified LRC Storage 12498 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12623 | -3/Section 7 | Spotted Executioner 12623 | -3/Section 7 | Spotted Executioner 12646 | -3/Section 7 | Found Transdimensional Reconstructor 12647 | -3/Section 7 | Found Transdimensional Reconstructor 12761 | -3/Section 7 | Spotted S7 Guard 12767 | -3/Section 7 | Found Alien Artifact 12767 | -3/Section 7 | Identified Navigation Efficiency Matrix 12767 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12778 | -3/Section 7 | Spotted S7 Guard 12783 | -3/Section 7 | Found Alien Artifact 12793 | -3/Section 7 | Core integrity fell below 50% 12801 | -3/Section 7 | Identified Core Physics Calibrator 12801 | -3/Section 7 | Identified Integrated Mediator 12801 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12826 | -3/Section 7 | Entered Research 12826 | -2/Research | Warlord forces began assault on 0b10 12826 | -2/Research | Evolved 2 slots: Utility x2 12837 | -2/Research | Identified exit to Testing 12904 | -2/Research | Repaired Exp. Utility Shielding? 12924 | -2/Research | Fabricated Adv. Force Booster? 12927 | -2/Research | Discovered new exit (range 22) 12936 | -2/Research | Research machine network offline 12991 | -2/Research | Entered Testing 12993 | -2/Testing | Spotted PL-KLZU8QBOJV 13098 | -2/Testing | Fabricated Exp. Core Analyzer? 13148 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 13228 | -2/Testing | Discovered new exit (range 25) 13236 | -2/Testing | Entered Access 13236 | -1/Access | Evolved 2 slots: Utility x2 13245 | -1/Access | Identified exit to Command 13249 | -1/Access | Lost 4 allies 13304 | -1/Access | Fabricated Exp. Reaction Control System (x1) 13339 | -1/Access | Spotted B-99 Colossus 13343 | -1/Access | Fabricated Zero-point Reactor? 13418 | -1/Access | Entered Command 13527 | -1/Command | Used Subatomic Replicator to replicate Vortex Lance 13541 | -1/Command | Spotted B-99 Colossus 13618 | -1/Command | Spotted B-99 Colossus 13694 | -1/Command | First assault squad dispatched 13720 | -1/Command | Build established: Machinist-Sprinter 13737 | -1/Command | Disengaged cave seal 13737 | -1/Command | Derelicts emerged from the dark tunnel 13737 | -1/Command | Welcomed Warlord to Command 13807 | -1/Command | Spotted M Guard 13807 | -1/Command | Spotted M Guard 13807 | -1/Command | Spotted Combat Programmer 13807 | -1/Command | Spotted Combat Programmer 13844 | -1/Command | Warlord destroyed during the assault 13866 | -1/Command | Destroyed Combat Programmer 13871 | -1/Command | Destroyed Combat Programmer 13912 | -1/Command | Lost 8 allies 13921 | -1/Command | Destroyed 9 combat bots 14028 | -1/Command | Destroyed M Guard 14028 | -1/Command | All MAIN.C guards destroyed 14051 | -1/Command | Lost 6 allies 14051 | -1/Command | Met MAIN.C 14052 | -1/Command | 0b10 Conduit disabled 14077 | -1/Command | Destroyed MAIN.C Shell 14078 | -1/Command | MAIN.C activated Command garrisons 14104 | -1/Command | Destroyed MAIN.C 14105 | -1/Command | Discovered new exit (range 39) 14105 | -1/Command | Discovered new exit (range 100) 14105 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14167 | -1/Command | Found Exp. Melee Analysis Suite 14170 | -1/Command | Found Exp. Melee Analysis Suite 14265 | -1/Command | Found Exp. System Purifier 15229 | -1/Command | Warped through subspace to slip node 15229 | -1/Command | Discovered new exit (range 4) 15236 | -1/Command | Entered Access_0 15237 | -1/Access_0 | Met Architect 15256 | -1/Access_0 | A6 warped into view 15273 | -1/Access_0 | Destroyed A6 15275 | -1/Access_0 | Found Integrated Reactor 15275 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 15304 | -1/Access_0 | A5 warped into view 15304 | -1/Access_0 | Subspace Access Node disabled 15329 | -1/Access_0 | Architect warped through subspace 15332 | -1/Access_0 | Destroyed A5 15359 | -1/Access_0 | Subspace Access Node disabled 15369 | -1/Access_0 | Architect warped through subspace 15382 | -1/Access_0 | Destroyed A8 15406 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15420 | -1/Access_0 | Subspace Access Node disabled 15443 | -1/Access_0 | A4 warped into view 15461 | -1/Access_0 | Destroyed A4 15511 | -1/Access_0 | Architect warped through subspace 15542 | -1/Access_0 | Architect warped through subspace 15567 | -1/Access_0 | Destroyed A2 15568 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 15590 | -1/Access_0 | Found Sigix Broadsword 15595 | -1/Access_0 | Singularity Gate disabled 15600 | -1/Access_0 | A3 warped into view 15611 | -1/Access_0 | Destroyed A3 15615 | -1/Access_0 | Singularity Gate disabled 15652 | -1/Access_0 | Subspace Access Node disabled 15698 | -1/Access_0 | Destroyed Architect 15699 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 15702 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15702 | -1/Access_0 | Warped through subspace to slip node 15702 | -1/Access_0 | Discovered new exit (range 8) 15705 | *** | Establishing 0b11! Last Messages --------------- 15690_ Destroyed Prototype Protection. 15692_ Penetrated by Quantum Shear. 15692_ Centrium Medium Armor Plating severed. 15692_ Penetrated by Quantum Shear. 15692_ Exp. Melee Analysis Suite destroyed. 15692_ Destroyed Zero-point Reactor. 15694_ Quantum Shear penetrates Earth. 15694_ Penetrated by Quantum Shear. 15694_ Impulse Thruster Array destroyed. 15694_ Exp. Shield Generator destroyed. 15696_ Destroyed Alien Energy Gun. 15696_ Quantum Shear penetrates Wall. 15698_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 15698_ Architect destroyed. 15699_ Acquired data core, extracted unknown sensor trigger ID. 15700_ Navigation matrix triggers involuntary quantum shift. 15702_ Acquired Hpw. Transdimensional Reconstructor. 15702_ Warped through subspace, drawn to slip node. 15702_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?# | | ????????????????????????????????????????##?#?#???? | | ??????????????????????????????????##???#?????###?# | | ???????????????????????????????#???????#?????##??# | | ?????????????????????????????????#??#???#?????#??# | | ??????????????????????????#?????#???#????????###?# | | ???????????????#??????????#??#???#?#?##?##?#?###?? | | ??????#?????##??#?????##??##????###?##??#?????#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 97 Energy Capacity 1390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Melee Accuracy 36 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 40 Offensive Hacking 70 Defensive Hacking 36 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Com. HERF Cannon | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Adv. Trap Scanner | -5/Factory | Hacked Exp. Core Analyzer | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Adv. Micro-nuke Launcher | -4/Factory | Hacked Adv. Coolant Injector | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Shield Generator | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Femtoactuators | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Adv. Cloaking Device | -3/Research | Hacked Exp. Melee Analysis Suite | -3/Research | Hacked Exp. Reaction Control System | -3/Quarantine | Hacked Zero-point Reactor | -3/Quarantine | Hacked Adv. Phase Shifter | -3/Quarantine | Hacked Gui. Micro-nuke Launcher | -2/Testing | Hacked Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory | Authchip Exp. Shield Generator | x1 | -4/Factory | Authchip Adv. Cloaking Device | x1 | -3/Research | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Q-thruster | x1 | -3/Research | Preloaded Exp. Utility Shielding | x1 | -3/Research | Authchip Adv. Force Booster | x2 | -2/Research Exp. Core Analyzer | x1 | -2/Testing | Preloaded Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Reaction Control System | x1 | -1/Access | Authchip Zero-point Reactor | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Integrated Reactor Spacefold Activator LRC Armor LRC Storage Navigation Efficiency Matrix Integrated Mediator Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedNavigationPropulsion Manual? 0 Play Time 04:08:55 Cumulative 761.4 hours Start 2024.02.27 @ 20:50:41 End 2024.02.28 @ 06:08:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 688 Rogue 688 Adventurer 0 Explorer 0 Win Type 1 Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 92 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23ce1e3-ca1f-4062-b5ca-a6cd5566b02f