Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 21:23:41 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (103) 515 Value Destroyed (2428) 2428 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 4783 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 280/280 System Corruption 1% Temperature Cool (9) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Wheel Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Reinforced Ion Engine Heavy Ion Engine Deuterium Engine Micro Nuclear Core Micro Nuclear Core Improved Heat Sink High-capacity Battery (250) Medium Matter Pod (100) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Active Sensor Suite Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Improved Medium Laser Pulse Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Compact Battery Medium Matter Pod High-capacity Matter Pod Trap Scanner Improved Sensor Array Improved Signal Interpreter Active Sensor Suite Utility Shielding Improved Medium Laser Improved Medium Laser Advanced Beam Rifle Autogun Autogun Grenade Launcher Datajack Mining Laser [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 93 | 8 2 30 53 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 30 | 3 . 7 20 Treads 2 | . . . 2 Leg 7 | . . . 7 Wheel 19 | 3 . 6 10 Hover . | . . . . Flight 2 | . . 1 1 Utility 26 | 2 1 10 13 Device 9 | 1 . 1 7 Storage 3 | 1 1 1 . Processor 4 | . . 3 1 Hackware 2 | . . 2 . Protection 8 | . . 3 5 Artifact . | . . . . Weapon 30 | 2 1 9 18 Energy Gun 24 | 1 1 8 14 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 30 | . . 7 23 Power 1 | . . . 1 Propulsion 13 | . . 4 9 Utility 9 | . . 2 7 Weapon 7 | . . 1 6 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 94 90 Engine 10 | . 14 11 8 Leg 11 | . . . 19 Wheel 16 | . 28 20 11 Device 10 | . 14 8 11 Storage 10 | . 14 11 9 Processor 6 | . . 8 6 Hackware 3 | . . 6 3 Protection 4 | . . 6 4 Energy Gun 11 | . 14 16 7 Ballistic Gun 3 | . 14 4 1 Ballistic Cannon 2 | . . . 3 Peak Build Rating 34 | 8 9 23 34 Average Rating 22 | 5 8 18 29 On Entrance 10 | . 8 9 23 Naked Turns . | . . . . Heaviest Build 175 | 14 90 175 109 Greatest Support 52 | 26 20 20 52 Greatest Overweight (x) 18 | . 4 9 18 Average Overweight (x) 3 | . 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 20 25 25 Most Carried 25 | 8 21 25 25 Average Carried 21 | 4 14 23 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 21 25 25 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2205 | 395 74 722 1014 Remotely . | . . . . Salvage Created 3828 | 208 80 1459 2081 Parts 240 | 17 8 98 117 Haulers Intercepted 8 | . . 4 4 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 1 23 29 Guns 40 | . 1 18 21 Cannons 2 | . . . 2 AOE 8 | . . 5 3 Classes Destroyed 13 | 3 3 4 3 Worker 17 | 2 . 8 7 Builder 4 | . . 1 3 Tunneler 6 | 4 . 1 1 Hauler 8 | . . 4 4 Recycler 3 | 1 . . 2 Operator 3 | . 1 1 1 Watcher 9 | . 1 5 3 Swarmer 8 | . . 8 . Grunt 30 | . 1 11 18 Brawler 2 | . . . 2 Sentry 10 | . . 4 6 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 8 | 3 1 8 4 Combat Bots Only 6 | . 1 6 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 295 | . 3 64 228 Missed 80 | . 2 13 65 Damage Taken 3458 | . 11 665 2782 Core 724 | . . 164 560 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . 4 . Regen/Repaired (Parts) 179 | . . 71 108 Core Remaining (%) 86 | 100 100 59 . Volleys Fired 289 | 22 7 83 177 Largest 2 | 2 2 2 2 Hottest 125 | 60 60 101 125 Shots Fired 508 | 44 14 162 288 Gun 447 | 44 14 162 227 Cannon 54 | . . . 54 Launcher 7 | . . . 7 Special . | . . . . Kinetic 150 | 22 7 49 72 Thermal 167 | 22 . 5 140 Explosive 7 | . . . 7 Electromagnetic 184 | . 7 108 69 Robot Hit Streak 16 | 10 5 9 16 Robot Miss Streak 6 | 2 1 6 5 Penetration Max 1 | . . . 1 Secondary Targets 8 | . . 3 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 349 | 28 8 118 195 Core Hits 159 | 8 4 64 83 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 15 | . . 3 12 Burn 8 | . . . 8 Destroy 1 | . . 1 . Blast 4 | . . . 4 Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7304 | 343 121 2170 4670 Guns 4955 | 343 121 1740 2751 Cannons 1543 | . . . 1543 Explosions 806 | . . 430 376 Melee . | . . . . Ramming . | . . . . Kinetic 2316 | 183 28 414 1691 Thermal 2497 | 160 . 479 1858 Explosive 185 | . . . 185 Electromagnetic 2306 | . 93 1277 936 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 1 | . . . 1 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 206 | . . 40 166 Projectiles 166 | . . . 166 Explosions 40 | . . 40 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 126 | . . 79 47 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 385 | . 6 161 385 Average Temperature 63 | . 6 38 75 Received Heat Transfer 1446 | . 6 261 1179 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 16 | . . 8 8 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 5318 | 350 . 698 4270 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 6 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 495 | 35 109 495 461 Initial 202 | . 22 45 202 Average 253 | 16 64 298 284 Maximum Alert Level 2 | . . 2 2 Low Security (%) 34 | 100 100 27 21 Level 1 47 | . . 40 62 Level 2 18 | . . 31 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 3 6 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 3 35 51 Peak Tracking Total 6 | . 1 6 6 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 1 8 8 Terminals 13 | . 1 6 6 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 52 | . 2 20 30 Successful 33 | . 1 12 20 Failed 19 | . 1 8 10 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 32 | . 2 12 18 Terminals 35 | . 2 14 19 Fabricators . | . . . . Repair Stations 10 | . . 4 6 Recycling Units . | . . . . Scanalyzers 7 | . . 2 5 Garrison Access . | . . . . Terminal Hacks 9 | . . 1 8 Part Schematic 1 | . . . 1 Robot Analysis 2 | . . . 2 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 2 | . . . 2 Locate Traps 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 4 4 Scan Component 4 | . . 2 2 Repair 4 | . . 2 2 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 2 4 Insert Component 4 | . . 1 3 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 1 5 4 Terminals 10 | . 1 5 4 Botnet 8 | . 1 4 3 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 16 | . 1 8 7 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 2 2 Time 241 | . . 102 139 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3845 | 208 357 1125 2155 Spaces Moved 1534 | 144 211 466 713 Core 4 | 4 . . . Treads 4 | . . . 4 Legs 264 | . . . 264 Wheels 1260 | 140 211 466 443 Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 50 | 50 80 140 105 Average Speed 154 | 81 126 141 186 Slowest Speed 1300 | 90 140 215 1300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 29 48 57 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 98 | . . 16 82 Melee . | . . . . Projectile 32 | . . . 32 AOE 66 | . . 16 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2476 | 190 287 774 1225 Wait 417 | . 52 146 219 Move 1531 | 143 210 465 713 Hop . | . . . . Pick Up 81 | 12 14 24 31 Fast Attach 37 | 7 . 13 17 Attach 21 | . . 8 13 Detach 11 | . . 6 5 Swap 35 | 1 2 9 23 Drop 54 | 5 2 20 27 Fire 289 | 22 7 83 177 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Build established: Scavenger-Mutant 980 | -9/Materials | Lost 4 parts (2n1u1w) 1556 | -9/Materials | Repaired Imp. EM Shotgun 1609 | -9/Materials | Repaired Imp. EM Shotgun 1664 | -9/Materials | Discovered new exit (range 12) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Propulsion x2 1993 | -8/Materials | Found Corrupted Prototype Device 2132 | -8/Materials | Lost 8 parts (1p2n2u3w) 2132 | -8/Materials | Core integrity fell below 50% 2319 | -8/Materials | Lost 7 parts (4n2u1w) 2541 | -8/Materials | Core integrity fell below 20% 2578 | -8/Materials | Identified Active Sensor Suite 2964 | -8/Materials | Repaired Corrupted Graphene Brace 3018 | -8/Materials | Repaired Corrupted Hvy. Assault Cannon 3846 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03768_ K-01 Serf destroyed. 03771_ Triggered Alarm Trap. 03771_ An alarm sounds. 03771_ ALERT: Alarm triggered, dispatching investigation squad. 03771_ K-01 Serf collects debris. 03779_ Acquired 6 matter. 03781_ A-02 Transporter suffers critical hit (Blast). 03781_ Destroyed Transport Network Coupler. 03781_ A-02 Transporter destroyed. 03815_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03818_ O-16 Technician uses terminal to summon reinforcements. 03818_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03818_ O-16 Technician locks terminal. 03819_ Destroyed Hover Unit. 03819_ O-16 Technician destroyed. 03822_ K-01 Serf collects debris. 03833_ Dropped Utility Shielding. 03834_ Acquired Hacking Suite. 03836_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####?????????#??????????????????????????????????? | | ? ????????? ??????????????????????????????????? | | ?# ????????? ??????????????????????????????????? | | ?# ????????? ??????????????????????????????????? | | ## ????????? #?????????????????????????????????? | | ## ???????? #?????????????????????????????????? | | ## ???????# #?????????????????????????????????? | | ## ???????+=#?????????????????????????????????? | | ## ???????#%#?????????????????????????????????? | | ## ???????#%#?????????????????????????????????? | | ???????#!#?????????????????????????????????? | | ?# ???????# #????????###??????????????????????? | | ?# ######## #????????+ ??????????????????????? | | ?# #????????# #??????????????????????? | | ?# *] ########?#@#?########?????????????? | | ?# ]%] # ### ###! ] #?????????????? | | ?# % ** + # ! # "% #?????????????? | | ?############# # " g /%T !#?????????????? | | ?????????????# # #kg +=" ! #?????????????? | | ?????????????# # " g # #?????????????? | | ?????????????# #######; # #?????????????? | | ?????????????# #?????### #########?????????????? | | ?????????????# #???????# #?????????????????????? | | ???######????# #???????+ +?????????????????????? | | ??##!!!!######/##??????# #?????????????????????? | | ??#! !#! #??????+ #?????????????????????? | | ??# # """#??????#####?????????????????????? | | ?????# # """#????????????????????????????????? | | ######% " "#????????????????????????????????? | | + %+ """#????????????????????????????????? | | """=# # #????????????????????????????????? | | """ ## #########????????????????????????????????? | | """ ## #????????????????????????????????????????? | | % ## #????????????????????????????????????????? | | % ## #????????????????????????????????????????? | | ####"## #????????????????????????????????????????? | | ???# ## #????????????????????????????????????????? | | ??? + #????????????????????????????????????????? | | ??? # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: EM 15 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedThermicAutocannon Manual? 0 Play Time 00:37:33 Cumulative 206.9 hours Start 2024.09.26 @ 20:28:24 End 2024.09.26 @ 21:23:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e52d1f5-35a0-494e-b03d-4f7deed087b4