Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 20:53:49 Player: Naiya55 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (795) 795 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3695 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 514/550 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Improved Heat Sink Terrain Scanner Core Shielding Utility Shielding Hacking Suite Splice Drone Bay Beam Rifle Beam Cannon Rocket Launcher Improved Grenade Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Terrain Scanner Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Core Shielding Utility Shielding Hacking Suite Splice Drone Bay Beam Rifle Beam Cannon Rocket Launcher Improved Grenade Launcher Field Lobotomy Kit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 6 10 4 . 2 9 Power 6 | 1 2 1 . . 2 Engine 5 | 1 1 1 . . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 4 2 . 1 2 Treads 7 | 2 . 2 . 1 2 Leg 2 | . 2 . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 . . . 5 Device 4 | . 1 . . . 3 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 5 | 2 1 1 . 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 2 . 3 4 Power 3 | . 1 1 . 1 . Propulsion 3 | . 1 . . 1 1 Utility 2 | . . . . . 2 Weapon 3 | . . 1 . 1 1 Highest Loss Streak 4 | . 2 2 . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 97 100 89 91 Engine 9 | . 4 12 14 4 8 Core 3 | . 9 . . . . Treads 23 | . 20 20 28 28 30 Wheel 4 | . 6 7 . . . Device 3 | . 3 . . . 22 Storage 13 | . 14 14 14 14 9 Protection 10 | . 8 14 14 14 2 Ballistic Gun 27 | . 28 27 28 28 17 Naked Turns . | . . . . . . Heaviest Build 54 | 14 30 28 27 23 54 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 8 | . 8 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 13 15 15 15 19 Most Carried 15 | 4 15 15 15 15 13 Average Carried 12 | 1 11 14 14 13 11 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 4 15 14 15 13 13 Class Distribution -------------------- 91% | Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 880 | 232 416 99 . 33 100 Remotely . | . . . . . . Salvage Created 941 | . 536 132 . 96 177 Parts 63 | . 42 10 . 2 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 13 5 . 2 3 Guns 23 | . 13 5 . 2 3 Classes Destroyed 7 | . 5 . . . 2 Worker 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 3 . . . Grunt 14 | . 10 2 . 2 . Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 . 2 2 Combat Bots Only 5 | . 5 3 . 2 2 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 185 | . 66 24 . 26 69 Missed 32 | . 13 4 . 3 12 Damage Taken 1957 | . 599 273 . 303 782 Core 244 | . 110 77 . 21 36 Absorbed by Shields . | . . . . . . Redirected to Shielding 30 | . 10 16 . 4 . Regen/Repaired (Parts) 98 | . 98 . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 103 | . 48 15 . 10 30 Largest 2 | . 2 2 . 2 2 Hottest 40 | . 40 40 . 40 40 Shots Fired 189 | . 96 23 . 20 50 Gun 189 | . 96 23 . 20 50 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 189 | . 96 23 . 20 50 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 13 7 . 9 31 Robot Miss Streak 4 | . 4 2 . 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 135 | . 63 15 . 18 39 Core Hits 57 | . 30 8 . 5 14 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1502 | . 853 194 . 186 269 Guns 1502 | . 853 194 . 186 269 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1502 | . 853 194 . 186 269 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 53 | . 10 20 . 53 11 Average Temperature 11 | . 2 10 . 22 7 Received Heat Transfer 792 | . 282 165 . 192 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 194 | . 194 173 . 40 105 Initial 43 | . . 43 . . 15 Average 61 | . 57 78 . 31 55 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 6 1 . . . Investigation 5 | . 4 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 23 8 . 2 7 Peak Tracking Total 3 | . 3 3 . 2 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 4 2 5 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 68 | . 16 2 50 . . Successful 59 | . 7 2 50 . . Failed 9 | . 9 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 12 . 1 . . Terminals 10 | . 10 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 56 | . 4 2 50 . . Record 49 | . . . 49 . . Robot Analysis 3 | . 3 . . . . Open Door 2 | . . 2 . . . Unreport Threat 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 36 | . 36 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3265 | 83 1157 797 846 102 280 Spaces Moved 1810 | 48 582 509 528 44 99 Core 6 | 5 1 . . . . Treads 1452 | 43 376 362 528 44 99 Legs 1 | . 1 . . . . Wheels 351 | . 204 147 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 160 165 165 Average Speed 148 | 148 139 142 160 165 165 Slowest Speed 450 | 160 450 160 160 165 166 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 87 98 92 15 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2204 | 57 827 561 529 57 173 Wait 217 | . 168 19 . . 30 Move 1805 | 47 581 508 527 43 99 Hop . | . . . . . . Pick Up 32 | 4 14 8 1 1 4 Fast Attach 12 | 6 5 . . . 1 Attach 8 | . . 2 . 2 4 Detach 1 | . 1 . . . . Swap 11 | . 5 2 . . 4 Drop 14 | . 5 7 . 1 1 Fire 103 | . 48 15 . 10 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Discovered new exit (range 8) 1030 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Repaired Broken Lgt. Treads 1241 | -10/Materials | Entered Mines 1315 | -10/Mines | Core integrity fell below 50% 1351 | -10/Mines | Learned location of Storage (-8) 1438 | -10/Mines | Discovered new exit (range 15) 1481 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1491 | -10/Mines | Discovered new exit (range 7) 1508 | -10/Mines | Met a Derelict shopkeep closing up shop 1648 | -10/Mines | Received a Mining Laser from a helpful Derelict 1877 | -10/Mines | Identified exit to Subcaves 1922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1922 | -10/Mines | Discovered new exit (range 5) 1990 | -10/Mines | Found the Drone Emporium 1998 | -10/Mines | Found Prototype Device 2038 | -10/Mines | Entered Exiles 2067 | -10/Exiles | Discovered new exit (range 14) 2107 | -10/Exiles | Met 8R-AWN 2133 | -10/Exiles | Met EX-HEX 2235 | -10/Exiles | Met EX-DEC 2258 | -10/Exiles | Visited The Gauntlet 2499 | -10/Exiles | Discovered new exit (range 14) 2582 | -10/Exiles | Learned location of Zion (-7) 2614 | -10/Exiles | Met EX-BIN 2643 | -10/Exiles | Aligned with FarCom system 2644 | -10/Exiles | Given EX-Vault access code 2711 | -10/Exiles | Opened EX-Vault 2726 | -10/Exiles | Found Field Lobotomy Kit 2760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2884 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2884 | -10/Exiles | Entered Mines 2905 | -9/Mines | Core integrity fell below 20% 2941 | -9/Mines | Lost 3 parts (1p1n1w) 2950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2976 | -9/Mines | Discovered new exit (range 6) 2986 | -9/Mines | Entered Materials 2986 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3266 | -8/Materials | Self-destructed Last Messages --------------- 03163_ K-01 Serf collects debris. 03167_ Slug penetrates Wall. 03188_ Penetrated by Slug. 03191_ K-01 Serf collects debris. 03212_ Slug penetrates K-01 Serf. 03212_ K-01 Serf destroyed. 03222_ Penetrated by Slug. 03231_ K-01 Serf collects debris. 03231_ Penetrated by Slug. 03234_ Heat Sink destroyed. 03237_ Penetrated by Slug. 03243_ Lgt. Treads destroyed. 03245_ K-01 Serf collects debris. 03246_ Penetrated by Slug. 03246_ Lgt. Assault Rifle destroyed. 03249_ Penetrated by Slug. 03250_ K-01 Serf collects debris. 03250_ H-55 Commando destroyed. 03251_ K-01 Serf collects debris. 03264_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???############???#??????#???????????????????????? | | ??## #??????#####???????????????????????? | | ???# """ """ ##?##?#?# ??????#? ?????????????? | | ???# """ """ #???????# """ #?????????????????? | | #### """ """ ######### """"" #?????????????????? | | ## # # """"" #?????????????????? | | ! ## # " # """"" #?????????????????? | | #########+### "" # """ ##????????????????? | | ####### # "" # k #???#?????????????? | | # """ # k #?????????????????? | | # "" # @% #?#??#????????????? | | + """ ####g#####?????????????????? | | ######### # """ ## %g ####???#?????????????? | | ????#?#?## ## """ + * ??????????? | | ?????????# ## " ## ?????????? | | ????"????# ## % ## w ?????????? | | ??? """ ?# #####"######### ?????????? | | # """ # ! ??????????? | | # ! + ??????????? | | ??! """ # ??????????? | | ????"????# ##########+######+########??????????? | | ????"????# #?????????? ????? ?????????????????? | | ?????????# #?? ???????? ????" ????????????????? | | ??????#??# +??????#?? ?? #??"??????????????????? | | ????????? #? ? ????????#?????????????????????? | | ???????? #????? ?????????????????????????????? | | ??????? # ???? ?????????????????????????????? | | ??????##### ##??????#???#????????????????????????? | | ??????????# #??#?#???????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control root@ Challenges ------------ None Game ------ Seed VortexIntegrityMachine Manual? 0 Play Time 00:27:45 Cumulative 5.0 hours Start 2024.04.13 @ 20:28:37 End 2024.04.13 @ 20:53:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51a347f0-d72b-4088-8546-1fe166d74990