Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 22:23:50 Player: AshCrow Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (38) 190 Value Destroyed (1521) 1521 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 9828 Bonus ------- High Alert Combat Kills 17 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 18/300 Energy 99/100 System Corruption 3% Temperature Warm (113) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Hardlight Generator Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Weight Redist. System Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Autogun KE Penetrator Flak Cannon > --- INVENTORY -------- Triangulator Improved Launcher Guidance Computer Core Analyzer Improved Light Armor Plating Improved Hardlight Generator Remote Shield Improved System Shield Advanced Plasma Cannon Hypervelocity Coil Gun Rocket Array [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Flying Fortress v7 Utility Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 3 | . . . . . . . 1 . . . . 1 1 . Propulsion 6 | . . . . . 2 . . . . 2 . 1 . 1 Utility 5 | . . . . . . 2 1 . . . 1 . . 1 Weapon 4 | . . . . . 2 . . . . . 1 . 1 . Parts Attached 103 | 6 1 . . 2 4 14 9 2 5 25 10 4 12 9 Power 13 | 1 . . . . 1 . 1 1 . 3 2 1 3 . Engine 4 | 1 . . . . 1 . 1 1 . . . . . . Core 4 | . . . . . . . . . . 3 . 1 . . Reactor 5 | . . . . . . . . . . . 2 . 3 . Propulsion 27 | 2 . . . . 1 . . . . 6 3 3 3 9 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . Flight 23 | . . . . . 1 . . . . 6 1 3 3 9 Utility 31 | 1 1 . . . 1 5 5 . 3 6 4 . 5 . Device 17 | . . . . . . 2 1 . 2 4 3 . 5 . Storage 7 | 1 . . . . 1 1 2 . 1 1 . . . . Processor 2 | . 1 . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 . . . 2 1 9 3 1 2 10 1 . 1 . Energy Gun 8 | . . . . . . 1 1 . 1 3 1 . 1 . Energy Cannon 3 | . . . . . . . . . . 3 . . . . Ballistic Gun 10 | 2 . . . 1 . 3 1 . 1 2 . . . . Ballistic Cannon 4 | . . . . . 1 2 . . . 1 . . . . Launcher 6 | . . . . 1 . 2 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . . . . . Parts Lost 35 | . . . . . . . . . 6 2 6 4 . 17 Power 5 | . . . . . . . . . . 1 2 . . 2 Propulsion 17 | . . . . . . . . . . 1 3 2 . 11 Utility 9 | . . . . . . . . . 2 . 1 2 . 4 Weapon 4 | . . . . . . . . . 4 . . . . . Highest Loss Streak 8 | . . . . . . . . . 2 1 6 2 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 90 100 100 100 63 73 67 70 68 65 42 15 39 33 Engine 9 | . 14 14 14 14 9 7 11 11 13 4 . . . . Treads 9 | . 28 28 28 28 1 . . . . . . . . . Flight 6 | . . . . . 8 7 6 6 6 10 5 7 19 17 Device 9 | . . . . . . 10 14 20 23 7 13 6 12 10 Storage 8 | . 14 14 14 14 9 7 7 6 8 8 . . . . Processor 6 | . 5 14 14 14 9 9 . . . . . . . . Energy Gun 2 | . . . . . . 6 6 6 5 4 2 . . . Ballistic Gun 13 | . 28 28 28 25 18 14 13 6 4 8 . . . . Ballistic Cannon 2 | . . . . . 8 6 1 . . 4 3 . . . Launcher 1 | . . . . 2 . . 4 11 5 . . . . . Peak Build Rating 95 | 6 7 7 10 11 43 67 71 71 75 95 72 43 84 89 Average Rating 45 | 5 6 7 8 10 39 60 66 70 68 71 53 27 72 67 On Entrance 33 | . 6 7 7 10 10 43 62 71 67 53 35 27 22 84 Naked Turns 39 | . . . . . . . . . . . . . . 39 Heaviest Build 63 | 14 14 14 14 14 37 49 49 50 50 63 23 5 44 43 Greatest Support 69 | 40 40 40 40 40 50 50 50 50 56 69 32 27 45 59 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 10 10 5 5 5 5 Average Capacity 8 | 7 8 8 8 8 10 15 7 5 6 8 5 5 5 5 Most Carried 15 | 4 7 7 8 8 8 15 14 5 10 10 5 5 5 5 Average Carried 8 | 2 4 7 7 7 6 13 6 5 6 8 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 10 5 5 5 5 5 Final Carried 13 | 4 7 7 8 8 8 13 5 5 10 5 4 5 4 2 Class Distribution -------------------- 45% | Skirmisher 43% | Mutant 6% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1450 | 201 50 . . 190 . 85 . . 543 199 8 . 168 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1131 | . 50 . . 147 . 99 . . 446 389 . . . . Parts 85 | . 5 . . 8 . 7 . . 25 40 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 27 | . . . . 5 . 3 . . 8 11 . . . . Guns 8 | . . . . 1 . . . . 4 3 . . . . Cannons 7 | . . . . . . 3 . . . 4 . . . . AOE 12 | . . . . 4 . . . . 4 4 . . . . Classes Destroyed 9 | . 1 . . 5 . 1 . . 1 1 . . . . Worker 3 | . . . . . . . . . 3 . . . . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Recycler 2 | . . . . 1 . . . . 1 . . . . . Watcher 4 | . 2 . . . . . . . 1 1 . . . . Swarmer 13 | . . . . 3 . . . . 5 5 . . . . Grunt 4 | . . . . 1 . . . . 2 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Programmer 9 | . . . . . . 3 . . 1 5 . . . . Best Kill Streak 6 | . 1 . . 4 . 1 . . 4 6 . . . . Combat Bots Only 5 | . . . . 3 . 1 . . 3 5 . . . . Max Kills in Single Turn 5 | . 1 . . 3 . 1 . . 4 5 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . . 3 4 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 526 | . 4 . . 1 . 20 . 1 115 36 50 50 32 217 Missed 242 | . 1 . . 1 . 7 . . 46 7 19 33 16 112 Damage Taken 5819 | . 27 . . 13 . 194 . 54 1285 675 631 338 211 2391 Core 2315 | . 8 . . . . 47 . . 110 155 176 187 25 1607 Absorbed by Shields 84 | . . . . . . . . . . 5 . . 70 9 Ignored by Resistances 118 | . . . . . . . . . . . . . 100 18 Core Remaining (%) 91 | 100 . . . 96 100 93 . . 87 84 84 85 98 . Volleys Fired 110 | . 2 . . 4 . 10 . . 71 23 . . . . Largest 4 | . 2 . . 2 . 4 . . 3 4 . . . . Hottest 198 | . 40 . . 50 . 150 . . 118 198 . . . . Shots Fired 190 | . 4 . . 8 . 40 . . 77 61 . . . . Gun 141 | . 4 . . 4 . 30 . . 73 30 . . . . Cannon 40 | . . . . . . 10 . . . 30 . . . . Launcher 9 | . . . . 4 . . . . 4 1 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 98 | . 4 . . 4 . 30 . . 14 46 . . . . Thermal 14 | . . . . . . . . . . 14 . . . . Explosive 9 | . . . . 4 . . . . 4 1 . . . . Electromagnetic 69 | . . . . . . 10 . . 59 . . . . . Robot Hit Streak 12 | . 3 . . 4 . 5 . . 12 4 . . . . Robot Miss Streak 7 | . . . . . . 6 . . 7 6 . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 109 | . 3 . . 1 . 21 . . 54 30 . . . . Core Hits 96 | . 3 . . 9 . 7 . . 43 33 1 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . Melee Attacks 3 | . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3120 | . 37 . . 424 . 468 . . 1053 1109 29 . . . Guns 1048 | . 37 . . 14 . 284 . . 375 338 . . . . Cannons 570 | . . . . . . 184 . . . 386 . . . . Explosions 1436 | . . . . 410 . . . . 641 385 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 66 | . . . . . . . . . 37 . 29 . . . Kinetic 1151 | . 37 . . 14 . 452 . . 89 559 . . . . Thermal 439 | . . . . 70 . . . . 78 291 . . . . Explosive 1162 | . . . . 340 . . . . 563 259 . . . . Electromagnetic 302 | . . . . . . 16 . . 286 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . 7 10 3 5 . 4 3 Average Corruption 5 | . . . . . . 1 . 7 8 2 3 . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 80 | . . . . . . 2 . 1 63 8 1 . . 5 Message Errors 22 | . . . . . . 1 . . 20 . . . . 1 Matter Fused 12 | . . . . . . . . . 9 1 . . . 2 Heat Flow Errors 10 | . . . . . . . . . 7 2 . . . 1 Energy Discharges 14 | . . . . . . . . . 9 3 1 . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . . 9 2 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . Alerts 4 | . . . . . . 1 . . 3 . . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . 28 . . . . 37 46 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 111 | . . . . 28 . . . . 37 46 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 3 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . . . . . . . . 281 . 12 . . . Shots 10 | . . . . . . . . . 10 . . . . . Rammed 11 | . . . . . . . . . 3 . 8 . . . Targets Rammed 11 | . . . . . . . . . 3 . 8 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 753 | . . . . . . 366 . . 239 753 . . 2 485 Average Temperature 182 | . . . . . . 162 . . 107 233 . . 2 304 Received Heat Transfer 255 | . . . . . . . . . 21 27 33 12 . 162 Effects 51 | . . . . . . 3 . . . 37 . . . 11 Shutdowns 12 | . . . . . . . . . . 8 . . . 4 Energy Bleed 6 | . . . . . . 1 . . . 5 . . . . Interference 13 | . . . . . . 2 . . . 11 . . . . Matter Decay 3 | . . . . . . . . . . 2 . . . 1 Short Circuit 2 | . . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . 1 Damage (major) 12 | . . . . . . . . . . 7 . . . 5 Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . 100 . . . . 50 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 600 | . 44 16 . 186 5 75 . 75 451 461 207 368 267 600 Initial 207 | . . 16 . . . 2 . . 52 203 177 108 207 160 Average 118 | . 15 16 . 49 4 15 . 12 162 240 178 181 211 199 Maximum Alert Level 2 | . . . . . . . . . 2 2 1 1 1 2 Low Security (%) 75 | 100 100 100 . 100 100 100 100 100 67 29 99 70 . 77 Level 1 21 | . . . . . . . . . 29 62 . 29 100 12 Level 2 2 | . . . . . . . . . 2 7 . . . 9 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . . 3 . . 3 6 2 . 1 3 Investigation . | . . . . . . . . . . . . . . . Extermination 13 | . . . . . . 3 . . 3 3 1 . 1 2 Reinforcement 4 | . . . . . . . . . . 2 1 . . 1 Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 6 | . . . . . . . . . 2 1 . 2 . 1 Communications Jammed 22 | . . . . . . 1 . . . . . . 1 20 Distress Signals 22 | . . . . . . 1 . . . . . . 1 20 Times Spotted 142 | . 4 . . 3 . 4 . 5 17 18 11 16 6 58 Peak Tracking Total 16 | . 3 . . 3 . 1 . 5 9 6 7 14 6 16 Tactical Retreats 25 | . 1 . . . . . . . 5 1 3 5 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . . . 2 1 . 1 1 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 18 | . . . . 2 . . . . 13 3 . . . . Max in Single Turn 4 | . . . . 2 . . . . 4 2 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 7 | . . . 5 1 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 44 | . . . 42 1 1 . . . . . . . . . Successful 44 | . . . 42 1 1 . . . . . . . . . Failed . | . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 44 | . . . 42 1 1 . . . . . . . . . Record 41 | . . . 41 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . Total Damage 83 | . . . . . . . . 83 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 10644 | 85 204 103 1560 1611 108 1944 50 54 1868 1427 371 267 381 611 Spaces Moved 8791 | 47 117 65 969 436 138 1550 66 102 1332 810 612 567 889 1091 Core 80 | 2 . . . . . . . . . . . . . 78 Treads 1636 | 45 117 65 969 436 4 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 9 . . . Flight 7066 | . . . . . 134 1550 66 102 1332 810 603 567 889 1013 Fastest Speed 22 | 50 160 160 160 160 50 50 50 50 50 34 37 34 29 22 Average Speed 63 | 155 160 160 160 160 53 50 50 50 50 38 42 37 30 32 Slowest Speed 160 | 160 160 160 160 160 160 50 50 50 50 50 120 40 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 3 . . 5 3 4 4 2 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 20 94 75 16 28 2 85 30 26 16 19 19 28 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . . . . . 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 141 | . . . . 29 . 1 . . 67 44 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . 1 . . . 9 . . . . AOE 131 | . . . . 29 . . . . 67 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 13604 | 56 130 64 981 1343 172 2683 83 103 2451 1882 715 614 995 1332 Wait 4489 | . 6 . 3 896 24 1093 . . 1028 995 79 42 79 244 Move 8703 | 46 116 64 968 435 137 1543 66 101 1321 803 603 558 884 1058 Hop 36 | . . . . . . 3 . . 5 3 4 4 2 15 Pick Up 58 | 4 4 . 3 3 4 10 2 . 10 8 2 4 1 3 Fast Attach 51 | 6 1 . . . . 2 3 1 4 9 9 3 8 5 Attach 23 | . . . . . 2 3 3 . 1 5 1 1 4 3 Detach 13 | . . . . . . 2 3 . 2 4 . . 2 . Swap 29 | . . . . 2 2 9 3 1 . 11 . . . 1 Drop 63 | . 1 . 5 3 3 5 3 . 6 21 9 2 2 3 Fire 110 | . 2 . . 4 . 10 . . 71 23 . . . . Melee 3 | . . . . . . 3 . . . . . . . . Ram 11 | . . . . . . . . . 3 . 8 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . Rewire 2 | . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Entered Mines 306 | -10/Mines | Learned Materials stockpile data 314 | -10/Mines | Build established: Mutant 385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 386 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Identified exit to Exiles 393 | -10/Mines | Entered Exiles 429 | -10/Exiles | Discovered new exit (range 14) 448 | -10/Exiles | Identified exit to Mines 480 | -10/Exiles | Met 8R-AWN 521 | -10/Exiles | Met EX-HEX 621 | -10/Exiles | Met EX-DEC 706 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 729 | -10/Exiles | Given EX-Vault access code 772 | -10/Exiles | Opened EX-Vault 828 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1076 | -10/Exiles | Found Flying Fortress v7 1164 | -10/Exiles | Learned location of Zion (-6) 1248 | -10/Exiles | Discovered exit to Mines (range 15) 1433 | -10/Exiles | Visited The Gauntlet 1953 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1953 | -10/Exiles | Entered Mines 1960 | -9/Mines | Learned Materials garrison access intel 1994 | -9/Mines | Learned location of Storage (-8) 2740 | -9/Mines | Learned Materials terminal intel 2990 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3027 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3358 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3553 | -9/Mines | Discovered new exit (range 7) 3562 | -9/Mines | Identified exit to Materials 3564 | -9/Mines | Entered Materials 3564 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3566 | -8/Materials | Loaded intel: 10 terminal locations 3567 | -8/Materials | Loaded intel: 1 garrison access location 3671 | -8/Materials | Discovered new exit (range 3) 3671 | -8/Materials | Identified exit to Factory 3672 | -8/Materials | Entered Factory 3672 | -7/Factory | Evolved 2 slots: Utility x2 3867 | -7/Factory | Build established: Skirmisher 4077 | -7/Factory | Found Prototype Launcher 5501 | -7/Factory | Identified Rocket Array 5613 | -7/Factory | Discovered new exit (range 7) 5616 | -7/Factory | Entered another Factory area 5616 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5666 | -6/Factory | Sucked down chute 5666 | -6/Factory | Entered Waste 5667 | -6/Waste | Met a frightened Derelict 5676 | -6/Waste | Spotted C-40 Crusher 5681 | -6/Waste | EMP discharged 5696 | -6/Waste | Spotted C-40 Crusher 5705 | -6/Waste | Spotted C-40 Crusher 5709 | -6/Waste | Spotted C-40 Crusher 5710 | -6/Waste | Spotted C-40 Crusher 5710 | -6/Waste | Spotted C-40 Crusher 5713 | -6/Waste | Discovered new exit (range 15) 5713 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5720 | -6/Waste | Entered Factory 6922 | -6/Factory | System corruption reached 10% 7545 | -6/Factory | Spotted B-75 Beast 7559 | -6/Factory | Build established: Mutant 7580 | -6/Factory | Discovered new exit (range 16) 7588 | -6/Factory | Entered another Factory area 7588 | -5/Factory | Evolved 2 slots: Propulsion x2 7888 | -5/Factory | Build established: Skirmisher 9013 | -5/Factory | Discovered new exit (range 7) 9015 | -5/Factory | Entered another Factory area 9015 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9226 | -4/Factory | Spotted B-86 Titan 9383 | -4/Factory | Discovered new exit (range 9) 9386 | -4/Factory | Entered Research 9386 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9392 | -3/Research | Lost 6 parts (2p3n1u) 9595 | -3/Research | Spotted B-86 Titan 9648 | -3/Research | Discovered new exit (range 15) 9653 | -3/Research | Entered another Research area 9653 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10030 | -2/Research | Discovered new exit (range 14) 10034 | -2/Research | Entered Access 10034 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10057 | -1/Access | Build established: Generator-Sprinter 10396 | -1/Access | Lost 3 parts (1n2u) 10456 | -1/Access | Spotted B-99 Colossus 10492 | -1/Access | Lost 5 parts (2p2n1u) 10518 | -1/Access | Spotted B-99 Colossus 10518 | -1/Access | Spotted B-99 Colossus 10619 | -1/Access | Core integrity fell below 50% 10633 | -1/Access | Core integrity fell below 20% 10645 | -1/Access | Spotted B-99 Colossus 10645 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10532_ System corrupted: Matter fused (-6). 10534_ ALERT: Rogue bot located, Programmers report to Access Zone 6D. 10562_ Impulse Thruster destroyed. 10564_ Transmission Jammer destroyed. 10580_ Impulse Thruster destroyed. 10583_ Impulse Thruster Array destroyed. 10584_ Critical hit (Burn: +37). 10586_ Drone sends a signal. 10588_ Impulse Thruster Array destroyed. 10611_ Q-thruster destroyed. 10625_ Impulse Thruster destroyed. 10628_ Penetrated by Slug. 10630_ Slug penetrates H-88 Terminator. 10631_ Penetrated by Slug. 10632_ Slug penetrates Wall. 10633_ Penetrated by Slug. 10643_ System corrupted: Heat flow error (+217). 10645_ Knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????# ?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# A#?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ????####### #?????????????????????? | | ????# #?????????????????????? | | ????# +?????????????????????? | | ????# #?????????????????????? | | ????#*! #?????????????????????? | | ??###! #?????????????????????? | | ??#BB %#?????????????????????? | | ??#BB ###???????????????????? | | ????# @ +???????????????????? | | ??????##### ######???????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ???????####+######???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# " #???????????????????? | | ???????# """ +???????????????????? | | ???????+ """ #???????????????????? | | ???????# " ! #???????????????????? | | ????#??# * #???????????????????? | | ????# ?# +?????? ???????????? | | ????# ##+##+##+###???h? ??????????? | | ????# s #?????? ??????????? | | ????# h#????? ?????????? | | ????# s###### ??????????? | | ????# s #???????????? | | ????# #???????????? | | ????# #???????????? | | ????# #???????????? | | ????# "" #???????????? | | ????#+######## """ #???????????? | | ????# ??????# T" #???????????? | | ????# ????# """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 480 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 EM Shielding 2 Armor Coverage 225 Resistance: EM 25 Evasion (%) 65 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Dramatic Entrance Just Browsing No Signal Challenges ------------ None Game ------ Seed CargoRingBoregun Manual? 0 Play Time 02:25:04 Cumulative 26.2 hours Start 2024.12.12 @ 19:18:22 End 2024.12.12 @ 22:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b1f5054-4228-4800-a80a-fbb312901908