Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 23:05:03 Player: Man of Plasma Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3054) 3054 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 8516 Bonus ------- Follower Combat Kills 72 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Makeshift Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Rifle Makeshift Axe > --- INVENTORY (15) --- Cesium-ion Thruster Improved VTOL Module Improved Cooling System Large Storage Unit Large Battery (200) Utility Shielding System Shield AWS/Autocannon Mini Grenade Launcher Datajack GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Makeshift Power Source Cesium-ion Thruster Improved VTOL Module Improved Cooling System Large Storage Unit Large Battery Utility Shielding System Shield Beamcaster Beamcaster Mini Grenade Launcher Datajack RU-N14's Throwing Claymores Makeshift Axe GAL Module [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Autocannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 3 | . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 53 | 7 7 6 4 2 1 12 1 . . 3 10 Power 7 | 2 . 1 . 1 . 1 . . . 1 1 Engine 5 | 2 . 1 . . . . . . . 1 1 Core 2 | . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . . 1 . . 3 . . . . 4 Treads 9 | 2 . . 1 . . 3 . . . . 3 Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 5 2 1 1 1 4 1 . . 1 2 Device 5 | . 1 2 . . . 1 . . . . 1 Storage 3 | 1 1 . . 1 . . . . . . . Processor 3 | . 1 . . . . 2 . . . . . Hackware 2 | . . . . . . . 1 . . 1 . Protection 6 | . 2 . 1 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 17 | 2 2 3 2 . . 4 . . . 1 3 Energy Gun 4 | . . . 2 . . 2 . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 6 | 2 . 2 . . . 1 . . . . 1 Ballistic Cannon 2 | . 1 . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . 1 . Parts Lost 16 | . 2 . . . . . . 1 . . 13 Power 3 | . 1 . . . . . . . . . 2 Propulsion 6 | . . . . . . . . 1 . . 5 Utility 3 | . . . . . . . . . . . 3 Weapon 4 | . 1 . . . . . . . . . 3 Highest Loss Streak 8 | . 2 . . . . . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 1 8 12 15 14 12 12 13 14 14 14 11 Power 1 | . 2 2 2 1 1 . 1 1 1 1 . Propulsion 1 | . . 1 1 2 2 1 1 2 2 1 2 Utility 5 | . 4 5 6 6 5 6 6 6 6 5 4 Weapon 3 | . . 1 3 3 3 3 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 . 1 . . 4 . . . 3 7 Power 2 | . . . 1 . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . 2 Utility 6 | . . . . . . 2 . . . . 4 Weapon 5 | . 1 . . . . 1 . . . 2 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 99 99 100 100 82 83 76 76 76 79 Engine 5 | . 12 11 11 7 . . . . . 5 6 Core 3 | . . . . 4 11 9 7 7 7 1 . Treads 24 | . 28 22 22 22 22 26 30 23 23 23 21 Device 4 | . 2 21 22 22 13 1 . . . . . Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 9 | . 7 . . . . 9 15 15 15 13 7 Hackware 4 | . . . . . . . 6 7 7 8 10 Protection 8 | . 2 11 11 11 19 15 7 7 7 7 4 Energy Gun 2 | . . . 10 15 13 4 . . . . 1 Ballistic Gun 4 | . 19 15 1 . . . . . . . 2 Ballistic Cannon 5 | . 8 4 . . . 6 7 7 7 6 2 Peak Build Rating 63 | 6 9 16 23 23 26 48 52 52 52 54 63 Average Rating 37 | 5 8 13 19 22 23 41 51 51 51 52 45 On Entrance 29 | . 6 7 16 23 23 26 48 52 51 52 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 14 31 37 44 44 42 93 88 88 88 88 87 Greatest Support 100 | 40 40 40 40 40 40 60 80 60 60 60 100 Greatest Overweight (x) 10 | 1 . . 1 1 1 1 1 1 1 1 10 Average Overweight (x) . | . . . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 13 15 15 15 15 15 14 14 15 15 15 Average Carried 13 | 1 8 12 14 14 14 13 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 14 15 14 14 15 15 13 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Tank 9% | Scavenger-Skirmisher 6% | Hacker-Tank 4% | Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1452 | 260 451 222 45 . 60 188 20 . . 26 180 Remotely . | . . . . . . . . . . . . Salvage Created 2622 | . 587 393 233 . 95 625 160 226 65 . 238 Parts 153 | . 30 29 18 . 8 28 16 11 1 . 12 Haulers Intercepted 4 | . 2 . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 16 6 . 11 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . 12 7 5 . 2 13 8 11 2 . 7 Melee 3 | . . . . . . . . . . . 3 Guns 14 | . 6 4 2 . 2 . . . . . . Cannons 48 | . 6 3 3 . . 12 8 11 2 . 3 AOE 2 | . . . . . . 1 . . . . 1 Classes Destroyed 14 | . 4 1 . . 1 2 3 . 1 . 2 Builder 1 | . . . . . . . 1 . . . . Hauler 4 | . 2 . . . . 2 . . . . . Recycler 1 | . . . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 13 | . 3 4 . . . 4 2 . . . . Swarmer 17 | . . . . . . . 7 7 . . 3 Grunt 40 | . 12 6 3 . 1 12 . 3 1 . 2 Brawler 1 | . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 5 | . . 1 2 . . 1 . 1 . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 3 3 . 2 5 4 10 1 . 3 Combat Bots Only 9 | . 4 2 3 . 2 3 4 9 1 . 3 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 305 | . 58 13 8 . 8 17 28 35 . . 138 Missed 81 | . 9 8 4 . 1 8 12 11 . . 28 Hits 224 | . 49 5 4 . 7 9 16 24 . . 110 Melee 11 | . . . . . 2 . . . . . 9 Projectile 213 | . 49 5 4 . 5 9 16 24 . . 101 Critical Strikes 8 | . . 1 . . . . . 1 . . 6 Actively Blocked 1 | . . 1 . . . . . . . . . Damage Taken 3704 | . 620 61 51 . 154 181 244 408 17 . 1968 Core 871 | . 114 12 . . 34 . 17 . . . 694 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 45 | . 8 7 5 . 21 4 . . . . . Regen/Repaired (Parts) 30 | . 30 . . . . . . . . . . Core Remaining (%) 85 | 100 54 . . . 88 100 . . . . . Volleys Fired 115 | . 55 25 8 . 6 10 . . . . 11 Largest 3 | . 2 2 2 . 2 3 . . . . 2 Hottest 213 | . 50 91 143 . 150 213 . . . . 150 Shots Fired 322 | . 110 50 16 . 12 56 24 21 5 . 28 Gun 164 | . 77 33 8 . 12 22 . . . . 12 Cannon 154 | . 33 17 8 . . 34 24 21 5 . 12 Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . . . . . . 4 Kinetic 257 | . 110 44 4 . . 34 24 21 5 . 15 Thermal 61 | . . 6 12 . 12 22 . . . . 9 Explosive 4 | . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 10 6 5 . 9 12 17 15 20 . 21 Robot Miss Streak 4 | . 3 3 3 . 1 4 3 1 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Autonomous 97 | . . . . . . 34 24 21 5 . 13 Shots Hit Robots 238 | . 80 29 8 1 10 43 16 19 5 . 27 Core Hits 101 | . 29 17 5 . 4 18 6 9 2 . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 1 1 . . . 6 . 2 . . 4 Burn 4 | . . . . . . 2 . . . . 2 Blast 10 | . 1 1 . . . 4 . 2 . . 2 Melee Attacks 18 | . 5 . . 1 . . . . . . 12 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . 3 . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9552 | . 1082 447 165 . 210 3056 1296 1363 398 . 1535 Guns 1629 | . 699 278 63 . 210 227 . . . . 152 Cannons 6977 | . 381 169 102 . . 2542 1296 1330 398 . 759 Explosions 552 | . . . . . . 284 . . . . 268 Melee 229 | . . . . . . . . . . . 229 Ramming 51 | . 2 . . . . 3 . 33 . . 13 Kinetic 7796 | . 1080 386 . . . 2542 1296 1330 398 . 764 Thermal 1094 | . . 61 165 . 210 511 . . . . 147 Explosive 268 | . . . . . . . . . . . 268 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 343 | . . . . . . . . . . . 343 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . 2 6 6 . Message Errors 3 | . . . . . . . . . 2 1 . Matter Fused 2 | . . . . . . . . . . 2 . Heat Flow Errors 4 | . . . . . . . . 2 1 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 930 | . . . . . . 296 360 199 13 . 62 Projectiles 930 | . . . . . . 296 360 199 13 . 62 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 30 | . 5 1 . . . 13 6 1 4 . . Impact . | . . . . . . . . . . . . Kinetic 24 | . 4 1 . . . 11 5 1 2 . . Secondary 6 | . 1 . . . . 2 1 . 2 . . Self-Inflicted Damage 52 | . . . . . . 52 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 6 | . 1 . . . . 1 . 3 . . 1 Targets Rammed 7 | . 1 . . . . 1 . 3 . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 507 | . 4 . 210 . 396 507 . 274 196 128 137 Average Temperature 159 | . 2 . 110 . 196 225 . 119 109 70 76 Received Heat Transfer 1047 | . 342 33 18 . 45 63 . 117 9 . 420 Effects 10 | . . . . . . 10 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Interference 2 | . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . 2 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 . . . . 1 Heat Transferred 1939 | . . 111 296 . 370 755 . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 . 100 99 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 205 | . 90 51 70 . 55 205 130 . . . . Initial 63 | . . 7 5 . . 17 63 . . . . Average 46 | . 32 18 13 . 6 106 55 . . . . Influence Increases 2107 | . 385 230 110 . 65 530 260 247 110 . 170 Destroy 0b10 Robot/C 1380 | . 240 140 100 . 40 260 160 220 80 . 140 Destroy 0b10 Robot/NC 110 | . 30 25 . . . 40 15 . . . . Destroy Leader 264 | . 60 28 10 . 10 52 34 20 20 . 30 Allied During Kill 17 | . . . . . . . . 7 10 . . Successful Hack 51 | . 23 4 . . . 12 12 . . . . Select Force Hacks 90 | . . 30 . . . 30 30 . . . . Disable Machine 105 | . 30 . . . . 75 . . . . . Destroy Structure 30 | . 2 3 . . . 16 9 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 45 | . . . . . 15 30 . . . . . Influence Decreases 2107 | . 368 232 107 18 20 436 288 358 110 . 170 Entered New Map 184 | . . 10 10 18 . 28 76 42 . . . Time Decay 1881 | . 366 222 97 . 20 408 212 306 90 . 160 Lost Part 22 | . 2 . . . . . . 10 . . 10 Lost Ally 20 | . . . . . . . . . 20 . . Squads Dispatched 10 | . 3 3 . . . 2 2 . . . . Investigation 5 | . 2 1 . . . 1 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . 1 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 17 15 5 . 3 23 12 9 3 . 8 Peak Tracking Total 7 | . 4 3 3 . 3 4 3 7 3 . 3 Tactical Retreats 3 | . . . . . 1 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 7 | . 2 . . . . 5 . . . . . Max in Single Turn 2 | . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 22 | . 8 4 . 2 . 3 3 2 . . . Terminals 12 | . 6 3 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 84 | . 21 11 . 24 . 13 8 7 . . . Successful 68 | . 11 8 . 24 . 11 7 7 . . . Failed 16 | . 10 3 . . . 2 1 . . . . Catastrophic 5 | . 4 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 18 11 . 1 . 8 2 . . . . Terminals 37 | . 19 10 . . . 6 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 14 | . . 1 . . . 7 6 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 5 2 . 24 . . . 7 . . . Record 29 | . . . . 23 . . . 6 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . . . . 6 5 . . . . Insert Component 5 | . . . . . . 3 2 . . . . Analyze 6 | . . . . . . 3 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 6 . . . 5 2 . . . . Terminals 15 | . 5 5 . . . 4 1 . . . . Botnet 11 | . 5 3 . . . 2 1 . . . . Skim 4 | . . 2 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 1 . . . . Extract 3 | . . 1 . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 6 3 . . . 2 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 38 | . . 12 . . . 7 4 . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 3 2 . . . . Part Schematics Acquired 5 | . . . . . . 3 2 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . 1 . . 1 . . . . . . . Non-combat 2 | . 1 . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . 2 . . 1 . . . . . . . parse_system 2 | . 1 . . 1 . . . . . . . no_distress 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 2 1 1 Highest-Rated Group 50 | . . . . . . . . 50 50 20 20 Highest-Rated Ally 30 | . . . . . . . . 30 30 20 20 Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . . Total Damage 95 | . . . . . . . . . 95 . . Kills 2 | . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 8160 | . 860 622 461 533 58 721 597 771 899 1833 805 Optics 6288 | . 662 . . . . 721 597 771 899 1833 805 Sensors 1872 | . 198 622 461 533 58 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 9163 | 85 1267 623 461 533 281 1008 597 771 899 1833 805 Spaces Moved 4031 | 49 624 316 177 281 141 382 239 308 368 758 388 Core 11 | 5 . . . . . . . . . . 6 Treads 4014 | 44 624 316 177 281 141 382 239 308 368 758 376 Legs 6 | . . . . . . . . . . . 6 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 240 240 160 160 Average Speed 206 | 152 160 160 225 186 170 227 240 240 240 239 180 Slowest Speed 550 | 160 160 160 240 240 240 240 240 240 240 240 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 78 22 35 62 41 36 7 53 56 78 41 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . 1 . . . . 1 3 1 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 83 | . . . . . . 15 9 5 . . 54 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . . 1 9 5 . . 4 AOE 63 | . . . . . . 14 . . . . 49 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4636 | 56 777 382 227 291 171 506 264 337 385 778 462 Wait 288 | . 68 30 29 2 18 63 21 18 16 . 23 Move 4020 | 48 623 315 176 280 140 381 238 307 367 757 388 Hop . | . . . . . . . . . . . . Pick Up 48 | 1 13 3 3 1 2 12 2 . 1 7 3 Fast Attach 23 | 6 2 . 2 . . 2 . . . 3 8 Attach 22 | . 1 3 . . . 9 2 . . 1 6 Detach 7 | . . . 1 . . 6 . . . . . Swap 30 | 1 6 5 2 3 2 8 . . . . 3 Drop 48 | . 3 1 6 4 3 14 1 . . 10 6 Fire 115 | . 55 25 8 . 6 10 . . . . 11 Melee 18 | . 5 . . 1 . . . . . . 12 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . 1 . . . . 1 . 3 . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire 10 | . . . . . . . . 9 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 14) 1001 | -10/Materials | Discovered new exit (range 9) 1163 | -10/Materials | Discovered new exit (range 9) 1299 | -10/Materials | Discovered new exit (range 15) 1353 | -10/Materials | Entered another Materials area 1353 | -9/Materials | Evolved 2 slots: Utility x2 1931 | -9/Materials | Discovered new exit (range 6) 1976 | -9/Materials | Entered Mines 2007 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2337 | -9/Mines | Build established: Scavenger-Mutant 2428 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2428 | -9/Mines | Discovered new exit (range 5) 2437 | -9/Mines | Entered Exiles 2495 | -9/Exiles | Met 8R-AWN 2536 | -9/Exiles | Met EX-HEX 2617 | -9/Exiles | Met EX-BIN 2646 | -9/Exiles | Aligned with FarCom system 2649 | -9/Exiles | Given EX-Vault access code 2763 | -9/Exiles | Opened EX-Vault 2777 | -9/Exiles | Found AWS/Autocannon 2809 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2854 | -9/Exiles | Met EX-DEC 2871 | -9/Exiles | Learned location of Zion (-7) 2951 | -9/Exiles | Discovered new exit (range 14) 2970 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2970 | -9/Exiles | Entered Mines 3194 | -8/Mines | Discovered new exit (range 7) 3251 | -8/Mines | Entered Materials 3251 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3764 | -8/Materials | Build established: Skirmisher 3879 | -8/Materials | Discovered new exit (range 12) 3995 | -8/Materials | Identified exit to Factory 4259 | -8/Materials | Entered Factory 4259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4333 | -7/Factory | Build established: Scavenger-Skirmisher 4685 | -7/Factory | Discovered new exit (range 17) 4782 | -7/Factory | Identified exit to Lower Caves 4856 | -7/Factory | Entered Lower Caves 4881 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4931 | -7/Lower Caves | Destroyed 9 combat bots 5138 | -7/Lower Caves | Entered an active Warlord outpost 5150 | -7/Lower Caves | Build established: Scavenger-Tank 5188 | -7/Lower Caves | Learned location of 1 exit from Factory 5188 | -7/Lower Caves | Learned location of 1 exit from Research 5188 | -7/Lower Caves | Learned Research emergency access door positions 5188 | -7/Lower Caves | Learned Research terminal intel 5188 | -7/Lower Caves | Learned Research garrison access intel 5378 | -7/Lower Caves | Learned Factory emergency access door positions 5567 | -7/Lower Caves | Discovered new exit (range 10) 5589 | -7/Lower Caves | Identified exit to Lower Caves 5627 | -7/Lower Caves | Entered another Lower Caves area 5627 | -7/Lower Caves | Accompanied by 2 allies 5711 | -7/Lower Caves | Learned Factory trap positions 5765 | -7/Lower Caves | Encountered a Warlord checkpoint 6471 | -7/Lower Caves | Discovered new exit (range 12) 6495 | -7/Lower Caves | Identified exit to Zion 6526 | -7/Lower Caves | Entered Zion 6526 | -7/Zion | Accompanied by 1 ally 6846 | -7/Zion | Discovered new exit (range 12) 6873 | -7/Zion | Identified exit to Proximity Caves 7062 | -7/Zion | System corruption cleaned by Quarantine Array 7215 | -7/Zion | Build established: Tank 7266 | -7/Zion | Found Prototype Special Weapon 7269 | -7/Zion | Found Prototype Special Weapon 7269 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 7742 | -7/Zion | Rebuked by Imprinter 7972 | -7/Zion | Found GAL Module 8167 | -7/Zion | Given the Hacking Drone Bay 8274 | -7/Zion | Build established: Hacker-Tank 8359 | -7/Zion | Entered Proximity Caves 8359 | -6/Proximity Caves | Accompanied by 1 ally 8411 | -6/Proximity Caves | Spotted B-75 Beast 8454 | -6/Proximity Caves | Destroyed B-75 Beast 8497 | -6/Proximity Caves | Learned Factory stockpile data 8566 | -6/Proximity Caves | AWS/Autocannon suddenly broke down 8728 | -6/Proximity Caves | Core integrity fell below 50% 8752 | -6/Proximity Caves | Core integrity fell below 20% 8774 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 9033 | -6/Proximity Caves | Identified exit to Factory 9152 | -6/Proximity Caves | Build established: Derelict-Mutant 9164 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09131_ Penetrated by Slug. 09131_ Lgt. Treads destroyed. 09144_ Slug penetrates Wall. 09149_ Penetrated by Slug. 09149_ Slug penetrates Wall. 09151_ Penetrated by Slug. 09151_ HV Slug penetrates Wall. 09152_ Penetrated by Slug. 09152_ RU-N14's Throwing Claymores destroyed. 09152_ Penetrated by Slug. 09154_ HV Slug penetrates Wall. 09155_ Wall collapses. 09155_ The unstable cave ceiling collapses. 09155_ Slug penetrates Wall. 09156_ HV Slug penetrates H-66 Slayer. 09156_ HV Slug penetrates Wall. 09157_ Penetrated by Slug. 09158_ Hvy. Armor Plating destroyed. 09160_ Slug penetrates Wall. 09160_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? ???????? ### ?????????????? | | ????????????????????? ##????? ?????????????? | | ????????????????????? #???? ?????????????? | | ?????????????###????? #??? ?????????????? | | ????????????## #???? #??? ??????????????? | | ???????????## ????# #?? #???????????????? | | ???????????# #???# ##? #????????????????? | | ???????????# ???# ## #????#???????????? | | ???????????# #### ### ##??????????? | | ???????????# ## #??????????? | | ???????# ## ?????????? | | ???????? ?????????? | | ???????????????# ?????????? | | ???????????????# #????????????? | | ???????????????# ### ##????????????? | | ???????????????# ## ??? #?????????????? | | ???????????????## ???????????????????? | | ????????????????# # ????????????????????? | | ???????????????## ?????????????????????? | | ???????????????# ## ##????????????????????? | | ??????????????## ###;hh #????????????????????? | | ?????????????## ####@ ##???????????????????? | | ????????###### ## #### #???????? | | ????????# #???????? | | ????????# #????????? | | ????????# ##????????? | | ????????# #### ######?????????? | | ????????# ##?# ### #??????????????? | | ????????##### #### ##?##### #??????????????? | | ????????????# ######??????? #??????????????? | | ????????????# #####???????## ##??????????????? | | ????????????# ##???????? #???????????????? | | ????????????### ##???????? #???????????????? | | #####?????????## #???????? #???????????????? | | ##?????????## ######## ?????????????? | | ###????????# ?????????????? | | ##??????## ?????????????? | | ######## ########### ?????????????? | | #????????????????????????????? | | #???????????????????????????? | | ## ####### #???????????????????????????? | | ### ##?????## #### ????????????????????????? | | ??# #???????###???# ????????????????????? | | ??# #?????????????? ????????????????????? | | #?### #??????????????? ####???????????????????? | | #???# ##?????????????? ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hammer | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Extracted Tractor Beam | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Imp. VTOL Module | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Extracted Power Shielding | -7/Factory | Extracted Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Spear | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SingularityMiningNanovents Manual? 0 Play Time 01:09:15 Cumulative 28.7 hours Start 2025.06.17 @ 10:32:14 End 2025.06.17 @ 23:05:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 541be5da-ad3f-4051-8607-5bd7552ece5b