Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 18:16:35 Player: Bbenedict8 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (4146) 4146 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1798) 1798 TOTAL SCORE: 9589 Bonus ------- High Alert Combat Kills 898 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 635/700 Matter 97/300 Energy 290/290 System Corruption 2% Temperature Cool (69) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Relay Coupler [Grunt] (3) > --- WEAPON (4) ------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Advanced Heat Sink Coolant Injector Signal Interpreter Recoil Stabilizer Force Booster Improved Light Armor Plating Shock Absorption System High-powered Tractor Beam Gatling Laser Gauss Rifle Flak Gun Assault Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Gauss Rifle Heavy Flail > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Coolant Injector Signal Interpreter Recoil Stabilizer Matter Filter Force Booster Shock Absorption System High-powered Tractor Beam Gatling Laser Gauss Rifle Gauss Rifle Assault Cannon Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Slots Evolved 6 | . . 2 . . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 2 . . Weapon 2 | . . 2 . . . . . Parts Attached 133 | 7 11 23 1 16 62 6 7 Power 10 | 1 2 2 . . 3 1 1 Engine 7 | 1 1 1 . . 2 1 1 Core 3 | . 1 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 3 2 1 3 7 . 1 Treads 1 | . . . . . . . 1 Leg 18 | 2 3 2 1 3 7 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 3 3 . 3 20 3 1 Device 17 | 1 1 3 . 2 8 1 1 Storage 5 | 1 2 . . . 1 1 . Processor 2 | . . . . . 2 . . Hackware 2 | . . . . . 2 . . Protection 9 | . . . . 1 7 1 . Artifact . | . . . . . . . . Weapon 69 | 2 3 16 . 10 32 2 4 Energy Gun 8 | 1 1 2 . . 4 . . Energy Cannon 7 | . . . . 3 4 . . Ballistic Gun 23 | 1 1 9 . . 9 1 2 Ballistic Cannon 15 | . 1 4 . 4 5 . 1 Launcher 9 | . . 1 . 3 4 . 1 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . 3 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . 3 . . Unidentified Prototypes 3 | . . 2 . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 32 | . 4 4 . 2 16 . 6 Power 3 | . 1 1 . . 1 . . Propulsion 9 | . 2 2 . 1 2 . 2 Utility 9 | . . 1 . . 6 . 2 Weapon 11 | . 1 . . 1 7 . 2 Highest Loss Streak 4 | . 4 2 . 1 4 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 98 100 97 96 75 77 Engine 6 | . 7 4 11 11 6 6 7 Core 3 | . 5 6 . . 2 . . Leg 19 | . 27 21 22 21 17 15 5 Device 11 | . 14 10 11 10 11 9 7 Storage 10 | . 14 11 11 11 9 7 7 Processor 1 | . . . . . 3 . . Hackware 2 | . . . . . 4 7 7 Protection 3 | . . . . . 6 1 7 Energy Gun 3 | . 7 5 . . 4 . . Energy Cannon 1 | . . . . 5 3 . . Ballistic Gun 20 | . 14 23 33 30 18 10 21 Ballistic Cannon 4 | . 5 10 11 2 2 7 1 Launcher 3 | . . 3 . 3 4 5 . Peak Build Rating 40 | 7 10 16 17 19 36 39 40 Average Rating 21 | 6 9 13 16 16 28 34 35 On Entrance 16 | . 7 10 16 17 16 28 39 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 18 26 26 28 36 52 54 Greatest Support 30 | 20 20 20 23 23 30 30 30 Greatest Overweight (x) 17 | 2 3 2 1 1 3 1 17 Average Overweight (x) . | . . . 1 . . . 2 Largest Inventory Capacity 20 | 8 20 8 8 8 10 15 15 Average Capacity 9 | 7 8 8 8 8 9 14 15 Most Carried 15 | 4 9 8 8 8 10 14 15 Average Carried 8 | 3 7 7 8 7 8 11 14 Final Capacity 15 | 8 8 8 8 8 10 15 15 Final Carried 15 | 4 8 8 8 8 8 14 15 Class Distribution -------------------- 28% | Gunner 19% | Tank 16% | Scavenger-Gunner 14% | Scavenger-Tank 11% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Matter Collected 3693 | 282 226 675 47 447 1847 36 133 Remotely . | . . . . . . . . Salvage Created 4594 | 124 281 754 41 522 2703 36 133 Parts 281 | 3 26 62 2 38 139 3 8 Haulers Intercepted 8 | . . 2 . . 6 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Combat Hostiles Destroyed 101 | . 9 20 1 19 49 1 2 Melee 1 | . . . . . . . 1 Guns 57 | . 8 7 1 9 31 . 1 Cannons 24 | . 1 7 . 3 12 1 . AOE 19 | . . 6 . 7 6 . . Classes Destroyed 15 | 2 4 5 . . 3 1 . Worker 4 | . . 1 . . 3 . . Builder 4 | . . 1 . . 3 . . Tunneler 1 | 1 . . . . . . . Hauler 8 | . . 2 . . 6 . . Recycler 4 | 1 . 1 . . 2 . . Mechanic 1 | . . 1 . . . . . Operator 3 | . 1 . . . 2 . . Watcher 6 | . 2 3 . . 1 . . Swarmer 25 | . 3 8 . 7 7 . . Grunt 50 | . 6 7 . 8 29 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 21 | . . 5 1 4 9 . 2 Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 2 5 5 1 6 6 1 1 Combat Bots Only 6 | . 5 5 1 6 4 1 1 Max Kills in Single Turn 3 | 1 2 2 1 3 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 . 2 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Hostile Shots Fired 566 | . 74 72 4 56 217 12 131 Missed 169 | . 20 20 1 17 65 2 44 Damage Taken 5487 | . 629 673 41 589 2622 146 787 Core 633 | . 126 44 . 55 343 14 51 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 106 | . . 106 . . . . . Core Remaining (%) 65 | 100 49 . . 75 37 . . Volleys Fired 377 | 12 47 73 9 61 147 14 14 Largest 4 | 2 2 4 4 4 4 3 3 Hottest 182 | 70 70 129 108 125 182 92 79 Shots Fired 894 | 19 87 204 18 99 412 26 29 Gun 638 | 19 67 131 11 56 316 12 26 Cannon 234 | . 20 68 7 36 87 14 2 Launcher 22 | . . 5 . 7 9 . 1 Special . | . . . . . . . . Kinetic 698 | 12 76 186 18 61 291 26 28 Thermal 85 | 7 11 13 . . 54 . . Explosive 22 | . . 5 . 7 9 . 1 Electromagnetic 89 | . . . . 31 58 . . Robot Hit Streak 20 | 11 9 10 4 7 20 3 6 Robot Miss Streak 6 | 2 4 4 2 2 6 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 3 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 465 | 13 51 81 6 31 261 6 16 Core Hits 216 | 3 22 42 2 26 110 2 9 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 10 | 2 . 1 . . 6 . 1 Burn 5 | 2 . . . . 3 . . Destroy 2 | . . . . . 2 . . Blast 2 | . . 1 . . 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 18 | . . . . . 13 3 2 Impact 8 | . . . . . 3 3 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9553 | 143 610 1632 92 1008 5444 145 479 Guns 5357 | 143 382 547 55 371 3436 94 329 Cannons 2385 | . 228 601 37 143 1325 51 . Explosions 1761 | . . 484 . 494 683 . 100 Melee 50 | . . . . . . . 50 Ramming . | . . . . . . . . Kinetic 5556 | 58 525 1080 92 371 2956 145 329 Thermal 1076 | 85 85 68 . . 838 . . Explosive 1682 | . . 484 . 494 604 . 100 Electromagnetic 1189 | . . . . 143 1046 . . Impact 50 | . . . . . . . 50 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 2 2 2 4 2 2 Average Corruption 2 | . . 2 2 2 4 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . . 24 2 6 3 4 9 Message Errors 12 | . . 4 1 2 1 2 2 Matter Fused 12 | . . 7 1 1 . 1 2 Heat Flow Errors 3 | . . 2 . 1 . . . Energy Discharges 4 | . . 2 . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . 4 . . 2 1 1 Data Loss (major) 3 | . . 2 . 1 . . . Misfires 2 | . . 1 . . . . 1 Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 77 | . 7 26 . 15 29 . . Projectiles 40 | . 7 4 . . 29 . . Explosions 37 | . . 22 . 15 . . . Melee . | . . . . . . . . Knockbacks 6 | . 2 1 . . 2 1 . Impact . | . . . . . . . . Kinetic 6 | . 2 1 . . 2 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 251 | . . 72 . 124 55 . . Shots 7 | . . 2 . 2 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 417 | 50 184 175 45 123 417 12 78 Average Temperature 57 | 24 56 49 24 16 78 5 32 Received Heat Transfer 2193 | . 327 204 18 162 1215 . 267 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . 2 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . Heat Transferred 2755 | 407 211 150 . . 1987 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Peak Influence 1113 | 10 208 389 186 830 1113 491 264 Initial 460 | . 6 . 122 120 404 460 205 Average 443 | 6 114 211 165 497 760 427 230 Maximum Alert Level 4 | . 1 1 . 3 4 2 1 Low Security (%) 27 | 100 93 45 100 18 . . . Level 1 21 | . 6 54 . 10 . 21 100 Level 2 27 | . . . . 39 48 78 . Level 3 22 | . . . . 31 50 . . Level 4 . | . . . . . 1 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 . . . 10 2 . Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 . . . 4 . . Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Distress Signals 6 | . . 4 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 16 32 1 19 79 1 7 Peak Tracking Total 7 | . 5 5 1 5 7 1 6 Tactical Retreats 10 | . . 1 . 2 7 . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Traps Triggered 7 | . . 2 1 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Machines Disabled 10 | . . 2 1 4 2 . 1 Max in Single Turn 2 | . . 1 1 2 1 . 1 Garrison Relay 2 | . . . . 2 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Machines Accessed 19 | . 3 5 1 1 7 1 1 Terminals 15 | . 3 4 . 1 6 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . Total Hacks 38 | . 5 11 2 1 17 1 1 Successful 20 | . 1 8 1 . 9 1 . Failed 18 | . 4 3 1 1 8 . 1 Catastrophic 7 | . 2 . . 1 3 . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . 4 . . 2 . . Terminals 32 | . 5 9 . 1 16 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 . 1 1 . Terminal Hacks 14 | . 1 5 . . 8 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 2 | . . . . . 2 . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Botnet 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 2 1 1 6 1 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 5 | . . . . . 5 . . Non-combat 2 | . . . . . 2 . . Combat 3 | . . . . . 3 . . Robot Hacks Applied 8 | . . . . . 8 . . parse_system 1 | . . . . . 1 . . map_route 1 | . . . . . 1 . . mark_security 1 | . . . . . 1 . . spike_heat 2 | . . . . . 2 . . overwrite_iff 2 | . . . . . 2 . . streamctrl_low 1 | . . . . . 1 . . Relay Couplers Released 10 | . . . . 10 . . . Machine Destruction 10 | . . . . 10 . . . Attached 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Total Allies 3 | . . . . . 3 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 29 | . . . . . 29 . . Highest-Rated Ally 29 | . . . . . 29 . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . 5 . . Total Damage 78 | . . . . . 78 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Turns Passed 7020 | 228 803 1576 130 750 2601 510 422 Spaces Moved 3276 | 76 503 777 51 373 1120 250 126 Core 22 | 10 4 . . . . . 8 Treads 54 | . . . . . . . 54 Legs 3200 | 66 499 777 51 373 1120 250 64 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 190 Average Speed 164 | 112 120 157 190 154 177 179 290 Slowest Speed 900 | 150 200 260 190 190 330 190 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 57 54 11 41 79 8 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . 3 . . 6 5 . Terrain Destroyed 352 | . 1 41 . 136 165 5 4 Melee 5 | . . . . . 2 3 . Projectile 14 | . 1 5 . . 6 2 . AOE 333 | . . 36 . 136 157 . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Total 4312 | 198 625 990 73 468 1519 286 153 Wait 379 | 100 40 100 7 7 122 2 1 Move 3270 | 75 502 776 50 372 1119 250 126 Hop . | . . . . . . . . Pick Up 62 | 4 13 7 . 2 25 9 2 Fast Attach 42 | 7 4 7 1 3 18 1 1 Attach 25 | . . 7 . 2 13 3 . Detach 2 | . . 1 . 1 . . . Swap 66 | . 7 9 . 11 31 2 6 Drop 61 | . 12 10 1 4 31 2 1 Fire 377 | 12 47 73 9 61 147 14 14 Melee 18 | . . . . . 13 3 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . 5 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -9/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 3) 694 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Lost 4 parts (1p2n1w) 826 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Build established: Scavenger-Mutant 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Weapon x2 1169 | -9/Materials | Discovered new exit (range 16) 1356 | -9/Materials | Build established: Scavenger-Gunner 1454 | -9/Materials | Repaired Imp. Light Cannon 1712 | -9/Materials | Discovered new exit (range 16) 1814 | -9/Materials | Discovered new exit (range 16) 2467 | -9/Materials | Discovered new exit (range 15) 2511 | -9/Materials | Identified exit to Mines 2511 | -9/Materials | Identified exit to Storage 2528 | -9/Materials | Build established: Gunner 2608 | -9/Materials | Entered Storage 2736 | -9/Storage | Identified exit to Garrison 2738 | -9/Storage | Entered Garrison 2801 | -9/Garrison | Triggered checkpoint 2808 | -9/Garrison | Triggered checkpoint 2885 | -9/Garrison | Triggered checkpoint 3019 | -9/Garrison | Garrison Relay disabled 3249 | -9/Garrison | Phase Generator disabled 3252 | -9/Garrison | Discovered new exit (range 9) 3271 | -9/Garrison | Installed Relay Interface Framework 3310 | -9/Garrison | Triggered checkpoint 3375 | -9/Garrison | Garrison Relay disabled 3488 | -9/Garrison | Entered Materials 3488 | -8/Materials | Evolved 2 slots: Utility x2 3518 | -8/Materials | Garrison activated, responded to threat 3857 | -8/Materials | Build established: Scavenger-Tank 4507 | -8/Materials | Discovered new exit (range 13) 4531 | -8/Materials | Build established: Scavenger-Skirmisher 4874 | -8/Materials | Build established: Scavenger-Tank 5000 | -8/Materials | Lost 4 parts (2u2w) 5457 | -8/Materials | Discovered new exit (range 52) 5543 | -8/Materials | Garrison activated, responded to threat 5548 | -8/Materials | Build established: Tank 5888 | -8/Materials | First assault squad dispatched 5955 | -8/Materials | Lost 4 parts (1p1n2w) 5992 | -8/Materials | Core integrity fell below 50% 6089 | -8/Materials | Entered Factory 6089 | -7/Factory | Evolved 2 slots: Propulsion x2 6254 | -7/Factory | Build established: Gunner 6599 | -7/Factory | Identified exit to Garrison 6599 | -7/Factory | Entered Garrison 6780 | -7/Garrison | Build established: Tank 7012 | -7/Garrison | Triggered checkpoint 7021 | -7/Garrison | Self-destructed Last Messages --------------- 06795_ Y-54 Guardian suffers critical hit (Smash). 06795_ Y-54 Guardian destroyed. 06797_ Acquired 72 matter. 06833_ Acquired Lgt. Treads. 06854_ Acquired 61 matter. 06858_ System corrupted: Matter fused (-7). 06867_ Acquired Imp. Light Armor Plating. 06877_ Dropped Enh. Autogun. 06877_ Acquired Flak Gun. 06904_ Discarded Imp. Deuterium Engine. 06958_ System corrupted: FCS attempts to trigger Gauss Rifle. 06958_ System corrupted: Gauss Rifle misfires. 06975_ Connecting with Garrison Terminal... 07010_ 8YI4=|Y&::L=J=FHCL0IBZGBQ KU=VWF 07014_ Slug penetrates L-41 Fighter. 07020_ Hvy. Assault Rifle destroyed. 07020_ Matter Filter destroyed. 07020_ Imp. Medium Armor Plating destroyed. 07020_ Gauss Rifle destroyed. 07020_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????#?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????###???????? #?? | | ????????????????????????????######## ##??????? #?? | | ????????????????????????????#""""" #??????? #?? | | ????????????????????????????#" " #??????? #?? | | ????????????????????????????# #?????? #?? | | ????????????????????????????#" " ####??? #?? | | ???????????????????????????"""" """ #??? #?? | | ???????????????????????????## " ## #### #?? | | ????????????????????????????# ## ## #?? | | ??????????????????????????# ##[ + #?? | | ??????????????????????????### ## ## #?? | | ????????????????????????????############ #### #?? | | ???????????????????????????????????????# #??? #?? | | ???????????????????????????????????????# #??? #?? | | ??????????????????????????????####?????# #??? #?? | | ??????????????????????????????#""#?????# #???? #?? | | ??????????????????????????????#T #?????#!#???? #?? | | ??????????????????????????????#" #?????# #???? #?? | | ??????????????????????????????## #?????#[#???? #?? | | ???????????????????????######### #######*#### ##? | | ????????????????????#### ! | | ????????????????????# g ##? | | ???????????????????????# @######################?? | | ???????????????????????#gl#??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#g ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Matter Filtering 30 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationEfficiencyScythe Manual? 0 Play Time 01:17:25 Cumulative 35.5 hours Start 2025.03.31 @ 00:27:42 End 2025.04.22 @ 18:16:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 33 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dc36217-0546-4a7f-9274-60ff8e9a668f