Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 05:17:30 Player: HybriD Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (3075) 3075 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 9189 Bonus ------- Pacifist 200 High Alert Combat Kills 230 Follower Combat Kills 159 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 51/300 Energy 150/150 System Corruption 21% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Advanced Hacking Suite > --- WEAPON (3) ------- Gauss Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Improved VSS Leg Long-range Proton Cannon Long-range Proton Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Advanced ECM Suite Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Improved VSS Leg Long-range Proton Cannon Long-range Proton Cannon Magnetic Acceleration Cannon [Rating: 77] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 . . 2 2 . 2 Power 2 | . . . . . . 1 . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 5 | . . 2 1 . . 1 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 116 | 6 2 10 10 7 8 27 1 11 34 Power 20 | 1 . 1 1 1 2 6 . 1 7 Engine 13 | 1 . 1 1 . . 5 . 1 4 Core 7 | . . . . 1 2 1 . . 3 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 1 2 5 1 8 . 2 7 Treads . | . . . . . . . . . . Leg 11 | 2 . 1 1 . . 3 . . 4 Wheel 9 | . . . 1 . . 4 . 2 2 Hover 7 | . . . . 4 1 1 . . 1 Flight 1 | . . . . 1 . . . . . Utility 35 | 1 2 5 4 . 3 7 . 4 9 Device 20 | . . 2 3 . 2 4 . 3 6 Storage 2 | 1 . 1 . . . . . . . Processor 4 | . . 1 . . . 1 . 1 1 Hackware 3 | . 1 . . . . 1 . . 1 Protection 6 | . 1 1 1 . 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 33 | 2 . 3 3 1 2 6 1 4 11 Energy Gun 15 | 2 . 2 . 1 1 4 1 2 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | . . 1 2 . . . . . 3 Ballistic Cannon 4 | . . . . . 1 1 . 1 1 Launcher 2 | . . . 1 . . . . . 1 Special Weapon 3 | . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 2 . 1 . . 1 Corrupted Parts 6 | . 1 . 1 . . . . . 4 System Corruption 16 | . 2 . 5 . . . . . 9 Parts Lost 50 | . . 2 2 . 6 6 . 10 24 Power 10 | . . . 1 . . 1 . 1 7 Propulsion 12 | . . 1 1 . 2 2 . 2 4 Utility 13 | . . . . . 2 2 . 3 6 Weapon 15 | . . 1 . . 2 1 . 4 7 Highest Loss Streak 9 | . . 1 2 . 2 5 . 6 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 92 92 86 99 93 87 86 86 74 Engine 7 | . 14 11 8 3 . 10 13 12 5 Core 3 | . . . . 5 9 3 . . 4 Leg 7 | . 28 21 12 5 . . . . 7 Wheel 5 | . . . 2 2 . 9 13 12 7 Hover 5 | . . . . 18 23 5 . . 1 Device 14 | . . 7 18 18 16 15 20 21 16 Storage 7 | . 14 11 9 9 9 7 6 6 2 Processor 9 | . . 8 9 9 9 9 6 12 11 Protection 6 | . 4 11 9 9 8 7 6 2 1 Energy Gun 9 | . 28 17 9 9 8 7 13 12 2 Ballistic Gun 3 | . . 4 8 9 8 . . . 4 Ballistic Cannon 2 | . . . . . . 7 6 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 12 13 23 24 25 26 45 48 50 56 Greatest Support 70 | 20 20 20 25 33 33 46 46 46 70 Greatest Overweight (x) 2 | . . 2 2 1 2 1 1 2 2 Average Overweight (x) . | . . . 1 . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 7 Most Carried 10 | 5 6 10 10 10 10 10 9 10 5 Average Carried 7 | 2 3 6 8 8 8 9 9 7 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 8 10 9 9 10 9 5 4 Class Distribution -------------------- 77% | Mutant 7% | Infiltrator-Mutant 5% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/DSF Infiltrator-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Matter Collected 1703 | 218 . 165 163 124 222 422 . 82 307 Remotely . | . . . . . . . . . . Salvage Created 3037 | . . 386 270 233 442 547 . 120 1039 Parts 138 | . . 19 10 12 24 22 . 8 43 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Combat Hostiles Destroyed 66 | . . 8 4 4 16 14 . 4 16 Melee 3 | . . . . . . . . . 3 Guns 42 | . . 6 3 4 15 5 . 4 5 Cannons 15 | . . . . . . 9 . . 6 AOE 2 | . . . 1 . . . . . 1 Classes Destroyed 12 | . . 2 2 . 2 . . 2 4 Builder 1 | . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . . . . . . . 1 Swarmer 15 | . . . . . 9 . . 2 4 Grunt 29 | . . 4 3 2 6 8 . . 6 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 13 | . . 4 1 2 . 4 . . 2 Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . . . . . 2 Programmer 3 | . . . . . 1 2 . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 5 | . . 3 3 2 5 4 . 1 4 Combat Bots Only 5 | . . 3 2 2 5 4 . 1 3 Max Kills in Single Turn 2 | . . 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Damage Taken 7737 | . . 598 274 245 679 1083 . 1467 3391 Core 1565 | . . 100 50 34 89 155 . 124 1013 Absorbed by Shields 115 | . . . . . 71 . . 44 . Redirected to Shielding 70 | . . 21 11 7 18 13 . . . Regen/Repaired (Parts) 49 | . . . . . . 49 . . . Core Remaining (%) 84 | 100 100 75 . . 68 77 . 85 . Volleys Fired 213 | . . 27 15 14 47 47 . 13 50 Largest 3 | . . 2 2 2 2 2 . 3 3 Hottest 180 | . . 106 92 79 88 119 . 175 180 Shots Fired 440 | . . 50 29 27 86 92 . 36 120 Gun 340 | . . 50 26 27 86 47 . 25 79 Cannon 94 | . . . . . . 45 . 11 38 Launcher 5 | . . . 3 . . . . . 2 Special 1 | . . . . . . . . . 1 Kinetic 181 | . . 3 11 13 46 45 . 11 52 Thermal 231 | . . 47 15 14 40 25 . 25 65 Explosive . | . . . . . . . . . . Electromagnetic 27 | . . . 3 . . 22 . . 2 Robot Hit Streak 24 | . . 18 24 12 9 16 . 8 11 Robot Miss Streak 4 | . . 2 1 1 3 3 . 4 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 1 . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . Shots Hit Robots 351 | . . 43 23 21 61 77 . 24 102 Core Hits 156 | . . 13 12 8 24 48 . 15 36 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 11 | . . 1 2 1 4 1 . . 2 Burn 7 | . . 1 2 1 3 . . . . Destroy 2 | . . . . . 1 . . . 1 Blast 1 | . . . . . . 1 . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . 12 Impact . | . . . . . . . . . . Slashing 12 | . . . . . . . . . 12 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7186 | . . 663 523 333 1001 1597 . 481 2588 Guns 4612 | . . 663 326 333 1001 787 . 362 1140 Cannons 1733 | . . . . . . 810 . 119 804 Explosions 302 | . . . 197 . . . . . 105 Melee 519 | . . . . . . . . . 519 Ramming 20 | . . . . . . . . . 20 Kinetic 2654 | . . 53 121 148 548 810 . 119 855 Thermal 3551 | . . 610 257 185 453 595 . 362 1089 Explosive . | . . . . . . . . . . Electromagnetic 442 | . . . 145 . . 192 . . 105 Impact . | . . . . . . . . . . Slashing 519 | . . . . . . . . . 519 Piercing . | . . . . . . . . . . Highest Corruption 21 | . 2 . 5 5 6 2 . 2 21 Average Corruption 5 | . 2 . 5 5 5 1 . 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . 8 9 16 . . 3 15 Message Errors 12 | . . . 1 4 2 . . 2 3 Matter Fused 10 | . . . 4 2 2 . . . 2 Heat Flow Errors 5 | . . . 2 . 3 . . . . Energy Discharges 2 | . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . . . 1 . 7 . . . 3 Data Loss (major) 4 | . . . . 2 . . . . 2 Misfires 1 | . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . . . . . 36 . . 3 Projectiles 36 | . . . . . . 36 . . . Explosions . | . . . . . . . . . . Melee 3 | . . . . . . . . . 3 Knockbacks 8 | . . . . . . 4 . 1 3 Impact 1 | . . . . . . . . . 1 Kinetic 7 | . . . . . . 4 . 1 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . 22 Shots 2 | . . . . . . . . . 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | . . 297 150 . 259 393 . 12 199 Average Temperature 89 | . . 98 61 . 99 86 . 6 92 Received Heat Transfer 1686 | . . 240 126 108 198 348 . 144 522 Effects 4 | . . . . . . 4 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 2 . . 1 . . . 1 Combat Hostiles 4 | . . 2 . . 1 . . . 1 Parts Melted 10 | . . 3 1 . 4 . . . 2 Heat Transferred 6952 | . . 1591 716 481 1221 563 . 530 1850 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Peak Influence 693 | . 47 201 194 409 693 565 256 254 359 Initial 363 | . . 19 47 . 265 363 256 179 107 Average 255 | . 36 90 120 80 543 415 256 196 196 Maximum Alert Level 2 | . . 1 . 2 2 2 1 1 1 Low Security (%) 49 | 100 100 93 100 84 . . . 76 51 Level 1 29 | . . 6 . 7 19 58 100 23 48 Level 2 21 | . . . . 8 80 41 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . 1 . 1 . 6 . 2 6 Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 9 | . . 1 . . . 3 . 2 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Distress Signals 4 | . . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 139 | . 3 11 10 8 21 25 . 20 41 Peak Tracking Total 8 | . 3 5 5 8 5 4 . 6 8 Tactical Retreats 18 | . . 2 . . 2 2 . 3 9 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Traps Triggered 13 | . . . . 3 6 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Machines Disabled 7 | . . 1 1 1 1 1 . . 2 Max in Single Turn 1 | . . 1 1 . 1 1 . . 1 Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Machines Accessed 27 | . 3 4 2 4 2 7 1 . 4 Terminals 11 | . 1 3 1 2 2 . 1 . 1 Fabricators 3 | . . . . . . 3 . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 8 | . 1 1 1 1 . 1 . . 3 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 88 | . 12 17 11 10 7 16 2 . 13 Successful 44 | . 7 8 6 4 2 10 1 . 6 Failed 44 | . 5 9 5 6 5 6 1 . 7 Catastrophic 9 | . 1 2 1 3 . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 2 . 4 . . . . . Terminals 45 | . 5 14 7 7 7 . 2 . 3 Fabricators 5 | . . . . . . 5 . . . Repair Stations 3 | . 1 . . . . 2 . . . Recycling Units 27 | . 6 3 4 1 . 3 . . 10 Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 3 | . . . . 2 . 1 . . . Terminal Hacks 22 | . 3 7 4 2 2 . 1 . 3 Record 5 | . 1 . 4 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 4 | . . 1 . 1 1 . . . 1 Alert Level 2 | . . 1 . . . . . . 1 Investigation Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 5 | . 1 2 . 1 . . . . 1 Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 11 | . 3 1 2 1 . 1 . . 3 Report Inventory 7 | . 1 1 1 1 . 1 . . 2 Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . 1 Scanalyzer 5 | . . . . . . 5 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 4 2 2 2 7 1 . 3 Full Trace Events 2 | . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 44 | . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 2 . 7 . . . . . 2 Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 116 | . . . . 116 116 . . . . Highest-Rated Ally 100 | . . . . 100 100 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . 16 3 . . . . Total Damage 902 | . . . . 854 48 . . . . Kills 12 | . . . . 11 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Turns Passed 4252 | 58 168 737 401 263 536 1093 14 240 742 Spaces Moved 2626 | 35 128 364 168 224 390 758 12 152 395 Core 39 | 13 . . . . . . . . 26 Treads . | . . . . . . . . . . Legs 769 | 22 128 364 100 . . 7 . . 148 Wheels 1036 | . . . 68 56 . 527 12 152 221 Hover 782 | . . . . 168 390 224 . . . Flight . | . . . . . . . . . . Fastest Speed 42 | 50 120 120 95 42 42 90 110 95 93 Average Speed 110 | 94 120 158 186 55 84 98 110 105 111 Slowest Speed 260 | 120 120 260 260 110 170 120 110 120 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 26 31 19 41 41 21 1 95 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . 4 . . . . . 9 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 4 | . . . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Gar Fac Fac DSF Fac Total 3565 | 59 142 475 225 334 511 1018 12 204 585 Wait 371 | 12 7 55 19 50 4 153 . 12 59 Move 2615 | 34 127 363 167 223 387 757 11 151 395 Hop . | . . . . . . . . . . Pick Up 92 | 7 5 13 9 5 9 15 . 4 25 Fast Attach 24 | 1 . . 2 2 1 8 . 1 9 Attach 66 | 5 . 6 2 1 5 13 1 9 24 Detach 7 | . . 1 . . . 3 . 2 1 Swap 28 | . 2 4 6 4 4 6 . 1 1 Drop 49 | . 1 6 5 8 4 16 . 2 7 Fire 213 | . . 27 15 14 47 47 . 13 50 Melee 12 | . . . . . . . . . 12 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 85 | . . . . 27 50 . . 8 . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 899 | -9/Materials | Discovered new exit (range 16) 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1301 | -8/Materials | Discovered new exit (range 8) 1365 | -8/Materials | Entered Storage 1438 | -8/Storage | Met 01-MTF 1539 | -8/Storage | Discovered new exit (range 10) 1585 | -8/Storage | Garrison activated, responded to threat 1620 | -8/Storage | Identified exit to Garrison 1628 | -8/Storage | Entered Garrison 1628 | -8/Garrison | Accompanied by 2 allies (01-MTF) 1635 | -8/Garrison | 01-MTF left 1664 | -8/Garrison | Triggered checkpoint 1693 | -8/Garrison | Discovered new exit (range 10) 1714 | -8/Garrison | Triggered checkpoint 1731 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1746 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Garrison Relay disabled 1942 | -8/Garrison | Triggered checkpoint 2052 | -8/Garrison | Triggered checkpoint 2091 | -8/Garrison | Discovered new exit (range 41) 2091 | -8/Garrison | Discovered new exit (range 7) 2091 | -8/Garrison | Discovered new exit (range 57) 2164 | -8/Garrison | Entered Factory 2164 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2581 | -7/Factory | Lost 5 parts (1p2n1u1w) 2728 | -7/Factory | Repaired Imp. Deuterium Engine 3114 | -7/Factory | Discovered new exit (range 16) 3257 | -7/Factory | Entered another Factory area 3257 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3271 | -6/Factory | Identified exit to DSF 3271 | -6/Factory | Entered DSF 3311 | -6/DSF | Additional patrols routed to DSF 3489 | -6/DSF | Discovered new exit (range 14) 3510 | -6/DSF | Identified exit to Factory 3511 | -6/DSF | Entered Factory 3511 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3541 | -5/Factory | Lost 6 parts (2n2u2w) 3728 | -5/Factory | Lost 5 parts (3p1n1w) 3823 | -5/Factory | Garrison activated, responded to threat 3887 | -5/Factory | Lost 6 parts (1p2n1u2w) 3956 | -5/Factory | Core integrity fell below 50% 3974 | -5/Factory | Lost 9 parts (2p1n2u4w) 3981 | -5/Factory | Core integrity fell below 20% 4028 | -5/Factory | System corruption reached 10% 4253 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04235_ System corrupted by crushing effect (+4). 04235_ Knocked back. 04236_ Slug penetrates Wall. 04238_ Penetrated by Slug. 04239_ Imp. Kinecellerator destroyed. 04239_ System corrupted by crushing effect (+5). 04239_ System corrupted: KE Penetrator jammed. 04239_ Slug penetrates B-60 Warrior. 04241_ Penetrated by Slug. 04243_ Slug penetrates B-60 Warrior. 04243_ B-60 Warrior destroyed. 04245_ Penetrated by Slug. 04246_ Slug penetrates H-66 Slayer. 04246_ H-66 Slayer knocked back. 04249_ Penetrated by Slug. 04249_ Slug penetrates H-66 Slayer. 04249_ H-66 Slayer destroyed. 04250_ Slug penetrates Wall. 04252_ Wall collapses. 04252_ System corrupted: KE Penetrator jammed. Map ----- +----------------------------------------------------+ | ??????????????????# ############### #???? #??? | | ??????????????????# # ## #???? #??? | | ??????????????????# + ## #???? #??? | | ??????????????????# # ## #???? #??? | | ??????????????????# # """ """ ## #???? #??? | | ??????????????????# # """ """ ## #???? ???? | | ??????????????????# # """ """ ## ##?????????? | | ??????????????????+ # # #?????????? | | ??????????????????# # """ """ + #?????????? | | ??????????????????# # """ """ # #?????????? | | ??????????????????# # """ """ #####?????????? | | ??????????????????# # #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????# ##############?????????????? | | ??????????????;???# #??????????????????????????? | | ??????????????? #?# #??????????????????????????? | | ???????????????# ## #??????????????????????????? | | ????????????????# # ##########?????????????????? | | ????????##########; # T = ! #?????????????????? | | ????????# ?# # #?????????????????? | | ????????# # # """""" #?????????????????? | | ????????# # % # """""" #?????????????????? | | ????????# + =;%"""""" #?????????????????? | | ????????# # %==*"""""" #?????????????????? | | ????????# + %%h%[[ g #?????????????????? | | ????????# ?#####%!@[ ] #?????????????????? | | ????????# ?????#!==*/ #?????????????????? | | ????????########??????####;#####?????????????????? | | ??????????????????????????# ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 42 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 56 Targeting Accuracy 14 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingScanClaw Manual? 0 Play Time 01:19:16 Cumulative 106.4 hours Start 2023.03.17 @ 04:00:12 End 2023.03.17 @ 05:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b420abe2-391b-4cb9-9b52-99cc42e4ee23