Cogmind - Beta 11 @@@ ROGUE MODE // 2022.09.26 @ 22:06:50 Player: wchar_t Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (136) 680 Value Destroyed (4708) 4708 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2278) 2278 TOTAL SCORE: 14986 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 1559 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -287 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 335/350 System Corruption 10% Temperature Critical (501) Movement Treading (160) Location -5/Cetus Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads > --- UTILITY (9) ------ Enhanced Optical Array Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Variable Charge Gun Advanced KE Penetrator > --- INVENTORY (5) ---- Trap Scanner Advanced Signal Interpreter Advanced ECM Suite Great Maul Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Enhanced Optical Array Targeting Computer Targeting Computer Microactuators Hardened Light Armor Plating Improved Medium Armor Plating Medium Regenerative Plating Focal Shield Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Trap Scanner Advanced Signal Interpreter Advanced ECM Suite Great Maul Phasing Sabre [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Ballistic Gun KE Penetrator Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 1 . . . . . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 6 1 7 4 7 3 2 33 41 . 13 . . 2 2 6 6 4 8 63 11 Power 23 | 1 . 2 1 3 . . 3 . . 2 . . . . . 1 . . 9 1 Engine 9 | 1 . . 1 3 . . 2 . . . . . . . . . . . 2 . Core 12 | . . 2 . . . . 1 . . 2 . . . . . 1 . . 6 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 62 | 2 . 2 1 2 3 . 7 10 . 7 . . . . 3 . 1 2 19 3 Treads 13 | . . . . . . . . . . . . . . . . . . . 11 2 Leg 15 | 2 . 2 1 2 . . 3 . . . . . . . . . . . 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 4 6 . . . . . . . . . . . . Flight 24 | . . . . . 3 . . 4 . 7 . . . . 3 . 1 2 4 . Utility 56 | 1 1 . 1 . . . 7 8 . 3 . . 2 . 2 5 3 4 16 3 Device 14 | . . . 1 . . . 2 1 . . . . 1 . . 3 1 . 5 . Storage 6 | 1 . . . . . . 3 . . . . . . . . . . . 2 . Processor 4 | . . . . . . . . 1 . . . . . . 1 . . . 2 . Hackware 7 | . . . . . . . 1 2 . 1 . . . . . . . 3 . . Protection 25 | . 1 . . . . . 1 4 . 2 . . 1 . 1 2 2 1 7 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 . 3 1 2 . 2 16 23 . 1 . . . 2 1 . . 2 19 4 Energy Gun 31 | . . . . . . . 12 14 . . . . . . . . . . 4 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 2 . 1 . . 1 . . . . . . . . . . . 7 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 1 . . 1 2 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . 1 . . . 2 2 7 . 1 . . . 1 1 . . . 1 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 2 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 3 2 . 3 . . 1 . . . . . 2 3 Corrupted Parts 3 | . . . . . . . 2 . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . 4 . . . . . . . . . . . 2 . Parts Lost 61 | . . . 1 3 . . 9 . . 1 . . . 1 1 . 4 . 25 16 Power 10 | . . . 1 . . . 1 . . 1 . . . . . . 1 . 4 2 Propulsion 23 | . . . . 1 . . 4 . . . . . . . . . 2 . 11 5 Utility 18 | . . . . . . . 1 . . . . . . . 1 . 1 . 8 7 Weapon 10 | . . . . 2 . . 3 . . . . . . 1 . . . . 2 2 Highest Loss Streak 14 | . . . 1 1 . . 3 . . 1 . . . 1 1 . 2 . 10 14 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . 1 3 Average Slot Usage (%) 90 | . 91 100 90 90 81 79 69 95 100 100 100 100 100 100 86 96 93 83 95 60 Engine 4 | . 14 2 2 10 11 11 6 7 7 3 . . . . . . . . 2 . Core 4 | . . 11 5 . . . 2 . . 3 7 7 7 7 6 9 6 5 6 2 Treads 5 | . . . . . . . . . . . . . . . . . . . 17 8 Leg 6 | . 28 28 30 30 12 . 18 . . . . . . . . . . . . 1 Hover 2 | . . . . . . . 3 16 . . . . . . . . . . . . Flight 10 | . . . . . 20 33 1 13 30 30 30 30 30 30 26 26 25 19 2 . Device 6 | . . . 7 11 11 11 10 7 7 1 . . . . . 6 2 5 8 3 Storage 6 | . 14 14 11 11 11 11 11 11 7 7 7 7 7 7 6 6 6 5 1 . Processor 7 | . . . . . . . . 6 7 7 7 7 7 7 12 9 6 5 14 13 Hackware 10 | . . . . . . . . 8 15 21 23 23 23 23 20 20 19 17 13 5 Protection 8 | . 6 14 11 11 11 11 2 8 7 7 7 7 6 7 . 2 10 11 10 9 Energy Gun 3 | . . . . . . . 9 6 7 7 7 7 7 7 6 6 6 . . . Ballistic Gun 3 | . 28 27 11 6 . . . . . . . . . . . . . . 6 3 Launcher 1 | . . . 10 8 4 . 1 2 7 4 . . . 3 . . . . . . Impact Weapon 1 | . . . . . . 2 . 1 . 2 7 7 7 3 6 6 6 . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 9 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 12 16 17 16 13 13 29 37 23 23 19 19 19 23 19 24 24 20 57 52 Greatest Support 115 | 20 20 27 40 23 23 12 60 40 24 24 24 24 24 24 24 33 33 33 115 100 Greatest Overweight (x) 6 | . . . . 1 . 1 5 3 . . . . . . . . . . 6 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 5 Average Carried 7 | . 7 7 7 7 7 7 7 7 8 7 7 8 8 7 7 7 5 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 8 8 8 8 8 8 8 8 8 8 7 8 7 4 8 5 5 Class Distribution -------------------- 28% | Hacker-Sprinter 28% | Mutant 25% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Matter Collected 3664 | 126 36 171 21 349 . . 530 470 . 25 58 . 54 94 . 289 15 . 1295 131 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5084 | . 81 132 41 357 . . 1337 764 . 133 . . . 98 . 94 53 . 1831 163 Parts 239 | . 4 9 16 24 . . 53 50 . 7 . . . 6 . 8 2 . 54 6 Haulers Intercepted 5 | . . . . . . . 2 3 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 3 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 3 . 16 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Combat Hostiles Destroyed 105 | . 2 5 6 16 . . 21 14 . 4 . . . 5 . 4 2 . 23 3 Melee 10 | . . . . . . . . 2 . . . . . . . . . . 7 1 Guns 60 | . 2 5 . 7 . . 18 5 . . . . . . . 4 2 . 16 1 AOE 31 | . . . 6 9 . . 2 6 . 4 . . . 4 . . . . . . Classes Destroyed 14 | . 1 1 2 1 . . 3 3 . . . . . . . . . . 3 . Worker 5 | . . . . . . . 1 4 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . . . . . 2 3 . . . . . . . . . . . . Recycler 5 | . . . . . . . . 1 . 1 . . . . . . . . 3 . Operator 4 | . . . . . . . . 2 . 2 . . . . . . . . . . Watcher 8 | . . . 1 . . . 3 3 . . . . . . . . . . 1 . Swarmer 38 | . . 3 6 8 . . . 8 . 4 . . . 3 . 4 2 . . . Grunt 45 | . 2 2 . 7 . . 17 2 . . . . . 1 . . . . 14 . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . 3 . Sentry 8 | . . . . . . . 4 1 . . . . . . . . . . 3 . Hunter 3 | . . . . . . . . . . . . . . . . . . . 3 . Programmer 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 1 3 4 4 . . 6 6 . 5 . . . 3 . 4 2 . 4 2 Combat Bots Only 6 | . 1 3 3 4 . . 6 4 . 4 . . . 3 . 4 2 . 4 2 Max Kills in Single Turn 5 | . 1 1 2 3 . . 2 3 . 5 . . . 2 . 1 1 . 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . 1 . Exploded 4 | . . . 2 3 . . 1 2 . 4 . . . 2 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Damage Taken 9883 | . 122 190 178 433 . 15 1428 553 . 380 . . . 126 60 30 457 . 3948 1963 Core 2008 | . 37 24 12 84 . 12 413 134 . 26 . . . . 23 . 65 . 602 576 Absorbed by Shields 204 | . . . . . . . . . . . . . . . . . . . 204 . Redirected to Shielding 91 | . 8 4 2 16 . 3 6 . . . . . . . . . 3 . 49 . Regen/Repaired (Parts) 222 | . . . . . . . 93 120 . . . . . . . . . . . 9 Core Remaining (%) 73 | 100 . 75 . . . 73 24 . . . . . . 77 . . 89 . . . Volleys Fired 195 | . 9 14 7 28 . . 26 12 . 3 . . . 5 . 6 8 . 66 11 Largest 2 | . 2 2 2 2 . . 2 2 . 2 . . . 1 . 1 1 . 2 2 Hottest 275 | . 40 45 50 55 . . 130 100 . 100 . . . 39 . 61 61 . 144 275 Shots Fired 455 | . 18 24 13 50 . . 134 42 . 7 . . . 5 . 6 8 . 129 19 Gun 417 | . 18 24 7 41 . . 129 32 . 4 . . . . . 6 8 . 129 19 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . . 6 9 . . 5 10 . 3 . . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 219 | . 18 24 7 41 . . . . . . . . . . . . . . 115 14 Thermal 198 | . . . . . . . 129 32 . 4 . . . . . 6 8 . 14 5 Explosive 33 | . . . 6 9 . . . 10 . 3 . . . 5 . . . . . . Electromagnetic 5 | . . . . . . . 5 . . . . . . . . . . . . . Robot Hit Streak 25 | . 2 7 2 8 . . 25 21 . 1 . . . . . 6 10 . 14 4 Robot Miss Streak 5 | . 4 1 5 3 . . 3 2 . 2 . . . 2 . . 1 . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 11 | . . . . 4 . . 1 . . . . . . . . . . . 6 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . 1 . Autonomous 110 | . . . . . . . 85 25 . . . . . . . . . . . . Shots Hit Robots 374 | . 8 14 5 32 . . 98 46 . 3 . . . 3 . 6 6 . 132 21 Core Hits 195 | . 5 8 8 21 . . 45 28 . 7 . . . 5 . 4 2 . 57 5 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 6 | . . 1 . . . . . 1 . . . . . . . . . . 2 2 Critical Strikes 19 | . . 1 . . . . 4 1 . . . . . . . 2 1 . 7 3 Burn 7 | . . . . . . . 4 . . . . . . . . 2 1 . . . Destroy 8 | . . 1 . . . . . . . . . . . . . . . . 5 2 Smash 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 126 | . . . . . . 6 9 24 . 7 . . . 3 1 . 1 10 55 10 Impact 59 | . . . . . . 6 9 24 . 7 . . . 3 1 . 1 . . 8 Slashing 6 | . . . . . . . . . . . . . . . . . . . 4 2 Piercing 61 | . . . . . . . . . . . . . . . . . . 10 51 . Sneak Attacks 8 | . . . . . . . . 4 . . . . . . . . . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . 8 . Damage Inflicted 13025 | . 74 218 412 916 . . 2732 2686 . 459 . . . 600 . 120 120 . 4021 667 Guns 7157 | . 74 214 15 387 . . 2526 808 . . . . . . . 120 120 . 2506 387 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2919 | . . . 397 525 . . 180 983 . 432 . . . 402 . . . . . . Melee 2892 | . . . . . . . . 895 . 27 . . . 198 . . . . 1492 280 Ramming 57 | . . 4 . 4 . . 26 . . . . . . . . . . . 23 . Kinetic 3279 | . 74 214 15 387 . . . . . . . . . . . . . . 2321 268 Thermal 3922 | . . . . . . . 2570 808 . . . . . . . 120 120 . 185 119 Explosive 2739 | . . . 397 525 . . . 983 . 432 . . . 402 . . . . . . Electromagnetic 136 | . . . . . . . 136 . . . . . . . . . . . . . Impact 1325 | . . . . . . . . 895 . 27 . . . 198 . . . . . 205 Slashing 259 | . . . . . . . . . . . . . . . . . . . 184 75 Piercing 1308 | . . . . . . . . . . . . . . . . . . . 1308 . Highest Corruption 12 | . . . . . . . 4 . 8 12 12 12 12 . . . . . 10 10 Average Corruption 8 | . . . . . . . 3 . 8 10 12 12 12 . . . . . 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . . . . . 6 . 1 20 9 4 . . . . . . 125 6 Message Errors 51 | . . . . . . . . . . 4 4 2 . . . . . . 40 1 Matter Fused 37 | . . . . . . . 1 . 1 4 2 1 . . . . . . 26 2 Heat Flow Errors 18 | . . . . . . . . . . 3 1 1 . . . . . . 13 . Energy Discharges 26 | . . . . . . . 2 . . 3 1 . . . . . . . 19 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 4 . Data Loss (minor) 12 | . . . . . . . 1 . . 1 . . . . . . . . 9 1 Data Loss (major) 7 | . . . . . . . . . . . 1 . . . . . . . 5 1 Misfires 6 | . . . . . . . . . . 1 . . . . . . . . 5 . Alerts 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . 4 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 3 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 741 | . . . . 3 . . . 424 . 29 . . . 111 . . . . 130 44 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . . 3 . . . 46 . 17 . . . 11 . . . . . . Melee 664 | . . . . . . . . 378 . 12 . . . 100 . . . . 130 44 Knockbacks 7 | . . . . . . . . 5 . . . . . 2 . . . . . . Impact 7 | . . . . . . . . 5 . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . 29 61 . . 29 14 . . . . . 40 . . . . 3 . Shots 8 | . . . 1 3 . . 2 1 . . . . . 1 . . . . . . Rammed 3 | . . . . . . . 1 . . . . . . . . . . . 2 . Targets Rammed 10 | . . 2 . 1 . . 5 . . . . . . . . . . . 2 . Kicked 7 | . . 2 . 1 . . 4 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . 12 24 . 15 . . 108 8 . 409 292 259 . 16 4 93 140 . 564 564 Average Temperature 96 | . 8 9 . 6 . . 40 4 . 96 192 103 . 8 4 37 71 . 112 149 Received Heat Transfer 2160 | . 30 36 . 147 . 9 576 18 . 72 . . . 18 24 . 18 . 843 369 Effects 15 | . . . . . . . . . . 4 . . . . . . . . 8 3 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . . 3 1 Energy Bleed 4 | . . . . . . . . . . 2 . . . . . . . . 2 . Interference 4 | . . . . . . . . . . 1 . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 2 . 3 . . . . . . . . . . Impact Corruptions 17 | . . . . . . . . 9 . 2 . . . 5 . . . . . 1 Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . 14 1 . . . . . . . 1 . . 3 . Heat Transferred 6155 | . . . . . . . 3972 1036 . . . . . . . 370 296 . 333 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Peak Influence 1165 | . 110 162 407 566 . 2 338 488 230 644 . . . . 207 . . 191 1165 648 Initial 644 | . . 42 63 158 . . . 124 170 161 . . . . 69 . . 120 . 644 Average 233 | . 22 92 282 457 . . 196 158 201 367 . . . . 117 . . 126 282 556 Maximum Alert Level 4 | . . . 2 2 . . 1 2 1 2 . . . . 1 . . . 4 2 Low Security (%) 58 | 100 100 100 10 1 . 100 54 73 38 13 . . . . 82 . . 100 55 . Level 1 22 | . . . 56 30 . . 45 20 61 50 . . . . 17 . . . 16 . Level 2 13 | . . . 33 68 . . . 5 . 36 . . . . . . . . 15 100 Level 3 3 | . . . . . . . . . . . . . . . . . . . 9 . Level 4 1 | . . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 1 . . . 6 9 . 7 . . . . 2 . . 3 6 . Investigation 18 | . 1 . . . . . 3 4 . 4 . . . . 2 . . 2 2 . Extermination 5 | . . . . . . . . 3 . 1 . . . . . . . 1 . . Reinforcement 10 | . . . 1 . . . 3 2 . 2 . . . . . . . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Distress Signals 7 | . 1 . 1 . . . 2 . . . . . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 11 5 9 16 . 3 41 29 6 20 . . . 5 10 9 16 1 74 10 Peak Tracking Total 9 | . 5 3 4 4 . 3 8 6 6 5 . . . 3 5 5 6 1 9 5 Tactical Retreats 30 | . 1 . 1 . . . 4 6 . 3 . . . . 6 2 4 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Traps Triggered 11 | . 1 1 . . . . 2 5 . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Machines Disabled 18 | . . . 1 3 . . 4 3 . 4 . . . . . . . . 3 . Max in Single Turn 3 | . . . 1 3 . . 2 3 . 3 . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Machines Accessed 77 | . 2 1 1 . 1 . 7 15 . 12 2 . . . 11 1 . 8 16 . Terminals 46 | . 2 . 1 . . . 5 6 . 5 . . . . 8 . . 4 15 . Fabricators 8 | . . . . . . . . 2 . 1 . . . . 3 . . 2 . . Repair Stations 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . Recycling Units 9 | . . . . . . . 1 3 . 3 . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . 2 . . . . . . . 1 . . Total Hacks 168 | . 4 1 1 . 1 . 18 31 . 23 7 . . . 29 1 . 19 33 . Successful 70 | . . 1 1 . 1 . 8 12 . 9 7 . . . 7 1 . 7 16 . Failed 98 | . 4 . . . . . 10 19 . 14 . . . . 22 . . 12 17 . Catastrophic 19 | . 1 . . . . . 2 1 . 6 . . . . 6 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 4 . . . 1 . 11 19 . 13 1 . 3 . 21 . . 6 10 . Terminals 109 | . 4 . 1 . . . 15 16 . 10 . . . . 21 . . 10 32 . Fabricators 20 | . . . . . . . . 5 . 2 . . . . 8 . . 5 . . Repair Stations 8 | . . . . . . . 2 2 . 4 . . . . . . . . . . Recycling Units 11 | . . . . . . . 1 3 . 4 . . . . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 5 . 3 . . . . . . . 2 . . Terminal Hacks 44 | . . 1 1 . 1 . 5 5 . 3 7 . . . 3 1 . 2 15 . Record 13 | . . . . . . . 2 2 . 1 6 . . . 1 . . 1 . . Part Schematic 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 . Open Door 14 | . . 1 . . . . . . . . 1 . . . . 1 . . 11 . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . Branch Access Points 7 | . . . 1 . . . 1 . . 2 . . . . 1 . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . 1 . . . . 4 . . 4 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . 1 . 1 . . . . 2 . . 2 . . Build 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Repair Station Hacks 5 | . . . . . . . 2 2 . 1 . . . . . . . . . . Scan Component 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 1 2 . 4 . . . . . . . 1 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 1 2 . 3 . . . . . . . 1 1 . Tunnel 8 | . . . . . . . 1 2 . 3 . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 51 | . 2 . 1 . . . 5 10 . 8 . . . . 10 . . 5 10 . Full Trace Events 7 | . 1 . . . . . . 2 . . . . . . 2 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 1 . . . . 14 . 1 . . . 1 . Parts Built 6 | . . . . . . . . . . . . . . . 2 . . 4 . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 151 | . . . . . . . . . . . . . . . 73 . . 78 . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 6 . . 14 . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . . . . . . Time 64 | . . . . . . . 26 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . 15 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Total Allies 32 | . . . . . . . . . . . . . . . . . . . 32 . Largest Group 12 | . . . . . . . . . . . . . . . . . . . 12 5 Highest-Rated Group 390 | . . . . . . . . . . . . . . . . . . . 390 133 Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . . . . 159 39 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 312 | . . . . . . . . . . . . . . . . . . . 294 18 Total Damage 7543 | . . . . . . . . . . . . . . . . . . . 7195 348 Kills 44 | . . . . . . . . . . . . . . . . . . . 41 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . 2 1 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Turns Passed 12796 | 74 208 325 251 518 353 89 1731 1782 42 522 248 93 263 330 590 408 131 549 4141 148 Spaces Moved 14860 | 56 143 193 168 327 213 90 984 3016 129 1187 644 269 823 952 1223 1015 236 805 2345 42 Core 51 | 5 . . . . . . 20 . . . . . . . . . . . 23 3 Treads 1960 | . . . . . . . . . . . . . . . . . . . 1921 39 Legs 1703 | 51 143 193 168 327 115 . 641 . . . . . . . . . . . 65 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1571 | . . . . . . . 159 1412 . . . . . . . . . . . . Flight 9575 | . . . . . 98 90 164 1604 129 1187 644 269 823 952 1223 1015 236 805 336 . Fastest Speed 31 | 50 120 120 120 120 34 34 34 31 31 31 31 31 31 31 31 31 31 31 31 150 Average Speed 63 | 113 120 124 122 126 80 38 119 40 31 31 31 31 31 31 31 31 31 32 143 172 Slowest Speed 360 | 120 120 125 125 190 120 114 360 280 31 34 31 31 31 31 31 31 34 34 350 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . 1 5 9 . 21 . 3 . 1 17 . 1 . 3 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 37 42 23 68 60 20 54 62 91 38 83 54 89 94 33 94 24 15 97 21 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 11 | . . 1 . . . . 1 2 . 3 1 . . . . 1 . 1 1 . Known Exits Taken 8 | . . . 1 . . . 1 . . 1 . . . 1 1 . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 . . . . Scrap Searched 13 | . . 1 . 1 . . . . . . 3 . 2 1 . 4 1 . . . Spaces Dug 31 | . . . . . . 6 8 1 . 6 . . . . 1 . . 9 . . Terrain Destroyed 367 | . . . 47 55 . 6 23 107 . 41 . . . 55 1 . . 9 18 5 Melee 31 | . . . . . . 6 8 1 . 6 . . . . 1 . . 9 . . Projectile 35 | . . . . . . . 11 1 . . . . . . . . . . 18 5 AOE 301 | . . . 47 55 . . 4 105 . 35 . . . 55 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Ext Cet Total 17606 | 63 163 259 198 386 396 133 1472 3519 130 1303 692 274 830 975 1414 1100 280 1069 2874 76 Wait 1986 | . 3 29 20 18 176 35 382 353 2 105 47 9 4 15 199 70 33 239 247 . Move 14723 | 55 142 192 167 326 212 87 974 2998 128 1144 643 263 822 949 1190 1014 233 804 2338 42 Hop 58 | . . . . . . 1 5 9 . 21 . 2 . 1 15 . 1 . 3 . Pick Up 64 | 2 7 4 . 2 1 . 13 17 . 1 1 . . . . 1 . 4 11 . Fast Attach 127 | 6 1 3 2 2 . . 24 19 . 4 . . 2 . 3 2 . 5 45 9 Attach 47 | . . . 1 1 3 2 8 15 . 3 . . . 1 . 1 2 2 6 2 Detach 25 | . . 1 . . 1 2 3 5 . 1 . . . . . 1 . 3 6 2 Swap 46 | . . 4 1 4 . . 2 7 . 6 . . . 1 3 3 2 1 12 . Drop 116 | . 1 10 . 4 3 . 22 34 . 8 1 . 2 . 3 2 . 2 24 . Fire 195 | . 9 14 7 28 . . 26 12 . 3 . . . 5 . 6 8 . 66 11 Melee 115 | . . . . . . 6 9 24 . 7 . . . 3 1 . 1 9 45 10 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick 7 | . . 2 . 1 . . 4 . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . . . . . Rewire 69 | . . . . . . . . . . . . . . . . . . . 69 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: [*Fac x2] / *Cet) -5/Cetus History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 240 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Entered Mines 304 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -10/Mines | Build established: Mutant 374 | -10/Mines | Learned location of Storage (-9) 600 | -10/Mines | Discovered new exit (range 8) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Identified exit to Mines 760 | -9/Materials | Identified exit to Storage 859 | -9/Materials | Entered Mines 919 | -9/Mines | Discovered new exit (range 7) 1258 | -9/Mines | Discovered new exit (range 12) 1347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -9/Mines | Discovered new exit (range 5) 1377 | -9/Mines | Entered Exiles 1407 | -9/Exiles | Met 8R-AWN 1427 | -9/Exiles | Met EX-HEX 1460 | -9/Exiles | Met EX-BIN 1475 | -9/Exiles | Aligned with FarCom system 1476 | -9/Exiles | Given EX-Vault access code 1507 | -9/Exiles | Opened EX-Vault 1522 | -9/Exiles | Found AWS/Thermal 1530 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1539 | -9/Exiles | Met EX-DEC 1727 | -9/Exiles | Discovered new exit (range 12) 1730 | -9/Exiles | Left Exiles lab with AWS/Thermal 1730 | -9/Exiles | Entered Mines 1733 | -8/Mines | Discovered new exit (range 12) 1819 | -8/Mines | Entered Materials 1819 | -8/Materials | Evolved 2 slots: Utility x2 1849 | -8/Materials | Identified exit to Factory 1958 | -8/Materials | Lost 3 parts (1p2n) 2293 | -8/Materials | Crushed by falling debris 2715 | -8/Materials | Build established: Skirmisher 3106 | -8/Materials | Core integrity fell below 50% 3334 | -8/Materials | Build established: Mutant 3468 | -8/Materials | Repaired Sml. Storage Unit 3550 | -8/Materials | Entered Factory 3550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3835 | -7/Factory | Identified exit to Factory 4936 | -7/Factory | Build established: Hacker-Sprinter 5031 | -7/Factory | Repaired Imp. Light Armor Plating 5332 | -7/Factory | Sucked down chute 5332 | -7/Factory | Entered Waste 5340 | -7/Waste | Spotted C-40 Crusher 5342 | -7/Waste | Spotted C-40 Crusher 5343 | -7/Waste | Spotted C-40 Crusher 5346 | -7/Waste | Spotted C-40 Crusher 5347 | -7/Waste | EMP discharged 5350 | -7/Waste | Spotted C-40 Crusher 5350 | -7/Waste | Spotted C-40 Crusher 5371 | -7/Waste | Discovered new exit (range 10) 5374 | -7/Waste | Entered Factory 5417 | -7/Factory | Identified exit to Lower Caves 5463 | -7/Factory | System corruption reached 10% 5774 | -7/Factory | Search patrols dispatched 5896 | -7/Factory | Entered Lower Caves 5903 | -7/Lower Caves | Learned location of Zion (-7) 5938 | -7/Lower Caves | Learned location of 2 exits from Factory 5971 | -7/Lower Caves | Learned Factory trap positions 5971 | -7/Lower Caves | Learned Armory emergency access door positions 5971 | -7/Lower Caves | Learned Factory terminal intel 5971 | -7/Lower Caves | Learned Research garrison access intel 5983 | -7/Lower Caves | Encountered a Warlord checkpoint 6068 | -7/Lower Caves | Discovered new exit (range 5) 6144 | -7/Lower Caves | Entered another Lower Caves area 6153 | -7/Lower Caves | Discovered exit to Factory (range 8) 6161 | -7/Lower Caves | Spotted B-75 Beast 6173 | -7/Lower Caves | Encountered a Warlord checkpoint 6180 | -7/Lower Caves | Learned Factory security intel 6209 | -7/Lower Caves | Discovered new exit (range 14) 6237 | -7/Lower Caves | Entered Zion 6253 | -7/Zion | Given A8's code to call for help 6268 | -7/Zion | System corruption cleaned by Quarantine Array 6330 | -7/Zion | Rebuked by Imprinter 6419 | -7/Zion | Found Prototype Device 6419 | -7/Zion | Identified Phasing AFG 6466 | -7/Zion | Discovered new exit (range 14) 6469 | -7/Zion | Received a hallucinogenic algorithm 6500 | -7/Zion | Entered Proximity Caves 6666 | -6/Proximity Caves | Spotted B-75 Beast 6797 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6799 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6830 | -6/Proximity Caves | Entered Factory 6830 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6831 | -6/Factory | Identified exit to Lower Caves 6832 | -6/Factory | Noticed a derelict Sapper rigging charges 6832 | -6/Factory | Identified exit to Factory 6833 | -6/Factory | Loaded intel: 94 trap records 6835 | -6/Factory | Loaded intel: 225 non-interactive machine locations 6836 | -6/Factory | Loaded intel: 26 terminal locations 7102 | -6/Factory | Discovered exit to Factory (range 4) 7229 | -6/Factory | Spotted B-75 Beast 7381 | -6/Factory | Fabricated Imp. Light Armor Plating? 7420 | -6/Factory | Entered Lower Caves 7543 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7779 | -6/Lower Caves | Encountered a Warlord checkpoint 7805 | -6/Lower Caves | Discovered new exit (range 13) 7807 | -6/Lower Caves | Learned 4 Factory zone layouts 7828 | -6/Lower Caves | Entered another Lower Caves area 7848 | -6/Lower Caves | Discovered exit to Factory (range 9) 7959 | -6/Lower Caves | Entered Factory 7959 | -5/Factory | Evolved 2 slots: Utility x2 8038 | -5/Factory | Fabricated Imp. Light Armor Plating (x2) 8071 | -5/Factory | Identified exit to Upper Caves 8071 | -5/Factory | Identified exit to Extension 8249 | -5/Factory | Build established: Hacker-Mutant 8292 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 8508 | -5/Factory | Entered Extension 8527 | -5/Extension | Rescued a captive Derelict 8601 | -5/Extension | Build established: Hacker-Sprinter 8604 | -5/Extension | Spotted B-75 Beast 8674 | -5/Extension | Identified exit to Cetus 8772 | -5/Extension | Enhanced Grunt warped into view, answering call for help 8773 | -5/Extension | Enhanced Grunt warped into view, answering call for help 8988 | -5/Extension | Build established: Hacker-Mutant 9108 | -5/Extension | Rescued a captive Derelict 9108 | -5/Extension | Rescued a captive Derelict 9187 | -5/Extension | Rescued a captive Derelict 9190 | -5/Extension | Rescued a captive Derelict 9445 | -5/Extension | Lost 7 parts (1p4n2u) 9696 | -5/Extension | Rescued a captive Derelict 9730 | -5/Extension | Rescued a captive Derelict 9731 | -5/Extension | Build established: Scavenger-Mutant 9731 | -5/Extension | Rescued a captive Derelict 9781 | -5/Extension | Spotted B-75 Beast 9805 | -5/Extension | Core integrity fell below 50% 9808 | -5/Extension | Allies destroyed B-75 Beast 9839 | -5/Extension | Lost 10 parts (2p3n3u2w) 9840 | -5/Extension | Allies destroyed B-75 Beast 10065 | -5/Extension | Discovered new exit (range 3) 10192 | -5/Extension | Discovered new exit (range 21) 10592 | -5/Extension | Rescued a captive Derelict 10628 | -5/Extension | Rescued a captive Derelict 10718 | -5/Extension | Rescued a captive Derelict 10719 | -5/Extension | Rescued a captive Derelict 10809 | -5/Extension | Rescued A7 10883 | -5/Extension | Rescued a captive Derelict 10885 | -5/Extension | Rescued a captive Derelict 11383 | -5/Extension | Disrupted transfer network 12108 | -5/Extension | First assault squad dispatched 12448 | -5/Extension | Disrupted transfer network 12469 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12489 | -5/Extension | Found Corrupted Prototype Protection 12489 | -5/Extension | Identified Med. Regenerative Plating 12490 | -5/Extension | System corruption reached 10% 12649 | -5/Extension | Entered Cetus 12649 | -5/Cetus | Accompanied by 5 allies 12667 | -5/Cetus | Spotted Cetus Guard 12667 | -5/Cetus | Spotted Cetus Guard 12667 | -5/Cetus | Spotted Cetus Guard 12667 | -5/Cetus | Spotted Cetus Guard 12681 | -5/Cetus | Allies destroyed Cetus Guard 12699 | -5/Cetus | Allies destroyed Cetus Guard 12718 | -5/Cetus | Destroyed Cetus Guard 12719 | -5/Cetus | Core integrity fell below 20% 12738 | -5/Cetus | Destroyed Cetus Guard 12749 | -5/Cetus | Lost 14 parts (2p4n6u2w) 12798 | -5/Cetus | Core destroyed Last Messages --------------- 12781_ Acquired 4 matter. 12781_ C-30 ARC bursts open, deploying its payload. 12781_ B-60 Warrior unfolds itself. 12781_ G-50 Soldier unfolds itself. 12783_ B-60 Warrior suffers critical hit (Destroy). 12783_ B-60 Warrior destroyed. 12784_ Acquired 4 matter. 12785_ Lgt. Treads destroyed. 12786_ Slug penetrates Earth. 12787_ Acquired 4 matter. 12789_ Slug penetrates G-50 Soldier. 12790_ Acquired 4 matter. 12792_ Adv. KE Penetrator broken. 12792_ Overload: Short circuit. 12795_ Power failure, Quantum Reactor shutdown. 12795_ Hrd. Light Armor Plating destroyed. 12797_ Overheating: Matter decay (-36). 12797_ Acquired Imp. Medium Armor Plating. 12798_ Overheating: Core damaged (-200). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #???????????????????? ?????? | | ???????????####?### #??????###?????"" "????? | | ############;!###;; ###### %### ??? | | !%] */%%/ ; ??? | | !!%! %%g!@% w + ??? | | *%! *gg %! +???????????????? | | ############;;;####;;;%;;### ;##???????????????? | | ???????????##????# # ###??#####????????????????? | | ?????????????????## ## ??????????????????????????? | | ?????????????????# #?##??????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 34 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Matter Filter | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Remote Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Flak Gun | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Light Armor Plating | -6/Factory | Hacked Micro-nuke Launcher | -5/Extension | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory Imp. Light Armor Plating | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Explorer Help From High Places Hey, That's Mine! I'm Back, Baby! Let's See Who's Tougher Part-time Excavator Prison Break Prolific Hacker Significant Disruption Challenges ------------ None Game ------ Seed DisruptionDerelictBox Manual? 0 Play Time 05:06:55 Cumulative 37.6 hours Start 2022.09.23 @ 10:01:44 End 2022.09.26 @ 22:06:50 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f59a8b38-3c56-4f7b-8977-a0f4df78317e