Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 10:11:17 Player: Fractal Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (174) 174 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 2895 Bonus ------- Follower Combat Kills 514 Met Imprinter 300 Was Imprinted 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (200) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (25) --- Deuterium Engine Compact Wheel Improved Heat Sink Huge Storage Unit Weight Redist. System Improved Terrain Scanner Tactical Coordination Suite Shield Generator Shield Generator Dynamic Insulation System Phasing AFG Heavy Riot Gun Heavy Beamcaster Heavy Beamcaster Heavy Battle Rifle Heavy Battle Rifle Mini Grenade Launcher Datajack Phasing Sabre Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Beamcaster Phasing Sabre > --- INVENTORY -------- Deuterium Engine Wheel Compact Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Weight Redist. System Improved Terrain Scanner Tactical Coordination Suite Shield Generator Shield Generator Dynamic Insulation System Phasing AFG Heavy Riot Gun Heavy Beamcaster Heavy Beamcaster Heavy Battle Rifle Heavy Battle Rifle Mini Grenade Launcher Improved Grenade Launcher Datajack CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 47 | 8 2 6 20 . 2 9 Power 5 | 1 . 1 2 . . 1 Engine 5 | 1 . 1 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 . . 1 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 6 | . . 2 . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 7 . . . Device 5 | . 2 . 3 . . . Storage 3 | 1 . 1 1 . . . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 4 . 2 11 . 1 5 Energy Gun 8 | 2 . . 5 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . . 2 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 4 | . . . 3 . . 1 Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 9 | . . . . . 1 8 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 3 | . . . . . 1 2 Highest Loss Streak 7 | . . . . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 100 95 100 98 92 Engine 11 | . 14 14 11 11 11 11 Leg 2 | . 28 12 . . . . Wheel 20 | . . 15 22 22 22 20 Device 12 | . 9 14 14 11 11 9 Storage 11 | . 14 14 11 11 11 11 Processor 16 | . . . 14 22 22 22 Energy Gun 13 | . 14 3 6 22 21 10 Ballistic Gun 3 | . 14 14 3 . . . Launcher 2 | . . 10 1 . . 3 Special Melee Weapon 2 | . . . 6 . . 2 Naked Turns . | . . . . . . . Heaviest Build 101 | 14 15 48 95 95 95 101 Greatest Support 38 | 20 20 32 38 32 32 26 Greatest Overweight (x) 9 | 2 . 1 2 2 3 9 Average Overweight (x) 1 | . . . 1 2 2 3 Largest Inventory Capacity 25 | 8 8 20 25 25 25 25 Average Capacity 19 | 7 8 12 20 25 25 25 Most Carried 25 | 5 7 11 20 20 25 25 Average Carried 15 | 3 5 8 16 19 23 23 Final Capacity 25 | 8 8 20 25 25 25 25 Final Carried 25 | 4 7 11 19 20 25 20 Class Distribution -------------------- 43% | Mutant 40% | Skirmisher 7% | Assassin 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 761 | 238 43 92 203 . 30 155 Remotely . | . . . . . . . Salvage Created 225 | . 43 40 . . . 142 Parts 10 | . 1 3 . . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 6 | . 1 3 . . . 2 Melee 2 | . . . . . . 2 Guns 4 | . 1 3 . . . . Classes Destroyed 4 | . 1 1 . . . 2 Swarmer 3 | . . 3 . . . . Grunt 2 | . 1 . . . . 1 Duelist 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 3 | . 1 3 . . . 1 Combat Bots Only 3 | . 1 3 . . . 1 Max Kills in Single Turn 1 | . 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 143 | . 33 22 18 1 . 69 Missed 38 | . 11 3 6 1 . 17 Damage Taken 1500 | . 189 161 134 . . 1016 Core 479 | . 35 38 20 . . 386 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 49 | . . . 42 . 7 . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 31 | . 3 7 8 . . 13 Largest 2 | . 2 2 2 . . 2 Hottest 117 | . 70 70 100 . . 117 Shots Fired 49 | . 6 13 10 . . 20 Gun 39 | . 6 13 7 . . 13 Cannon . | . . . . . . . Launcher 7 | . . . . . . 7 Special 3 | . . . 3 . . . Kinetic 13 | . 3 7 3 . . . Thermal 27 | . 3 6 5 . . 13 Explosive 7 | . . . . . . 7 Electromagnetic 2 | . . . 2 . . . Robot Hit Streak 5 | . 3 5 3 . . 4 Robot Miss Streak 3 | . 1 3 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 37 | . 5 7 17 . . 8 Core Hits 19 | . 3 3 1 . . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Burn 1 | . . . 1 . . . Impale 1 | . . . . . . 1 Melee Attacks 19 | . . . 12 . . 7 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing 3 | . . . . . . 3 Sneak Attacks 15 | . . . 12 . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 798 | . 70 127 61 . . 540 Guns 337 | . 61 121 61 . . 94 Cannons . | . . . . . . . Explosions 387 | . . . . . . 387 Melee 59 | . . . . . . 59 Ramming 15 | . 9 6 . . . . Kinetic 119 | . 37 61 21 . . . Thermal 207 | . 24 60 29 . . 94 Explosive 387 | . . . . . . 387 Electromagnetic 11 | . . . 11 . . . Impact . | . . . . . . . Slashing 34 | . . . . . . 34 Piercing 25 | . . . . . . 25 Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . 1 3 . . . . Kicked 4 | . 1 3 . . . . Crushed . | . . . . . . . Highest Temperature 222 | . 39 54 69 . . 222 Average Temperature 51 | . 21 28 20 . . 73 Received Heat Transfer 279 | . 12 . 18 . . 249 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 555 | . 74 185 148 . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 281 | . 62 94 281 45 . . Initial 24 | . . 24 . 12 . . Average 49 | . 26 49 100 20 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 93 100 . . Level 1 2 | . . . 6 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 2 | . . 1 . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 1 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 6 4 12 1 . 11 Peak Tracking Total 6 | . 4 3 3 3 . 6 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . 2 . . . Triggered 1 | . . . . . . 1 Most Traps Carried 2 | . . 2 2 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 17 | . 4 . 12 . 1 . Terminals 13 | . 4 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 13 . 28 . 7 . Successful 32 | . 10 . 15 . 7 . Failed 16 | . 3 . 13 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 6 | . 1 . 2 . 3 . Terminals 37 | . 13 . 24 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 10 . 12 . 7 . Record 4 | . 2 . 2 . . . Part Schematic 7 | . . . . . 7 . Robot Analysis 1 | . . . 1 . . . Alert Level 4 | . 2 . 2 . . . Locate Traps 3 | . 1 . 2 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Investigation Status 2 | . . . 2 . . . Hauler Manifests 3 | . 2 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 8 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 5 . . . Non-combat 5 | . . . 5 . . . Combat . | . . . . . . . Robot Hacks Applied 8 | . . . 8 . . . parse_system 7 | . . . 7 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . 5 . . 4 1 Largest Group 4 | . . 4 3 1 4 4 Highest-Rated Group 152 | . . 71 63 13 152 152 Highest-Rated Ally 39 | . . 31 31 13 39 39 Total Orders . | . . . . . . . Ally Attacks 127 | . . 22 73 6 . 26 Total Damage 1981 | . . 204 973 61 . 743 Kills 26 | . . 3 17 . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . 2 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6728 | 1209 195 681 1600 536 2208 299 Spaces Moved 4383 | 283 150 540 1184 410 1663 153 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 657 | 275 150 232 . . . . Wheels 3718 | . . 308 1184 410 1663 153 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 100 115 130 130 135 Average Speed 123 | 118 120 114 115 130 130 143 Slowest Speed 215 | 150 120 120 130 130 135 215 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 25 26 77 95 44 89 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 49 | . . . 2 . . 47 Melee . | . . . . . . . Projectile 4 | . . . 2 . . 2 AOE 45 | . . . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5630 | 1153 158 591 1405 413 1707 203 Wait 1048 | 858 . 21 138 1 21 9 Move 4377 | 282 149 539 1183 409 1662 153 Hop . | . . . . . . . Pick Up 48 | 3 2 8 20 1 13 1 Fast Attach 13 | 7 2 . 4 . . . Attach 14 | 1 . 2 5 . . 6 Detach 10 | 2 1 . 6 . . 1 Swap 21 | . . 4 11 . 3 3 Drop 32 | . . 7 16 . 8 1 Fire 31 | . 3 7 8 . . 13 Melee 19 | . . . 12 . . 7 Ram . | . . . . . . . Kick 4 | . 1 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 11 | . . . . 2 . 9 Trap 2 | . . . 2 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1210 | -11/Scrapyard | Entered Materials 1211 | -10/Materials | Build established: Mutant 1381 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Entered Mines 1440 | -10/Mines | Learned location of Zion (-7) 1455 | -10/Mines | Met a Derelict bent on vengeance 1476 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1505 | -10/Mines | Assembled infested the area 1611 | -10/Mines | Received a Mining Laser from a helpful Derelict 1828 | -10/Mines | Discovered new exit (range 8) 1902 | -10/Mines | Found a hidden stash of uninstalled traps 2012 | -10/Mines | Met a Derelict testing a Signal Generator 2086 | -10/Mines | Entered Materials 2086 | -9/Materials | Accompanied by 3 allies 2086 | -9/Materials | Evolved 2 slots: Utility x2 2523 | -9/Materials | Discovered new exit (range 13) 2656 | -9/Materials | Discovered new exit (range 18) 2872 | -9/Materials | Discovered new exit (range 18) 2893 | -9/Materials | Identified exit to Materials 2990 | -9/Materials | Identified exit to Mines 3263 | -9/Materials | Build established: Assassin 3315 | -9/Materials | Discovered exit to Materials (range 18) 3402 | -9/Materials | Repaired Grenade Launcher 3686 | -9/Materials | Entered Mines 3686 | -9/Mines | Accompanied by 1 ally 3702 | -9/Mines | Learned location of 1 exit from Materials 3708 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3718 | -9/Mines | Identified exit to Zion 3783 | -9/Mines | Build established: Skirmisher 4093 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4102 | -9/Mines | Learned location of Storage (-7) 4222 | -9/Mines | Entered Zion 4364 | -7/Zion | Learned Factory stockpile data 4407 | -7/Zion | Found Prototype Device 4614 | -7/Zion | Found CR-A16's Pointy Stick 5108 | -7/Zion | Found Prototype Launcher 5473 | -7/Zion | Imprinted 5475 | -7/Zion | Declared Zion's savior 6237 | -7/Zion | Identified Rocket Array 6392 | -7/Zion | Discovered new exit (range 18) 6414 | -7/Zion | Identified exit to Proximity Caves 6430 | -7/Zion | Entered Proximity Caves 6430 | -6/Proximity Caves | Accompanied by 4 allies 6504 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6539 | -6/Proximity Caves | Spotter reported a threat 6547 | -6/Proximity Caves | Spotter reported a threat 6709 | -6/Proximity Caves | Lost 3 allies 6717 | -6/Proximity Caves | Core integrity fell below 50% 6724 | -6/Proximity Caves | Core integrity fell below 20% 6729 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- L-41 Fighter destroyed. Penetrated by Slug. Wheel destroyed. Axe fries itself beyond repair. Acquired 21 matter. H-66 Slayer suffers critical hit (Burn). Slug penetrates Wall. Penetrated by Slug. Imp. Deuterium Engine fries itself beyond repair. Wheel destroyed. Critical hit (Burn: +37). Penetrated by Slug. Microactuators fries itself beyond repair. Critical hit (Burn: +37). Penetrated by Slug. Com. Wheel destroyed. Acquired 9 matter. Penetrated by Slug. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????#??????????# #?????????????????? | | ????????????????## ??###???# #?##??????????????? | | ????????????????# ## #### # ######????#####? | | ????????????????# h ##???# #? | | ????????????????# ##??# #? | | ???????????????# @ g #?## #? | | ???????????# ### # g #?# #? | | ??????????????????????#### ### ### #? | | ?????????????????????????####??# ### #? | | ???????????????????????????????# ###! #? | | ???????????????????????????????# #"!%#"###### #? | | ??????????????????????????#########"=!"""""""# #? | | ?????????##???????????????#"#""#### = " "# #? | | ?????????# ??????????#### ""# ! ## "# #? | | ?????????# ????????# % !% # "# ##? | | ?????????# ?????## ""=% = # "# #?? | | ??????????# #### %##" = # "# #?? | | ????????????????# ##%% # ### #?? | | ????????????????## !%= #?? | | ?????????????????### ] % ##?? | | ???????????????????####### ### # ####??? | | ?????????????????????????# #?### ##?????? | | ?????????????????????????# #???## #??????? | | ?????????????######??????# #????#### ## ?????? | | ????????????## #????### #???????#### ????? | | ????????????# #???## # ##?????????## ???? | | ????????????# #???## ##?????????# ??? | | ???????????## ##??# ###???????# ?? | | ??????????## #### ##??????# ? | | ??????????# ## #?????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Part-time Mechanic Robot Respite Shopping List The One Challenges ------------ None Game ------ Seed AlertBombardmentGravjet Manual? 0 Play Time 01:34:08 Cumulative 6.4 hours Start 2024.04.05 @ 00:00:44 End 2024.04.05 @ 10:11:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 112e3ee6-8c3a-45c9-9fb8-341a6998ea2f