Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 17:29:45 // Winter2021/Sauler Player: 7604 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (262) 1310 Value Destroyed (9122) 9122 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3058) 3058 TOTAL SCORE: 16790 Bonus ------- High Alert Combat Kills 2623 Follower Combat Kills 280 Entered Garrisons 200 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (25) --- Reinforced Ion Engine Improved Deuterium Engine Compact Battery (200) Large Matter Pod (150) Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Transmission Jammer ECM Suite System Shield Relay Coupler [NC] (45) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (34) Relay Coupler [Behemoth] (11) Rocket Launcher Mini Grenade Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Machine Analyzer Experimental Sensor Array Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Reinforced Ion Engine Improved Deuterium Engine Light Treads Armored Treads Advanced Treads Advanced Treads Compact Battery Large Matter Pod Machine Analyzer Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Kinecellerator Transmission Jammer ECM Suite System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] Rocket Launcher Mini Grenade Launcher Remote Datajack Plasma Cutter [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . 2 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 219 | 7 10 7 32 6 44 27 37 49 Power 15 | 1 1 . 3 . 3 1 . 6 Engine 14 | 1 1 . 3 . 3 . . 6 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 41 | 2 . 1 5 3 6 5 6 13 Treads 38 | 2 . 1 5 3 6 2 6 13 Leg . | . . . . . . . . . Wheel 3 | . . . . . . 3 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 81 | 2 2 2 8 1 25 11 18 12 Device 47 | 1 . 2 5 . 13 6 13 7 Storage 5 | 1 2 . 1 . . 1 . . Processor 4 | . . . 1 . . 1 . 2 Hackware 1 | . . . . . 1 . . . Protection 24 | . . . 1 1 11 3 5 3 Artifact . | . . . . . . . . . Weapon 82 | 2 7 4 16 2 10 10 13 18 Energy Gun 8 | . . . 3 . 2 . 1 2 Energy Cannon 12 | . . . 5 . 1 . 2 4 Ballistic Gun 7 | 2 2 . . . . . . 3 Ballistic Cannon 30 | . 2 2 4 1 5 8 4 4 Launcher 22 | . 3 2 3 1 2 2 4 5 Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 6 | . . 1 2 . . 2 . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 67 | . 1 1 8 2 11 5 7 32 Power 6 | . 1 . 2 . . . . 3 Propulsion 20 | . . 1 2 1 3 3 2 8 Utility 23 | . . . 1 1 5 . 3 13 Weapon 18 | . . . 3 . 3 2 2 8 Highest Loss Streak 10 | . 1 1 2 2 3 2 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 97 99 99 89 Engine 7 | . 13 14 10 11 8 1 . 5 Core 1 | . . . . . . 5 7 1 Treads 21 | . 28 28 21 22 17 21 17 22 Device 18 | . 14 14 24 22 20 16 14 14 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 1 | . . . 1 . . 4 . 7 Hackware 4 | . . . . . 9 7 7 2 Protection 11 | . . . 6 11 12 16 23 12 Energy Cannon 4 | . . . 15 . 1 . 4 7 Ballistic Gun 3 | . 21 14 . . . . . . Ballistic Cannon 10 | . 6 13 4 21 14 14 8 3 Peak Build Rating 52 | 9 11 19 26 23 42 49 43 52 Average Rating 29 | 6 9 12 21 22 33 42 41 42 On Entrance 22 | . 9 11 14 23 23 35 43 41 Naked Turns . | . . . . . . . . . Heaviest Build 135 | 14 91 89 107 107 118 133 135 123 Greatest Support 66 | 40 40 40 46 46 46 60 60 66 Greatest Overweight (x) 13 | . 2 2 2 2 2 13 3 2 Average Overweight (x) 1 | . . 2 1 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 Most Carried 25 | 5 22 25 25 25 25 25 25 25 Average Carried 22 | 2 12 23 24 24 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 5 22 24 25 25 24 23 25 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Matter Collected 6687 | 334 515 91 645 143 1812 1173 1254 720 Remotely . | . . . . . . . . . Salvage Created 6951 | 94 447 126 1465 86 1592 917 965 1259 Parts 479 | 12 39 16 115 9 86 59 57 86 Haulers Intercepted 8 | . 1 . 2 . 3 1 . 1 Recyclers Shooed 3 | . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 202 | . 16 9 36 6 42 27 33 33 Guns 26 | . 8 1 8 . 7 . . 2 Cannons 111 | . 2 4 15 3 29 17 26 15 AOE 63 | . 6 4 13 3 6 10 7 14 Classes Destroyed 17 | 1 5 1 4 . 2 1 . 3 Worker 9 | . . 1 . . 3 3 . 2 Builder 11 | . . . 6 . 1 . . 4 Tunneler 6 | 5 . 1 . . . . . . Hauler 8 | . 1 . 2 . 3 1 . 1 Recycler 4 | . . . 2 . 1 1 . . Mechanic 2 | . . . . . . . . 2 Operator 2 | . 1 . 1 . . . . . Watcher 18 | . 3 . 5 . 3 6 . 1 Swarmer 62 | . 8 6 13 3 6 10 11 5 Grunt 84 | . 8 3 13 3 23 10 14 10 Brawler 5 | . . . . . 2 . . 3 Duelist 4 | . . . 1 . 2 . . 1 Protector 2 | . . . . . . . . 2 Sentry 26 | . . . 9 . 7 2 4 4 Specialist 2 | . . . . . 2 . . . Hunter 5 | . . . . . . . . 5 Programmer 12 | . . . . . . 5 4 3 Best Kill Streak 10 | 2 6 3 8 3 9 8 5 10 Combat Bots Only 7 | . 5 3 6 3 6 7 5 6 Max Kills in Single Turn 4 | 1 3 2 4 2 2 3 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 3 2 2 2 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Hostile Shots Fired 1506 | . 62 31 145 19 239 181 271 558 Missed 478 | . 16 13 50 4 70 57 81 187 Damage Taken 12029 | . 471 209 1219 304 2514 1233 1494 4585 Core 1323 | . 59 31 186 . 338 61 107 541 Absorbed by Shields 1482 | . . . . . 200 483 587 212 Redirected to Shielding 243 | . . . . . 60 79 40 64 Ignored by Resistances 337 | . . . . . 6 . 311 20 Regen/Repaired (Parts) 692 | . . . 11 . 275 191 . 215 Core Remaining (%) 63 | 100 . 64 . 53 38 . . . Volleys Fired 643 | 17 48 21 95 16 155 90 113 88 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 55 55 124 88 140 92 124 160 Shots Fired 1128 | 34 92 24 177 28 283 174 175 141 Gun 168 | 34 72 3 20 . 24 . . 15 Cannon 900 | . 15 17 147 24 253 168 167 109 Launcher 60 | . 5 4 10 4 6 6 8 17 Special . | . . . . . . . . . Kinetic 759 | 34 87 20 41 24 219 168 117 49 Thermal 242 | . . . 66 . 58 . 50 68 Explosive 60 | . 5 4 10 4 6 6 8 17 Electromagnetic 67 | . . . 60 . . . . 7 Robot Hit Streak 20 | 9 14 9 16 2 20 11 12 11 Robot Miss Streak 6 | 2 3 1 4 4 4 5 6 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 700 | 21 64 14 115 11 186 107 89 93 Core Hits 410 | 8 27 10 59 6 90 53 55 102 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 23 | . 2 . 2 . 8 4 2 5 Meltdown 1 | . . . . . . . . 1 Destroy 2 | . 2 . . . . . . . Blast 18 | . . . . . 8 4 2 4 Corrupt 2 | . . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23558 | 222 1133 418 3988 455 5229 3609 3034 5470 Guns 1798 | 222 579 42 262 . 474 . . 219 Cannons 14195 | . 206 152 2293 287 4155 2846 2190 2066 Explosions 7452 | . 347 196 1427 168 565 756 843 3150 Melee . | . . . . . . . . . Ramming 113 | . 1 28 6 . 35 7 1 35 Kinetic 10812 | 222 785 194 481 287 3606 2846 1480 911 Thermal 5077 | . . . 1365 . 1023 . 710 1979 Explosive 6217 | . 347 196 1006 168 565 756 843 2336 Electromagnetic 1339 | . . . 1130 . . . . 209 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . 1 1 . 1 2 19 Average Corruption 2 | . . . 1 1 . 1 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . 16 8 . 1 24 35 Message Errors 23 | . . . 2 1 . . 10 10 Matter Fused 20 | . . . 5 2 . . 7 6 Heat Flow Errors 9 | . . . . 2 . . 2 5 Energy Discharges 12 | . . . 5 . . . 1 6 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . 3 . 1 1 1 Data Loss (major) 6 | . . . 2 . . . 1 3 Misfires 3 | . . . 2 . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 667 | . 1 30 291 20 80 69 36 140 Projectiles 237 | . . 13 72 . 68 65 19 . Explosions 430 | . 1 17 219 20 12 4 17 140 Melee . | . . . . . . . . . Knockbacks 82 | . 5 2 5 6 22 31 6 5 Impact . | . . . . . . . . . Kinetic 75 | . 3 2 5 4 21 29 6 5 Secondary 7 | . 2 . . 2 1 2 . . Self-Inflicted Damage 466 | . 47 40 41 82 18 . 18 220 Shots 15 | . 3 2 2 2 1 . 1 4 Rammed 22 | . 1 5 2 . 6 2 1 5 Targets Rammed 25 | . 1 7 2 . 6 3 1 5 Kicked . | . . . . . . . . . Crushed 3 | . . 2 . . . 1 . . Highest Temperature 328 | . 18 4 264 122 274 27 328 302 Average Temperature 77 | . 8 3 53 60 90 5 95 65 Received Heat Transfer 3610 | . 150 48 441 123 987 411 517 933 Effects 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . 8 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 14 | . . . . . 1 . 3 10 Heat Transferred 7982 | . . . 1891 . 1963 . 1350 2778 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Peak Influence 1861 | 25 391 246 678 359 944 818 1861 1386 Initial 976 | . 16 70 95 264 25 429 539 976 Average 492 | 11 183 54 390 210 417 458 1173 1085 Maximum Alert Level 5 | . 1 1 2 1 3 3 5 4 Low Security (%) 23 | 100 49 97 5 43 24 4 . . Level 1 30 | . 50 2 54 56 37 26 . . Level 2 19 | . . . 40 . 8 56 12 . Level 3 17 | . . . . . 29 12 40 48 Level 4 6 | . . . . . . . 24 51 Level 5 2 | . . . . . . . 21 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 41 | . 5 . 3 . 8 11 . 14 Investigation 8 | . 3 . . . 2 1 . 2 Extermination 6 | . . . . . . 4 . 2 Reinforcement 10 | . 2 . 3 . 3 . . 2 Assault 9 | . . . . . 3 2 . 4 Garrison 8 | . . . . . . 4 . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 . 2 . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Distress Signals 16 | . 2 . 4 . 9 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 302 | . 24 14 50 4 86 40 35 49 Peak Tracking Total 16 | . 5 3 7 3 7 5 5 16 Tactical Retreats 28 | . 3 2 2 . 14 3 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Traps Triggered 14 | . 2 . . . 1 4 6 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . . . 3 . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Objects Rigged 1 | . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 38 | . 1 2 4 . 7 7 6 11 Max in Single Turn 6 | . 1 2 2 . 1 1 2 6 Garrison Relay 2 | . . . . . . . 2 . Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 48 | . 7 1 12 . 8 13 3 4 Terminals 30 | . 6 . 8 . 5 6 3 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 5 | . . . 1 . 1 2 . 1 Recycling Units 5 | . 1 . 1 . 1 2 . . Scanalyzers 4 | . . . 2 . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 150 | . 26 1 50 . 31 28 6 8 Successful 89 | . 12 1 36 . 18 17 . 5 Failed 61 | . 14 . 14 . 13 11 6 3 Catastrophic 9 | . . . 1 . 1 4 3 . Database Lockouts . | . . . . . . . . . Manual 78 | . 17 . 29 . 16 9 3 4 Terminals 98 | . 25 . 32 . 19 12 6 4 Fabricators 3 | . . . . . . 1 . 2 Repair Stations 18 | . . . 2 . 7 7 . 2 Recycling Units 11 | . 1 . 4 . 2 4 . . Scanalyzers 18 | . . . 12 . 3 3 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 24 | . 8 1 8 . 3 4 . . Part Schematic 4 | . 1 . 2 . 1 . . . Robot Schematic 2 | . 1 . . . . 1 . . Robot Analysis 6 | . 3 . 2 . 1 . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 1 | . . 1 . . . . . . Terminal Index 2 | . . . . . 1 1 . . Garrison Index 1 | . . . . . . 1 . . Locate Traps 3 | . . . 2 . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 15 | . . . 2 . 6 5 . 2 Scan Component 8 | . . . 1 . 3 3 . 1 Repair 7 | . . . 1 . 3 2 . 1 Recycling Unit Hacks 4 | . 1 . 2 . . 1 . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . . Scanalyzer 16 | . . . 12 . 3 1 . . Insert Component 8 | . . . 6 . 1 1 . . Analyze 8 | . . . 6 . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 27 | . 3 . 12 . 6 5 . 1 Terminals 23 | . 3 . 12 . 5 2 . 1 Track 1 | . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 11 | . 2 . 3 . 3 2 . 1 Detonate 1 | . . . 1 . . . . . Disrupt 1 | . . . 1 . . . . . Skim 8 | . . . 6 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 1 3 . . Reject 1 | . . . . . . 1 . . Recyclers 1 | . . . . . . 1 . . Mask 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 6 . 10 . 8 13 3 4 Full Trace Events 5 | . . . 1 . . 1 2 1 Feedback Events 2 | . . . 1 . . . 1 . Corruption 2 | . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 1 . 8 . 2 . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 36 | . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 7 | . . . 1 . 3 2 . 1 Time 295 | . . . 136 . 96 44 . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 47 | . . . 47 . . . . . Retrieved Components 26 | . 6 . 10 . . 10 . . Parts Scanalyzed 8 | . . . 6 . 1 1 . . Part Schematics Acquired 7 | . . . 6 . 1 . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . Machine Destruction 8 | . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total Allies 7 | . . 3 . 2 . . 2 . Largest Group 3 | . . 3 . 2 2 . 2 . Highest-Rated Group 62 | . . 40 . 44 44 . 62 . Highest-Rated Ally 31 | . . 16 . 31 31 . 31 . Total Orders 3 | . . . . . 3 . . . EXPLORE 3 | . . . . . 3 . . . Ally Attacks 69 | . . 30 . . 26 . 13 . Total Damage 909 | . . 282 . . 396 . 231 . Kills 11 | . . 4 . . 6 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Robot Analysis Total 6 | . 3 . 2 . 1 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . Drone Launches 16 | . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Turns Passed 17334 | 287 1348 1538 3352 1044 3851 2451 2108 1355 Spaces Moved 5017 | 139 456 408 918 307 939 846 583 421 Core 2 | 2 . . . . . . . . Treads 4791 | 137 456 408 918 307 939 783 422 421 Legs . | . . . . . . . . . Wheels 224 | . . . . . . 63 161 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 240 320 320 138 123 225 Average Speed 276 | 158 239 320 309 320 323 240 233 241 Slowest Speed 640 | 160 320 320 320 320 325 640 320 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 9 88 76 79 64 85 33 62 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 5 | . . 1 3 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 14 | . . . . . 3 . 11 . Terrain Destroyed 489 | . 33 35 124 49 77 21 88 62 Melee . | . . . . . . . . . Projectile 63 | . . . 8 8 34 8 . 5 AOE 426 | . 33 35 116 41 43 13 88 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total 7295 | 172 625 601 1263 342 1464 1091 1134 603 Wait 1105 | 4 91 151 152 11 263 78 339 16 Move 5010 | 138 455 407 917 306 938 846 582 421 Hop . | . . . . . . . . . Pick Up 127 | 6 17 5 30 2 24 18 16 9 Fast Attach 59 | 6 1 . 7 . 15 9 3 18 Attach 63 | 1 1 1 11 2 18 6 9 14 Detach 21 | . 1 . 3 . 8 4 2 3 Swap 98 | . 8 6 14 4 11 13 25 17 Drop 105 | . 2 3 29 1 26 20 12 12 Fire 643 | 17 48 21 95 16 155 90 113 88 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 25 | . 1 7 2 . 6 3 1 5 Escape Stasis 28 | . . . . . . 4 24 . Rewire . | . . . . . . . . . Trap 3 | . . . 3 . . . . . Miscellaneous 8 | . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Discovered new exit (range 12) 1288 | -10/Materials | Derelicts attacked the area 1479 | -10/Materials | Discovered new exit (range 13) 1636 | -10/Materials | Entered Mines 1637 | -10/Mines | Learned location of Storage (-9) 1885 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2019 | -10/Mines | Learned 2 Materials zone layouts 2026 | -10/Mines | Identified exit to Materials 2307 | -10/Mines | Found the Drone Emporium 2329 | -10/Mines | Found Prototype Device 2383 | -10/Mines | Excavation squad dispatched 2383 | -10/Mines | A large section of the Mines collapsed 2633 | -10/Mines | Excavation squad dispatched 2665 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2673 | -10/Mines | Found Prototype Device 2681 | -10/Mines | Lost 3 allies 2883 | -10/Mines | Excavation squad dispatched 3076 | -10/Mines | Identified Exp. Sensor Array 3174 | -10/Mines | Entered Materials 3174 | -9/Materials | Evolved 2 slots: Utility x2 3175 | -9/Materials | Identified exit to Storage 3176 | -9/Materials | Identified exit to Mines 3184 | -9/Materials | Identified Decoy Drone Bay 4023 | -9/Materials | Repaired Broken Exp. Sensor Array 4605 | -9/Materials | Discovered new exit (range 7) 5087 | -9/Materials | Discovered exit to Mines (range 11) 5690 | -9/Materials | Learned Storage security intel 5724 | -9/Materials | Identified exit to Materials 5769 | -9/Materials | Learned 2 Materials zone layouts 5770 | -9/Materials | Learned Storage emergency access door positions 6526 | -9/Materials | Entered Mines 6555 | -9/Mines | Learned Materials stockpile data 7347 | -9/Mines | Learned location of Zion (-7) 7472 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7570 | -9/Mines | Entered Materials 7570 | -8/Materials | Accompanied by 2 allies 7570 | -8/Materials | Evolved 2 slots: Utility x2 7571 | -8/Materials | Identified exit to Factory 7575 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7685 | -8/Materials | Repaired Cooling System 7718 | -8/Materials | Repaired Hrd. Light Armor Plating 7752 | -8/Materials | Repaired Imp. Treads 9074 | -8/Materials | Discovered exit to Factory (range 7) 9677 | -8/Materials | Build established: Scavenger-Mutant 9897 | -8/Materials | Discovered exit to Factory (range 15) 9970 | -8/Materials | First assault squad dispatched 10140 | -8/Materials | Lost 3 parts (2u1w) 10330 | -8/Materials | Build established: Mutant 10497 | -8/Materials | Lost 3 allies 10924 | -8/Materials | Core integrity fell below 50% 11421 | -8/Materials | Entered Factory 11421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11670 | -7/Factory | Build established: Scavenger-Mutant 12423 | -7/Factory | Garrison activated, responded to threat 12427 | -7/Factory | Garrison activated, responded to threat 12450 | -7/Factory | Destroyed 7 combat bots 13129 | -7/Factory | Repaired Imp. Shield Generator 13308 | -7/Factory | Repaired Imp. Medium Armor Plating 13421 | -7/Factory | First assault squad dispatched 13872 | -7/Factory | Identified exit to Garrison 13872 | -7/Factory | Entered Garrison 13924 | -7/Garrison | Triggered checkpoint 13960 | -7/Garrison | Garrison Relay disabled 14520 | -7/Garrison | Triggered checkpoint 14614 | -7/Garrison | Garrison Relay disabled 14875 | -7/Garrison | Discovered new exit (range 8) 15113 | -7/Garrison | Phase Generator disabled 15160 | -7/Garrison | Rescued a captive Derelict 15170 | -7/Garrison | Rescued a captive Derelict 15450 | -7/Garrison | Triggered checkpoint 15458 | -7/Garrison | Triggered checkpoint 15500 | -7/Garrison | Triggered checkpoint 15679 | -7/Garrison | Discovered new exit (range 10) 15734 | -7/Garrison | Triggered checkpoint 15980 | -7/Garrison | Entered Factory 16065 | -7/Factory | Repaired Hrd. Medium Armor Plating 16270 | -7/Factory | Fabricated Arm. Treads (x2) 16380 | -7/Factory | First assault squad dispatched 16444 | -7/Factory | Build established: Mutant 16508 | -7/Factory | Lost 7 parts (1p5u1w) 16652 | -7/Factory | System corruption reached 10% 16804 | -7/Factory | Build established: Scavenger-Mutant 16923 | -7/Factory | Garrison activated, responded to threat 16924 | -7/Factory | Core integrity fell below 50% 17028 | -7/Factory | Lost 10 parts (2n4u4w) 17084 | -7/Factory | Core integrity fell below 20% 17303 | -7/Factory | Garrison activated, responded to threat 17304 | -7/Factory | Build established: Mutant 17306 | -7/Factory | Cargo convoy interrupted 17335 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 17321_ H-55 Commando destroyed. 17321_ M-28 Smith destroyed. 17323_ Penetrated by Slug. 17323_ Targeting Computer destroyed. 17323_ Lgt. Treads destroyed. 17323_ I-36 Angel destroyed. 17324_ Gauss Cannon destroyed. 17324_ Slug penetrates Neutrino Reactor. 17325_ Integrated Corrupted Lgt. Treads (+4). 17326_ Penetrated by Slug. 17327_ Slug penetrates Neutrino Reactor. 17329_ Penetrated by Slug. 17329_ Gauss Cannon destroyed. 17329_ Lgt. Treads destroyed. 17330_ Neutrino Reactor explodes. 17330_ Construction Platform disabled. 17330_ H-55 Commando destroyed. 17330_ U-05 Engineer destroyed. 17332_ Y-54 Guardian destroyed. 17333_ Cld. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????"""?"""?"""????????###??###?????# | | ????????????????????????????????????# ?? ?????# | | ?????????????????"""?"""?"""????????#= """ """"?# | | ?????????????????"""?"""?"""????????# """ """"?# | | ?????????????????"""?"""?"""????????# """ """"?# | | ????????????????????????????????????#! """" # | | ????????????????????????????????????# # | | ????????????????????????????????????# """" """" # | | ?????????????"""?"""????????????????#! """" """" # | | ?????????????"""?"""????????????????# """" """" # | | ?????????????"""?"""??? ?????????# """" """" # | | ?????????????????????# ?????????# # | | ?????????????????? # ?????????# = % # | | ???????????????? # #???????######## # ### | | ???????????????? #???????# ^ [[ | | ??????????????### # #???????# !!% | | ????????????? %[ #???????# *** =*=% | | ????????????? %* != %+???????# *** | | ????????????? |%! % =p #???????# *** = | | ?????????""""" =! % !%#???????# * | | ?????????""""" p *#???????# = | | ?????????""""" ####????# " = | | ?????????"""""" h% ## ###### " % | | ??????????p ! = =;! # " %! | | ?????????? = %!%#! "# *% | | ?????????? |%! *@ #! "# | | ?????????????????##### # # ######### | | ?????????????????????# # [ # # # | | ?????????????????????# % = # = % % # # %# | | ?????????????????????# [# % + + """" # | | ?????????????????????# # ! # # """" # | | ?????????????????????# # # # """" # | | ?????????????????????# # # # """" # | | ?????????????????????# # # # """" # | | ?????????????????????# ####+#### # """" # | | ?????????????????????# a* #= """" # | | ?????????????????????# =!|= = = # # | | ?????????????????????# [[%=[! ! ! # # | | ??????"""?"""????????# %[!%! ! * ########? | | ??????"""?"""????????# *|= = [/ ##??????? | | ??????"""?"""????????######## = ##??????? | | ???????????????????????#????# ########? | | ??????"""?"""???????????????# ^ *** #? | | ??????"""?"""???????????????# ^ ** #? | | ??????"""?"""???????????????# ^ [* == #? | | ????????????????????????????# = ## | | ????????????????????????????# ^ = # | | ??????????????????????##########+### # | | ????????????????????# # """ """ # | | ??????????????????????""""""""" # """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked ECM Suite | -9/Materials | Hacked System Shield | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-31 Rogue | -7/Factory | Hacked Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralThermalSpoofer Manual? 0 Play Time 02:13:53 Cumulative 179.0 hours Start 2025.01.03 @ 15:52:47 End 2025.01.04 @ 17:29:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 93 Rogue 30 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1a80789-0e50-4480-9ad7-ed83b318bef0