Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.16 @ 18:44:10 Player: rath Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (148) 740 Value Destroyed (5678) 5678 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (2423) 2423 TOTAL SCORE: 16141 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 922 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 168/170 System Corruption 15% Temperature Cool (18) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (16) --- Micro Fission Core Faulty Cooled VTOL Module Biomechanical Wings Biomechanical Wings Nuclear Pulse Array Improved Energy Well (600) Core Analyzer Hacking Drone Bay (1/1) Field Lobotomy Kit Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Energy Well Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Light Regenerative Plating Improved Recalibrator > --- WEAPON ----------- Tesla Rifle Improved Arc Projector > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Cooled VTOL Module Biomechanical Wings Biomechanical Wings Core Analyzer Improved Medium Armor Plating Hacking Drone Bay Wave Gun Smartbomb Launcher Smartbomb Launcher Field Lobotomy Kit Katana Dirty Bomb Trap [Rating: 96] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Katana Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 7 | . . . . . 3 1 . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 7 12 1 2 . 37 50 1 17 11 7 . 10 86 3 11 7 10 80 Power 40 | 2 3 . . . 2 8 1 . 1 1 . . 11 . 2 . 1 8 Engine 24 | 2 2 . . . 2 7 1 . 1 . . . 4 . 1 . 1 3 Core 15 | . 1 . . . . 1 . . . 1 . . 7 . . . . 5 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 71 | 2 2 . . . 8 10 . 2 4 4 . . 15 . . . . 24 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg 43 | 2 2 . . . 8 10 . 2 2 1 . . 1 . . . . 15 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 1 . . . . 4 Flight 21 | . . . . . . . . . 2 3 . . 13 . . . . 3 Utility 111 | 1 3 . 2 . 14 12 . 5 2 . . 4 31 3 6 5 . 23 Device 63 | . . . . . 9 7 . 2 1 . . 2 19 2 5 4 . 12 Storage 15 | 1 2 . 2 . . . . . . . . 2 5 . 1 . . 2 Processor 5 | . 1 . . . 1 . . 1 . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 27 | . . . . . 4 5 . 2 1 . . . 5 1 . 1 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 4 1 . . 13 20 . 10 4 2 . 6 29 . 3 2 9 25 Energy Gun 48 | 2 . . . . 9 2 . 6 1 1 . 3 4 . 2 2 3 13 Energy Cannon 24 | . . . . . 1 9 . 1 . . . . 10 . 1 . 1 1 Ballistic Gun 13 | . 4 . . . . . . . . . . . 5 . . . . 4 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Launcher 7 | . . . . . . 2 . . 1 . . . . . . . 2 2 Special Weapon 6 | . . . . . . . . . 1 . . . 4 . . . 1 . Impact Weapon 11 | . . 1 . . 2 . . 3 1 1 . 3 . . . . . . Slashing Weapon 19 | . . . . . 1 5 . . . . . . 6 . . . 2 5 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 2 . 2 . . . 2 6 . . 2 . . Parts Lost 73 | . 1 . . . 4 7 . 2 4 . . . 10 . 3 . 5 37 Power 9 | . 1 . . . . . . . 1 . . . 2 . . . 2 3 Propulsion 22 | . . . . . 1 2 . 2 2 . . . 3 . . . . 12 Utility 22 | . . . . . 1 3 . . . . . . 3 . 2 . 2 11 Weapon 20 | . . . . . 2 2 . . 1 . . . 2 . 1 . 1 11 Highest Loss Streak 12 | . 1 . . . 2 3 . 1 4 . . . 8 . 3 . 5 12 Average Slot Usage (%) 90 | . 98 100 100 100 88 95 100 95 82 92 92 91 89 100 99 99 91 70 Engine 4 | . 11 . . . 8 6 7 7 7 . . . 2 6 6 6 4 . Core 5 | . 2 14 14 14 . . . . . 6 7 7 8 6 6 6 4 6 Leg 13 | . 28 28 28 28 23 29 30 25 13 5 . . 1 . . . . 6 Flight 10 | . . . . . . . . . 10 24 30 30 19 25 25 25 25 6 Device 15 | . . . . . 11 11 15 15 15 23 23 23 24 35 26 25 20 9 Storage 14 | . 16 28 28 28 18 15 15 15 7 7 7 8 11 6 10 12 12 12 Processor 5 | . 11 . . . 2 7 7 7 7 7 7 7 6 6 6 6 6 6 Protection 4 | . . . . . 8 9 7 7 7 7 7 5 . 1 6 6 6 7 Energy Gun 2 | . . . . . 5 1 . 5 . . . . . . 3 5 5 4 Energy Cannon 1 | . . . . . 3 3 7 1 . . . . 1 6 2 . . . Ballistic Gun 3 | . 26 20 14 14 3 . . . . . . . 1 . . . . . Impact Weapon 2 | . . 7 14 14 1 . . 4 6 6 7 6 1 . . . . . Slashing Weapon 2 | . . . . . 1 4 . . . . . . 3 6 6 6 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 11 35 35 43 43 67 69 60 60 61 44 33 38 58 54 63 78 65 76 Greatest Support 79 | 20 20 20 20 20 49 69 69 79 64 56 36 36 62 62 53 41 41 66 Greatest Overweight (x) 23 | . 1 1 2 2 2 2 . 1 2 1 . 1 6 1 1 1 11 23 Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . 1 1 1 Largest Inventory Capacity 16 | 6 14 14 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 16 Average Capacity 12 | 4 8 14 14 16 16 16 16 16 10 10 10 10 10 10 10 10 10 11 Most Carried 16 | 4 14 14 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 16 Average Carried 11 | 1 7 13 14 15 15 15 15 15 10 9 10 9 9 10 8 9 9 10 Final Capacity 16 | 6 14 14 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 16 Final Carried 16 | 2 14 14 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 11 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 12% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5134 | 264 401 75 . 34 462 623 . 294 169 149 . 162 1045 30 115 24 300 987 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6841 | . 737 31 . . 972 780 . 398 115 . . 113 1586 121 154 . 362 1472 Parts 291 | . 41 1 . . 39 35 . 19 4 . . 2 65 3 6 . 15 61 Haulers Intercepted 9 | . 1 . . . 1 1 . 2 . . . . 4 . . . . . Recyclers Shooed 4 | . 1 . . . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 8 4 . 8 . 3 4 . 26 . Prevented 9 | . . . . . . . . . . . . . . . 2 . 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 112 | . 11 1 . . 18 15 . 4 4 . . 2 17 2 4 . 12 22 Melee 10 | . . . . . . 1 . . 1 . . . 1 1 1 . 1 4 Guns 54 | . 11 1 . . 16 7 . 3 1 . . 1 7 . . . 2 5 Cannons 22 | . . . . . 2 7 . 1 . . . . 9 1 2 . . . AOE 23 | . . . . . . . . . 2 . . . . . . . 9 12 Classes Destroyed 13 | . 6 . . . 4 2 . . . . . . . . . . 1 . Worker 5 | . 1 . . . . 2 . . . . . . 1 . . . . 1 Builder 2 | . . . . . . 1 . . . . . . . . . . . 1 Hauler 9 | . 1 . . . 1 1 . 2 . . . . 4 . . . . . Recycler 9 | . 3 . . . 2 . . . . . . . 1 . . . . 3 Mechanic 3 | . . . . . 1 . . . . . . . 1 . . . 1 . Watcher 8 | . 2 . . . . . . 1 . . . . 3 . . . . 2 Swarmer 24 | . 6 . . . 4 . . . . . . . 3 . 3 . 6 2 Grunt 43 | . 5 1 . . 10 8 . . 3 . . . 1 2 . . 3 10 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . Duelist 6 | . . . . . 1 2 . . 1 . . . . . . . 2 . Sentry 17 | . . . . . 2 3 . 2 . . . 1 5 . 1 . . 3 Hunter 4 | . . . . . 1 . . . . . . 1 2 . . . . . Programmer 17 | . . . . . . 2 . 2 . . . . 6 . . . . 7 Best Kill Streak 8 | . 5 1 . . 4 4 . 2 4 . . 1 3 1 3 . 7 8 Combat Bots Only 6 | . 3 1 . . 4 4 . 1 4 . . 1 3 1 3 . 6 6 Max Kills in Single Turn 4 | . 1 1 . . 1 1 . 1 2 . . 1 1 1 1 . 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . . . . . . . 3 3 Melee 1 | . . . . . . 1 . . 1 . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 13255 | . 540 123 . . 975 1489 . 568 562 33 . 182 1513 102 446 . 497 6225 Core 2322 | . 73 35 . . 93 363 . 53 110 . . 34 280 28 129 . 109 1015 Absorbed by Shields 1125 | . . . . . 21 . . . . . . . 421 87 184 . 321 91 Core Remaining (%) 58 | 100 . . . 56 83 . . . . . . 20 . . . . 35 . Volleys Fired 365 | . 55 8 . . 49 43 . 16 2 2 . . 63 7 22 . 19 79 Largest 2 | . 2 2 . . 2 2 . 1 1 1 . . 2 1 1 . 2 2 Hottest 162 | . 46 46 . . 126 129 . 69 39 . . . 105 105 105 . 124 162 Shots Fired 603 | . 110 16 . . 120 72 . 24 4 2 . 11 77 8 22 . 23 114 Gun 442 | . 110 16 . . 105 12 . 18 2 . . 11 47 . 7 . 15 99 Cannon 134 | . . . . . 15 53 . 6 . . . . 30 8 15 . . 7 Launcher 24 | . . . . . . 7 . . 2 . . . . . . . 7 8 Special 3 | . . . . . . . . . . 2 . . . . . . 1 . Kinetic 227 | . 110 16 . . 26 15 . . . . . . 44 . . . . 16 Thermal 235 | . . . . . 94 19 . 9 2 . . 11 30 8 15 . 15 32 Explosive 24 | . . . . . . 7 . . 2 . . . . . . . 7 8 Electromagnetic 114 | . . . . . . 31 . 15 . . . . 3 . 7 . . 58 Robot Hit Streak 28 | . 10 3 . . 25 28 . 10 3 1 . 12 19 3 4 . 10 12 Robot Miss Streak 7 | . 5 2 . . 3 4 . 1 1 1 . . 7 1 2 . 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Autonomous 72 | . . . . . 37 12 . 9 2 . . 12 . . . . . . Shots Hit Robots 496 | . 62 9 . . 82 59 . 30 9 2 . 16 75 9 13 . 17 113 Core Hits 241 | . 25 2 . . 36 33 . 11 8 . . 2 33 3 5 . 23 60 Critical Hits 8 | . . . . . . 1 . . . . . . 5 . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 1 . . . . . . 5 . . . . 2 Melee Attacks 221 | . . . . . 1 14 . 18 8 6 . 5 92 5 5 . 8 59 Impact 60 | . . . . . 1 . . 18 8 6 . 5 22 . . . . . Slashing 160 | . . . . . . 13 . . . . . . 70 5 5 . 8 59 Piercing 1 | . . . . . . 1 . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 1 2 . 1 . . . . 9 . . . . 8 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18835 | . 898 136 . . 1973 2473 . 961 618 33 . 444 3336 486 644 . 1725 5108 Guns 6530 | . 898 136 . . 1637 290 . 483 61 . . 323 825 . 83 . 264 1530 Cannons 3642 | . . . . . 267 1083 . 154 . . . . 1187 328 532 . . 91 Explosions 4423 | . . . . . . 767 . . 379 . . . . . . . 1397 1880 Melee 4240 | . . . . . 69 333 . 324 178 33 . 121 1324 158 29 . 64 1607 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2571 | . 898 136 . . 164 229 . . . . . . 725 . . . . 419 Thermal 6155 | . . . . . 1740 562 . 335 61 . . 323 1187 328 532 . 264 823 Explosive 4090 | . . . . . . 767 . . 379 . . . . . . . 1397 1547 Electromagnetic 1779 | . . . . . . 582 . 302 . . . . 100 . 83 . . 712 Impact 831 | . . . . . 69 . . 324 178 33 . 121 106 . . . . . Slashing 3409 | . . . . . . 333 . . . . . . 1218 158 29 . 64 1607 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 5 9 9 9 9 9 5 5 5 5 . 15 Average Corruption 6 | . . . . . . . 5 5 9 9 9 9 2 5 5 5 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 244 | . . . . . . . 1 42 17 23 4 15 29 9 20 1 . 83 Message Errors 60 | . . . . . . . . 10 6 4 1 4 12 2 5 . . 16 Matter Fused 59 | . . . . . . . 1 9 3 9 3 5 7 3 6 1 . 12 Heat Flow Errors 27 | . . . . . . . . 5 2 3 . 3 3 1 3 . . 7 Energy Discharges 27 | . . . . . . . . 8 2 2 . 3 2 1 1 . . 8 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . 3 Data Loss (minor) 20 | . . . . . . . . 5 2 1 . . 4 . 1 . . 7 Data Loss (major) 10 | . . . . . . . . 1 2 4 . . . . 1 . . 2 Misfires 4 | . . . . . . . . . . . . . . 1 1 . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Targeting Errors 24 | . . . . . . . . 2 . . . . . 1 2 . . 19 Weapon Failures 4 | . . . . . . . . 1 . . . . 1 . . . . 2 Overload Shots 38 | . . . . . . 4 . . . . . . 12 7 15 . . . Effects 3 | . . . . . . . . . . . . . . 1 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1033 | . . . . . 48 154 . 139 3 . . 9 229 11 70 . 11 359 Projectiles 168 | . . . . . 4 43 . . . . . . 40 11 70 . . . Explosions 225 | . . . . . . 52 . . . . . . . . . . 11 162 Melee 640 | . . . . . 44 59 . 139 3 . . 9 189 . . . . 197 Knockbacks 6 | . . . . . 1 3 . . 1 1 . . . . . . . . Impact 3 | . . . . . 1 . . . 1 1 . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 888 | . . . . . . 169 . . 52 . . . . . . . 212 455 Shots 17 | . . . . . . 3 . . 2 . . . . . . . 5 7 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . 4 3 . . 364 612 . 268 206 247 3 253 244 320 487 . 336 422 Average Temperature 96 | . 2 3 . . 87 168 . 70 92 48 2 72 37 137 152 . 164 135 Received Heat Transfer 2644 | . 123 66 . . 341 414 . 54 135 . . 60 116 45 12 . 98 1180 Effects 37 | . . . . . 2 22 . . . . . . . . 5 . 1 7 Shutdowns 4 | . . . . . 1 1 . . . . . . . . 2 . . . Energy Bleed 6 | . . . . . 1 2 . . . . . . . . . . 1 2 Interference 10 | . . . . . . 5 . . . . . . . . 2 . . 3 Matter Decay 3 | . . . . . . 2 . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Damage (major) 8 | . . . . . . 8 . . . . . . . . . . . . Damage (core) 3 | . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . 1 Parts Fried 14 | . . . . . 1 6 . 1 . . . 1 2 . 1 . . 2 Impact Corruptions 11 | . . . . . 2 . . 5 1 . . 1 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . 6 . . 2 . . . 1 7 1 1 . 1 1 Heat Transferred 8070 | . . . . . 2738 644 . 333 74 . . 407 1400 400 640 . 407 1027 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 1 . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 910 | . 149 83 . . 236 298 5 98 . . . . 608 . . . . 910 Initial 280 | . . 48 . . . 78 5 3 . . . . 12 . . . . 280 Average 152 | . 71 65 . . 101 97 5 30 . . . . 168 . . . . 355 Maximum Alert Level 3 | . . . . . 1 1 . . . . . . 2 . . . . 3 Low Security (%) 72 | 100 100 100 . 100 87 87 100 100 . . . . 74 . . . . 10 Level 1 17 | . . . . . 12 12 . . . . . . 7 . . . . 59 Level 2 9 | . . . . . . . . . . . . . 18 . . . . 23 Level 3 1 | . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 5 6 . 4 . . . . 10 . . . 1 9 Investigation 5 | . 1 . . . 1 . . . . . . . 2 . . . . 1 Extermination 13 | . . . . . . 2 . 2 . . . . 6 . . . . 3 Reinforcement 7 | . . . . . 1 1 . 2 . . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 10 | . . . . . 3 3 . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . 2 . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 14 | . 1 . . . 5 2 . 1 . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 17 2 . . 36 28 4 9 7 3 . 2 48 2 8 . 28 60 Peak Tracking Total 11 | . 4 2 . . 6 5 4 3 4 3 . 1 7 2 4 . 11 6 Tactical Retreats 36 | . 3 1 . . 3 4 . 4 1 . . . 7 . 2 . 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 11 | . 1 . . . . 5 . 3 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 Triggered 7 | . . . . . . 1 . 1 3 . . . . . 2 . . . Fabricated Traps 5 | . . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 17 | . . . . . . 1 . . . . . . 4 . 1 . . 11 Max in Single Turn 5 | . . . . . . 1 . . . . . . 1 . 1 . . 5 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 58 | . 7 1 4 . 7 7 . 1 1 1 4 . 21 . 1 . . 3 Terminals 29 | . 7 1 . . 6 6 . . . . . . 9 . . . . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . . . Repair Stations 5 | . . . . . 1 . . . . . . . 2 . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . Scanalyzers 6 | . . . . . . 1 . 1 . . . . 3 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 164 | . 21 1 6 . 24 18 . 6 1 1 23 . 54 . 1 . . 8 Successful 99 | . 10 1 6 . 15 10 . 3 1 1 23 . 24 . 1 . . 4 Failed 65 | . 11 . . . 9 8 . 3 . . . . 30 . . . . 4 Catastrophic 12 | . 3 . . . 1 1 . . . . . . 6 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 81 | . 20 1 1 . 17 14 . . . . . . 24 . . 4 . . Terminals 81 | . 21 1 . . 20 16 . . . . . . 23 . . . . . Fabricators 15 | . . . . . . . . . . . . . 15 . . . . . Repair Stations 18 | . . . . . 4 . . . . . . . 7 . . . . 7 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . Scanalyzers 16 | . . . . . . 2 . 6 . . . . 7 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 4 1 6 . 5 2 . . 1 1 23 . 2 . 1 . . . Record 16 | . . . 5 . . . . . . . 11 . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . . 1 1 . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . 1 1 . . 1 1 . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 6 . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . . Repair Station Hacks 13 | . . . . . 4 . . . . . . . 5 . . . . 4 Scan Component 6 | . . . . . 2 . . . . . . . 2 . . . . 2 Repair 6 | . . . . . 2 . . . . . . . 2 . . . . 2 Refit 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . . . . 2 . 3 . . . . 4 . . . . . Insert Component 5 | . . . . . . 1 . 2 . . . . 2 . . . . . Analyze 4 | . . . . . . 1 . 1 . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 6 . . . 6 6 . . . . . . 6 . . . . . Terminals 24 | . 6 . . . 6 6 . . . . . . 6 . . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . . Botnet 16 | . 4 . . . 4 5 . . . . . . 3 . . . . . Operators 6 | . 2 . . . 1 1 . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . . . 6 6 . 1 . . . . 16 . . . . 3 Full Trace Events 4 | . 1 . . . 1 . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . 3 . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . Matter 760 | . . . . . . . . . . . . . 760 . . . . . Time 351 | . . . . . . . . . . . . . 351 . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 20 . . . . . Parts Repaired 6 | . . . . . 2 . . . . . . . 2 . . . . 2 Time 233 | . . . . . 70 . . . . . . . 112 . . . . 51 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . 1 . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 21 | . . . . 2 1 . . . . 2 . 1 1 . . 13 1 . Largest Group 13 | . . . . 2 2 . . . . 2 . 1 1 . . 13 13 . Highest-Rated Group 381 | . . . . 45 45 . . . . 122 . 94 26 . . 381 381 . Highest-Rated Ally 94 | . . . . 31 31 . . . . 64 . 94 26 . . 38 81 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . . . . 6 . . . . 31 . 8 . . . . 79 18 Total Damage 4032 | . . . . . . . . . . 431 . 289 . . . . 2221 1091 Kills 35 | . . . . . . . . . . 4 . 1 . . . . 22 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . 1 . . . . . . . 1 Field Lobotomies 3 | . . . . . . . . . . 2 . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 3 1 . 2 . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 18702 | 54 1155 464 808 454 2073 1615 79 1238 487 732 106 662 3291 288 608 1342 707 2539 Spaces Moved 13897 | 40 703 287 491 248 773 1034 64 841 335 576 105 536 3950 381 549 1317 471 1196 Core 16 | 12 . . . . . . . . . . . . . . . . 1 3 Treads . | . . . . . . . . . . . . . . . . . . . Legs 5585 | 28 703 287 491 248 773 1034 64 841 158 10 . . 413 . . . . 535 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 207 | . . . . . . . . . . . . . . . . . . 207 Flight 8089 | . . . . . . . . . 177 566 105 536 3537 381 549 1317 470 451 Fastest Speed 31 | 50 120 150 150 180 120 120 120 120 123 31 31 31 31 31 31 96 96 34 Average Speed 95 | 99 124 150 162 180 155 126 120 126 127 85 31 33 47 31 75 96 97 142 Slowest Speed 1200 | 120 150 150 180 180 180 180 120 150 190 124 31 111 520 96 96 96 600 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . 3 . . 4 . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 95 75 72 52 48 25 63 17 56 63 75 62 52 54 69 92 48 26 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . 1 3 . . Known Exits Taken 13 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . . . 1 1 . 3 . 1 2 1 1 . Spaces Dug 108 | . . . . . . 7 . 9 2 1 . . 67 . 4 . 5 13 Terrain Destroyed 448 | . . . . . 5 56 . 9 37 1 . . 74 3 8 . 99 156 Melee 106 | . . . . . . 7 . 9 2 1 . . 67 . 2 . 5 13 Projectile 27 | . . . . . 5 2 . . . . . . 7 3 6 . . 4 AOE 315 | . . . . . . 47 . . 35 . . . . . . . 94 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 18511 | 54 877 305 502 256 1561 1259 66 976 380 800 177 1012 5127 532 709 1396 685 1837 Wait 3296 | . 74 7 . 7 658 68 . 52 17 194 73 447 866 137 112 60 169 355 Move 13846 | 39 702 286 490 247 772 1034 63 840 334 569 104 535 3941 380 548 1316 470 1176 Hop 17 | . . . . . . . . . . 3 . . 4 . . . . 10 Pick Up 170 | 7 23 1 5 1 14 22 1 8 1 7 . 4 24 . 8 4 3 37 Fast Attach 114 | 1 . 1 . . 14 17 . 6 4 3 . 5 27 . . 4 2 30 Attach 113 | 5 4 . . . 12 16 . 3 7 4 . 4 20 . 4 1 2 31 Detach 37 | . . . . . 5 5 . 3 3 2 . 2 8 . 1 . 1 7 Swap 127 | 1 8 . 2 . 12 17 1 8 . . . 1 40 3 7 2 6 19 Drop 199 | 1 11 2 5 1 24 23 1 17 4 10 . 9 42 . 2 9 5 33 Fire 365 | . 55 8 . . 49 43 . 16 2 2 . . 63 7 22 . 19 79 Melee 221 | . . . . . 1 14 . 18 8 6 . 5 92 5 5 . 8 59 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 8) 708 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Discovered new exit (range 14) 1210 | -10/Materials | Entered Mines 1239 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1246 | -10/Mines | Found Prototype Device 1367 | -10/Mines | Discovered new exit (range 9) 1370 | -10/Mines | Identified exit to Exiles 1418 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1476 | -10/Mines | Discovered new exit (range 7) 1668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1674 | -10/Mines | Entered Exiles 1710 | -10/Exiles | Met 8R-AWN 1736 | -10/Exiles | Met EX-HEX 1826 | -10/Exiles | Met EX-DEC 1904 | -10/Exiles | Met EX-BIN 1926 | -10/Exiles | Aligned with FarCom system 1928 | -10/Exiles | Given EX-Vault access code 1962 | -10/Exiles | Opened EX-Vault 2042 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -10/Exiles | Found AWS/Thermal 2110 | -10/Exiles | Found Deploy-a-Sentry 2112 | -10/Exiles | Found Deploy-a-Sentry 2116 | -10/Exiles | Found Deploy-a-Sentry 2125 | -10/Exiles | Found Field Lobotomy Kit 2462 | -10/Exiles | Discovered new exit (range 12) 2482 | -10/Exiles | Stole three prototypes: AWS/Thermal, Field Lobotomy Kit, Deploy-a-Sentry 2482 | -10/Exiles | Entered Mines 2810 | -9/Mines | Learned 2 Materials zone layouts 2916 | -9/Mines | Discovered new exit (range 6) 2936 | -9/Mines | Entered Materials 2936 | -8/Materials | Accompanied by 2 allies 2936 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2941 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3559 | -8/Materials | Discovered new exit (range 13) 4082 | -8/Materials | Repaired Carbon-fiber Leg 4114 | -8/Materials | Repaired Med. Armor Plating 4279 | -8/Materials | Discovered new exit (range 14) 4339 | -8/Materials | Identified exit to Factory 4648 | -8/Materials | Garrison activated, responded to threat 5009 | -8/Materials | Entered Factory 5009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5011 | -7/Factory | FarCom data flow suspended 5071 | -7/Factory | Identified Exp. Sensor Array 5302 | -7/Factory | Garrison activated, responded to threat 5338 | -7/Factory | Lost 3 parts (2u1w) 5694 | -7/Factory | Core integrity fell below 50% 6380 | -7/Factory | Identified exit to Lower Caves 6624 | -7/Factory | Sucked down chute 6624 | -7/Factory | Entered Waste 6632 | -7/Waste | Spotted C-40 Crusher 6639 | -7/Waste | EMP discharged 6653 | -7/Waste | Spotted C-40 Crusher 6683 | -7/Waste | Spotted C-40 Crusher 6692 | -7/Waste | Discovered new exit (range 10) 6692 | -7/Waste | Spotted C-40 Crusher 6702 | -7/Waste | Identified exit to Factory 6703 | -7/Waste | Entered Factory 6875 | -7/Factory | Discovered exit to Lower Caves (range 7) 7192 | -7/Factory | Discovered new exit (range 4) 7201 | -7/Factory | Identified exit to Factory 7217 | -7/Factory | Discovered exit to Lower Caves (range 8) 7941 | -7/Factory | Entered Lower Caves 7996 | -7/Lower Caves | Lost 4 parts (1p2n1w) 8172 | -7/Lower Caves | Encountered a Warlord checkpoint 8311 | -7/Lower Caves | Learned Factory interactive machine intel 8339 | -7/Lower Caves | Learned Factory garrison access intel 8344 | -7/Lower Caves | Identified exit to Lower Caves 8428 | -7/Lower Caves | Entered another Lower Caves area 8428 | -7/Lower Caves | Spotted RK-6ZJ(f) 8428 | -7/Lower Caves | Spotted JI-CTE(f) 8428 | -7/Lower Caves | Assimilated JI-CTE(f) with FLK Orb 8429 | -7/Lower Caves | Encountered a Master Thief 8429 | -7/Lower Caves | Spotted VB-ZH2(f) 8430 | -7/Lower Caves | Encountered a Master Thief 8431 | -7/Lower Caves | Assimilated RK-6ZJ(f) with FLK Orb 8446 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 8451 | -7/Lower Caves | DAS Turret deployed 8452 | -7/Lower Caves | Allies destroyed VB-ZH2(f) 9021 | -7/Lower Caves | Found Alien Artifact 9038 | -7/Lower Caves | Discovered new exit (range 5) 9040 | -7/Lower Caves | Identified exit to Data Miner 9160 | -7/Lower Caves | Entered Data Miner 9160 | -7/Data Miner | Discovered new exit (range 6) 9162 | -7/Data Miner | Identified exit to Proximity Caves 9166 | -7/Data Miner | Met Data Miner 9175 | -7/Data Miner | Learned location of Section 7 (-2) 9175 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9223 | -7/Data Miner | Received God Mode back door access code from Data Miner 9266 | -7/Data Miner | Entered Proximity Caves 9308 | -6/Proximity Caves | Build established: Sprinter 9538 | -6/Proximity Caves | Escorted by Enhanced Grunt 9728 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9779 | -6/Proximity Caves | Found Prototype Device 9779 | -6/Proximity Caves | Identified Exp. Thermal Shield 9909 | -6/Proximity Caves | Learned Factory trap positions 9920 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9928 | -6/Proximity Caves | Entered Factory 9928 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9929 | -6/Factory | Loaded intel: 85 trap records 9930 | -6/Factory | Loaded intel: 46 interactive machine locations 9931 | -6/Factory | Loaded intel: 4 garrison access locations 10036 | -6/Factory | Identified Core Expander 10036 | -6/Factory | Installed Core Expander, added new Utility slot 10225 | -6/Factory | Build established: Scavenger-Sprinter 10390 | -6/Factory | Repaired Broken Hvy. Tesla Rifle? 10893 | -6/Factory | Lost 8 parts (1p2n3u2w) 11040 | -6/Factory | Build established: Mutant 11342 | -6/Factory | Build established: Scavenger-Mutant 11796 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 11897 | -6/Factory | Identified exit to Lower Caves 12154 | -6/Factory | Build established: Sprinter 12172 | -6/Factory | Repaired Force Field 12197 | -6/Factory | Garrison activated, responded to threat 12471 | -6/Factory | Discovered new exit (range 15) 12499 | -6/Factory | Incoming investigation squad redirected 12603 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12625 | -6/Factory | Discovered new exit (range 10) 12846 | -6/Factory | Identified exit to Factory 12992 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13219 | -6/Factory | Entered Lower Caves 13455 | -6/Lower Caves | Encountered a Warlord checkpoint 13460 | -6/Lower Caves | Identified exit to Lower Caves 13507 | -6/Lower Caves | Entered another Lower Caves area 13507 | -6/Lower Caves | Spotted 8N-OPT(f) 13507 | -6/Lower Caves | Spotted BZ-0BP(f) 13508 | -6/Lower Caves | Encountered a Master Thief 13508 | -6/Lower Caves | Encountered a Master Thief 13508 | -6/Lower Caves | Broken AWS/Thermal stolen by Master Thief 13511 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 13532 | -6/Lower Caves | Discovered exit to Factory (range 11) 13708 | -6/Lower Caves | Core integrity fell below 50% 13738 | -6/Lower Caves | Lost 3 parts (2u1w) 13830 | -6/Lower Caves | Learned location of Zion (-6) 13845 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13987 | -6/Lower Caves | Build established: Mutant 14108 | -6/Lower Caves | Discovered new exit (range 8) 14114 | -6/Lower Caves | Identified exit to Zion 14115 | -6/Lower Caves | Entered Zion 14159 | -6/Zion | Discovered new exit (range 10) 14201 | -6/Zion | System corruption cleaned by Quarantine Array 14322 | -6/Zion | Gained Derelict followers 14363 | -6/Zion | Learned location of Armory (-3) 14392 | -6/Zion | Learned location of Quarantine (-3) 14455 | -6/Zion | Gained Derelict followers 14502 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14662 | -6/Zion | Given the Hacking Drone Bay 14662 | -6/Zion | Found Prototype Device 14663 | -6/Zion | Identified Hacking Drone Bay 14757 | -6/Zion | Identified exit to Deep Caves 14943 | -6/Zion | Found Prototype Device 14943 | -6/Zion | Identified Bomb Factory No. 2 14980 | -6/Zion | Opened final containment barrier to the Deep Caves 15001 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15062 | -6/Zion | Learned Factory emergency access door positions 15178 | -6/Zion | Imprinted 15180 | -6/Zion | Declared Zion's savior 15389 | -6/Zion | Identified exit to Proximity Caves 15457 | -6/Zion | Entered Proximity Caves 15457 | -5/Proximity Caves | Accompanied by 13 allies 15497 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15666 | -5/Proximity Caves | Spotted B-75 Beast 15674 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 15897 | -5/Proximity Caves | Discovered exit to Factory (range 3) 15899 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15988 | -5/Proximity Caves | Lost 5 parts (2p2u1w) 16164 | -5/Proximity Caves | Entered Factory 16164 | -5/Factory | Evolved 2 slots: Utility x2 16165 | -5/Factory | Identified exit to Upper Caves 16747 | -5/Factory | Lost 3 parts (1n1u1w) 16833 | -5/Factory | DAS Turret deployed 16860 | -5/Factory | Garrison activated, responded to threat 17168 | -5/Factory | Lost 7 parts (1p3n1u2w) 17183 | -5/Factory | Build established: Scavenger-Mutant 17500 | -5/Factory | Terminal network hard line cut 17703 | -5/Factory | Repaired Lrg. Storage Unit 18037 | -5/Factory | Repaired Flexi-carbon Leg 18241 | -5/Factory | System corruption reached 10% 18275 | -5/Factory | Core integrity fell below 50% 18313 | -5/Factory | Lost 4 parts (2n1u1w) 18518 | -5/Factory | Incoming investigation squad redirected 18590 | -5/Factory | Lost 5 parts (2n1u2w) 18656 | -5/Factory | Core integrity fell below 20% 18703 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 18682_ U-05 Engineer lays Concrete. 18684_ U-05 Engineer builds a Wall. 18685_ U-05 Engineer lays Concrete. 18687_ K-01 Serf collects debris. 18687_ Katana destroyed. 18688_ U-05 Engineer builds a Wall. 18690_ K-01 Serf collects debris. 18691_ System corrupted: Component data lost. 18692_ U-05 Engineer builds a Wall. 18693_ Adv. Heat Sink destroyed. 18694_ K-01 Serf collects debris. 18697_ U-05 Engineer lays Concrete. 18697_ Acquired KE Penetrator. 18698_ U-05 Engineer lays Concrete. 18699_ U-05 Engineer builds a Wall. 18699_ Slug penetrates Y-64 Sentinel. 18699_ Imp. Medium Armor Plating destroyed. 18701_ U-05 Engineer builds a Wall. 18703_ Slug penetrates Y-64 Sentinel. 18703_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?# ######???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # ##########??????????????????????? | | # # #??????????????????????? | | # # [ #????????????? ????????? | | # !#????????????! #???????? | | # #???????????? #???????? | | """" #??????????? #???????? | | *# """ #??????????? ????????? | | ** """" +????+????? ????????? | | # """" #?????????? ?????????? | | # ##???????? ??????????? | | #### ########+######+# #########+##########??? | | = ?? | | = % ?? | | ? | | % ? | | ! ? | | ############# ###+######+## #########???????? | | ############# # ###???????????? | | #] # = # k #???????????? | | # """ """ # " # ##???????????? | | # """ """ # """ # ##????????????? | | # """ """ # ! """" # #????????????? | | # # g@ #??????????? | | # """ """ # #Y u ###??????????? | | # """ """ # ""T"" # u #????????????? | | # """ """ # """"" # # ##### #????????????? | | + ########## # # ##????????????? | | ##############???????# # ##### #?????????????? | | # #???????######????##?????????????? | | # " """ #????????????????????????????????? | | # " "R" #?????????????????????????????+??? | | # " " "[##???????????????????????????????? | | # " =%=#???????????????????????????????? | | # " ##???????????????????????????????? | | + ! " #????????????????????????????????? | | # " #????????????????????????????????? | | # " #????????????????????????????????? | | ## # " #????????????????????????????????? | | ?# # #????????????????????????????????? | | ?# " #????????????????????????????????? | | ?# ##########"#####??????????????????????????????? | | ## #### #??????????????????????????????? | | ! + """ "" #??????????????????????????????? | | ##+##+# """ "" #??????????????????????????????? | | # """ """ #??????????????????????????????? | | # """ #??????????????????????????????? | | ! # """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 36 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 30 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 73 Core Analysis 6 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed HackingDeuteriumFrame Manual? 0 Play Time 06:17:36 Cumulative 59.8 hours Start 2021.09.14 @ 19:22:28 End 2021.09.16 @ 18:44:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 162fc3ad-d5ed-49b6-a36e-b733f1b22db0