Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 22:40:20 Player: Parkagirl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1362) 1362 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5627 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 248/340 System Corruption 5% Temperature Cool (9) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Experimental Heat Sink Advanced Sensor Array Improved Terrain Scan Processor Advanced Recoil Stabilizer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Booster Improved Recalibrator Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Airjet Gravmag System Improved Airjet Improved Airjet Improved Airjet Gyrokinetic Inverter > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scan Processor Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Grenade Launcher Power Sword > --- INVENTORY -------- Improved Deuterium Engine Advanced Sensor Array Force Booster Transmission Jammer Improved Recalibrator [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . 1 . . . . Propulsion 5 | . . . 1 1 1 1 1 Utility 4 | . . . . 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 89 | 6 1 6 14 9 24 6 23 Power 13 | 1 . 1 2 2 3 2 2 Engine 6 | 1 . 1 1 1 2 . . Core 7 | . . . 1 1 1 2 2 Reactor . | . . . . . . . . Propulsion 33 | 2 . 2 9 2 12 1 5 Treads 2 | . . 2 . . . . . Leg 10 | . . . 6 . 4 . . Wheel 2 | 2 . . . . . . . Hover 12 | . . . . . 8 1 3 Flight 7 | . . . 3 2 . . 2 Utility 25 | 1 1 1 . 2 8 2 10 Device 12 | . 1 1 . 1 3 1 5 Storage 2 | 1 . . . . 1 . . Processor 6 | . . . . 1 3 1 1 Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . 1 . 3 Artifact . | . . . . . . . . Weapon 18 | 2 . 2 3 3 1 1 6 Energy Gun 5 | 2 . . 2 1 . . . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 2 | . . 1 . . . 1 . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 4 | . . 1 . 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 1 1 Parts Lost 42 | . . 2 . 11 3 . 26 Power 7 | . . 1 . 3 . . 3 Propulsion 17 | . . . . 4 2 . 11 Utility 10 | . . 1 . 1 1 . 7 Weapon 8 | . . . . 3 . . 5 Highest Loss Streak 18 | . . 2 . 5 1 . 18 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 7 7 7 7 4 4 4 Power . | . 1 1 . . . 1 . Propulsion 1 | 1 4 3 1 1 . . . Utility 2 | . . 1 3 4 2 1 3 Weapon 1 | . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 1 . 8 1 2 Power 2 | . . . . . 1 1 . Propulsion 1 | . . . . . 1 . . Utility 9 | . . . 1 . 6 . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 96 99 93 72 73 92 67 Engine 7 | . 14 13 20 2 2 9 . Core 4 | . . . 1 8 3 3 8 Treads 3 | . . 25 . . . . . Leg 4 | . . . 20 . 3 . . Wheel 1 | . 28 2 . . . . . Hover 16 | . . . . . 29 40 24 Flight 5 | . . . 10 25 . . . Device 10 | . 10 13 11 8 11 13 7 Storage 5 | . 14 14 11 9 1 . . Processor 9 | . . . . 9 14 19 14 Energy Gun 2 | . 28 2 9 1 . . . Ballistic Gun 2 | . . 12 5 . . . . Ballistic Cannon 2 | . . . 2 2 5 6 1 Launcher 2 | . . 12 . 5 . . 2 Peak Build Rating 66 | 6 7 7 15 23 47 53 66 Average Rating 26 | 4 6 6 11 15 32 51 47 On Entrance 17 | . 6 7 7 12 9 47 53 Avg Prop Armor Cover (%) 13 | . . . . . 13 . 1 Naked Turns . | . . . . . . . . Heaviest Build 43 | 11 12 15 22 20 38 38 43 Greatest Support 65 | 20 20 40 39 16 60 53 65 Greatest Overweight (x) 5 | . . . 5 2 4 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 Average Carried 5 | 2 7 7 7 7 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 8 7 5 5 2 Class Distribution -------------------- 76% | Mutant 15% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1449 | 250 . 100 101 63 410 212 313 Remotely 256 | . . . . . 2 70 184 Salvage Created 1138 | . . 131 101 162 289 182 273 Parts 66 | . . 13 5 12 13 5 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 32 | . . 7 2 9 4 1 9 Melee 1 | . . . . . . . 1 Guns 2 | . . . 2 . . . . Cannons 12 | . . . . 3 4 1 4 AOE 17 | . . 7 . 6 . . 4 Classes Destroyed 11 | . . 2 2 1 3 1 2 Worker 2 | . . . . . 1 1 . Builder 1 | . . . . . . . 1 Recycler 3 | . . . . 1 1 1 . Operator 1 | . . . . . . 1 . Watcher 2 | . . . 1 1 . . . Swarmer 7 | . . 3 . 4 . . . Cutter 6 | . . . . . . . 6 Grunt 11 | . . 4 1 4 . . 2 Sentry 4 | . . . 1 1 1 1 . Hunter 3 | . . . . . 2 . 1 Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | . . 5 1 4 2 2 4 Combat Bots Only 5 | . . 5 1 3 2 1 3 Max Kills in Single Turn 3 | . . 3 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . 1 . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 386 | . . 30 13 50 59 24 210 Missed 135 | . . 5 5 14 22 13 76 Hits 251 | . . 25 8 36 37 11 134 Melee 29 | . . . . . . . 29 Projectile 222 | . . 25 8 36 37 11 105 AOE 4 | . . . . . . . 4 Critical Strikes 11 | . . . 1 1 . . 9 Damage Taken 4621 | . . 411 119 672 363 73 2983 Core 1384 | . . 105 . 198 63 3 1015 Absorbed by Shields 172 | . . . . . 28 8 136 Ignored by Resistances 4 | . . . . . . . 4 Regen/Repaired (Parts) 17 | . . . . 17 . . . Core Remaining (%) 85 | 100 . 58 100 64 91 99 . Volleys Fired 117 | . . 12 13 30 16 10 36 Largest 2 | . . 2 2 2 1 1 2 Hottest 170 | . . 80 130 63 50 50 170 Shots Fired 142 | . . 18 26 33 17 10 38 Gun 38 | . . 12 26 . . . . Cannon 63 | . . . . 12 17 10 24 Launcher 41 | . . 6 . 21 . . 14 Special . | . . . . . . . . Kinetic 55 | . . . 8 12 17 10 8 Thermal 40 | . . 6 18 . . . 16 Explosive 41 | . . 6 . 21 . . 14 Electromagnetic 6 | . . 6 . . . . . Robot Hit Streak 8 | . . 8 4 5 4 7 8 Robot Miss Streak 4 | . . 1 2 2 4 1 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 94 | . . 16 16 20 10 9 23 Core Hits 73 | . . 12 7 21 7 4 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . . 4 2 1 Blast 7 | . . . . . 4 2 1 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4180 | . . 626 199 893 641 481 1340 Guns 331 | . . 132 199 . . . . Cannons 1644 | . . . . 147 585 481 431 Explosions 1997 | . . 491 . 746 . . 760 Melee 102 | . . . . . . . 102 Ramming 106 | . . 3 . . 56 . 47 Kinetic 1478 | . . . 44 147 585 481 221 Thermal 468 | . . 65 155 38 . . 210 Explosive 1959 | . . 491 . 708 . . 760 Electromagnetic 67 | . . 67 . . . . . Impact . | . . . . . . . . Slashing 102 | . . . . . . . 102 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 1 . 5 Average Corruption 2 | . . . . . 1 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 4 . 3 Message Errors 2 | . . . . . 2 . . Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 392 | . . . . 52 109 98 133 Projectiles 207 | . . . . 4 105 98 . Explosions 150 | . . . . 48 . . 102 Melee 35 | . . . . . 4 . 31 Knockbacks 16 | . . . . 2 7 2 5 Impact 2 | . . . . . 2 . . Kinetic 13 | . . . . 2 5 2 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 662 | . . 95 . 289 26 . 252 Shots 18 | . . 4 . 9 . . 5 Rammed 18 | . . 1 . . 13 . 4 Targets Rammed 18 | . . 1 . . 13 . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | . . 209 225 34 50 480 430 Average Temperature 116 | . . 110 63 11 15 183 131 Received Heat Transfer 627 | . . 171 51 108 21 24 252 Effects 10 | . . 2 . . . 3 5 Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 7 | . . 2 . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 806 | . . 150 347 50 . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 166 | . . 151 35 123 103 26 166 Initial 36 | . . . 23 . 36 18 12 Average 34 | . . 72 7 37 24 4 65 Influence Increases 1526 | . . 201 73 419 217 50 566 Destroy 0b10 Robot/C 640 | . . 140 40 180 80 20 180 Destroy 0b10 Robot/NC 45 | . . . 5 10 10 15 5 Destroy Leader 154 | . . 30 12 42 30 10 30 Successful Hack 61 | . . . . 14 45 2 . Disable Machine 105 | . . . . 75 . . 30 Destroy Structure 296 | . . 31 1 98 7 3 156 Partial Spotted 45 | . . . . . 45 . . Lose Combat Pursuer 180 | . . . 15 . . . 165 Influence Decreases 1396 | . . 140 134 339 258 63 462 Entered New Map 117 | . . . 38 . 44 21 14 Time Decay 775 | . . 140 96 110 191 42 196 Lost Part 385 | . . . . 110 23 . 252 Purge Threat 119 | . . . . 119 . . . Squads Dispatched 15 | . 1 . . 2 3 1 8 Investigation 5 | . . . . 2 2 . 1 Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . 1 . . . . 1 6 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 3 | . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 1 7 6 14 9 3 31 Peak Tracking Total 10 | . 1 5 3 4 4 2 10 Tactical Retreats 9 | . . . 1 . 2 1 5 ECM-based Alert Blocks 4 | . . . . . 3 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 7 | . . . . 5 . . 2 Max in Single Turn 2 | . . . . 2 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 15 | . . . 1 3 5 2 4 Terminals 6 | . . . . 2 3 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 4 | . . . 1 . 1 1 1 Scanalyzers 2 | . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 52 | . . . 4 9 16 10 13 Successful 26 | . . . 3 6 9 5 3 Failed 25 | . . . 1 3 7 4 10 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . 1 . Manual . | . . . . . . . . Terminals 22 | . . . . 7 11 . 4 Fabricators 4 | . . . . . 4 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 13 | . . . 4 . 1 4 4 Scanalyzers 9 | . . . . . . 6 3 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 10 | . . . . 4 6 . . Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Transport Status 1 | . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 7 | . . . 3 . 1 2 1 Process 1 | . . . 1 . . . . Report Inventory 4 | . . . 1 . 1 1 1 Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 4 | . . . . . . 3 1 Retrieve Study 4 | . . . . . . 3 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 14 | . . . 1 3 5 2 3 Full Trace Events 4 | . . . . 1 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 42 | . . . . . 42 . . Total Part Build Rating 8 | . . . . . 8 . . Part Studies Acquired 4 | . . . . . . 3 1 Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter 294 | . . . 294 . . . . Retrieved Matter 402 | . . . 402 . . . . Retrieved Components 1 | . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 1321 | . 53 18 . 234 574 165 277 Optics 921 | . . . . . 488 165 268 Sensors 9 | . . . . . . . 9 Terrain 654 | . . . . 234 420 . . Structural 71 | . 53 18 . . . . . Jamming 8 | . . . . . . . 8 ECM 662 | . . . . . 396 165 101 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 2476 | 69 72 305 355 344 701 165 465 Spaces Moved 2772 | 68 86 164 238 278 835 353 750 Core 5 | 4 . . . . . . 1 Treads 164 | . . 164 . . . . . Legs 180 | . . . 149 . 31 . . Wheels 150 | 64 86 . . . . . . Hover 1844 | . . . . . 768 353 723 Flight 429 | . . . 89 278 36 . 26 Fastest Speed 21 | 50 80 160 114 31 38 35 21 Average Speed 68 | 78 80 160 119 83 66 35 43 Slowest Speed 440 | 80 80 160 440 200 330 35 110 Overloaded Moves 25 | . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Potential Cave-ins 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 15 30 22 28 17 10 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 244 | . . 34 . 117 7 3 83 Melee . | . . . . . . . . Projectile 17 | . . . . . 7 3 7 AOE 227 | . . 34 . 117 . . 76 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3169 | 82 88 188 288 352 958 380 833 Wait 57 | . . . . 26 28 . 3 Move 2763 | 67 85 163 237 275 834 352 750 Hop 1 | . . . . 1 . . . Pick Up 44 | 9 2 3 7 1 15 4 3 Fast Attach 63 | 3 1 1 6 7 21 1 23 Attach 28 | 3 . 2 4 5 4 3 7 Detach 6 | . . . 2 3 1 . . Swap 17 | . . 3 5 2 1 5 1 Drop 53 | . . 3 14 2 25 5 4 Fire 117 | . . 12 13 30 16 10 36 Melee 2 | . . . . . . . 2 Ram 17 | . . . . . 13 . 4 Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 142 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 330 | -10/Mines | Assembled infested the area 335 | -10/Mines | Assisted by a Guerilla fighting off Assembled 431 | -10/Mines | Discovered new exit (range 9) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 767 | -9/Materials | Discovered new exit (range 10) 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -8/Materials | Repaired Flight Unit 1062 | -8/Materials | Lost 4 parts (1p2n1w) 1122 | -8/Materials | Lost 5 parts (1p2n2w) 1122 | -8/Materials | Discovered new exit (range 14) 1145 | -8/Materials | Identified exit to Factory 1146 | -8/Materials | Entered Factory 1146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -7/Factory | Discovered new exit (range 15) 1661 | -7/Factory | Build established: Scout 1717 | -7/Factory | Fabricated Recalibrator? 1847 | -7/Factory | Entered another Factory area 1847 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -6/Factory | Central database locked down 1988 | -6/Factory | Build established: Mutant 1998 | -6/Factory | Discovered new exit (range 12) 2012 | -6/Factory | Entered another Factory area 2012 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2151 | -5/Factory | Lost 6 parts (3n2u1w) 2381 | -5/Factory | Core integrity fell below 50% 2403 | -5/Factory | Core integrity fell below 20% 2430 | -5/Factory | Lost 18 parts (3p8n3u4w) 2477 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02402_ U-05 Engineer lays Concrete. 02403_ U-05 Engineer builds a Wall. 02407_ Acquired Mic. Fission Core. 02409_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 02412_ U-05 Engineer lays Concrete. 02414_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02419_ System corrupted: Substantial component data lost. 02420_ Knocked back. 02424_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02432_ Acquired Adv. Recoil Stabilizer. 02444_ Acquired Hacking Suite. 02453_ Acquired Prototype Device. 02453_ Identified Exp. Heat Sink. 02459_ W-25 Informer sends out distress signal. 02462_ Slug penetrates Wall. 02468_ Melee Analysis Suite destroyed. 02472_ Slug penetrates Terminal. 02476_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? """ """ # | | ?????????????????????????????????????" """ """ ? | | ???????????????????????????????????????""" """ ? | | ???????????????????????????????????????? ??? ? | | ???????????????????????????????????????? ??? ? | | ?????????????????????????????????????????????###/? | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????????!? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##################+##????+#??? | | ????????????????????# @ # #???? #??? | | ????????????????????# """ g g """ """ #?### ###? | | ????????????????????# """ "" # """ """ #?# ? | | ????????????????????# """ l"" # """ """ #?# | | ????????????????????# h T" + #?# """"" | | ????????????????????# g"" # #?# """"" | | ????????????????????# g "" # #?# """"" | | ????????????????????# g # #?# """"" | | ????????????????????#####g#############+###% | | ??????????????????????? ? ? | | ????????????????????? ? | | ??????????????????? ? "# | | ?????????????????""" """ ^ ## | | ???????????????? """ """ ## | | ?????????????????""" """ #####+######+########## | | ????????????????? #????? ??????????????# | | ??????????????????""??"" #?????? #?????????????# | | ??????????????????????"" #???????#?????????????# | | ???????????????????????" #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recalibrator | x2 | -7/Factory | Preloaded Repaired ---------- Flight Unit | 15% | -8/Materials Studied --------- Hvy. Assault Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Omniscient Cartographer Challenges ------------ None Game ------ Seed AntisysImprinterTelecube Manual? 0 Play Time 00:45:33 Cumulative 10.1 hours Start 2025.12.16 @ 21:46:54 End 2025.12.16 @ 22:40:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa95c87-e01d-406a-a7ce-6116afc70eba