Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.27 @ 20:32:51 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1338) 1338 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 5279 Bonus ------- Follower Combat Kills 281 Cogmind --------- Core Integrity 611/850 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-Aluminum Exoskeleton > --- UTILITY (6) ------ Scrap Engine Weight Redist. System Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Targeting Computer Particle Charger Thermal Shield System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Armored Scrap Engine Cooling System Huge Storage Unit Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Melee Analysis Suite Shock Absorption System Shock Absorption System System Restoration Module System Restoration Module Grenade Launcher [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 57 | 5 14 7 14 6 10 1 Power 5 | 1 . . 3 . 1 . Engine 5 | 1 . . 3 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 6 5 4 4 . . Treads . | . . . . . . . Leg 19 | . 6 5 4 4 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 5 1 2 1 7 1 Device 10 | . 1 . 2 1 5 1 Storage 5 | . 3 1 . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 14 | 2 3 1 5 1 2 . Energy Gun 5 | 2 1 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 1 1 2 1 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 21 | . . . 3 . 15 3 Power 3 | . . . . . 3 . Propulsion 8 | . . . 2 . 5 1 Utility 7 | . . . 1 . 4 2 Weapon 3 | . . . . . 3 . Highest Loss Streak 14 | . . . 1 . 14 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 97 97 93 80 34 Engine 11 | . 14 11 11 11 12 . Leg 38 | . 25 42 41 44 25 5 Device 9 | . 2 . 10 11 14 22 Storage 8 | . 10 11 11 5 6 . Protection 2 | . 12 11 . . . . Energy Gun 9 | . 16 11 6 11 4 . Ballistic Gun 7 | . 11 11 5 8 6 . Impact Weapon 4 | . . . 9 2 . . Naked Turns . | . . . . . . . Heaviest Build 104 | 8 29 89 94 95 104 9 Greatest Support 52 | 26 26 52 52 52 52 9 Greatest Overweight (x) 26 | . 2 1 3 1 26 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 5 Average Capacity 18 | 5 12 22 25 14 22 5 Most Carried 25 | 3 16 25 25 25 8 5 Average Carried 16 | 1 10 21 24 14 5 4 Final Capacity 25 | 5 15 25 25 5 5 5 Final Carried 25 | . 15 24 25 5 4 5 Scrap Engine Consumption 58 | . . . . 53 5 . Constructs Created 6 | . . . . . 5 1 Constructs Modified 5 | . . . . . 5 . Class Distribution -------------------- 89% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 962 | 168 225 . 425 144 . . Remotely 96 | . 96 . . . . . Salvage Created 2278 | . 379 86 1132 603 78 . Parts 120 | . 32 5 61 19 3 . Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 35 | . 13 2 15 3 2 . Melee 4 | . . . 4 . . . Guns 25 | . 11 2 9 2 1 . AOE 3 | . 2 . . . 1 . Classes Destroyed 11 | . 4 . 6 . 1 . Worker 2 | . 1 . 1 . . . Builder 3 | . . . 2 . 1 . Hauler 5 | . . . 5 . . . Recycler 3 | . . . 1 2 . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 8 | . 6 . 2 . . . Grunt 13 | . 7 2 4 . . . Duelist 1 | . . . 1 . . . Sentry 12 | . . . 8 3 1 . Hunter 1 | . . . . . 1 . Best Kill Streak 3 | . 3 2 3 1 3 . Combat Bots Only 3 | . 3 2 3 1 2 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . . . 1 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 620 | . 51 9 109 16 405 30 Missed 196 | . 11 3 28 5 142 7 Damage Taken 3917 | . 279 62 831 127 2182 436 Core 861 | . 62 8 122 13 417 239 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . 30 9 11 . . . Ignored by Resistances 1195 | . 90 18 244 36 692 115 Regen/Repaired (Parts) 263 | . . . 206 . 57 . Core Remaining (%) 69 | 100 75 . . 64 40 . Volleys Fired 154 | . 37 5 71 20 21 . Largest 2 | . 2 2 2 2 2 . Hottest 90 | . 90 70 88 79 68 . Shots Fired 257 | . 74 10 94 41 38 . Gun 250 | . 71 10 94 41 34 . Cannon . | . . . . . . . Launcher 7 | . 3 . . . 4 . Special . | . . . . . . . Kinetic 136 | . 27 5 66 21 17 . Thermal 114 | . 44 5 28 20 17 . Explosive 7 | . 3 . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | . 11 15 17 10 36 . Robot Miss Streak 3 | . 3 . 2 1 1 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 225 | . 53 10 93 34 35 . Core Hits 100 | . 25 5 36 14 20 . Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed 4 | . . . 2 2 . . Critical Strikes 16 | . 6 . 7 3 . . Burn 9 | . 5 . 3 1 . . Destroy 1 | . 1 . . . . . Smash 6 | . . . 4 2 . . Melee Attacks 27 | . . . 22 5 . . Impact 27 | . . . 22 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 4 1 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4083 | . 709 102 1628 570 1074 . Guns 2590 | . 563 102 947 460 518 . Cannons . | . . . . . . . Explosions 702 | . 146 . . . 556 . Melee 791 | . . . 681 110 . . Ramming . | . . . . . . . Kinetic 1267 | . 171 40 611 188 257 . Thermal 1323 | . 392 62 336 272 261 . Explosive 702 | . 146 . . . 556 . Electromagnetic . | . . . . . . . Impact 791 | . . . 681 110 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 1 6 . Average Corruption 1 | . . . 1 1 4 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 28 | . . . 7 19 2 . Message Errors 5 | . . . 1 4 . . Matter Fused 7 | . . . 1 4 2 . Heat Flow Errors 5 | . . . 2 3 . . Energy Discharges 4 | . . . 1 3 . . Data Loss (minor) 4 | . . . 1 3 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 228 | . . . 189 39 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 228 | . . . 189 39 . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . . . 86 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 273 | . 150 90 222 273 18 . Average Temperature 49 | . 54 54 42 51 7 . Received Heat Transfer 1059 | . 102 45 330 63 348 171 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . . . 10 2 . . Impact Corruptions 10 | . . . 8 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . 1 . . . Heat Transferred 4009 | . 1494 185 1073 666 591 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Peak Influence 378 | . 378 60 344 78 165 3 Initial 150 | . . 10 21 . 150 3 Average 65 | . 155 23 94 11 99 2 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 92 | 100 84 100 83 100 100 100 Level 1 7 | . 15 . 16 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 2 . 1 . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals 5 | . 1 . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 15 5 29 3 13 3 Peak Tracking Total 9 | . 4 3 4 1 9 3 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 32 | . 6 . 11 13 2 . Terminals 19 | . 4 . 8 6 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . 1 . Recycling Units 9 | . 2 . . 7 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 101 | . 14 . 30 49 8 . Successful 64 | . 9 . 20 30 5 . Failed 37 | . 5 . 10 19 3 . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 60 | . 12 . 13 29 6 . Terminals 55 | . 12 . 19 18 6 . Fabricators . | . . . . . . . Repair Stations 11 | . . . 9 . 2 . Recycling Units 33 | . 2 . . 31 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 15 | . 3 . 6 5 1 . Robot Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . . . 1 1 . . Open Door 2 | . . . 2 . . . Branch Access Points 2 | . 2 . . . . . Terminal Index 3 | . . . 1 1 1 . Unreport Threat 2 | . 1 . 1 . . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 8 . 2 . Scan Component 5 | . . . 4 . 1 . Repair 5 | . . . 4 . 1 . Recycling Unit Hacks 9 | . . . . 9 . . Report Inventory 3 | . . . . 3 . . Retrieve Components 6 | . . . . 6 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 29 | . 6 . 5 16 2 . Terminals 16 | . 4 . 5 5 2 . Track 2 | . 1 . . . 1 . Botnet 14 | . 3 . 5 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . 2 . . 11 . . Reject 5 | . . . . 5 . . Mask 6 | . . . . 6 . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 4 . 9 12 1 . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 4 . 1 . Time 154 | . . . 103 . 51 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . . . . 14 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies 11 | . . . 11 . . . Largest Group 10 | . . . 10 1 . . Highest-Rated Group 100 | . . . 100 100 . . Highest-Rated Ally 100 | . . . 100 100 . . Total Orders . | . . . . . . . Ally Attacks 76 | . . . 76 . . . Total Damage 750 | . . . 750 . . . Kills 13 | . . . 13 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 7419 | 36 878 292 2611 2849 663 90 Spaces Moved 3914 | 31 433 133 1113 1788 315 101 Core 187 | 3 10 . . . 73 101 Treads . | . . . . . . . Legs 3649 | . 377 133 1113 1788 238 . Wheels 78 | 28 46 . . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 190 120 50 50 Average Speed 161 | 86 164 163 195 146 156 73 Slowest Speed 1350 | 90 190 190 330 190 1350 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 54 12 96 100 8 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . 18 . . . 27 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 45 | . 18 . . . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 4761 | 40 534 203 1441 1981 446 116 Wait 474 | . 5 36 188 143 89 13 Move 3908 | 30 432 132 1112 1787 314 101 Hop . | . . . . . . . Pick Up 87 | 5 34 15 16 7 9 1 Fast Attach 12 | . 2 1 8 . . 1 Attach 23 | 5 4 1 3 1 9 . Detach . | . . . . . . . Swap 22 | . 8 5 3 5 1 . Drop 53 | . 12 8 18 12 3 . Fire 154 | . 37 5 71 20 21 . Melee 27 | . . . 22 5 . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 5) 887 | -10/Materials | Discovered new exit (range 14) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Propulsion x2 961 | -9/Materials | Discovered new exit (range 12) 1159 | -9/Materials | Discovered new exit (range 11) 1207 | -9/Materials | Entered Storage 1313 | -9/Storage | Repaired Med. Laser 1663 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1800 | -9/Storage | Lost 4 allies 1807 | -9/Storage | Used back door to open Recycling access 1807 | -9/Storage | Discovered new exit (range 4) 1963 | -9/Storage | Build established: Commander-Mutant 2513 | -9/Storage | Lost 4 allies 2772 | -9/Storage | Build established: Mutant 2773 | -9/Storage | Repaired Imp. Aluminum Leg 2805 | -9/Storage | Repaired Imp. Aluminum Leg 2832 | -9/Storage | Repaired Sensor Array 3263 | -9/Storage | Discovered new exit (range 14) 3286 | -9/Storage | Met 01-MTF 3818 | -9/Storage | Entered Recycling 3818 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3823 | -9/Recycling | 01-MTF left 3828 | -9/Recycling | Found Scrap Engine 4423 | -9/Recycling | Discovered new exit (range 14) 6667 | -9/Recycling | Entered Factory 6667 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 6960 | -7/Factory | Repaired Imp. Medium Laser 7197 | -7/Factory | Cargo convoy interrupted 7267 | -7/Factory | Lost 14 parts (3p5n3u3w) 7270 | -7/Factory | Core integrity fell below 50% 7327 | -7/Factory | Discovered new exit (range 5) 7330 | -7/Factory | Entered another Factory area 7330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7420 | -6/Factory | Self-destructed Last Messages --------------- 07323_ System Restoration Module purges 1% system corruption (3%). 07327_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 07336_ Acquired Thermal Shield. 07363_ K-01 Serf cleans the Manufacturing Mainframe. 07370_ Acquired Force Field. 07380_ ALERT: All DSF locations entering lockdown mode. 07403_ Aluminum-Aluminum Exoskeleton destroyed. 07403_ Scrap Engine damaged due to network destabilization (-5). 07408_ Force Field destroyed. 07410_ Scrap Engine constructs Carbon-Aluminum Exoskeleton. 07416_ Critical hit (Burn: +37). 07420_ System Restoration Module destroyed. 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"""" ?# #????????????? | | ????????????????????????"""" ?# #????????????? | | ????????????????????????""""??# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseResetExpander Manual? 0 Play Time 00:56:46 Cumulative 96.8 hours Start 2024.07.27 @ 16:02:07 End 2024.07.27 @ 20:32:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 0 Adventurer 130 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df3b473d-c78f-474f-b8ab-b61273abcb2e