Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 19:30:35 Player: Soul Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (747) 747 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2092 Bonus ------- None Cogmind --------- Core Integrity 95/400 Matter 291/300 Energy 125/125 System Corruption 4% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Weapon Shielding Improved Medium Laser Improved Medium Laser Light Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Small Laser Improved Medium Laser Improved Medium Laser Light Assault Rifle Shotgun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 2 7 10 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 1 | 1 . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 1 6 Energy Gun 6 | 2 . 1 3 Energy Cannon . | . . . . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 6 6 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon 4 | . . 2 2 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 100 78 61 Engine 12 | . 14 13 10 Leg 7 | . 28 4 6 Wheel 5 | . . 7 3 Device 1 | . 14 . . Storage 20 | . 14 25 15 Protection 2 | . . . 5 Energy Gun 20 | . 28 25 14 Ballistic Gun 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 90 | 15 90 15 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 2 4 4 5 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 8 | 6 9 8 8 Most Carried 8 | 3 2 6 8 Average Carried 4 | 1 1 4 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 1 5 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 618 | 260 . 141 217 Remotely . | . . . . Salvage Created 1332 | 112 38 387 795 Parts 89 | 8 4 36 41 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 1 11 15 Guns 26 | . 1 11 14 Classes Destroyed 9 | 2 1 2 4 Worker 7 | . . 3 4 Tunneler 6 | 2 . 3 1 Hauler 2 | . . . 2 Recycler 2 | 1 . 1 . Watcher 1 | . . . 1 Swarmer 14 | . . 10 4 Grunt 10 | . 1 1 8 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 3 1 3 4 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 3 | 3 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 219 | . 24 95 100 Missed 62 | . 7 28 27 Damage Taken 1662 | . 230 555 877 Core 492 | . 45 142 305 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 149 | 1 5 53 90 Largest 2 | 2 2 2 2 Hottest 112 | 90 90 90 112 Shots Fired 255 | 2 9 81 163 Gun 255 | 2 9 81 163 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | . . . 56 Thermal 192 | 1 4 80 107 Explosive . | . . . . Electromagnetic 7 | 1 5 1 . Robot Hit Streak 16 | 1 1 7 16 Robot Miss Streak 5 | 1 2 4 5 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 126 | 1 3 44 78 Core Hits 53 | 3 2 20 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 1 5 Burn 7 | . 1 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1884 | 104 38 531 1211 Guns 1792 | 12 38 531 1211 Cannons . | . . . . Explosions 92 | 92 . . . Melee . | . . . . Ramming . | . . . . Kinetic 214 | . . . 214 Thermal 1633 | 92 13 531 997 Explosive . | . . . . Electromagnetic 37 | 12 25 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . . 80 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 520 | 30 126 149 520 Average Temperature 89 | 18 51 46 114 Received Heat Transfer 390 | . 126 24 240 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 13 | . . 2 11 Heat Transferred 4400 | 150 111 1475 2664 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 332 | 15 69 241 332 Initial 26 | . 9 26 17 Average 118 | 3 17 91 169 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 89 67 Level 1 19 | . . 10 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 7 13 23 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 5 3 Successful 6 | . 2 2 2 Failed 4 | . . 3 1 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Process 1 | . . . 1 Report Inventory 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 203 | . . . 203 Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2358 | 67 178 1041 1072 Spaces Moved 1123 | 43 126 563 391 Core 250 | 8 . 157 85 Treads . | . . . . Legs 460 | 35 126 122 177 Wheels 413 | . . 284 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 154 | 116 126 148 176 Slowest Speed 400 | 150 400 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 27 61 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | 5 . . 43 Melee . | . . . . Projectile . | . . . . AOE 48 | 5 . . 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1506 | 58 136 688 624 Wait 164 | . . 53 111 Move 1120 | 42 125 562 391 Hop . | . . . . Pick Up 35 | 8 2 11 14 Fast Attach 1 | . . . 1 Attach 25 | 7 2 7 9 Detach 1 | . . . 1 Swap . | . . . . Drop 11 | . 2 2 7 Fire 149 | 1 5 53 90 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 373 | -10/Mines | Discovered new exit (range 9) 535 | -10/Mines | Core integrity fell below 50% 1102 | -10/Mines | Discovered new exit (range 10) 1271 | -10/Mines | Found a hidden stash of uninstalled traps 1285 | -10/Mines | Build established: Scavenger-Mutant 1287 | -10/Mines | Entered Materials 1287 | -9/Materials | Evolved 2 slots: Propulsion x2 1694 | -9/Materials | Build established: Mutant 2001 | -9/Materials | Core integrity fell below 50% 2359 | -9/Materials | Self-destructed Last Messages --------------- 02349_ Current location identified: Materials >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Lgt. Ion Engine (12) Sml. Laser (20) Ion Engine (30) Wheel (13) Med. Matter Pod (12) Sml. Laser (21) Weapon Shielding (25) Weapon Shielding (25) Broken Aluminum Leg (40) Sml. Matter Pod (5) 02349_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 02350_ Recycling unit begins matter transfer process. 02351_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02355_ System corrupted: Matter fused (-9). 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