Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 13:01:22 Player: derk Result: Destroyed by XF-KOB(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2819) 2819 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 7116 Bonus ------- Follower Combat Kills 122 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 90/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Deuterium Engine Nuclear Core Reinforced Deuterium Engine Fission Core High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Large Matter Pod High-capacity Matter Pod Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Pulse Rifle Rocket Launcher Mace Heavy Flail [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . . 1 . Parts Attached 103 | 6 6 4 1 4 35 33 14 Power 8 | 1 . . . 1 2 3 1 Engine 6 | 1 . . . 1 1 2 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 1 . 2 11 10 1 Treads 12 | 2 . . . . 2 8 . Leg 6 | . . 1 . . 5 . . Wheel 9 | . . . . 2 4 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 5 . 1 . 9 10 7 Device 6 | . . . . . 1 3 2 Storage 8 | 1 4 . 1 . 1 1 . Processor 4 | . 1 . . . 2 1 . Hackware . | . . . . . . . . Protection 15 | . . . . . 5 5 5 Artifact . | . . . . . . . . Weapon 35 | 2 1 3 . 1 13 10 5 Energy Gun 14 | 1 1 2 . 1 4 4 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . . . 2 . Ballistic Cannon 7 | . . . . . 2 4 1 Launcher 4 | . . . . . 2 . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon 4 | . . . . . 3 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 47 | . 1 2 . 1 13 10 20 Power 6 | . . . . . 2 2 2 Propulsion 13 | . . 1 . 1 4 3 4 Utility 12 | . . . . . 2 2 8 Weapon 16 | . 1 1 . . 5 3 6 Highest Loss Streak 13 | . 1 2 . 1 8 2 13 Average Slot Usage (%) 95 | . 98 100 100 100 92 98 61 Engine 7 | . 14 14 14 14 2 4 2 Core 1 | . . . . . 4 2 2 Treads 15 | . 28 16 14 12 6 18 7 Leg 3 | . . 11 14 . 9 . . Wheel 4 | . . . . 15 11 3 . Device 2 | . . . . . 1 4 4 Storage 23 | . 15 28 28 28 27 23 16 Processor 5 | . 11 . . . 4 7 7 Protection 5 | . . . . . 9 9 9 Energy Gun 9 | . 13 23 28 28 2 1 2 Ballistic Gun 2 | . 14 1 . . . . 2 Ballistic Cannon 7 | . . . . . 4 18 . Impact Weapon 1 | . . . . . 5 1 1 Naked Turns . | . . . . . . . . Heaviest Build 151 | 12 72 74 74 77 114 151 124 Greatest Support 71 | 40 40 20 20 32 48 71 71 Greatest Overweight (x) 39 | . 1 3 3 4 7 8 39 Average Overweight (x) 2 | . . 3 3 3 3 2 3 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 Average Capacity 22 | 5 9 20 20 20 27 28 21 Most Carried 28 | 6 14 18 20 20 28 28 28 Average Carried 19 | 4 6 14 19 19 20 26 18 Final Capacity 28 | 6 20 20 20 20 28 28 12 Final Carried 28 | 6 14 15 20 19 28 28 10 Class Distribution -------------------- 74% | Hauler-Mutant 18% | Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 3121 | 259 116 217 103 20 739 1567 100 Remotely . | . . . . . . . . Salvage Created 2877 | 63 407 91 . . 840 1198 278 Parts 144 | 3 24 2 . . 43 61 11 Haulers Intercepted 5 | . 2 . . . 1 2 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 63 | . 9 2 . . 20 24 8 Melee 1 | . . . . . 1 . . Guns 21 | . 8 2 . . 6 3 2 Cannons 31 | . . . . . 9 21 1 AOE 7 | . 1 . . . 2 . 4 Classes Destroyed 12 | 1 6 . . . 3 2 . Worker 5 | . 1 . . . 3 1 . Builder 1 | . . . . . . 1 . Hauler 5 | . 2 . . . 1 2 . Recycler 9 | 1 1 . . . 2 5 . Operator 1 | . 1 . . . . . . Watcher 7 | . 2 . . . 2 3 . Swarmer 15 | . 8 . . . 3 4 . Grunt 30 | . 1 2 . . 11 11 5 Duelist 1 | . . . . . 1 . . Sentry 9 | . . . . . 3 5 1 Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 3 . Butcher 2 | . . . . . . . 2 Best Kill Streak 5 | 1 3 2 . . 5 5 4 Combat Bots Only 4 | . 3 2 . . 3 4 4 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . 1 . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 8622 | . 435 179 . 32 2533 2116 3327 Core 1204 | . 93 10 . 10 390 175 526 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . . . 54 29 . . Volleys Fired 281 | 2 44 9 . . 111 91 24 Largest 3 | 2 2 2 . . 2 3 2 Hottest 159 | 60 70 70 . . 89 159 89 Shots Fired 449 | 4 87 11 . . 126 182 39 Gun 209 | 4 87 11 . . 46 41 20 Cannon 230 | . . . . . 77 141 12 Launcher 10 | . . . . . 3 . 7 Special . | . . . . . . . . Kinetic 304 | 2 44 2 . . 77 152 27 Thermal 78 | . 13 9 . . 31 23 2 Explosive 10 | . . . . . 3 . 7 Electromagnetic 57 | 2 30 . . . 15 7 3 Robot Hit Streak 34 | 3 14 10 . . 19 34 11 Robot Miss Streak 12 | 1 2 1 . . 12 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 367 | 3 63 10 . . 114 141 36 Core Hits 187 | 2 25 5 . . 52 66 37 Critical Hits 13 | . . . . . 1 12 . Critical Kills 4 | . . . . . . 4 . Critical Parts Destroyed 7 | . . . . . 1 6 . Melee Attacks 42 | . . . . . 34 . 8 Impact 41 | . . . . . 33 . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9042 | 45 875 130 . . 2850 3520 1622 Guns 2611 | 45 714 130 . . 500 701 521 Cannons 4610 | . . . . . 1568 2819 223 Explosions 1367 | . 161 . . . 439 . 767 Melee 447 | . . . . . 343 . 104 Ramming 7 | . . . . . . . 7 Kinetic 5512 | 18 224 17 . . 1568 3037 648 Thermal 1113 | . 273 113 . . 354 333 40 Explosive 1123 | . . . . . 356 . 767 Electromagnetic 840 | 27 378 . . . 229 150 56 Impact 447 | . . . . . 343 . 104 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 1 3 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 16 | . . . . . 1 11 4 Message Errors 7 | . . . . . 1 3 3 Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 5 . Targeting Errors 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 131 | . 16 . . . 67 11 37 Projectiles 66 | . . . . . 45 11 10 Explosions 39 | . 16 . . . 7 . 16 Melee 26 | . . . . . 15 . 11 Knockbacks 54 | . . . . . 34 17 3 Impact 1 | . . . . . . . 1 Kinetic 49 | . . . . . 31 16 2 Secondary 4 | . . . . . 3 1 . Self-Inflicted Damage 258 | . 108 . . . 31 . 119 Shots 10 | . 3 . . . 1 . 6 Rammed 12 | . . . . . . . 12 Targets Rammed 12 | . . . . . . . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 548 | 20 120 155 . . 362 548 16 Average Temperature 85 | 15 34 96 . . 73 124 6 Received Heat Transfer 2868 | . 18 105 . 18 855 726 1146 Effects 10 | . . . . . 1 9 . Shutdowns 3 | . . . . . 1 2 . Energy Bleed 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 5 | . . . . . 2 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 2370 | . 583 333 . . 677 703 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 4 . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 392 | 5 392 103 . . 233 351 . Initial 105 | . 3 73 . . . 105 . Average 139 | 2 221 98 . . 85 176 . Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 76 | 100 45 100 . 100 92 74 . Level 1 23 | . 54 . . . 7 25 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 5 . Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 4 | . . . . . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 7 | . 1 . . . 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 20 2 . 2 34 40 11 Peak Tracking Total 6 | . 4 2 . 2 5 4 6 Tactical Retreats 6 | . 1 . . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 9 . 2 . 2 4 . Terminals 11 | . 8 . . . 1 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 27 . 2 . 5 8 . Successful 25 | . 13 . 2 . 4 6 . Failed 17 | . 14 . . . 1 2 . Catastrophic 4 | . 3 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 25 | . 18 . 2 . 1 4 . Terminals 32 | . 25 . . . 2 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . . . 3 2 . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 7 . 2 . 1 1 . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . . . 1 2 . Terminals 8 | . 5 . . . 1 2 . Track 4 | . 3 . . . . 1 . Assimilate 1 | . 1 . . . . . . Botnet 2 | . . . . . 1 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 7 . . . 2 3 . Full Trace Events 1 | . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Matter 252 | . . . . . . 252 . Time 134 | . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . Time 76 | . . . . . 44 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 90 | . . . . . . 90 . Highest-Rated Ally 30 | . . . . . . 30 . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . 8 . Total Damage 253 | . . . . . . 253 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 6419 | 76 1102 126 754 533 1393 2058 377 Spaces Moved 2737 | 37 591 44 339 383 484 817 42 Core 5 | 2 . . . . . . 3 Treads 1903 | 35 591 44 339 . 134 721 39 Legs 72 | . . . . . 72 . . Wheels 757 | . . . . 383 278 96 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 220 220 120 120 180 180 Average Speed 182 | 154 161 220 220 137 176 200 310 Slowest Speed 2000 | 160 180 220 220 140 240 280 2000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 95 13 70 92 31 12 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 33 | . . . . . 4 1 28 Terrain Destroyed 115 | . 11 . . . 34 20 50 Melee 4 | . . . . . 4 . . Projectile 31 | . . . . . 9 20 2 AOE 80 | . 11 . . . 21 . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 3540 | 50 659 64 356 388 846 1075 102 Wait 238 | . 6 . . . 140 92 . Move 2730 | 36 590 43 338 382 483 816 42 Hop . | . . . . . . . . Pick Up 78 | 6 9 5 10 . 29 19 . Fast Attach 30 | 6 2 . . . 9 13 . Attach 41 | . 1 2 . 1 14 12 11 Detach 5 | . . . . . 2 3 . Swap 32 | . 3 2 1 3 12 8 3 Drop 51 | . 4 3 7 2 12 21 2 Fire 281 | 2 44 9 . . 111 91 24 Melee 42 | . . . . . 34 . 8 Ram 12 | . . . . . . . 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Identified exit to Mines 1179 | -10/Materials | Entered Mines 1258 | -10/Mines | Assembled infested the area 1296 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -10/Mines | Discovered new exit (range 5) 1305 | -10/Mines | Entered Exiles 1368 | -10/Exiles | Met 8R-AWN 1376 | -10/Exiles | Build established: Hauler-Mutant 1401 | -10/Exiles | Met EX-HEX 1467 | -10/Exiles | Met EX-BIN 1491 | -10/Exiles | Aligned with FarCom system 1493 | -10/Exiles | Given EX-Vault access code 1544 | -10/Exiles | Opened EX-Vault 1561 | -10/Exiles | Found Lightpack 2.0 1609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1776 | -10/Exiles | Met EX-DEC 1823 | -10/Exiles | Learned location of Zion (-7) 2041 | -10/Exiles | Discovered new exit (range 10) 2059 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2059 | -10/Exiles | Entered Mines 2111 | -9/Mines | Met a Derelict bent on vengeance 2163 | -9/Mines | Discovered new exit (range 16) 2456 | -9/Mines | Discovered new exit (range 3) 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2593 | -8/Materials | Identified exit to Factory 2894 | -8/Materials | Discovered new exit (range 6) 2961 | -8/Materials | Core integrity fell below 50% 2997 | -8/Materials | Lost 8 parts (1p3n2u2w) 3548 | -8/Materials | Repaired Lyr. Light Armor Plating 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4848 | -7/Factory | Fabricated L-41 Fighter (x3) 5127 | -7/Factory | P-60 Hacker assimilated allied Fighter 4b 5152 | -7/Factory | Repaired Imp. Treads 5938 | -7/Factory | Discovered new exit (range 9) 6026 | -7/Factory | Identified exit to Lower Caves 6043 | -7/Factory | Entered Lower Caves 6122 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6149 | -7/Lower Caves | Ambushed by wild Derelicts 6202 | -7/Lower Caves | Core integrity fell below 50% 6235 | -7/Lower Caves | Lost 13 parts (1p4n3u5w) 6327 | -7/Lower Caves | Lost 3 parts (2u1w) 6345 | -7/Lower Caves | Core integrity fell below 20% 6420 | -7/Lower Caves | Destroyed by XF-KOB(g) with Beamcaster Last Messages --------------- 06274_ Dropped Hcp. Storage Unit. 06276_ Slammed into XF-KOB(g). 06276_ Destabilizing: System corrupted (+2). 06288_ Slammed into XF-KOB(g). 06296_ Hrd. Medium Armor Plating destroyed. 06301_ Slammed into XF-KOB(g). 06336_ Imp. Deuterium Engine destroyed. 06343_ Slammed into XF-KOB(g). 06343_ Destabilizing: System interference. 06343_ Adv. Targeting Computer temporarily disabled. 06355_ Slammed into XF-KOB(g). 06390_ Hrd. Heavy Armor Plating destroyed. 06392_ Slammed into XF-KOB(g). 06392_ Adv. Targeting Computer permanently disabled. 06392_ Destabilizing: Short circuit. 06402_ Slammed into XF-KOB(g). 06411_ BYNEUOV9=/OVO &CAKJS|=UZKS5 ES&K&P7 06411_ Slammed into XF-KOB(g). 06412_ Med. Reactive Plating destroyed. 06418_ Matter Filter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ???????? ????????????????????????????? | | ???????? ???????? ???????????????????????????? | | ???????? ???????? ???????????????????????????? | | ???????? #??????? ???????????????????????????? | | ???????# ??????? ????????????????????????????? | | ???????# ??????? ????????????????????????????? | | ??????? ??????? ????????????????????????????? | | ???????# ?????## #?????###????????????????????? | | ???????# #????## #??#### ##?###???????????????? | | ???????# #???## ##?# ##@ ## ##??????????????? | | ?????# #???# #?# ## g #??????????????? | | #### ##### #?# #??????????????? | | # ## ### #??????????????? | | ### #?#" #??????????????? | | # ######## ## ### !! ##?????????????? | | ??????# % !!!! %% #?????????????? | | ???#### % ! * #?????????????? | | ???# ### % #?????????????? | | ???# # ###### ## # #?????????????? | | ???# # # ### ####### #?????????????? | | ??## # #?## #?????# #?????????????? | | ??# # ##?####?????# #?????????????? | | ??# #??????????#########?????????????? | | ??### #????????????????????????????????? | | ????# ##????????????????????????????????? | | ????## #?????????????????????????????????? | | ?????## # ##?????????????????????????????????? | | ??????#######??????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronRestorationExpander Manual? 0 Play Time 00:55:13 Cumulative 191.2 hours Start 2020.10.14 @ 18:20:54 End 2020.10.15 @ 13:01:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52f24d47-72eb-4d0d-b1ff-aff5b2198bcf