Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.15 @ 13:15:19 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (5686) 5686 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3146) 3146 TOTAL SCORE: 15322 Bonus ------- Follower Combat Kills 216 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1430 Cogmind --------- Core Integrity 1057/1150 Matter 270/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Hovering (150) Ox2 Location -4/DSF Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Heat Sink Improved Coolant Injector Large Storage Unit Visual Processing Unit Improved Signal Interpreter Centrium Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Neutrino Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Neutron Cannon Scatter Rocket Array > --- INVENTORY -------- Light Deuterium Engine Makeshift Power Source Makeshift Power Source Light Fission Core Wheel Advanced Heat Sink Hardened Medium Armor Plating High-powered Tractor Beam Disruptor Cannon Phase Cannon Gauss Cannon Vortex Catalyst Activator [Rating: 83] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Leg Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Neutron Cannon Energy Gun Backup Laser III Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Slots Evolved 12 | . . . 4 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . . 2 1 . 2 . . . . . . Utility 5 | . . . 2 1 1 . . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 106 | 6 5 . 10 22 23 14 1 2 6 10 1 6 Power 18 | 1 1 . 1 3 4 2 . 1 1 3 . 1 Engine 9 | 1 1 . 1 1 2 . . . 1 1 . 1 Core 9 | . . . . 2 2 2 . 1 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 1 . 5 9 11 3 . . 3 3 . 3 Treads . | . . . . . . . . . . . . . Leg 15 | . . . . 5 3 3 . . 3 1 . . Wheel 24 | 2 1 . 5 4 8 . . . . 2 . 2 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 19 | 1 2 . 1 2 4 5 . 1 1 1 . 1 Device 9 | . 1 . . 1 2 3 . 1 . . . 1 Storage 4 | 1 1 . . . 1 1 . . . . . . Processor 2 | . . . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 1 . 3 8 4 4 1 . 1 3 1 1 Energy Gun 5 | 1 . . 1 2 1 . . . . . . . Energy Cannon 9 | . . . 1 1 1 2 1 . 1 1 1 . Ballistic Gun 4 | 1 1 . . 1 1 . . . . . . . Ballistic Cannon 3 | . . . . 2 . 1 . . . . . . Launcher 6 | . . . . 2 1 1 . . . 2 . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 3 . 3 . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 65 | . 1 . 7 12 5 8 1 4 3 12 . 12 Power 13 | . . . . 4 . 2 . 1 1 3 . 2 Propulsion 23 | . . . 6 3 4 . 1 2 1 5 . 1 Utility 9 | . . . . 1 1 2 . 1 1 1 . 2 Weapon 20 | . 1 . 1 4 . 4 . . . 3 . 7 Highest Loss Streak 9 | . 1 . 4 3 2 3 1 3 3 7 . 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 8 | 2 4 6 5 5 7 6 12 11 13 12 9 6 Power 1 | . 1 1 1 . . 1 3 2 3 2 2 1 Propulsion . | 1 2 2 1 . . . 1 1 1 . . . Utility 2 | . . 1 . . 2 2 4 3 3 3 2 1 Weapon 3 | . 1 2 2 3 4 2 4 4 5 5 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . . . 2 4 1 . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 2 . . 1 Weapon 5 | . . . . 2 2 1 . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 95 100 85 88 81 81 88 76 80 75 58 57 Engine 3 | . 14 14 9 1 3 2 . . . 6 5 4 Core 6 | . . . . 4 5 8 11 10 10 3 5 5 Leg 17 | . . . . 24 2 25 31 19 23 17 . . Wheel 7 | . 27 28 32 3 16 . . . . 1 10 6 Device 13 | . 14 14 9 14 14 10 11 15 16 11 15 11 Storage 6 | . 14 14 9 7 4 5 5 5 5 5 5 5 Processor 10 | . . . 8 15 13 11 11 11 11 11 10 10 Protection 2 | . . . . . 5 4 5 1 . 4 5 5 Energy Gun 2 | . 8 . . 4 3 . . . 7 . . . Energy Cannon 4 | . . . 8 2 2 7 9 8 1 3 1 3 Ballistic Gun 2 | . 16 28 6 3 2 . . . . . . . Ballistic Cannon 1 | . . . . 3 2 . . 1 . 3 . . Peak Build Rating 83 | 6 7 7 16 39 46 79 80 72 83 75 56 72 Average Rating 45 | 4 6 7 12 26 37 59 75 65 66 63 50 52 On Entrance 36 | . 6 7 7 10 22 46 74 63 67 75 47 56 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 13 19 18 23 31 75 78 53 54 60 60 47 67 Greatest Support 105 | 26 26 26 46 60 76 104 104 88 105 85 22 42 Greatest Overweight (x) 11 | . . . 2 10 11 2 . 1 . 5 2 6 Average Overweight (x) . | . . . . . . . . . . . 1 3 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 9 17 15 15 15 15 15 15 Most Carried 15 | 5 7 6 9 10 10 12 14 14 15 15 11 10 Average Carried 8 | 2 4 6 5 5 7 6 12 11 14 13 10 6 Final Capacity 20 | 8 10 10 10 10 20 15 15 15 15 15 15 15 Final Carried 14 | 4 6 6 3 9 5 12 14 13 14 12 10 2 Class Distribution -------------------- 39% | Scavenger-Skirmisher 22% | Skirmisher 20% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Matter Collected 3546 | 256 90 . 115 675 524 532 136 258 254 592 . 114 Remotely 114 | . . . . . . . . . . . . 114 Salvage Created 4763 | 103 285 . 372 909 650 883 150 160 216 753 . 282 Parts 238 | 4 19 . 18 50 29 49 17 6 16 21 . 9 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 5 | . . . 1 2 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 10 3 . 8 . . Prevented 11 | . . . . . . . . . . 11 . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Combat Hostiles Destroyed 111 | . 12 . 4 20 11 14 9 7 13 18 . 3 Melee 1 | . . . . . . . . . . . . 1 Guns 26 | . 11 . 1 11 3 . . . . . . . Cannons 41 | . . . 3 9 4 11 3 2 2 7 . . AOE 41 | . 1 . . . 4 3 5 5 11 10 . 2 Classes Destroyed 20 | 2 3 . 4 4 2 . . 1 2 1 . 1 Worker 10 | . . . 1 4 2 3 . . . . . . Builder 4 | . . . . . 1 3 . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 7 | 1 . . 1 2 2 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 4 | . 1 . . . . 3 . . . . . . Swarmer 38 | . 8 . . 3 3 . 9 . 7 8 . . Grunt 31 | . 4 . 3 11 2 . . 3 1 7 . . Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 7 | . . . 1 1 2 2 . . . 1 . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 10 | . . . . . 1 5 . 2 2 . . . Programmer 16 | . . . . 3 3 7 . 2 1 . . . Heavy 2 | . . . . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . 1 . . . . Best Kill Streak 13 | 3 4 . 4 4 6 4 5 4 13 7 . 1 Combat Bots Only 13 | . 3 . 3 4 4 2 5 4 13 7 . 1 Max Kills in Single Turn 5 | 1 2 . 1 2 4 4 5 3 4 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 5 | . 1 . . . 2 1 5 2 4 4 . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Hostile Shots Fired 929 | . 43 . 84 166 122 152 27 43 60 135 . 97 Missed 315 | . 14 . 28 56 43 41 7 16 27 52 . 31 Hits 614 | . 29 . 56 110 79 111 20 27 33 83 . 66 Melee 1 | . . . . 1 . . . . . . . . Projectile 613 | . 29 . 56 109 79 111 20 27 33 83 . 66 Critical Strikes 17 | . . . 2 4 1 4 . 1 2 3 . . Actively Blocked 1 | . . . . . 1 . . . . . . . Part Disruptions 2 | . . . . 2 . . . . . . . . Damage Taken 8965 | 14 211 . 681 1643 810 1856 221 406 792 1551 . 780 Core 1650 | . 56 . 167 443 144 284 20 79 131 233 . 93 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 188 | . . . . . 39 109 27 13 . . . . Ignored by Resistances 2503 | 4 66 . 186 433 242 521 63 113 223 426 . 226 Regen/Repaired (Parts) 132 | . 26 . . 49 . . . . 57 . . . Core Remaining (%) 65 | 100 . 77 69 36 83 . . . . 25 . . Volleys Fired 372 | 6 30 . 34 97 34 84 8 9 22 35 2 11 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 1 2 Hottest 188 | 60 60 . 100 155 130 175 175 188 171 178 88 178 Shots Fired 630 | 12 51 . 51 150 71 144 17 18 34 64 2 16 Gun 195 | 12 51 . 17 76 37 . . . 2 . . . Cannon 372 | . . . 26 67 28 134 16 15 27 46 2 11 Launcher 55 | . . . . 7 6 10 1 3 5 18 . 5 Special 8 | . . . 8 . . . . . . . . . Kinetic 217 | 6 33 . 17 84 33 12 . 6 . 26 . . Thermal 299 | . . . 34 53 32 109 16 9 23 18 . 5 Explosive 35 | . . . . 7 6 10 1 3 5 2 . 1 Electromagnetic 75 | 6 18 . . 6 . 13 . . 6 16 2 8 Entropic 4 | . . . . . . . . . . 2 . 2 Robot Hit Streak 22 | 4 15 . 22 14 15 21 5 14 5 16 18 20 Robot Miss Streak 8 | 2 3 . 2 2 3 3 3 5 8 5 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 410 | 7 36 . 30 105 52 87 8 18 10 41 2 14 Core Hits 351 | 4 22 . 16 58 32 52 15 35 50 54 . 13 Critical Kills 2 | . . . . 1 . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . Critical Strikes 10 | . . . 1 2 3 1 1 . . 2 . . Burn 2 | . . . . . 2 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . Destroy 3 | . . . 1 2 . . . . . . . . Blast 4 | . . . . . 1 1 . . . 2 . . Melee Attacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17099 | 128 419 . 720 2554 1744 3364 566 1531 1653 2633 79 1708 Guns 2180 | 67 323 . 89 1129 572 . . . . . . . Cannons 7008 | . . . 575 1216 552 2501 270 468 178 862 79 307 Explosions 7716 | 61 96 . . 183 616 850 296 1063 1475 1771 . 1305 Melee 96 | . . . . . . . . . . . . 96 Ramming 99 | . . . 56 26 4 13 . . . . . . Kinetic 2800 | 26 185 . 89 1282 515 142 . 143 . 418 . . Thermal 6048 | 61 96 . 575 981 609 2372 270 325 157 411 . 191 Explosive 5651 | . . . . 183 616 754 296 1063 1475 847 . 417 Electromagnetic 1283 | 41 138 . . 82 . 83 . . 21 665 79 174 Impact . | . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . . 96 Piercing . | . . . . . . . . . . . . . Entropic 1122 | . . . . . . . . . . 292 . 830 Highest Corruption 12 | . . . 4 4 3 12 12 12 12 1 . 6 Average Corruption 5 | . . . 3 3 2 8 12 12 7 1 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 169 | . . . 2 26 17 67 24 23 2 6 . 2 Message Errors 39 | . . . . 6 4 15 3 7 1 1 . 2 Matter Fused 34 | . . . 1 7 4 15 4 2 . 1 . . Heat Flow Errors 20 | . . . . 4 2 6 3 5 . . . . Energy Discharges 27 | . . . 1 3 1 10 7 5 . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . Parts Fused 4 | . . . . . 1 2 . 1 . . . . Data Loss (minor) 21 | . . . . 3 2 8 2 3 1 2 . . Data Loss (major) 4 | . . . . . . 3 . . . 1 . . Misfires 8 | . . . . 1 3 2 2 . . . . . Alerts 4 | . . . . 1 . 2 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . 3 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 301 | . 20 . . 43 48 107 19 47 . 1 2 14 Projectiles 226 | . . . . 41 22 107 19 22 . 1 2 12 Explosions 75 | . 20 . . 2 26 . . 25 . . . 2 Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . . 8 3 . . 1 . 2 . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . 8 2 . . 1 . 2 . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 712 | 14 23 . 27 7 19 188 . 82 243 53 . 56 Shots 35 | 1 1 . . 1 1 7 . 5 9 3 . 7 Rammed 5 | . . . 4 . 1 . . . . . . . Targets Rammed 14 | . . . 4 6 1 3 . . . . . . Kicked 9 | . . . . 6 . 3 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 534 | 52 52 . 264 534 252 322 212 182 27 39 . 75 Average Temperature 75 | 20 21 . 102 97 73 75 50 80 8 16 . 23 Received Heat Transfer 1852 | . 30 . 315 534 192 108 . 54 21 238 . 360 Effects 9 | . . . . 9 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . 2 . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 13 | . . . 2 3 5 1 2 . . . . . Heat Transferred 6785 | 50 150 . 851 1867 1110 1987 148 400 . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | 1 2 . . . . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 153 | 5 75 . 56 153 150 120 . . . . . 146 Initial 36 | . . . . 9 36 . . . . . . . Average 30 | 1 30 . 11 36 24 33 . . . . . 73 Influence Increases 3937 | 15 340 . 211 896 416 803 200 175 275 420 . 186 Destroy 0b10 Robot/C 2340 | . 240 . 80 520 220 280 180 140 260 360 . 60 Destroy 0b10 Robot/NC 170 | 15 5 . 20 40 30 50 . . . . . 10 Destroy Leader 432 | . 32 . 20 124 80 96 20 20 . 30 . 10 Allied During Kill 16 | . . . . 16 . . . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . Successful Hack 77 | . 6 . 7 27 33 4 . . . . . . Disable Machine 99 | . 9 . . 36 9 45 . . . . . . Destroy Structure 493 | . 8 . 9 43 29 298 . . . . . 106 Partial Spotted 60 | . . . 30 . 15 15 . . . . . . Lose Combat Pursuer 240 | . 30 . 45 90 . 15 . 15 15 30 . . Influence Decreases 3861 | 15 318 22 185 835 503 737 266 175 85 610 . 110 Entered New Map 302 | . . 13 . 17 51 . 31 . . 190 . . Time Decay 2904 | 15 308 9 120 668 402 667 230 150 55 280 . . Lost Part 535 | . 10 . 65 90 30 70 5 25 30 100 . 110 Lost Ally 120 | . . . . 60 20 . . . . 40 . . Squads Dispatched 33 | . 1 . 2 10 11 7 . . . 1 . 1 Investigation 5 | . 1 . . 1 1 2 . . . . . . Extermination 10 | . . . . 4 3 3 . . . . . . Reinforcement 13 | . . . 1 5 4 2 . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . Garrison 4 | . . . 1 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 2 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Distress Signals 10 | . 1 . 3 1 1 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 18 . 18 39 16 25 9 8 19 20 . 8 Peak Tracking Total 9 | . 5 . 8 6 4 4 5 4 9 7 . 5 Tactical Retreats 11 | . 2 . 1 4 . 1 . 1 1 1 . . Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Traps Triggered 6 | . . . . . 2 2 . . . . . 2 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Machines Disabled 14 | . 1 . . 4 1 5 . . 3 . . . Max in Single Turn 4 | . 1 . . 1 1 4 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Machines Accessed 39 | . 8 . 3 8 9 7 . . 3 . 1 . Terminals 21 | . 6 . 2 5 4 3 . . . . 1 . Fabricators 4 | . . . . 2 1 1 . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . . . . Recycling Units 5 | . 1 . 1 . 2 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 92 | . 21 . 10 17 19 17 . . 6 . 2 . Successful 51 | . 14 . 4 8 8 10 . . 6 . 1 . Failed 41 | . 7 . 6 9 11 7 . . . . 1 . Catastrophic 7 | . 1 . . 2 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 6 . 2 2 1 1 . . . . . . Terminals 50 | . 17 . 6 9 8 8 . . . . 2 . Fabricators 11 | . . . . 5 3 3 . . . . . . Repair Stations 7 | . 2 . . 3 2 . . . . . . . Recycling Units 12 | . 2 . 4 . 3 3 . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . 3 1 . . . . . . Terminal Hacks 32 | . 10 . 3 4 4 4 . . 6 . 1 . Record 1 | . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . 4 . . . Open Door 2 | . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . Alert Level 7 | . 1 . 1 2 1 2 . . . . . . Locate Traps 4 | . 4 . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 1 1 . . . . . . Fabricator Hacks 3 | . . . . 1 1 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . 1 1 . . . . . . . Repair Station Hacks 5 | . 2 . . 3 . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . 3 2 . . . . . . Report Inventory 5 | . 1 . 1 . 2 1 . . . . . . Retrieve Matter 3 | . 1 . . . 1 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 28 | . 4 . 3 7 8 6 . . . . . . Full Trace Events 4 | . . . . 1 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built 5 | . . . . 3 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 210 | . . . . 134 76 . . . . . . . Total Robot Build Rating 22 | . . . . 12 10 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . Time 45 | . 26 . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Total Allies 7 | . . . . 3 2 . . . . 2 . . Largest Group 3 | . . . . 3 2 . . . . 2 . . Highest-Rated Group 90 | . . . . 90 40 . . . . 78 . . Highest-Rated Ally 48 | . . . . 30 20 . . . . 48 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 54 | . . . . 53 . . . . . 1 . . Total Damage 1334 | . . . . 1295 . . . . . 39 . . Kills 7 | . . . . 7 . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Active Infowar (turns) 10862 | . 828 81 552 2009 1508 1924 602 608 1460 1066 48 176 Optics 9951 | . . . 550 2009 1508 1924 602 608 1460 1066 48 176 Sensors 7777 | . . . . 1844 1498 1814 602 608 1411 . . . Seismic 4920 | . 828 81 517 2009 1485 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Turns Passed 10942 | 80 828 81 552 2009 1508 1924 602 608 1460 1066 48 176 Spaces Moved 6872 | 51 497 90 369 1092 917 1038 430 362 1147 748 42 89 Core 17 | 7 . . . 9 1 . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4449 | . . . . 742 136 1038 430 362 1147 594 . . Wheels 2404 | 44 497 90 369 341 780 . . . . 154 42 87 Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 80 88 120 120 120 114 100 100 93 Average Speed 119 | 92 90 90 86 116 107 148 120 156 118 122 102 128 Slowest Speed 600 | 100 90 90 110 550 600 260 120 190 120 190 115 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 79 4 42 26 26 27 59 55 90 79 2 73 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . . . . 1 2 . 4 . . Spaces Dug 104 | . . . 9 . . 43 . . 52 . . . Terrain Destroyed 811 | 4 7 . 11 39 29 185 39 118 223 76 . 80 Melee . | . . . . . . . . . . . . . Projectile 88 | . . . 11 3 3 39 6 . 11 15 . . AOE 723 | 4 7 . . 36 26 146 33 118 212 61 . 80 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac DSF Total 8925 | 72 833 89 539 1674 1373 1267 497 380 1204 823 45 129 Wait 1338 | . 293 . 109 407 367 92 54 . 13 2 . 1 Move 6860 | 50 496 89 368 1091 916 1037 429 361 1146 747 41 89 Hop . | . . . . . . . . . . . . . Pick Up 113 | 10 7 . 8 31 15 22 1 3 6 6 . 4 Fast Attach 11 | . . . . . 8 . . . 3 . . . Attach 103 | 6 3 . 10 21 11 17 1 4 4 13 2 11 Detach 11 | . . . . . . 3 2 . 1 5 . . Swap 40 | . 2 . 2 9 6 5 2 3 3 8 . . Drop 43 | . 2 . 4 12 11 4 . . 6 1 . 3 Fire 372 | 6 30 . 34 97 34 84 8 9 22 35 2 11 Melee 2 | . . . . . . . . . . . . 2 Ram 5 | . . . 4 . 1 . . . . . . . Kick 9 | . . . . 6 . 3 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . 4 . . . . . . 8 Rewire 6 | . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Repaired Wheel 471 | -10/Materials | Discovered new exit (range 9) 782 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Entered Subcaves 980 | -10/Subcaves | Discovered new exit (range 7) 990 | -10/Subcaves | Entered Materials 990 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1299 | -8/Materials | Build established: Scavenger-Mutant 1324 | -8/Materials | Garrison activated, responded to threat 1439 | -8/Materials | Lost 4 parts (3n1w) 1527 | -8/Materials | Discovered new exit (range 15) 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2118 | -7/Factory | Lost 3 parts (1p2w) 2389 | -7/Factory | Cargo convoy interrupted 2390 | -7/Factory | Build established: Scavenger-Skirmisher 2873 | -7/Factory | Fabricated L-41 Fighter (x3) 2977 | -7/Factory | Repaired Lgt. Nuclear Core 3484 | -7/Factory | Discovered new exit (range 16) 3497 | -7/Factory | Core integrity fell below 50% 3529 | -7/Factory | Lost 3 parts (1p1u1w) 3529 | -7/Factory | Identified exit to Factory 3551 | -7/Factory | Entered another Factory area 3551 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3832 | -6/Factory | Spotted B-75 Beast 3858 | -6/Factory | Build established: Skirmisher 4345 | -6/Factory | Build established: Scavenger-Skirmisher 4680 | -6/Factory | Fabricated R-10 Processor? 4719 | -6/Factory | Garrison activated, responded to threat 4827 | -6/Factory | Discovered new exit (range 9) 5020 | -6/Factory | Identified exit to Factory 5059 | -6/Factory | Entered another Factory area 5059 | -5/Factory | Evolved 2 slots: Propulsion x2 5776 | -5/Factory | Lost 3 parts (2u1w) 6113 | -5/Factory | Found Prototype Launcher 6121 | -5/Factory | Identified Scatter Rocket Array 6260 | -5/Factory | System corruption reached 10% 6715 | -5/Factory | Identified exit to Upper Caves 6715 | -5/Factory | Identified exit to Extension 6983 | -5/Factory | Entered Upper Caves 7575 | -5/Upper Caves | Discovered new exit (range 8) 7584 | -5/Upper Caves | Identified exit to Upper Caves 7585 | -5/Upper Caves | Entered another Upper Caves area 7611 | -5/Upper Caves | Discovered new exit (range 7) 7617 | -5/Upper Caves | Identified exit to Factory 7808 | -5/Upper Caves | Lost 3 parts (1p1n1u) 8062 | -5/Upper Caves | Build established: Skirmisher 8119 | -5/Upper Caves | Spotted B-75 Beast 8154 | -5/Upper Caves | Discovered new exit (range 18) 8184 | -5/Upper Caves | Identified exit to Warlord 8193 | -5/Upper Caves | Entered Warlord 8235 | -5/Warlord | System corruption cleaned by Quarantine Array 8443 | -5/Warlord | Met Warlord 8468 | -5/Warlord | Warlord's base attacked by MAIN.C 8776 | -5/Warlord | Found Prototype Launcher 8818 | -5/Warlord | Warlord forces counterattacked 9143 | -5/Warlord | Warlord base infiltrated, sounded retreat 9287 | -5/Warlord | Lost 8 allies 9588 | -5/Warlord | Spotted Executioner 9595 | -5/Warlord | Spotted Striker 9597 | -5/Warlord | Destroyed Executioner 9603 | -5/Warlord | Discovered new exit (range 17) 9609 | -5/Warlord | Destroyed Striker 9611 | -5/Warlord | Core integrity fell below 50% 9647 | -5/Warlord | Lost 3 parts (1p1n1u) 9649 | -5/Warlord | Identified exit to Proximity Caves 9650 | -5/Warlord | Destroyed 13 combat bots 9653 | -5/Warlord | Entered Proximity Caves 9739 | -4/Proximity Caves | Lost 3 parts (1p2n) 9741 | -4/Proximity Caves | Learned location of Quarantine (-2) 9910 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10214 | -4/Proximity Caves | Build established: Mutant 10294 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10332 | -4/Proximity Caves | Destroyed 7 combat bots 10482 | -4/Proximity Caves | Spotted B-86 Titan 10515 | -4/Proximity Caves | Identified Vortex Catalyst Activator 10518 | -4/Proximity Caves | Destroyed B-86 Titan 10539 | -4/Proximity Caves | Lost 7 parts (1p2n1u3w) 10701 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10719 | -4/Proximity Caves | Entered Factory 10719 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10767 | -4/Factory | Identified exit to DSF 10767 | -4/Factory | Entered DSF 10796 | -4/DSF | Build established: Scavenger-Mutant 10806 | -4/DSF | Additional patrols routed to DSF 10922 | -4/DSF | Lost 9 parts (1p2u6w) 10929 | -4/DSF | Discovered new exit (range 16) 10943 | -4/DSF | Self-destructed Last Messages --------------- Acquired Corrupted Great Axe. Integrated Corrupted Great Axe (+6). Complication: Energy sink damages Corrupted Great Axe (-2). Hvy. Shock Bomb Launcher destroyed. Acquired 49 matter. Hpw. Tractor Beam destroyed. X-77 Beamer destroyed. KIWJOL 3NP78V5Y7YXHS9E5SPM DGUP Acquired Com. Wheel. EIA5/IALIMNDBD9JM#GF74GV6G574CYH:6C EXIT=FOUND Acquired Unknown Hover Unit. Identified Gyrokinetic Inverter. Dropped Com. Wheel. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Dropped Wheel. Lgt. Deuterium Engine destroyed. Great Axe destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? ???????????????????????? | | ??????????? ???????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ???????????# #??????????????????????? | | ?????????### ###????????????????????? | | #????????# #????????????????????? | | [????????# #????????????????????? | | [????????? ######???????????????? | | #????????### ### ####????????????? | | [????????#!! #????????????? | | [??????###! ##???????????? | | [?????## #! #???????????? | | ####### # # """""""######??????? | | ##!!! # =" "# ==#??????? | | ##!!! # = = =" "# ==#??????? | | ^ = !!#??????? | | ^ %= !!#??????? | | % !!#??????? | | ## [[[ "" "!!!## #??????? | | ## /#[[[ "" """!!!#!!!## #??????? | | ######### "" """######### ###??????? | | #?????##! !!##?????#s== =#???????? | | #??????#!! !!#??????#@=s =#???????? | | #??????#!! !!#??????#=ss =#???????? | | ###??????### ###??????### ##???????? | | #???????!! !!?????????= #???????? | | #???????!! !!#????????= #???????? | | ###??#???#!! !!#????????# ##???????? | | ##?? #???### ###????????# #????????? | | ## # ### #?????????? "????????? | | ???????? %"????????? | | ???????? <""???????? | | "## #!!!# !!! #????????""""????????? | | "#?###??##? !!! ??????????""""????????? | | ##?????????#####??????????#"##????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Mic. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded R-10 Processor | x2 | -6/Factory | Preloaded Repaired ---------- Wheel | 35% | -10/Materials Lgt. Nuclear Core | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeImpulseSheargun Manual? 0 Play Time 01:41:30 Cumulative 42.5 hours Start 2025.06.14 @ 22:09:02 End 2025.06.15 @ 13:15:19 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f813d902-238d-4120-99b6-bb3ffd8bde0b